[09:14] morning [19:57] the gtk open file dialog is so awesome. completely stalls trying to create a preview for a complex SVG :( [19:57] * SiDi asks screenshots ! [19:59] SiDi, it's just the "glass" background from Incoming/Jaunty. now called "gloosh" :) [20:00] how this bad joke of a broken file dialog can stay in place so long is beyond me [20:01] here svg's seem to render well [20:01] the few ones i got under hand are far from complex though [20:04] SiDi, you can get it from http://bazaar.launchpad.net/~t-w-/ubuntu-artwork/thorwils_backgrounds/annotate/head%3A/glass/glass.svg [20:04] and have fun, for example by opening it with firefox [20:04] * SiDi goes download the file :) [20:04] why the checkered-elephant does gnome-look.org only allow one upload per wallpaper? [20:05] Dunno [20:05] their site is so badly designed for adding artwork$ [20:05] they should really redesign it from scratch imo, even if it takes time [20:06] yeah, works hard against my expectations [20:06] but 4 downloads a few minutes after adding [20:07] thorwil: it lagged a little but didnt crash or show it badly rendered :p [20:08] damn [20:08] xfdesktop cant read svg's [20:08] want the png? [20:09] gnome/xfce-look.org are always *damn* slow [20:10] i got inkscape, no worries ;) [20:10] I actually begin to love inkscape [20:10] i'll have to dig through it and learn to use it, it looks promising [20:11] oh, it's good to bring inkscape to its knees, too. or rather, make inkscape eat your cpu [20:11] heh i dont try to do anything high-res with a laptop :) [20:11] thorwil, why is the bg black in the glass.svg? [20:11] i just use it for simple schemes for my project report. it's a good way to get used to it [20:12] i've used several versions of freehand and illustrator ... inkscape is good. if only blur wasn't so expensive and export a little crisper [20:13] knome, to save my eyes [20:13] thorwil, right :P [20:13] thorwil, why do they need to be saved? [20:13] well, about blur, i got seriously pawned when i first tried it. It lagged my pc badly [20:13] knome, editing dark graphics is easier against black bg [20:13] maybe [20:14] knome puts blue everywhere [20:14] haha :P [20:14] i'm sure even his whole house has been painted in blue by now :D [20:14] not really [20:14] we have white walls [20:14] just plain white [20:14] mines were meant to be white too [20:14] but they got painted too fast, i can see the sad green there was before in some places [20:15] and no paintings :P [20:15] or whatever hanging [20:15] placo-white ? :P [20:15] but we have *tadah* red curtains :P [20:15] ^^ [20:15] mines have an ugly blue color [20:16] lol [20:16] same for the door [20:16] zomg [20:16] its really an ugly place here :p but i'll be out of there soon oO [20:16] the furnitures look like they're out of a 60's movie too [20:16] the damage has already happened :P [20:16] i had to bring some of mine - plain black - to save my eyes [20:16] and i put a yucca too \o/ [20:17] meh [20:17] i put my cd shelves on the wall [20:17] dashua: ping :P [20:18] (i'm in a student room btw :p sucks :p) [20:18] haha [20:19] soon i'll have a studio \o/ [20:19] lol [20:19] (well, if they give me one :O) [20:20] (still no answer, we're in middle of may ~) [20:21] a studio or an apartment? :P [20:22] Well, depends [20:22] on a town i'm meant to have a studio [20:22] they only give them to master students :p [20:22] and on another one, the town's so empty they even got T1 apartments :D [20:23] (i even got a friend who got an apartment with 2 bedrooms for 220€/month :P but he's been badly lucky) [20:25] mehhh [20:26] its meant to be for colocations [20:26] but if you dont specify someone to colocate with and if theres enough room [20:26] you end up with a T2 all for you [20:26] and they're so dumb you'll only pay half of the electricity/water you use [20:26] the rest will be for the ghost colocator. ! [20:26] lol [23:25] * SiDi yawns [23:27] mah [23:27] debugging my client T_T [23:28] theres something wrong between a recv, a ntohs, and a b_decode function [23:30] nah [23:30] * knome should be working in 5,5 hours