/srv/irclogs.ubuntu.com/2006/07/01/#ubuntu-artwork.txt

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kwwiisleep now02:17
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Who_troy_s: hi02:28
Who_Has anyone seen the edgy usplash?02:29
troy_syou can upgrade to edgy to see it...02:29
troy_sfrom what i have seen of it, it was franks minimalist usplash02:29
troy_swithout text etc02:29
Who_oh, cool :)02:29
troy_swho, do you have a relatively high resolution version of your logo font?02:29
Who_the glassy one?02:30
troy_si was going to zoom in and attach it to the textures page02:30
troy_syes02:30
Who_it's SVG, so I can do whatever you want!02:30
troy_sas a sample of a different version of glassy02:30
troy_sgreat02:30
troy_sok... ship me it.02:30
Who_I said I'd upload the SVG, actually! oops02:30
Who_I'll put it on the wiki02:30
troy_swell i want to do a zoom crop02:31
troy_sso that the whole logo isn't there...02:31
troy_stake a look at the textures page and zoom in on a glassy part of it02:31
troy_sas i did with weidel's logo02:31
Who_okie, will do :)02:31
troy_salso -- i updated the specs for wallpaper and borrowed your work on the wiki02:31
Who_I'll put it straight up on the textures page, if you'd like02:31
troy_syou can torch that page now if you want.02:31
troy_ssure...02:31
troy_sjust make sure you zoom in close on the glossyness02:32
troy_sshow only a portion of a few letters02:32
Who_yea, I saw - great - didn't think to put it on the spec :P02:32
troy_slaf02:32
troy_syah it is going to take some migration of thoughts02:32
troy_sto really utilize what ubuntu has in place for us02:32
Who_yea, I'll say02:33
Who_I posted my first spec today02:33
Who_https://launchpad.net/distros/ubuntu/+spec/nautilus-sidebar-extensions02:33
troy_swe also need someone to step up an dpost henriks request02:33
troy_swith related wiki page02:33
Who_oh yea.02:34
troy_sthat's a good looking proposal02:34
Who_I can do that, perhaps not tonight, but before tomorrow night (it's 2AM here now)02:35
troy_sthe more people actually sit and bang out the ideas into worded form, the more likely people will take notice.02:35
troy_sgood practice02:35
troy_sat least you are working within the structure.02:35
troy_sthat's positive.02:35
Who_as in it looks 'pretty' or it looks like a reasonable idea?02:35
troy_smany people are now, but we really need our team to get in line02:35
troy_sit is a reasonable idea AND it looks like a good spec02:35
Who_well :P let's hope others think so :)02:36
troy_syes... next step is to make sure people get subscribed to it02:36
troy_swhich means tracking down A) the related developer point-man02:36
troy_setc02:36
troy_scan you dcc me that logo bro?02:37
troy_sor are you going to 330 crop it to jpg and plop it on the textures?02:37
Who_I'm not sure that the kind of organisational structure suits all artists - I think the middle ground we have where the part-time canonical employees work closely with Launchpad 'mediating' between it and the team is good02:37
Who_oh, sorry, it's wikid now02:37
troy_sthat's the plan02:37
troy_soh great02:37
troy_sthe reality is that professional development doesn't just 'plop' in from the sky02:38
Who_I am going to crop it an put it on the textures page, if you're OK with that?02:38
troy_stotally... its everyone's wiki02:38
troy_si prefer it when people step up02:38
troy_sunfortunately, the open source community has sort of thrived on the 'sole guy steps up and gets job done' but that doesn't work for02:38
troy_sa homogonized looking product02:38
Who_SpecLifeCycle02:38
Who_oops!02:39
troy_snor professional looking... it can have elements... but it never really hits 'top notch polished' look and feel because the singular approach doesn't work well in that respect.02:39
Who_https://wiki.ubuntu.com/Artwork/Incoming/GlassyLogo?action=AttachFile there is the file if you want it for future ref02:39
troy_s(aside from maybe picasso, etc... and even those folks subjected themselves to peer review.02:39
Who_I was looking at SLED and I think that is _very_ polished - how is that developed02:39
troy_si believe the best quote i had on that was "Art created in a vaccuum, when exposed to the outside, tends to suck."02:39
troy_s:)02:40
troy_ssled?02:40
troy_spoint me to a link?02:40
Who_I was thinking of writing a little critique of SLED if I can install it - because I genuinely believe it sets the benchmark for great art02:40
troy_scan you point me?02:40
Who_lol - good quote!02:40
troy_sdon't get me wrong -- individuals can always create good looking art, but to really elevate it, you need to subject it to polishing and peer review.02:40
troy_sthat's just a simple fact02:40
troy_shence why studios spend big bucks on polishing scripts/art/edits/creative blah02:41
troy_sthey take the fundamental idea, and tweak the elements.02:41
Who_osvids.com has a SLED10 screenshot02:41
troy_ssuse linux?02:41
Who_yea, final polish makes a big difference02:41
troy_syep02:41
troy_si know that kwwii was the single art guy at suse for 6 years02:41
troy_sor so...02:41
Who_Novell Linux, really, it is different to SUSE in some ways02:41
troy_si don't know their structure now.02:42
troy_sya, it probably has a team... but i would need to look at the bulk of the material.02:42
Who_the whole openSUSE thing02:42
troy_sapple has jonathen ives -- but a very large art team02:42
Who_well, I know Jimmac developed Gilouche, the splash, walpaper, logon etc, but I bet there was a lot of review02:42
troy_sprobably.02:43
troy_sagain, i wouldn't look to existing open source projects because the aim is to well surpass them02:43
Who_I know there was review  - his blog posts several 6 or so 'previews' he made and they selected the best bis from all of them02:43
Who_If you read the reviews on SLED you may change your mind :P Some of them have been _full_ of praise for the polish on SLED10 (to be fair, it has had a long time of polishing!)02:44
troy_syes...02:44
troy_si was looking at it.02:44
Who_Does Jimmac ever participate in here?02:44
troy_sindeed... that is the whole process of polishing... although you can actually start far earlier than that.02:44
troy_si don't know, i haven't seen him02:44
troy_si know he idles.02:44
troy_salso, the idea of using incremental building is useful when you need to subject the work to review from 'higher powers' :)02:45
troy_sbeing sabdfl and the rest of the CC.02:45
Who_indeed02:45
troy_sif someone is going off on a tangent, you can steer it back in the right direction long before too much effort is dumped into it.02:45
Who_oh, I still need to get a CV up online so I can link you to it. My CV hasn't been uppdated for a while!02:45
troy_sneedless to say, it will take some commitment and time to really get the system cooking.02:45
troy_syep02:45
Who_(link you to it so you can link CC if you think fit)02:45
troy_si need as many res's as possible.02:45
troy_swell i am not filtering anything02:46
troy_sthat isn't my responsibility, nor do i feel comfortable doing it as purely a 'collector'02:46
Who_Are you adding any notes on participation in the team?02:46
troy_sno, sabdfl knows full well who is doing work -- and i mean on any level.02:46
Who_- oh, okay02:46
troy_swriting specs is as important as kludging out some photoshopped effect laden stuff.02:46
Who_indeed02:47
troy_sagain though, unless you have watched a creative team take something from genesis to completion, it is hard to see the machine02:47
Who_I never have, do you work in creative teams?02:47
troy_syes i have.02:47
troy_sand do on a regular basis.02:48
troy_salso have a degree in art, which doesn't mean i am a good artist, but it does mean that i am committed to the realm professionally enough to spend five years studying it.02:48
troy_sand on the upside, i have watched several different forms of creative teams get their work done, so i have a pretty good idea how similar approaches work etc.02:49
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troy_sdid you upload that closeup yet?02:50
troy_swho_?02:50
Who_just done it02:51
Who_looks worse close up :S02:51
troy_s???02:51
troy_slooks good, but i would include more of the b so that you can see the curvature02:52
troy_si think you did a very darn good job on that actually.02:52
Who_thanks :)02:53
troy_sbut again, if you could zoom out just a bit so that we get an idea of the glassy curvature02:53
Who_The ubuntu logo looks really good on black, I know I keep saying it, but can we _do_ anything about it02:53
troy_sand slide offset over a smidge...02:53
troy_swith me?02:53
Who_I think I may just add another one that is more zoomed out...?02:53
troy_sno... we are brown02:53
troy_sjust replace that one a02:54
troy_sit is fine, just zoom out a little to reveal that highlight curve02:54
Who_*Dark* brown...? :P. I know we gotta stay Human ;)02:54
troy_sbrown is ok though... it is quite a challenge and while most go 'uck brown' pretty sure that a lot of people went "you are going to put a swoosh on your stuff with NO text?!?!?!?!"02:54
troy_ssometimes things take a bit of execution and time to become distinctive ;)02:55
troy_si think sabdfl likes the darker brown tone02:55
troy_si personally think we need to bump it up a semi-tone or so to keep it in the middle grey zone (when desated)02:55
Who_I like _nice_ browns - earthy ones02:55
Who_one of my housemates said "The problem with Ubuntu, is that of all the 16 million colours my monitor can display, they choose to use the ones that look _most like excrement_" :P02:56
troy_swell like i said, once we get into the 2nd part of proposals... the tonal values should be clearer02:56
troy_sthat's just an aesthetic judgement.  culturally it is irrelevant.02:56
troy_sand considering that ubuntu caters to a global client base, we need to see the bigger picture.02:57
Who_yea, it was light hearted, for sure!02:57
Who_Check the tectures page, see if the new one is better02:57
troy_si do agree though... a slightly lighter version would help.02:58
troy_sthe darks hide the icon outlines and such02:58
troy_snot quite into oranges though02:58
Who_whoa. Wait till I've made it 330x330 again. Oops02:58
troy_slaf02:58
troy_sokie02:58
Who_right, spectrum is green (you watched Captain Scarlet?) - texture resized03:00
troy_sokie03:01
troy_sthat's good... you get a good sense of the curvature.03:01
troy_sthose nebula might be interesting for pursuing the 'magical' look of the breezy desktop03:01
troy_sor was it hoary?03:01
troy_scan't remember03:01
troy_sits good though, there are some very talented people involved... i have high hopes for this cycle.03:02
troy_sit might be good to pair up the ubuntu brown palette with a colour gradient suggestion on something you have made03:03
troy_swith me?03:03
Who_what's the 'with me?' about?03:06
Who_the gradient suggestion - I.E put some Human browns behind the logo?03:07
Who_Henrik's Spec, status = Braindump is OK?03:07
Who_and am I the drafter, or do we leave that to whoever wants to do the work?03:08
Who_troy_s:?03:14
troy_sas in are you following me :)03:15
troy_swell if you want to take the wallpaper into a certain hue, i would provide the sample against the default ubuntu palette... i believe frank is trying to take the whole set of art into that spectrum03:15
Who_I see. I'll have a look03:17
Who_and about the spec - shoudl I set Henrik as the aprover, or just leave all the 'people' spaces blank?03:17
troy_subuntu-art so that it lists within our domain for now03:21
troy_sthanks for doing that by the way, who03:21
Who_oh, I need to edit it now :S. I didn't know I could set 'ubuntu-art as a person!03:22
Who_(in fact, I did, I just didn't  twig that person=team)03:23
Who_well, I probably wouldn't've thought to if you hadn't suggested it!03:23
Who_wow. I sure have got some ugly stuff going on here03:52
jsgotangcogood morning03:52
Who_It is morning here03:53
Who_but I haven't slept yet :P03:53
Who_(only 3 AM - to be fair)03:53
Who_I am really struggling to do glassy and brown!03:54
Who_jsgotangco: I see you hang out in ubuntu-devel too - are you a developer (yes, it would seem obvious, but I am not, and I sometimes listen in to devel, and I do read the devel list....)03:56
jsgotangcoyes im community, i mostly work on gnome-app-install, update-manager and edubuntu03:57
jsgotangcoalso documentation03:58
Who_cool :)03:59
Who_you wouldn't happen to have read any specs recently, would you, maybe, ones like this: https://wiki.ubuntu.com/NautilusSidebarExtensions04:00
Who_:P04:00
troy_ssubtle04:08
jsgotangcoare you sure that's workable in 4 months04:10
troy_swhat time is it there jsgotangco04:12
jsgotangco10am04:12
troy_seek04:13
Who_jsgotangco: I don't know - I haven't any experience of how fast OS projects progress, and I don't really know how much work is involved. I think the bits in Nautilus may be doable in 4 months, but maybe not the engines....04:15
Who_like I said - I'm not experienced :)04:15
jsgotangcowell you can start doing stuff now but not target to edgy, but edgy+1 so you have at least 10 months worth of time04:16
Who_I'm not going to be able to get far on my own... Hopefully some people will like the idea... all my coding experience is C# on Windows, and even then it's only 9 months of work...04:18
jsgotangcoahh yes04:20
jsgotangcobut i suggest working this on upstream instead04:20
jsgotangcoseems natural as an upstream project04:20
jsgotangcoalright im out, we're heading for imax today =)04:21
jsgotangcose eya04:21
troy_sit looks ok04:25
troy_swrong window for you Who_04:25
Who_troy_s: yea, I know04:25
troy_si think it is a great effort really...04:25
Who_I didn't know you were lurking in -dvel too - rather handy actually cos it makes me look less stupid :P04:26
troy_syou are really getting a handle on the pondering04:26
troy_sits weird that the compression or whatever it is04:26
Who_pondering to bed for me now04:26
troy_sgave it a sort of cool texture04:26
Who_yea, I dunno what it is04:27
troy_sveryslick04:27
troy_sok get some sleep04:28
Who_really, I liked it when it was smooth and blue :P04:28
Who_see ya04:28
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coz_hello all05:13
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troy_sheyas guys06:52
troy_show you doing?06:52
troy_sbersace, madpilot06:52
bersacehello troy_s06:52
Madpilothi06:52
troy_show's gnomescan going bersace?06:55
bersacevery good06:55
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troy_sgreetz06:38
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troy_swho lives?11:53
mhbme11:55
mhb:o)11:55
mhbnot that I'm that important :o)11:55
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