thafreak | Wow, room was pretty quiet yesterday I guess | 14:30 |
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BiosElement | Heh, yes | 14:36 |
BiosElement | Ahh bugger, I won't be able to make the next ubuntu hour. >.< Family birthday heh. | 22:03 |
BiosElement | Anyone with reddit, +1 this for me please: http://www.reddit.com/r/gamedev/comments/f8n7j/cubecreate_3d_game_engine_platform_looking_for/ | 22:04 |
BiosElement | That's for the project I co-founded. ^_^ | 22:04 |
canthus13 | So... what's wrong with the Sauerbraten engine as it stands now? | 22:09 |
BiosElement | What's wrong with it? Well for starters it's not really a project open to collaberation. | 22:17 |
BiosElement | CubeCreate is based off Syntensity, which was created to allow advanced in-game scripting and our goal is to create a modern cross-platform engine. | 22:19 |
BiosElement | One really easy example is this, Sauer players want a campaign mode. As in a real in-depth one. Problem is, CubeScript isn't nearly up for the task. However CubeCreate's Lua-based scripting is. ^_^ | 22:20 |
BiosElement | Not to mention different gamemodes such as racing, drawing and CTF all done with the scripting language, not compiled code. http://syntensity.com/ has a video (With horrid music) showing a tad of what's possible. | 22:21 |
BiosElement | CubeCreate is to Sauerbraten/Cube2 what Garry's Mod is to Half Life 2 basically. | 22:21 |
canthus13 | My kids would love that. | 22:21 |
canthus13 | They play co-op mode almost exclusively. | 22:22 |
* canthus13 could prolly convince them to playtest it... :) | 22:22 | |
BiosElement | Funny you should say that canthus13... | 22:23 |
BiosElement | We're actally working on a co-op gamemode sorta like Sven Co-Op | 22:23 |
BiosElement | ^_^ | 22:23 |
canthus13 | Heh. my boys think it's hilarious to erase the ground out from under someone... | 22:29 |
BiosElement | haha | 22:32 |
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