keesj | sadmac2: are you aware of https://bugs.launchpad.net/upstart/+bug/324890 (nitctl emit --no-wait should not wait) | 11:57 |
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keesj | ion_: are you a xmoto player? | 12:02 |
ion_ | keesj: Yes. How so? | 12:33 |
keesj | I used to develop xmoto | 12:44 |
ion_ | Oh, cool. | 12:45 |
ion_ | How did you figure i play it? :-) | 12:46 |
keesj | /who'ed you and followed the link to the website | 12:47 |
keesj | ported xmoto to the maemo platform http://wiki.xmoto.tuxfamily.org/index.php?title=SDL_gfx | 12:48 |
ion_ | Ah. My most recent obsession has been the level Little Hole. 3522 plays and still not finished. :-P | 12:48 |
keesj | I can only finish the every easy levels, but it's still fun becasue there are so many new levels every time | 12:50 |
ion_ | keesj: Morton’s Adventure Part 4 is the coolest xmoto level with the new physics so far. Driving over a platform or rolling a stone to the correct hole cause levers to trigger changes that allow you to finish the level. One could take the concept further and create nice puzzles. | 14:36 |
keesj | going to try it later today, thanks for the tip | 14:42 |
sadmac2 | keesj: yeah, I know about that one. nih_dbus couldn't do that at the time I wrote initctl. | 15:44 |
sadmac2 | Keybuk: the other day you said you brought me snow, and then last night it snowed | 15:45 |
Keybuk | awesome | 15:47 |
sadmac2 | Keybuk: oh, and some time tonight I should be able to complete all of the async test cases | 15:48 |
Keybuk | sweet | 15:49 |
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