[01:48] how should i go about removing gnome and installing fluxbox? [03:56] anyone know anything about ks8851? [04:04] * Neko imaging smartbooks for UDS === Mike^ is now known as Guest92179 === JaMa|Zzz is now known as JaMa === lilstevie|ZNC is now known as lilstevie === hrw is now known as hrw|uds [22:38] can I use ubuntu repos on debian for beagleboard? [22:45] JakeJBailey: do you mean you have debian on your beagle and want to install ubuntu packages? [22:48] exactly [22:48] JakeJBailey: though I've not tried it myself, I believe it may work in many cases [22:49] You may hit some ABI issues, because debian builds for ARMv4, but Ubuntu builds for ARMv7 with the Thumb-2 instruction set [22:49] cool, I am having trouble finding the repos for arm [22:50] deb http://ports.ubuntu.com maverick main [etc.] [22:50] you mean just becuase I am running debian I can not compile things for ARMv7 and have it work? [22:50] It depends on the current toolchain in debian - I believe you should be able to compile for v7 [22:50] But the debian archive is not built for v7 by default [22:50] okay cool, my ultimate goal here is to run openarena [22:51] I guess the answer is - try it ;) [22:51] dont know if going from a v4 build to v7 will help performance that much but i would imagine it would have to help some [22:53] If you are always running on capable hardware, you have the option to enable hardware floating point - again, for maximum compatibility the debian archive is built for soft-float only [22:54] It depends on what kind of code the package you're actually contains though. [22:56] even for an opengl game such as openarena? [22:58] JakeJBailey: I guess it's more a question of backend libraries and/or graphics acceleration then [22:58] have to go, I'm afraid... [22:58] good luck