[11:57] sadmac2: are you aware of https://bugs.launchpad.net/upstart/+bug/324890 (nitctl emit --no-wait should not wait) [12:02] ion_: are you a xmoto player? [12:33] keesj: Yes. How so? [12:44] I used to develop xmoto [12:45] Oh, cool. [12:46] How did you figure i play it? :-) [12:47] /who'ed you and followed the link to the website [12:48] ported xmoto to the maemo platform http://wiki.xmoto.tuxfamily.org/index.php?title=SDL_gfx [12:48] Ah. My most recent obsession has been the level Little Hole. 3522 plays and still not finished. :-P [12:50] I can only finish the every easy levels, but it's still fun becasue there are so many new levels every time [14:36] keesj: Morton’s Adventure Part 4 is the coolest xmoto level with the new physics so far. Driving over a platform or rolling a stone to the correct hole cause levers to trigger changes that allow you to finish the level. One could take the concept further and create nice puzzles. [14:42] going to try it later today, thanks for the tip [15:44] keesj: yeah, I know about that one. nih_dbus couldn't do that at the time I wrote initctl. [15:45] Keybuk: the other day you said you brought me snow, and then last night it snowed [15:47] awesome [15:48] Keybuk: oh, and some time tonight I should be able to complete all of the async test cases [15:49] sweet === notting_ is now known as notting === notting__ is now known as notting === vacationlogger is now known as apachelogger