Viper550 | dashua, well, you can help with artwork | 01:06 |
---|---|---|
SiDi | Don't steal my dashua ! :O | 01:07 |
SiDi | Night people | 01:41 |
Viper550 | heck did some tango-esque bowling pin graphics | 01:53 |
Viper550 | and http://bayimg.com/image/fapnkaabl.jpg | 03:25 |
Viper550 | hey | 03:26 |
SiDi | hello | 09:40 |
SiDi | anyone here working on breathe ? | 13:28 |
dashua | Dell Mini 9 shipped FINALLY. w00t. | 13:36 |
dashua | They must have been swamped with orders. | 13:36 |
SiDi | lol dashua :d | 13:38 |
SiDi | enjoy | 13:38 |
SiDi | (thats when u're happy to have negociated D+1 support) | 13:39 |
dashua | Yeah, it worked. | 13:39 |
dashua | I have my NBR USB loaded and ready to go. | 13:40 |
dashua | or UNR whatever the abbreviation is. | 13:40 |
SiDi | unr :p | 13:40 |
SiDi | try xubuntu too ! :D | 13:40 |
dashua | I will. | 13:41 |
dashua | SiDi: Are you using Breathe from trunk? | 13:55 |
dashua | Those navigation icons were fixed. | 13:55 |
SiDi | not sure | 13:55 |
SiDi | i think im on the repo | 13:55 |
SiDi | oh damn | 13:55 |
SiDi | i again sent an useless mail | 13:55 |
dashua | I'll send you the new .deb | 13:55 |
SiDi | alright, cheers :p | 13:55 |
dashua | Check your gmail :) | 13:57 |
SiDi | Thanks | 13:57 |
dashua | Np | 13:58 |
SiDi | yummie, folder icons are cleaner | 13:59 |
dashua | Yeah | 13:59 |
zniavre | i believed first screen shot as new feature | 14:16 |
zniavre | it looks "nice" | 14:16 |
zniavre | oops sorry | 14:17 |
SiDi | hello zniavre ;) | 14:17 |
zniavre | http://img30.imageshack.us/img30/6182/leftrightj.png | 14:17 |
zniavre | salut SiDi | 14:17 |
zniavre | i was reading your mail | 14:17 |
SiDi | heh | 14:17 |
SiDi | I personally don't like having a big left arrow everywhere | 14:17 |
SiDi | even if in firefox it doesnt look bad | 14:18 |
zniavre | a guy made a mockup with nautilus like that | 14:20 |
zniavre | i would like to try if it's "usable" | 14:20 |
SiDi | mockups often remain at the state of a nice gimp collage unfortunately :) | 14:20 |
zniavre | remain > harraps mode ON | 14:21 |
zniavre | yes ! taht s true | 14:22 |
zniavre | th* | 14:22 |
zniavre | https://wiki.ubuntu.com/Artwork/Incoming/Intrepid/Ubuntu_8.10_Theme_-_Art_Team?action=AttachFile&do=view&target=SampleNautilus.png | 14:35 |
zniavre | was quite nice no? | 14:35 |
SiDi | yeh :) | 14:37 |
Viper550 | yep | 14:37 |
SiDi | thats the main problem of stuff such as gtk/qt, compared to windows's gui | 14:37 |
Viper550 | kinda reminds me of firefox | 14:37 |
SiDi | since we want modulable things, we can't hardcode such stuff everywhere as they do | 14:38 |
SiDi | but we can theme our GUIs :) | 14:38 |
* SiDi goes back to his desperate project report.. | 14:39 | |
Viper550 | I'm kinda designing a UI for something http://bayimg.com/image/fapnkaabl.jpg | 14:46 |
Viper550 | hey | 14:48 |
Viper550 | andreasn, been kinda designing a UI for a project | 15:22 |
andreasn | hi Viper550 | 15:22 |
Viper550 | http://bayimg.com/image/fapnkaabl.jpg | 15:23 |
andreasn | what is it for? | 15:23 |
Viper550 | https://launchpad.net/kba | 15:23 |
Viper550 | tis a mockup | 15:23 |
andreasn | is it to be used in those monitoes you see in the bowling lane? | 15:24 |
andreasn | monitors | 15:24 |
thorwil | Viper550, why do you only use such a small part of the screen? | 15:25 |
Viper550 | andreasn, yeah. thorwil, this is only one player | 15:25 |
thorwil | Viper550, needs more space between the 2 lines in the buttons | 15:26 |
andreasn | Viper550, wow, cool challenge | 15:26 |
thorwil | Viper550, "TOTAL" should line up with the "75" | 15:26 |
Viper550 | I just arranged it like this because I get sick and tired of getting my name reduced to 1 or 3 letters. | 15:27 |
andreasn | how many players can there be in total? | 15:27 |
Viper550 | Maybe 6 per lane, but if we scale it correctly it could fit 12 | 15:28 |
thorwil | Viper550, you could gain a lot my not sticking boxes into boxes. rely on whitespace for separation and maybe lines if really needed | 15:29 |
Viper550 | okay, let's see how my rivals do it. qubicaamf... http://3.bp.blogspot.com/_ir1CmpeK8ag/SDDHhPAU3jI/AAAAAAAAAGs/cHaUJ0w0o3U/s400/BowlingScore.JPG | 15:30 |
Viper550 | their's has this stupid thing that literally STRETCHES the active bowler name in a very horrid looking look | 15:30 |
Viper550 | they can scale their rows, I saw screenshot of it with 12 players loaded in. | 15:31 |
Viper550 | http://www.kwib.de/highscore.gif the newer Brunswick Vector...is | 15:32 |
thorwil | cool, looks 20 years old | 15:33 |
Viper550 | thorwil, http://lh3.ggpht.com/_yPD_ZiWcIDY/SIK5uU_PRMI/AAAAAAAAA7A/3NOtJd4zdtA/Bowling+Score.JPG and this is something I see alot in my town. two alleys in my area has this older AMF AccuScore | 15:33 |
Viper550 | and vector to me only looks about maybe 3 years :P | 15:34 |
Viper550 | though despite its dos-ish look, that one does has this cute effect for changing players. the highlighted row kinda drains its highlight, then fills in on the new player | 15:35 |
thorwil | Viper550, anyway, i guess that you have to take crappy displays and bad viewing conditions into account. that means you should use minimal graphics | 15:36 |
Viper550 | But I don't wanna be too minimal | 15:36 |
Viper550 | let me see if I can pull up this YouTube video I saw with this Amiga-based one I have bowled on before | 15:37 |
Viper550 | and someone suggested I go for that HP Mi look | 15:43 |
andreasn | thorwil, yeah, I think gradients are tricky on crappy displays like CRT TV's | 15:54 |
Viper550 | so, how should we go about this? | 16:03 |
Viper550 | note in 5-pin, you throw 3 balls | 16:03 |
Viper550 | andreasn, they are using LCD more now. Place I went to few weeks ago had HDTV's (though I swear it was probably an upconverted feed) | 16:06 |
Viper550 | so, got any influence I could use? | 16:22 |
Viper550 | I am thinking of either using a Tango style or Breathe in the manager UI | 16:26 |
andreasn | the manager UI is a totally different UI to use on regular desktop machines? | 16:41 |
Viper550 | andreasn, yeah, | 16:42 |
Viper550 | http://www.qubicaamf.com.ro/images/boss_schermate_2big.jpg this is what qubica's looks like, though we may try to stray towards Gnome HIG maybe | 16:42 |
andreasn | wow, that looks,um, interesting | 16:43 |
Viper550 | it runs off Windows... | 16:43 |
andreasn | touch screen UI? | 16:43 |
Viper550 | I think | 16:44 |
andreasn | if you can make the buttons bigger at the expense of loosing some of the icons, I think you should do that | 16:46 |
andreasn | the icons in that UI don't really convey anything special and forces the text to remain small | 16:47 |
SiDi | though, icons are very practical for spotting an element on a crowded screen | 16:47 |
SiDi | but its true on this UI they're useless | 16:47 |
Viper550 | and its a smaller screenshot | 16:47 |
andreasn | well, the icons makes the screen crowded in themselves | 16:47 |
Viper550 | ours, will probably not have "as many" functions as Conqueror | 16:50 |
Viper550 | it'll probably have lane manager, league squad thing, setup, etc | 16:51 |
Viper550 | maybe an evolution-like design? | 17:04 |
Viper550 | as I read through the HIG | 17:09 |
thorwil | kwwii, heh, looks what silly map the fedora guys use: http://fedoraproject.org/w/uploads/a/a2/Tours_Fedora11_001_Install_Timezone.png ;) | 19:46 |
Viper550 | thorwil, http://bayimg.com/image/hapapaabm.jpg | 20:06 |
Viper550 | improved a bit | 20:06 |
thorwil | Viper550, make sure the numbers stand out. they shouldn't get in a fight with the edges | 20:07 |
Viper550 | I have to fit up to 3 digits in that total column | 20:08 |
knome | Viper550, sure, but a bowling counter must be easily readable | 20:09 |
Viper550 | reduce the brightness of those borders? | 20:10 |
knome | maybe add a bit more padding | 20:11 |
Viper550 | between score cards? | 20:12 |
knome | between the numbers and the borders | 20:12 |
Viper550 | and should that status panel be at the top or bottom? | 20:18 |
knome | i'm not sure. bottom looks good | 20:20 |
Viper550 | thorwil, wondering what kind of bowling I've specifically designed this for? (non-free plugin requiring site ahead) | 20:36 |
Viper550 | Anyway, I found out from email corrospondence, the old manager that the previous Joystick Scoring system used, was coded with Borland C++ | 20:48 |
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