[03:25] <hyperair> hmm didn't the CoC apply everywhere?
[03:25] <hyperair> oh well
[07:18] <mac_v> DanRabbit: pushing some changes to Humanity-UNR folder-public share, if you like it we can push it to Humanity too
[07:18] <DanRabbit> k
[08:34] <DanRabbit> mac_v: looks good, but highlights are a little strong. I was thinking about doing the same thing :)
[08:35] <DanRabbit> I'm off to bed. Goof night.
[08:35] <DanRabbit> Good*
[08:50] <mac_v> hehe ;) , well i reduced your work a bit ;p
[09:00] <mac_v> DanRabbit: you are right about the highlights. edited and pushed to both humanity-UNR and Humanity
[14:19] <mac_v> DanRabbit: \o/ i figured out a way to do the new nm-connecting animations :) pushed to UNR check them out , i'v removed the png files so now all the files are svg ;)
[17:48] <MDC1> hi! do you know a command that checks if the cpu is idling and then run a command?
[17:48] <MDC1> so i can make things like; runwhenidle && make
[18:06] <SiDi> i think you could write a script that would parse the output of top and that would sleep till the cpu charge is above 0.#
[18:06] <SiDi> but it would use CPU too of course :D
[18:06] <mac_v> MDC1:  cron ?
[18:09] <MDC1> of course .. cpu will never go down to 0 but under 10 would be enough :-) but it doesn't exists such a command?
[18:11] <mac_v> oh.. you want to do it at *every* time the cpu drops to low usage 0.o
[18:12] <MDC1> yep :-)
[18:13] <MDC1> or no...
[18:13] <MDC1> just once
[18:13] <MDC1> runwhenidle && make
[18:13] <MDC1> or better waitforidle && make
[18:14] <mac_v> MDC1: hm... we can hack it to do that using conky i guess
[18:15] <MDC1> conky?
[18:15] <mac_v> yup
[18:15] <mac_v> conky can display you cpu usage
[18:15] <mac_v> your*
[18:15] <mac_v>  and from that we can deduce it and make it run
[18:15]  * MDC1 reading up on conky
[18:17] <SiDi> or with top....
[18:17] <SiDi> conky is much heavier than top :P
[18:17] <MDC1> yup.. seems easier ;-)
[18:17] <mac_v> conky is not heavy ;p
[18:18] <SiDi> btw, top returns a value between 0 and 1
[18:18] <SiDi> not 0 and 100
[18:20] <MDC1> that's ok
[18:20] <MDC1> just multiply