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Cimi | ivanka: welcome back!!!!!!!!!!!!! :-) | 10:40 |
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ivanka | hi Cimi. Thank you :-) | 10:48 |
Cimi | ivanka: feeling better? | 10:48 |
ivanka | Cimi: getting there, thank you | 10:48 |
Cimi | ivanka: happy to hear, and please delete the 4 thousands emails :) | 10:49 |
ivanka | Cimi: good idea! | 10:49 |
ronoc | Cimi, sorry never got back to you last week, just in case you are interested this is how I fixed the background thing | 11:10 |
ronoc | https://code.launchpad.net/~cjcurran/indicator-sound/ambiance-fix/+merge/37149/+preview-diff/+files/preview.diff | 11:10 |
ronoc | basically removed the gtkdrawable baseclass and drew directly on the gtkmenuitem | 11:11 |
ronoc | I was following a tutorial too rigidly | 11:11 |
Cimi | ronoc: thank you | 11:15 |
zyga | Hi, I found a strange bug in unity | 12:18 |
zyga | the top "panel" (I know it's not a panel) dissapears in resolution 2048x1152 | 12:18 |
zyga | the background shines through | 12:18 |
zyga | the launcher is visible but also clipped where the panel would be | 12:19 |
zyga | if I lower the resolution everything returns to normal | 12:19 |
zyga | if I switch back to 2048x1152 and click on the top-left button (I don't know how we call it) the dash is launched and panel is rendered (the translucent one) correctly | 12:20 |
zyga | I can make a screenshot if anyone is interested | 12:22 |
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