darkmatter | nothlit, ok... I need your opinion on the mockup for the text entries (first mockup for glory, yay!). not that it was done really quick, so the contrast of light/shadow is off, but its approximate enough to get the general idea | 03:08 |
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darkmatter | http://www.flickr.com/photos/92826085@N00/520599323/ | 03:08 |
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darkmatter | hiya klepas | 11:02 |
darkmatter | klepas, just a mockup, but working on/improving the actual pixmaps for the text-entries in roughly this style http://www.flickr.com/photo_zoom.gne?id=520599323&size=o | 11:09 |
darkmatter | whatcha think? | 11:09 |
kwwii | darkmatter: looks nice (although you didn't ask me) | 11:12 |
klepas | beats the current one :) | 11:13 |
klepas | i'm still using MorningGlory | 11:13 |
kwwii | darkmatter: I assume you | 11:13 |
klepas | (when is that release coming?) | 11:13 |
kwwii | erm....I assume that you will put this in Gutsy? | 11:13 |
klepas | i hope so :) | 11:15 |
darkmatter | hopefully | 11:15 |
darkmatter | working on it | 11:15 |
klepas | darkmatter: in one of your screenshots i see a gnome menu in the middle of the screen (as if it were a xfce menu) | 11:15 |
klepas | how did you do that? | 11:15 |
klepas | http://www.flickr.com/photo_zoom.gne?id=502007263&size=o | 11:16 |
darkmatter | klepas, kwwii just trying to squash a few bugs atm... the majorityof the theme should be done by next week.. as in usable but not finl as far as tweaks go | 11:16 |
darkmatter | klepas, ctrl+F1 | 11:17 |
klepas | doesn't work for me? | 11:18 |
klepas | maybe because of beryl? | 11:18 |
kwwii | darkmatter: killer, let me know if you need any help with packaging, etc. | 11:19 |
darkmatter | maybe.. check the beryl setting | 11:19 |
darkmatter | in the default gnome and in compiz ctrl+f1 pops up the main menu | 11:19 |
darkmatter | kwwii, nice | 11:19 |
darkmatter | I'll keep you at the top of the list :) | 11:20 |
kwwii | ;-) | 11:20 |
darkmatter | kwwii, I think once I up the contrast on the shadows a bit the text-entries should be killer | 11:21 |
darkmatter | then I can extend the "ouline this!!" motif across the rest of the shadows n widgets in general | 11:22 |
darkmatter | feels more natural, lends a bit of dimension where before things seemed flat | 11:22 |
darkmatter | plus its a little bit closer to photorealistic (and if I wasnt stuck drawing with a boulder it would be photorealistic) | 11:23 |
darkmatter | damn mouse | 11:23 |
kwwii | darkmatter: yeah, the line could be a bit darker probably at least | 11:23 |
darkmatter | kwwii, of course its just a mockup (I claned it up... the damn pixmap engine repeats the shadows (since entries like that are actually two entries) | 11:26 |
darkmatter | so just gimped the bugger | 11:26 |
kwwii | ;-) | 11:26 |
darkmatter | to see what it'd look like one it goes to code | 11:26 |
darkmatter | roughly | 11:26 |
kwwii | that is the best way to start, especially with pixmap based stuff | 11:26 |
darkmatter | yup | 11:26 |
darkmatter | kwwii, basically, once the general feel is ironed out (almost there), I want to put it in engine form with all the bells n whistles.. full custom widget support for the panels (including bg gradients, etc).. and subtle yet lovely animations throughout | 11:28 |
kwwii | sounds sweet | 11:29 |
darkmatter | like.. say a pulsating glowy line inside the text entry for focus... just an underline of the text | 11:29 |
darkmatter | stuff like that | 11:29 |
darkmatter | glow on the buttons | 11:29 |
kwwii | although I am pretty busy with artwork atm, please don't hesitate to ask for anything | 11:29 |
darkmatter | nothing to dramatic | 11:30 |
kwwii | how are those done? | 11:30 |
darkmatter | kk | 11:30 |
kwwii | the animations, I mean | 11:30 |
kwwii | are they hard coded or a series of bitmaps or a transition from one bitmap to another? | 11:30 |
darkmatter | kwwii, I'll need to look at the code again.. kinda studying another engine that does them | 11:30 |
kwwii | cool | 11:31 |
darkmatter | but I know with most its just a stepped translucency (not pixmap... just shade | 11:31 |
darkmatter | though I may use a pixmap or two in engine once I get a good start on the code | 11:32 |
kwwii | right | 11:33 |
kwwii | have you ever coded anything like this before? | 11:33 |
kwwii | my first widget-theme was in gtk but that was about 8 years ago | 11:34 |
darkmatter | not in a while, and not gtk or cairo.. I mean.. I've worked with gtk.. just not engines | 11:34 |
kwwii | right, same as me - only I haven't done it in a long time :-) | 11:35 |
darkmatter | cairo is a must because of all the pretty drawing code | 11:35 |
kwwii | yeah, when we worked on clearLooks I realized how nifty it is | 11:35 |
darkmatter | I can play around with general api and ui drawing well enough.. but an engine is a bit different | 11:36 |
kwwii | have you made a wiki page for this yet? | 11:36 |
darkmatter | meh.. it'll come in time | 11:36 |
kwwii | yeah, might be better to wait until you have something in hand | 11:37 |
darkmatter | nope.. just a bzr branch.. but hasnt been updated since I formatted and installed feisty | 11:37 |
kwwii | I'm hoping that we can get a few community based themes and such in Gutsy | 11:37 |
kwwii | in fact, I was kinda told by the boss to make sure it happens ;-) | 11:37 |
darkmatter | I just want to finish the basics of this thing for next week, then I can start a wiki page | 11:37 |
kwwii | right, making a wiki page too early will only lead to confusing discussion | 11:38 |
darkmatter | the idea is to really define a set of style guidelines.. basically redefine the ui themewise (nothing solid exists in that area yet). reduce visual cacophony to a minimum (one reason I'm not partial to clearlooks etc are the bold oulines, you want widgets distinct.. but not distracting) | 11:40 |
darkmatter | also would *love* to push a real move for consistency in gnome | 11:41 |
kwwii | I think that the bold outlines just make it look old and it leads the eye too much | 11:41 |
darkmatter | ala the way widgets are used | 11:41 |
kwwii | hehe, good luck on that | 11:41 |
kwwii | beleive me that kde has the same problems | 11:41 |
kwwii | it seems that oss developers love to use widgets in ways they were never intended | 11:42 |
darkmatter | kwwii, I said I'd *love* too.. never said there was a chance in hell it'd fly though | 11:42 |
darkmatter | kwwii, yup | 11:42 |
kwwii | ;-) | 11:42 |
darkmatter | look at things like nautilus even... for all its "HIGiness", ots still crap... graphically inconsistent.. I mean.. at least use frames around the bloody sidepane/main if ya get the picture | 11:44 |
darkmatter | just such small little tweaks/patches | 11:45 |
darkmatter | but thing that users notice from the get-go | 11:45 |
kwwii | definitely | 11:45 |
andreasn | darkmatter: ah, like in thunar? | 11:46 |
darkmatter | andreasn, yeah.. kinda | 11:46 |
darkmatter | make the window non-flat | 11:47 |
andreasn | thunars widgets look great | 11:47 |
darkmatter | helps distinguish things visually | 11:47 |
andreasn | should be pretty easy to fix probably, nautilus use glade, right? | 11:47 |
darkmatter | I believe so | 11:48 |
darkmatter | havent looked at the beasts code | 11:48 |
darkmatter | kwwii, another crazyassed dream is to get devs to actually document the custom widgets n classes etc that an app uses | 11:49 |
darkmatter | like that'll ever happen... -_- | 11:50 |
kwwii | lol, good luck | 11:50 |
darkmatter | thats what really makes theming a pita | 11:50 |
darkmatter | its pretty much a matter of experimenting till something finally works | 11:51 |
kwwii | yeah, that has been my experience | 11:52 |
darkmatter | I have a 3000ish line gtkrc template already.. and it grows bigger every day | 11:52 |
darkmatter | scary | 11:52 |
kwwii | the hardest thing is accepting that you are limited by all this stuff - makes the artwork side of it no-fun at all | 11:52 |
darkmatter | yah | 11:53 |
kwwii | well, time for lunch....bbl | 11:54 |
darkmatter | kwwii, like how I would love to do a seperate skin for the nautilus pathbar with breadcrumb style buttons... problem is.. though you can custom apply a skin to it.. it goes on the main toolbar too | 11:55 |
darkmatter | bummer | 11:55 |
kwwii | ouch, yeah...that sucks | 11:55 |
darkmatter | it would de-fatten nautilus nicely | 11:56 |
darkmatter | anyway... go get yer lunch | 11:56 |
kwwii | thanks :-) see you in a bit | 11:57 |
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