[16:30] <seif_> djsiegel, i uploaded a branch for unity-place-files that does not view files which paths are not reachable
[16:31] <djsiegel> seif_: not reachable?
[16:31] <seif_> as in deleted or moved
[16:31] <seif_> djsiegel, ^
[16:31] <djsiegel> ah, right, they should definitely not be displayed
[16:32] <djsiegel> I suggest you report a bug against unity and propose a merge on those grounds
[16:32] <seif_> +i did
[16:32] <djsiegel> saweet
[16:32] <seif_> djsiegel, patched and fiels a bug
[16:32] <seif_> djsiegel, what about thumbviews
[16:32] <djsiegel> nice dude
[16:32] <seif_> i mean thumbnails
[16:32] <seif_> do u want to view thumbnails of images and videos
[16:33] <djsiegel> Yes
[16:33] <seif_> ok awesome
[16:33] <fagan> hmmm got a weird bug with unity yesterday when I tried it
[16:33] <seif_> djsiegel, i will put my gsoc student on it
[16:33] <djsiegel> seif_: awesome
[16:33] <seif_> djsiegel, he ported seze nto vala to make the transition to unity devleopement for us easier
[16:33] <seif_> we have the code for it
[16:33] <seif_> :)
[16:33] <djsiegel> that is insanely awesome
[16:34] <seif_> ok 
[16:34] <fagan> oh seif_ I could help a little with that 
[16:34] <seif_> i am summoning him to do this work
[16:34]  * fagan <3 vala
[16:34] <seif_> fagan, the port is done
[16:34] <seif_> we ported to vala already
[16:34] <djsiegel> can't wait until we can port all of this vala to C# ;)
[16:34] <seif_> mhr3, can u push ur pixbuf cache to unity
[16:35] <seif_> mhr3, bzr branch lp:unity-place-files
[16:35] <mhr3> seif_, i can try
[16:35] <fagan> djsiegel: is there a bug reported yet about the unity launcher not going away when you open a full screen app like a game?
[16:35] <mhr3> but it's slow and i dont like it :P
[16:35] <seif_> mhr3, its better than what they have now :)
[16:35] <djsiegel> fagan: I am not launchpad!
[16:35] <mhr3> ah ok :)
[16:35] <fagan> djsiegel: lol 
[16:35] <djsiegel> :)
[16:35] <fagan> ill go looking then 
[16:36] <seif_> djsiegel, are u interested in drag and drop support
[16:36] <fagan> I tested it out last night and tried to open a game and the launcher kept focus 
[16:36] <djsiegel> seif_: yes, files are draggable to the Launcher
[16:40] <seif_> djsiegel, i think "Today" could be used as a pinboard
[16:40] <seif_> imagine dragging 4 files form last week into today
[16:40] <djsiegel> seif_: nope
[16:40] <djsiegel> this is hands-off
[16:40] <seif_> ok ok
[16:40] <seif_> just asking
[16:41] <djsiegel> no, I mean, let's not add opportunities for users to organize files themselves
[16:41] <djsiegel> we already have too many
[16:41] <seif_> ok
[16:41] <seif_> good idea
[16:41] <djsiegel> Files place is nice because it alleviates that burden a bit
[16:41] <seif_> djsiegel, ok i will push ammonkey to patch nautilus to tell us when something is moved
[16:42] <seif_> this way when u move something aorund zeitgeist can change its uris :)
[16:42] <seif_> thus never losing trace
[16:42] <djsiegel> seif_: hmm
[16:42] <djsiegel> can we patch at a lower level?
[16:42] <djsiegel> because moves can initiate anywhere
[16:43] <seif_> djsiegel, gio?
[16:43] <djsiegel> right
[16:43] <seif_> inotify sucks
[16:43] <djsiegel> njpatel: ^
[16:43] <seif_> so what i can do is write a zeitgeist extension that takes in such "move" operations and updates the DB
[16:43] <seif_> and some1 patch gio or whatever to inform us
[16:44] <fagan> Ok bug reported 
[16:47] <fagan> djsiegel: how could you not have a launchpad account if do is on there 
[16:47] <fagan> lol
[16:47]  * fagan only figured that out now
[16:47] <djsiegel> I thought I said "I'm not Launchpad!"
[16:48] <djsiegel> did I say "I'm not on launchpad!" by mistake?
[16:48] <djsiegel> I am on Launchpad :)
[16:49] <fagan> Oh you did whoops 
[16:49] <fagan> I can read just not today for some reason 
[16:52] <seif_>  njpatel there?
[16:52] <seif_> njpatel, we have a zeitgeist issue that could be solved if gio is patched
[16:56] <seif_> djsiegel, found something in gio
[16:56] <seif_> g_file_monitor_directory ()
[16:56] <seif_> however dunno how muhc it depends on inotify