[10:40] <Cimi> ivanka: welcome back!!!!!!!!!!!!! :-)
[10:48] <ivanka> hi Cimi. Thank you :-)
[10:48] <Cimi> ivanka: feeling better?
[10:48] <ivanka> Cimi: getting there, thank you
[10:49] <Cimi> ivanka: happy to hear, and please delete the 4 thousands emails :)
[10:49] <ivanka> Cimi: good idea!
[11:10] <ronoc> Cimi, sorry never got back to you last week, just in case you are interested this is how I fixed the background thing
[11:10] <ronoc> https://code.launchpad.net/~cjcurran/indicator-sound/ambiance-fix/+merge/37149/+preview-diff/+files/preview.diff
[11:11] <ronoc> basically removed the gtkdrawable baseclass and drew directly on the gtkmenuitem
[11:11] <ronoc> I was following a tutorial too rigidly
[11:15] <Cimi> ronoc: thank you
[12:18] <zyga> Hi, I found a strange bug in unity
[12:18] <zyga> the top "panel" (I know it's not a panel) dissapears in resolution 2048x1152
[12:18] <zyga> the background shines through
[12:19] <zyga> the launcher is visible but also clipped where the panel would be
[12:19] <zyga> if I lower the resolution everything returns to normal
[12:20] <zyga> if I switch back to 2048x1152 and click on the top-left button (I don't know how we call it) the dash is launched and panel is rendered (the translucent one) correctly
[12:22] <zyga> I can make a screenshot if anyone is interested