[08:01] <rodarvus> just in case there is anyone listening to this channel :)
[08:01] <rodarvus> "Ave,
[08:01] <rodarvus> just introducing simple sugar in the form of a new acceleration architecture.
[08:01] <rodarvus> In the spirit of being short and sweet, that fits very well with the concepts
[08:01] <rodarvus> of Glucose:
[08:01] <rodarvus> - it's an OpenGL based acceleration architecture,
[08:01] <rodarvus> - all driver code is limited to just initialising it (a call to
[08:01] <rodarvus> glucoseDriverInit), which really could be eliminated as well, by cleverly
[08:01] <rodarvus> hooking it up in the server... we might want to do that soon.
[08:01] <rodarvus> - it uses XGL code, so it accelerates everything using exactly the same paths
[08:01] <rodarvus> as XGL does. So there's no duplicate code/work here."
[09:42] <crimsun> sounds interesting
[12:02] <ajmitch> nice, a middle ground between AIGLX & Xgl magic