[00:01] LordMetroid: mind you, it's not the artwork that is being done for Ubuntu Main. Canonical does that. We post and discuss community contributions peripheral to the main artwork. [00:01] Yes, I figured so much. Canonical did bring in the main wallpaper though from the community for 9.04 if I remember the mail correctly [00:02] I am using wallpaper the community produced which I think is far superior than the rather bland default [00:02] For 8.10 afair [00:02] (Anyways the best one is the Xubuntu one :O knome ;) ) [00:03] x.x [00:28] Night === savvas_ is now known as savvas [03:54] Hey I have a question for GDM themes [03:55] How do I make the input (Username/password combo) box black background, with white text? [03:55] Or any color, for that matter. [04:05] Hmmm apparently, you can't.. [04:05] :( === savvas is now known as medigeek === medigeek is now known as savvas [09:48] dashua: http://www.2nt.free.fr/host/tmp/HansoXfwm.tar.gz :) [10:28] hello i got strange behaviour of gnome-apearence-properties i can't update the picture of my theme [10:28] like that > http://img24.imageshack.us/img24/4572/capturexbv.png [10:28] and all the metacity chooser is as "blank" [10:29] what could be wrong please? [10:50] zniavre: a broken theme of some sort perhaps [10:50] the theme is working great but it's only the thumbnail wrongly displayed [10:51] may be the way i packaged it ? [10:51] maybe* [10:51] not sure [10:51] maybe there is already a known bug about this somehwere? [10:51] whith the intrepid of my wife the same package is well displayed [10:52] I would look in launchpad and gnome bugs [10:52] ok i will after linch [10:52] lunch* [10:52] thank you for answering [11:48] dashua: ping [11:53] http://img14.imageshack.us/img14/7408/capturemqe.png there are little artifacts on the right side of the terminal windows but it seems to appear with a lot of themes [13:28] hiya [15:22] hi! [15:25] hi thorwil [15:31] robsta, hi. writing email [15:34] kwwii, shall we keep you in CC for css-engine related mail? [15:35] robsta, there are 2 cases of graphical patterns in pioneer.svg now [15:36] robsta, for ToggleButton Inconsistent (striped) and for the VScale slider (2x checker) [15:36] these shouldn't be stretched [15:37] robsta, any idea how that can be handled? [15:40] thorwil: hmm [15:41] not sure i understand [15:42] thorwil: as long as librsvg can render it we should be able to use it [15:43] robsta, take the togglebutton. the plain buttons have a simple gradient that can be stretched for any size. the striped togglebutton requires a pattern-fill. the 2 px broad stroke, followed by 2px gap should remain 2 and 2 px [15:43] oh, i see what you mean [15:43] we can use background-repeat [15:44] robsta, do we need a new plate with a single pattern-element on it? [15:44] but i have to think how this works with the plates [15:44] heh [15:46] robsta, the assumption of light straight from above makes these things simpler. ideally, it should be possible to use a pattern with an angled fill. meaning that you can't just use one element, but have to handle geometry and fill separately [15:47] well, simple case first :) [15:47] thorwil: i have no idea what you mean [15:47] what angle? [15:48] robsta, rotation of the gradient. meaning a gradient that is anything but exactly horizontal or vertical [15:49] thorwil: unless we get support for css transforms we have to keep background tiles vertically/horizontally aligned [15:51] robsta, if you look at the checker pattern on the slider, it can't be stretched, it must be repeated to fill an area. but at the same time, if it has a gradient fill, the fill does need to be stretched [15:54] thorwil: you mean compositing of the background? [15:55] e.g. a tiled checker pattern on top of a gradient? [15:55] as mask on a gradient, you could say [15:57] thorwil: mask? [15:57] robsta, alpha mask [15:58] thorwil: not sure anything but a plain "combine" can be done in css [15:58] anyway, currently only a single bg image is supported by the css library [15:59] robsta, could you take geomtry from the file, duplicate it to fill an area and then give it a single gradient fill? [16:01] thorwil: what we could do (after substantial improvements) is drawing arbitrary background-images on top of each other [16:02] e.g. first the background gradient (vertical gradient) with "repeat-x" [16:02] then the checker pattern on top [16:02] tiled, so it repeats in x and y direction [16:03] would that work? [16:03] the checker pattern would have to have a single color, then. better than nothing, but not good [16:03] why? it can be an arbitrary image [16:04] because the geometry needs to be tiled, but the gradient fill (if one is involved) needs to be stretched [16:05] you would have 2 different background-images [16:05] on different plates [16:05] one is the gradient, the other the checker patter [16:05] n [16:06] robsta, what i would want is a gradient fill as base, plus a pattern with its own gradient fill on top ... [16:07] yes, that is (theoretically, in the css3 spec) possible [16:08] thorwil: http://www.w3.org/TR/css3-background/#layering [16:08] robsta, shall we make that a wishlist item and go with tiling in one direction, fill and geometry at once for now? [16:08] thorwil: yes [16:09] May I ask what you guys are preparing ? :) [16:09] SiDi: we want to prove people who say gtk theming sucks wrong [16:10] using css and svg [16:10] writing a new engine ? :D [16:10] css svg and our awesomeness of course [16:10] Well, i'll morally support you then :) [16:11] a new engine is part of what we are doing [16:11] thorwil: the problem is that the css parsing library doesn't support those css3 constructs [16:12] thorwil: but i want to write my own css parser anyway, inside libccss [16:13] just that days only have 24h in my timezone :/ [16:13] yeah [16:15] need more hours and/or more people (well aware of overhead) [16:15] * SiDi doesn't have spare time. Neither awesomeness [16:15] * thorwil wonders how SiDi manages to hang out here with no spare time [16:16] IRC is my distraction, thorwil :) [16:16] currently working on my next exam + writing a project report [16:16] but i need frequent breaks [16:22] thorwil: maybe we can keep the current plates and use "-moz-image-region" to specify the tile [16:22] for the striped buttons at least [16:49] thorwil: yes, please, if it is not too much trouble [20:40] * thorwil throws wildcards at kwwii for still not being subscribed to all of Artwork on the wiki [21:56] SiDi: Another hack pushed to bzr ;) [21:56] :) [21:56] btw, got the xfwm ? [21:57] That pixel bug you're talking about? [21:57] I didn't get a chance to look at it. [21:57] no thats anyways a xfce bug heh [21:57] not specific to your theme [21:58] http://www.2nt.free.fr/host/tmp/HansoXfwm.tar.gz [21:58] that :p [21:59] Oh nice [22:06] done with photoshop though :X [22:06] i needed to do it quick to get a dark xfwm :p [22:06] Moving to opensource tools? [22:07] I don't have photoshop [22:07] If anybody is interested in helping the ubuntu game development team create artwork for games, holla. [22:10] http://www.ubuntu-pics.de/bild/13501/screenshot_025_O77Wht.png [22:10] Needs a little love. I prefer dark, but it seems most people do not. [22:11] damn i disabled images in firefox due to bandwidth [22:11] and mibbit puts mini images instead of URIs to images T_T [22:11] can you write it with a space in the name please dashua ? :P [22:11] dashua: i'm using inkscape, learning little by little. I use it for graphics in my reports atm [22:12] http://www.ubuntu-pics.de/bild/13501/ screenshot_025_O77Wht.png [22:12] thanks [22:13] Np [22:13] brb [22:13] sweet [23:05] Daviey, the problem with dark themes is also that if there is lots of quite similar dark tones, many people can't see the difference their monitor or eyes [23:05] dashua, ^ [23:07] dashua: btw, which color is used for the toolbars (the ones with file / edit / display) ? I can't get them to the same colour than the window borders [23:13] SiDi: The menubar? [23:13] On which theme? [23:14] #202020 [23:14] Hanso [23:14] oh [23:14] It seems its a mix of the primary colors [23:14] cause i changed them and it didnt have much effect [23:14] (or i did something wrong :p) [23:14] #231D13 [23:15] wee :D [23:15] File > Edit > Search > View, etc. That's the menubar [23:15] Cool [23:16] Hanso is still my favorite out of the Karmic-Themes [23:17] 4 weeks and I'm still using it. Record here. [23:17] Its a fork of Rust, right ? [23:17] Yeah, sort of [23:17] yah they usually move fast here too, but i feel this one'll stay [23:17] SiDi, wait for the official xubuntu theme ;) [23:18] Xubuntu is blue, right? [23:18] ...maybe. [23:18] we/i don't know yet. [23:19] dashua: though the scrollbar is quite tiny, and thus the arrow part doesnt look great here [23:19] i'd love to see a fork of dust 0.3's scrollbars, in a darker color [23:20] well, dark bar and light bar background, cause it also breaks the layout of GUIs with a scrollbar in the middle [23:20] due to the color contrast [23:20] I'm working on new scrollbars for Dust. Kido wanted a lighter version of the Hanso scrollbars. [23:20] He reverted back to .3's [23:20] these were awesome though :) [23:21] really one of my favourite things on dust [23:21] The new series is all murrine based [23:21] .4 [23:32] now make an dedust-ubuntu map for counter strike and that's it! :P [23:33] and terrorists work at MS ? [23:33] and counter are the guys of the MOTU Team ? [23:34] now that would be a nice game haha [23:34] imagine the players to be ninjas throwing "ubuntu" stars :P [23:35] I mean those 3-bladed knives, or whatever they're called [23:35] shurikens [23:35] ninja stars are the 8 side ones afair [23:36] well we'll have our own ubuntu ones :P [23:36] SiDi: http://www.ubuntu-pics.de/bild/13502/ screenshot_026_GaR40N.png [23:36] ? [23:37] dashua: sorry but i dont think it fits the theme :) [23:37] Too light? [23:38] Hanso is a smooth theme, this is a "metallic" scrollbar. I'd more see this in the theme which pic you saw me earlier [23:38] too "squared" [23:38] it doesnt fit with the roundness of the theme and the smoothness of the colors [23:39] Lighter scrollbar and darker through you think? [23:39] yeh [23:39] not thiner though :p [23:39] more discrete [23:40] Ok [23:42] I'm wondering if I should stay with the pixmap engine for the scrollbars? It's just so much faster when scrolling. [23:43] Than the engines scrollbars itself. [23:44] dunno ^^ [23:45] I can make a round scrollbar with murrine, its just slow. [23:47] what if you do it with the pixmap engine then ? [23:47] i really don't know much about engines [23:55] Yeah, I will probably stay with the pixma engine for the scrollbars. [23:55] Murrine is for everything else.