=== WinterWeaver_ is now known as WinterWeaver [16:43] <_MMA_> macvr: Dude. I'm diggin' nm-signal-100 v.3. [16:43] _MMA_: :) finally ! [16:43] <_MMA_> I like that fat little bottom piece. [16:43] <_MMA_> haha. :P [16:44] <_MMA_> We'll see about the shadow as some will complain. But it's a minor quibble. [16:44] yeah i thought of the bottom, made no sense in having the antennae , when it is not going to be clear [16:45] _MMA_: what shadow? [16:45] the black? bottom line? [16:45] <_MMA_> The ground one. [16:45] if people dont like it , we can remove it [16:47] <_MMA_> macvr: I'll make you a deal. You get the base set done, with 1 round of comments and maybe edits to address issues I'll make sure these hit the .5 release that goes into the archive. [16:47] this is a beter icon than the first version. it has better padding. [16:47] _MMA_: ok... DEAL :) [16:49] <_MMA_> macvr: I want you to play with how the signal strength is displayed though. One idea I had was to start with your green color and go up in opacity or just the strength of green. [16:49] <_MMA_> ie: [16:49] <_MMA_> Start with 25% green, then 50, 70 and then 100. [16:49] <_MMA_> Something like that. [16:50] that wont be clear... it will just become semi-transparent ... i dont think it would look good [16:51] <_MMA_> Im not explaining it right. Ill grab yours and show you. [16:51] ok [16:54] <_MMA_> Damn. This thing is complex. [16:55] ;p [16:56] <_MMA_> macvr: Basically, if the final arc is 100% green it would descend from there 'till it looked like your nm-signal-75 does at the top. Kinda flipped. [16:56] <_MMA_> But instead of all green or all gray, it would be % of green. [16:56] <_MMA_> I know that still sounds odd. [16:57] blue is better [16:57] imho [16:57] you mean shades of green? dark green 100%, light green 50%? [16:58] because red/green is usually recognized for temp (cpu temp) or errors [16:58] blue remembers air, sky (wifi) [16:58] <_MMA_> macvr: Shades! Damn. I need some rest. :P In the end, it's just an idea. If you got that base 5 done with a similar motif to what you have, that would be fine. [17:00] _MMA_: but doing it in shades will not be very easy visual indicator.... another factor is , finding the right shade of green for different panel colors ,dark shade would not be visible in dark panels [17:00] and so on [17:01] <_MMA_> macvr: Don't worry too much about it (just keep it in mind) as we can't plan for every use case. [17:02] _MMA_: i'll try it though... i'll see how it works [17:03] <_MMA_> Sure. If it's trouble, forget about it. No use on spending too much time on something that doesn't work. [17:03] yup [17:04] Cimi: well blue is used right now... so wanted to try something different... but maybe for version 2.0 of breathe we could go back to blue :) [17:04] <_MMA_> macvr: For now, I'm gonna nix the ones there currently. I'm doing a bit of cleanup. Post to the list once you have the 5 of them done. Give a nice shot of the 5 of them together. [17:05] <_MMA_> Green/blue. I'm not chuffed either way. Though Cimi has a point. [17:05] _MMA_: ok... just dont remove the attachments [17:05] <_MMA_> np [17:05] <_MMA_> macvr: You clean them up once we're final. [17:05] sure [17:05] np [17:07] macvr: kudos on v3 [17:07] i like that shape [17:07] SiDi: thanx :) [17:08] SiDi: _MMA_ : actually i had done that shape a long time ago, but got tied up with emblems and only now i got to it [17:08] also smileys! [17:09] well... i'll upload the set tomorrow :) [17:10] <_MMA_> Cleaned up to reflect new uploads. https://wiki.ubuntu.com/Artwork/BreatheIconSet/Submissions [17:11] <_MMA_> macvr: We're going to freeze this weekend to prep for the .50 release. Which I hope to get out July 6th. [17:11] <_MMA_> We're going to have a mass review and some testing. [17:13] _MMA_: i got tied up in papercuts ! that thing is a huge mess! but definitely by tomorrow this time it is sure to be done... or it that too late ? [17:13] <_MMA_> Naa, naa. Plenty of time. As long as I get it by, say Tuesday I'll upload. [17:14] Ok... :) [17:14] <_MMA_> Things I know for sure won't need any review/fixes/whatever (usually Sebastien's submissions) I'll usually make an exception for. [17:16] _MMA_: whats the problem with emblem-important? [17:17] _MMA_: also, is this shape ok for emblem-default> http://files.getdropbox.com/u/1325768/emblem-default1.png [17:18] I'v done only for the 128,48px , but just to check [17:18] <_MMA_> Not feelin' that. [17:18] <_MMA_> emblem-important I guess is fine. [17:18] * _MMA_ looks again. [17:19] <_MMA_> macvr: I think the fact that is has a shine on it that accentuates the edge where the others don't is my issue. [17:20] <_MMA_> macvr: Little inconsistencies like that are why we're having the review. [17:20] you dont want the shine? [17:21] i can remove it [17:21] _MMA_: i also wanted to ask... am i doing the labelling right ? within the layers? or are you to do it all over again? [17:21] <_MMA_> No. As it's a touch alot of the others don't have. And If I've uploaded anything that does, we'll have to fix. [17:21] ok , i'll remove the shine [17:22] <_MMA_> macvr: It's been correct so far. folder/icon_name should be correct. Every once in a while there's a hickup. Everyone does it. It's ok. [17:22] :) [17:24] _MMA_: the emblem-default.. check mark like the one Daniel has done? is that ok? [17:25] Daniel's >apps/checkbox [17:26] <_MMA_> macvr: That's 1 thing artists need to keep a sharp eye on. When tackling a subset of the whole. Consistency. Shadows, shine, line width. Stuff like that. [17:26] <_MMA_> Lemmie look up his icon. [17:27] <_MMA_> Hmm... I'm unsure where it is. [17:28] https://wiki.ubuntu.com/Artwork/BreatheIconSet/Submissions?action=AttachFile&do=view&target=checkbox.png [17:28] _MMA_: ^ [17:28] <_MMA_> Ahh... [17:29] <_MMA_> Well, try it. We [17:29] <_MMA_> gah [17:29] <_MMA_> We'll see how it works. [17:29] Ok... [17:30] <_MMA_> Ok. I'm gonna write some emails then go enjoy the rest of my Saturday outside. Later. [17:30] see you _MMA_ [20:46] anyone knows what the default size of the panel is? [20:50] 25 pixels tall [20:51] thanx :)