[00:51] <MindWarper> hi folks
[03:03] <jono> did the fix to the slow scrolling land in Natty?
[07:51] <MacSlow> hey everybody
[08:00] <didrocks> good morning
[08:06] <MacSlow> hey murrayc
[08:10] <murrayc> MacSlow: hi
[08:46] <smspilla2> morning #ayatana
[08:48] <RAOF> smspilla2: You seem to be duplicated. :)
[08:48] <RAOF> Also, where are you that this is morning?
[08:48] <smspilla2> RAOF: oh, just saying good morning to all the people in europe :p
[08:48] <RAOF> Ah.  You haven't just flown merrily away to Europe :)
[08:48] <smspilla2> I wish I could :)
[10:39] <tjaalton> hey, have you noticed that middlemouse-emulation is off by default in natty? (re: bug 709707)
[11:02] <tjaalton> hmm, quiet
[11:14] <klattimer> tjaalton: maybe tooo quiet
[11:15] <tjaalton> klattimer: yeah, well I replied to the bug so I bet the issue (if it even is one) will get noticed :)
[16:48] <ogra> didrocks, poke
[16:49] <didrocks> ogra: hey hey
[16:49] <ogra> didrocks, after switching our images to new unity i seem to end up with the default gnome icons
[16:49] <ogra> where did the defaults move for the desktop image (i dropped ubuntu-netbook-default-settings indeed)
[16:51] <ogra> i even got the gnome default icons in gdm
[16:51] <didrocks> ogra: yeah, there is a bug about that
[16:51] <ogra> ah, -desktop as affected too ?
[16:51] <didrocks> ogra: right, let me look for it
[16:51] <ogra> i thought it was me missing something after the switch to unity-2d
[16:51] <didrocks> bug #719861
[16:52] <ogra> i definitely see the humanity icon theme in my manifest
[16:52] <didrocks> yeah, the bug explains the causes, not unity related :)
[16:52]  * ogra goes reading
[16:53] <ogra> didrocks, thanks !
[16:53] <didrocks> ogra: yw :)
[16:57] <and471> kvalo, heya, just working on the glade stuff for i-n, what is the ...ss tab meant to say?
[16:59] <boulabiar> is there any libdbus-1 expert here to ask him about private connections ?
[16:59] <kvalo> and471: hi
[16:59] <kvalo> and471: wireless :)
[17:00] <kvalo> and471: and thanks for doing that! I'm not the best of friends with glade yet
[17:00] <and471> kvalo, cool thanks
[17:00] <and471> kvalo, and don't worry about glade :)
[17:01] <and471> when I started learning how to use it, I also found it difficult
[17:01] <and471> it seemsed it was a lot easier to make ugly things than pretty things XD
[17:01] <and471> *seemed
[17:01] <kvalo> and471: btw, I didn't find an easy way to hide some of the tabs. for example, wireless and cellular tab should be hidden with wired connections etc
[17:01] <kvalo> I'm exactly in that phase :)
[17:02] <kvalo> but glade+vala totally rocks
[17:02] <and471> yup :)
[17:02] <and471> kvalo, did you try hiding the page widget?
[17:02] <kvalo> nope, I didn't try that
[17:03] <and471> kvalo, i.e. for the wireless tab, it would be alignment2.hide()
[17:03] <and471> kvalo, i don't know whether it will work but worth a try :)
[17:03] <kvalo> cool, I'll try that
[17:03] <kvalo> thanks
[17:03] <and471> kvalo, also about the things like name and stuff
[17:03] <and471> kvalo, I was thinking about whether these should be in Gtk.Entries
[17:03] <and471> even though they are not editable
[17:04] <and471> maybe I should ask mpt
[17:04] <kvalo> now that you mention it it makes sense
[17:04] <and471> I just feel it looks better if all things on the right are in entries
[17:04] <kvalo> I agree
[17:04] <and471> however from a usability side, I don't know whether it is good
[17:04] <mpt> O_o
[17:04]  * and471 didn't see mpt in here :)
[17:05] <and471> mpt, gimee a sec
[17:05] <mpt> k
[17:05] <and471> mpt, okay so for the edit connection dialog, we have something like this http://imgur.com/wxqIU
[17:06] <and471> mpt, and for mode and security, those won't ever be editable (AFAIK, kvalo can so confirm this)
[17:06] <kvalo> and471: correct
[17:06] <mpt> and471, ok, please don't put them into text fields
[17:06] <mpt> It's perfectly fine for read-only values to be ordinary text
[17:06] <and471> oh okay
[17:06] <and471> I just felt it looked a bit better
[17:07] <and471> mpt, so is a gtk.entry that isn't editable a bad ui practice in this case?
[17:08] <and471> bbiab
[17:08] <mpt> and471, yes. Putting something in an insensitive text field suggests that there is some situation where the field will become sensitive.
[17:18] <and471> mpt, even if it isn't insensitive, but not editable?
[17:18] <mpt> and471, I don't understand the distinction
[17:19] <and471> mpt, so insensitive is done with widget.set_sensitive(false)
[17:19] <and471> it is 'greyed out'
[17:19] <and471> and user can't interact with it
[17:19] <mpt> and471, so if it's sensitive but not editable, you can select the text?
[17:19] <and471> mpt, however gtk.entry's can also not be editable
[17:19] <and471> mpt, so user can interact with it, highlight the text etc., but not able to change the text in the entry
[17:20] <and471> mpt, correct
[17:20] <mpt> and471, if you want to make the text selectable (which is reasonable), you can do that just for a label. It doesn't need to be a gtk.entry for that.
[17:20] <and471> mpt, yeah, I guess the reason I thought it looked better is consistency of appearance
[17:21] <mpt> and471, I think obviousness of purpose trumps appearance in this case. It's a settings window, so it needs to be elegant but extreme beauty isn't required.
[17:22] <and471> okay
[17:22] <mpt> thanks
[17:22] <and471> thanks for your help mpt
[17:22] <mpt> np
[17:23] <nerochiaro> njpatel: is there any documentation for the DBUS API for counters and progress on the launcher ?
[17:24] <and471> mpt, one last thing, for this edit connection dialog, we have labels on the left, with what the data on the right represents
[17:24] <and471> mpt, should these be bold?
[17:26] <kvalo> and471: I need to pop out. will be back in an hour or so
[17:26] <and471> ok, see ya
[17:27] <mpt> and471, no, normal text for both
[17:27] <and471> k
[17:36] <njpatel> nerochiaro, https://wiki.ubuntu.com/Unity/LauncherAPI but really you should be using libunity if you can as the API will change
[17:37] <nerochiaro> njpatel: right, but the code in there isn't the most readable for someone who's approaching that API for the first time
[17:38] <nerochiaro> njpatel: so that doc is helping a lot
[17:38] <nerochiaro> njpatel: then i'll use the code for the details
[17:46] <njpatel> nerochiaro, makes sense, if you have suggestions please let kamstrup know when he's online, he's trying to get the docs working properly but having issues with vala
[17:46] <nerochiaro> njpatel: ok, thanks
[18:20] <nerochiaro> njpatel: the doc mentions that there's a special DBUS rule that routes to unity all the signals from the LauncherEntries. but how's that rule created and by what ?
[18:21] <jcastro> nerochiaro: also feel free to update the wiki page if you find something that needs to be clarified.
[18:21] <nerochiaro> jcastro: ok. i'll update the page with the answers i get
[18:22] <jcastro> nerochiaro: what app out of curiosity?
[18:22] <nerochiaro> jcastro: i'm working on unity2d actually
[18:22] <jcastro> ah
[18:22] <nerochiaro> jcastro: wouldn't care too much about the DBus protocol otherwise ;)
[18:23] <jcastro> heh
[18:41] <nerochiaro> also, i'm trying to build libunity on natty and on configure i get this: "error: failed. Please install the package 'gobject-introspection' in order to compile libunity" -- but i have that package already installed
[19:28] <tareth> DBO, are you busy?
[19:29] <DBO> tareth, whats up buddy
[19:29] <tareth> DBO, https://code.launchpad.net/~mrasmus/unity/fix-718886/+merge/50035
[19:30] <spikeb> i was going to file bugs after i upgraded to natty on my netbook, but i haven't really run into any, other than a few well known ones.
[19:30] <DBO> tareth, do you know why chromium slips by? :)
[19:30] <DBO> I mean I am just curious mostly
[19:32] <tareth> DBO, when we're checking for it in PluginAdapter::MaximizeIfBigEnough it isn't actually marked as maximized, and its width/height are what you would expect if it were windowed
[19:32] <tareth> So I'm guessing it "remembers" that it's supposed to be maximized a bit later
[19:32] <DBO> tareth, makes sense
[19:33] <DBO> I will approve the merge as soon as my system is in a sane state again (you caught me in the middle of debugging XDND)
[19:33] <tareth> No rush! :) Thanks!
[20:16] <jcastro> lamlex: mind if I add some bitesize bits on UnityFilingBugs?
[20:16] <lamlex> jcastro: not at all
[20:16] <lamlex> go crazy
[20:16] <jcastro> great job on this btw
[20:17] <lamlex> well i've got nothing more interesting to do while nvidia is still broken :P
[20:18] <DBO> oh my fuck yes it worked
[20:24] <bcurtiswx> DBO, what did?
[20:24] <DBO> I dropped something from nux
[20:24] <DBO> it communicated with another process...
[20:24] <DBO> whats been described as "the seediest part of X11" is now my bitch
[22:31] <ecinx3> hello. I've restarted my computer and now I don't have any taskbar, and don't know how to get to the terminal either
[22:59] <boulabiar> ecinx3, killall gnome-panel
[23:02] <ecinx3> I ran that
[23:03] <ecinx3> gnome-panel: no process found
[23:04] <ecinx3> by the way, is there docs for utouch? so i can see what works and what is broken to report?
[23:05] <ecinx3> I have captive touch, and wacom pen input on the same screen
[23:05] <ecinx3> only two fingers at a time though
[23:05] <Daekdroom> ecinx3, boulabiar, unity does not use gnome-panel, try 'compiz --replace' instead
[23:06]  * boulabiar is using gnome during these days
[23:07] <Daekdroom> boulabiar, well, this is the channel that has unity support, afaik, i'd expect questions about unity
[23:08] <ecinx3> lol compviz --replace made my screen blink
[23:08] <boulabiar> ecinx3, wacom only supports 2 max, you can ask in ubuntu-touch to get more feedback
[23:08] <ecinx3> I don' know if wacom made the screen persay
[23:09] <ecinx3> it has wacom penabled tech
[23:09] <ecinx3> which is patented , and maybe licensed
[23:11] <ecinx3> in otherwords touch and pen are not mutually inclusive
[23:15] <ecinx3> Daekdroom: it said Backend: gconf  Integration: true  Profile defualt .. Adding plugins
[23:15] <ecinx3> init ******.... done about 20 lines worth
[23:16] <ecinx3> then setting update " run_commmand terminal key and fullscreen visual bell
[23:18]  * spikeb still doesn't know what to make of the launcher's intellihide
[23:18] <ecinx3> how do i get to the launcher
[23:18] <ecinx3> :