[01:02] <jamalta> Hey, what was the link to the wiki page for building unity from source? I can't seem to find it anymore.
[05:49] <jamalta> Nvm, found it :)
[06:52] <didrocks> good morning
[06:57] <jamalta> didrocks: hey there
[06:57] <didrocks> hey jamalta
[06:58] <jamalta> how's it going?
[07:01] <didrocks> well, dell decided to break my nvidia card, so working on a netbook… not the best to do a unity release. 1Gb of ram only… 10' screen :/
[07:01] <didrocks> and you?
[07:01] <jamalta> didrocks: ouch :( sorry to hear that
[07:01] <jamalta> not too bad, digging around the unity code
[07:02] <jamalta> trying to figure out how / where ctk is coming from and how the unity-private dir fits in
[07:04] <jamalta> just confused because i had assumed the new version of unity dropped clutter
[07:05] <didrocks> yeah, it dropped it
[07:05] <didrocks> maybe we have still some leftover in trunk
[07:05] <didrocks> but the code isn't used
[07:06] <jamalta> didrocks: ah, then maybe i'm looking in the wrong place
[07:06] <jamalta> trying to work out a bug with the search bar in the home place
[07:06] <didrocks> oh? which bug
[07:07] <jamalta> https://bugs.launchpad.net/unity/+bug/725678
[07:07] <didrocks> this should be looked in nux
[07:07] <jamalta> Ah!
[07:08] <jamalta> Yeah I was looking at the wrong place then. I was abit confused because in unity-private there's a vala class for the search bar which uses Ctk.Text
[07:08] <jamalta> let me dig there, thanks!
[07:09] <didrocks> yw :)
[07:12] <jamalta> haha, i feel silly
[07:12] <jamalta> i completely missed PlacesSearchBar.cpp
[07:13] <didrocks> :)
[07:24] <elricL> Hello.I just installed natty in my system.When I looked at screens of unity launcher,it had quicklists for many items.Mine doesnt have any,is it my fault or the  screens are just misleading?
[07:26] <jamalta> elricL: I can't tell you for sure but the screenshot might've been for the older Unity which ran on Ubunty Netbook Remix.
[07:26] <elricL> So is quicklist implemented now or not?
[07:27] <jamalta> elricL: I don't exactly know what you mean by quicklists, could you link to the screenshot?
[07:27] <elricL> sure,gimme a sec
[07:28] <elricL> http://www.omgubuntu.co.uk/wp-content/uploads/2011/03/Screenshot-71.jpg
[07:30] <jamalta> elricL: Ah, yeah you should see that menu if you right click on an item.
[07:30] <elricL> can u just check if there is a quick list for trash also?
[07:31] <jamalta> elricL: There is, but the only option is to empty the trash.
[07:31] <elricL> No menu when i right click trash.Any ideas?
[07:32] <jamalta> Oh wait I'm running from trunk... it may be that the trash menu hasn't been pushed to the repositories yet. If that is the case then it will be soon :)
[07:34] <elricL> Ok.that must be the case,gwibber has quicklists.I asked coz i wanted to write the quicklists for trash.
[07:37] <jamalta> elricL: Ah, I understand.
[07:37] <jamalta> Are you trying to look for a small bug to start playing around with Unity?
[07:42] <elricL> Yup :)
[07:44] <jamalta> elricL: Have you seen this? https://wiki.ubuntu.com/Unity/Bitesize
[07:44] <elricL> Actually yes.
[07:45] <elricL> I started out in a VM a week ago,then I had a big test.Now I am determined to fix atleast one bug by this weekend
[07:45] <elricL> I primarily develop in python,so its a little slower for me to get around the code.
[07:46] <jamalta> elricL: I understand, it's the same for me. I'm only slightly familiar with C++.
[07:52] <elricL> jamalta: Does Alt+F2 work for you?
[07:52] <jamalta> elricL: No
[07:53] <jamalta> I think there's a bug somewhere about making alt+f2 open the search bar from the home place.
[07:53] <jamalta> (the one you see when you click the ubuntu logo)
[07:53] <elricL> Can i ask how you launch your applications
[07:53] <elricL> without a mouse
[07:53] <jamalta> elricL: I can't yet :)
[07:54] <jamalta> I think if you press your super key twice you should get the search bar
[07:54] <jamalta> At least that works for me, although a tad bit buggy
[07:54] <jamalta> With the search bar selected
[07:54] <elricL> Its extremely annoying. Yeah,but the enter button doenst seem to work there
[07:54] <jamalta> elricL: nope, at least not yet
[07:54] <jamalta> File a bug! (If one doesn't exist)
[07:54] <jamalta> I was thinking about looking into that issue, because I'd like to be able to do the same.
[07:56] <elricL> I am gonna file a bug
[07:56] <elricL> One more thing.
[07:57] <elricL> How exactly do u see the panel at the left(not sure what its called) without using a mouse.Currently i use super key + f1 to show that panel
[07:58] <jamalta> elricL: Hold down Super+f1 and you should see numbers appear on the icons.
[07:58] <jamalta> You can press the number to open / switch to that application.
[07:58] <elricL> without using keyboard
[07:59] <jamalta> without using a keyboard?
[07:59] <jamalta> I don't think I understand what you're asking.
[08:00] <elricL> Ah,nevermind.Just kinda irritating to move the mouse all the way to the left top corner to see the launcher
[08:00] <jamalta> If you press your keybinding you should see the panel
[08:00] <jamalta> Without having to use your mouse
[08:02] <elricL> Thanx for the help jamalta .Going afk now.
[08:05] <oSoMoN> good morning
[08:05] <jamalta> elricL: Np!
[09:53] <mungojerry> hello, if an application doesn't launch from the unity launcher, is that a unity bug, or an application bug?
[10:18] <evilvish> mungojerry: mostly unity
[10:19] <evilvish> mungojerry: there are already a couple of bugs(or maybe one master bug?) regarding that issue, check if your app is already reported
[10:24] <jfi> Hello, is it planned to display the count of unread items of Liferea in its Unity Launcher entry? I quickly hacked it so I wonder if there is some interest that I package it correctly or wait an official support.
[10:29] <evilvish> jfi: i'm pretty sure someone would like it.. tedg is a liferea fan, i think he uploaded the indicator-patch
[10:29] <evilvish> so try poking him when he is around
[10:32] <jfi> evilvish,  I don't doubt that it is a useful feature to have for liferea users on unity:) That's why I would like to know if there is somebody already coding it to avoid spending useless time on my version:)
[10:32] <jfi> evilvish, I will poke tedg, thanks!
[11:51] <elricl> is there a way to reorder the items in the launcher
[12:23] <njpatel> elricl, pull the launcher you want to reorder out to the right
[12:28] <czajkowski> ello
[12:38] <coz_> ciao dudes
[12:50] <Cimi> aruiz: ping
[12:51] <aruiz> Cimi, pong
[12:51] <aruiz> Cimi, jjardon should join
[12:51] <Cimi> ciao javier
[12:52]  * Cimi is getting quick lunch, bb really soon
[12:53] <Cimi> dbarth: let's discuss here
[12:59] <dbarth> Cimi: taking a quick lunch break here
[12:59] <dbarth> aruiz: ah awesome, paul told me about it 30min ago
[12:59] <dbarth> Cimi: go ahead, ask your questions! ;)
[13:12] <elricl> Lets say I change some quicklist in the desktop file of gwibber.What should I do to look at the change? Restart?
[13:22] <elricL> Hello.What should I do to see the change reflect on a .desktop file?
[13:28] <xyu> огромный член негра
[13:29] <czajkowski> anyone seen ivanka or ianfarrell ?
[13:37] <evilvish> czajkowski: iainfarrell is here..
[13:38] <czajkowski> iainfarrell: ahh there
[13:38] <czajkowski> missing an i
[13:38] <czajkowski> iainfarrell: ping
[13:45] <Cimi> jjardon: ciao javier, ping me back when you're free and refreshed :)
[13:47] <jjardon> Cimi: ping ;)
[13:48] <jjardon> Cimi: maybe you already know, but ayatana-scrollbar depends on GTK+2.24, not 2.22
[13:49] <Cimi> jjardon: yeah
[13:49] <Cimi> I did not take care of the configure.ac file
[13:49] <Cimi> we might need to udpate the deps if needed
[13:51] <Cimi> jjardon: I need a help to improve performances
[13:51] <jjardon> I'm compiling rigth now
[13:52] <Cimi> jjardon: so if you have an agreement with dbarth about working with us, it's better to shift to a call (skype?)
[13:52] <Cimi> so I can guide you with all the exploration I've done
[13:52] <Cimi> and tell you how the code works
[13:55] <kenvandine> Cimi, btw, please add me to the ayatana-scrollbar-team ?
[13:55] <kenvandine> Cimi, i am going to take over the packaging from didrocks
[13:55] <Cimi> ok
[13:55] <kenvandine> thx
[13:55] <Cimi> kenvandine: you're in
[13:55] <kenvandine> thx, let me know when you need it updated :)
[13:56] <Cimi> kenvandine: this evening maybe :)
[13:56] <Cimi> thurday -> release day (@dbarth)
[13:56] <kenvandine> great, right when ted plans to flood me with updates :)
[13:56] <kenvandine> Cimi, indeed... i am used to it
[13:56] <kenvandine> ronoc, got i-s planned?
[14:00] <Cimi> chaotic: important mail!
[14:02] <Kaleo> kamstrup: https://bugs.launchpad.net/unity/+bug/580295 what changed in the applications place daemon?
[14:06] <Kaleo> JohnLea: njpatel: what's the plan regarding bug #580295 ?
[14:08] <kamstrup> Kaleo: u-p-a 0.2.38 has a "Commands" place entry
[14:09] <kamstrup> Kaleo: which defines an Alt-F2 shortcut in the .place file - and otherwise is hidden - by setting ShowEntry=false and ShowGlobal=false
[14:11] <didrocks> kamstrup: btw, the icons aren't shown (which is good as they are not updated from the asset)
[14:11] <didrocks> on the GroupModel entries
[14:11] <didrocks> they are only there for the "global" mode?
[14:12] <kamstrup> didrocks: oh, they are shown here on my box...
[14:14] <didrocks> kamstrup: oh really? I'll dig a little on that
[14:14] <didrocks> JohnLea: btw, can we have some assets from the incoming (today)  alt + F2 place?
[14:14] <didrocks> JohnLea: there are basically two entries: one for results (== completion) and the other for history
[14:15] <didrocks> after today's update, you will be able to see them better :)
[14:15] <JohnLea> didrocks; one sec, I have a queue of irc conversations, let me finish the first two first ;-)
[14:15] <didrocks> JohnLea: of course :-)
[14:16] <JohnLea> didrocks; one of which is with you ;-)  I am looking at https://bugs.launchpad.net/unity/+bug/723273 atm
[14:16] <didrocks> thanks :)
[14:19] <Kaleo> kamstrup: do you have a few minutes for a mumble?
[14:20] <kamstrup> Kaleo: let me just roll todays releases then i'm clear
[14:20] <Kaleo> kamstrup: ok, ping me when you can
[14:23] <JohnLea> didrocks; I posted a comment to https://bugs.launchpad.net/unity/+bug/723273, on to https://bugs.launchpad.net/ubuntu/+source/compiz/+bug/507964 now
[14:23] <didrocks> JohnLea: nice! looking :)
[14:23] <didrocks> JohnLea: so, second part are assets
[14:24] <didrocks> JohnLea: can you add to your (busy) schedule making 2 icons for the alt + F2 place?
[14:24] <JohnLea> didrocks, remind me what the alt +F2 place is?
[14:25] <didrocks> JohnLea: so, you know about alt + F2 and gnome-panel?
[14:25] <didrocks> it's basically "execute a command"
[14:25] <JohnLea> didrocks; no
[14:25] <JohnLea> didrocks; I mean no, I don't know about it
[14:25] <didrocks> JohnLea: ok, I'll ping you tomorrow with an updated unity, will be easier for you to figure about it seeing it lives, ok?
[14:26] <JohnLea> didrocks; cool - I updated Unity today, but it doesn't seem to be in yet
[14:26] <didrocks> JohnLea: no, will come in a couple of hours :)
[14:26] <didrocks> JohnLea: hum, on bug #723273
[14:27] <didrocks> JohnLea: you mean "stability is important", but the sabdfl's proposal change the defaults :)
[14:27] <JohnLea> didrocks; ;-)
[14:27] <didrocks> for super A and super W
[14:27] <JohnLea> didrocks; what is the issue with 507964?  The gnome panels don't exist in Unity, so how to they clash?
[14:28] <JohnLea> do
[14:28] <didrocks> JohnLea: I think that mpt's remark was to have a similar "navigation" between panel and launcher than the 2 gnome-panel "panels"
[14:31] <JohnLea> didrocks; isn't the similarity desirable?  A user who is used to the gnome shortcuts will be able to navigate between the Unity equivalent of of gnome panels (top bar, launcher, etc...)
[14:31] <didrocks> JohnLea: I don't think so personally TBH :)
[14:31] <didrocks> but prefer your opinion as well :)
[14:41] <mterry> tedg, heyo.  got a dbusmenu issue I wanted to talk through with you.  It's a race condition between empathy and appmenu.  Basically, empathy loves to recreate its Contact menu (whenever anything in the window changes, even on focus-in!).  This causes a race between clicking on an item in the menu and the focus-in recreating the menu, destroying the menuitem you clicked on.  So the click has no effect when it arrives.  I think par
[14:41] <mterry> t of the problem here is that apps don't know when a menu is open and so can't prevent such races themselves (empathy does check if the gtkmenu is visible).  Could we add a property to dbusmenu items to indicate whether their submenus are open or not?  (kinda-like about-to-show, but this also would change when the menu is closed)
[14:41] <ronoc> kenvandine, yes I do, will need to get the playlist  icons working before hand though. Probably won't release for a few hours yet.
[14:44] <JohnLea> didrocks; so shall I reply saying I don't think there is a issue here?
[14:44] <didrocks> JohnLea: yes please :)
[14:44] <didrocks> that would be nice!
[14:44] <ronoc> kenvandine, so really I'm waiting on a icontheme support within dbusmenu
[14:45] <ronoc> tedg, hey, have you some time this morning to look at the icon issue ? It would be good to get this out the door today.
[14:46] <JohnLea> didrocks; done
[14:55] <ronoc> tedg, I have filled all the details you asked last night on the bug - > https://bugs.launchpad.net/unity-foundations/+bug/727325
[14:58] <kenvandine> ronoc, thx
[15:03] <tedg> ronoc, Cool, looking
[15:06] <ronoc> seb128, amarok seems to be broken in the repos -> http://paste.ubuntu.com/578380/
[15:14] <jcastro> https://code.launchpad.net/~thjaeger/unity/raise-maximized/+merge/52644
[15:14] <jcastro> can someone review?
[15:15] <njpatel> jcastro, I've claimed it, it needs CA
[15:15]  * jcastro nods
[15:15] <njpatel> gord is sending out the request
[15:15] <jcastro> o/
[15:15] <njpatel> I think all the rest bar one have been merged :)
[15:16] <jcastro> there's some needs fixing but there's nothing you guys can do about that
[15:16] <njpatel> jcastro, *major* multihead support update today, btw. Everything apart from a rendering issue has been fixed, but Unity should behave like a million times better
[15:16] <tedg> ronoc, That looks right, let me figure out what's up after doing these merges.
[15:16] <njpatel> jcastro, right, I have a question for the contributor
[15:17] <tedg> ronoc, Which branch is that?  The same one as before?
[15:17] <ronoc> tedg, great, thanks
[15:17] <ronoc> tedg, yes
[15:17] <ronoc> tedg, its attached to the bug
[15:20] <JohnLea> didrocks; how do I test https://bugs.launchpad.net/unity/+bug/676455?
[15:22] <didrocks> JohnLea: do you use evolution?
[15:22] <didrocks> or gwibber/empathy
[15:23]  * bcurtiswx waves to room
[15:25] <artfwo> DBO, njpatel any of you around?
[15:25] <DBO> artfwo, whats up
[15:25] <artfwo> DBO, could you take a look at the diff https://code.launchpad.net/~artfwo/unity/fix-for-728598/+merge/52523
[15:26] <DBO> ya
[15:26] <didrocks> hey DBO
[15:26] <DBO> hey didrocks
[15:28] <artfwo> DBO, it extends the HitArea of trash by 4 pixels down (enough to capture the most bottom pixel of the screen). I need an advice on where to continue from now on
[15:28] <njpatel> artfwo, hey
[15:29] <njpatel> DBO, !
[15:30] <artfwo> hi njpatel, I was just bringing up the merge you marked as needs fixing - I need a direction to continue working on it :)
[15:30] <DBO> artfwo, I am thinking on this
[15:31] <njpatel> artfwo, right, DBO is your man, but I'll just steal him for a bit right now :)
[15:31] <artfwo> not a problem, I'll wait
[15:32] <DBO> artfwo, Launcher::MouseOverBottomScrollExtrema () and Launcher::MouseOverBottomScrollArea () would need to be adjusted to return false when at the bottom left corner
[15:32] <artfwo> DBO, will try that now, thanks!
[15:33] <yeahyeahyeah> hi
[15:34] <yeahyeahyeah> how come the appmenu doesn't work with eclipse?
[15:36] <magcius> yeahyeahyeah, because SWT
[15:36] <yeahyeahyeah> SWT?
[15:36] <yeahyeahyeah> oh
[15:36] <yeahyeahyeah> no that can't be the case
[15:36] <yeahyeahyeah> eclipse is supposed to backend to gtk
[15:38] <magcius> That's what it looks lile.
[15:38] <magcius> er, like
[15:38] <yeahyeahyeah> Jono said it would backend to gtk :S
[15:40] <magcius> uh, so libbamf is failing for me:
[15:40] <magcius> WARNING **: Failed to fetch view type at /org/ayatana/bamf/window134217733: Method "ViewType" with signature "" on interface "org.ayatana.bamf.view" doesn't exist
[15:40] <Daekdroom> Have you guys blacklisted audacity on appmenu already?
[15:41] <yeahyeahyeah> Daekdroom, audacity works with the appmenu
[15:41] <yeahyeahyeah> so why would it need fixing?
[15:42] <Daekdroom> yeahyeahyeah, it wastes CPU cycles
[15:42] <Daekdroom> There's a bug report on it
[15:42] <Daekdroom> https://bugs.launchpad.net/ubuntu/+source/audacity/+bug/731451
[15:42] <yeahyeahyeah> oh, thx
[15:42] <yeahyeahyeah> Daekdroom,
[15:43] <yeahyeahyeah> how much % of ALL apps out there do you expect to work with the appmenu?
[15:43] <Daekdroom> Honestly, I have no idea.
[15:43] <yeahyeahyeah> take an educated guess
[15:44] <mterry> tedg, did you see my dbusmenu/empathy question way up above, about an hour ago?
[15:44] <Daekdroom> 80%?
[15:44] <yeahyeahyeah> dang!
[15:44] <yeahyeahyeah> only 80?
[15:44] <tedg> mterry, No, sorry.  Missed it.
[15:44] <Daekdroom> Well.. All GTK+ and QT apps should work with appmenu... the rest..
[15:45] <mterry> Daekdroom, and firefox, thunderbird, libreoffice.  hopefully eclipse too
[15:45] <tedg> mterry, Yeah, I think that'd be good to add.  chrisccoulson would also like it for FF support.
[15:45] <tedg> mterry, Apparently they have an event in their DOM for menu closed.
[15:46] <tedg> mterry, Though, I'm unsure how you're going to do that in the case of Empathy?  Just old refs to the menu items?
[15:46] <tedg> mterry, Hold...
[15:46] <chrisccoulson> being notified when menus are closed?
[15:46] <chrisccoulson> i currently synthesize my own notifications in firefox ;)
[15:47] <chrisccoulson> but it would be good to have those properly
[15:47] <mterry> tedg, no, empathy avoids swapping out the menu if it's open right now.  But currently, dbusmenu doesn't set the 'visible' state on its GtkMenus because it doesn't have enough info
[15:47] <mterry> chrisccoulson, yeah, there's a race condition in empathy that could be fixed if we knew when menus were actually open
[15:48] <yeahyeahyeah> mterry, hopefully eclipse too - yeah, i just tried and it's not supported (yet)
[15:48] <chrisccoulson> mterry - we can know when they're open, we just don't know when they are closed again :(
[15:48] <mterry> yeahyeahyeah, that's on my plate, but I'm blocked by another bug that prevents empathy from launching at all.  :-/
[15:48] <mterry> chrisccoulson, right  :)
[15:48] <chrisccoulson> but i worked around that in firefox for now, and my workaround works pretty well
[15:48] <mterry> chrisccoulson, how?
[15:49] <yeahyeahyeah> dang
[15:49] <chrisccoulson> mterry - you can guess menu closing on several different events:
[15:49] <chrisccoulson> 1) a menuitem is activated
[15:49] <chrisccoulson> 2) the window gets focus
[15:49] <chrisccoulson> 3) another menu is opened
[15:49] <yeahyeahyeah> when will the API for chrome be ready btw? so it has the same like on osx?
[15:49] <chrisccoulson> the only case where it doesnt work is where a user opens a menu, and then navigates directly to another applications window
[15:50] <mterry> chrisccoulson, that sounds good, but hacky, yeah.  :)  Would be nice to have formal support
[15:50] <jcastro> there's an open bug in chromium for the menu, they just haven't gotten to it yet.
[15:50] <yeahyeahyeah> jcastro, but they will?
[15:51] <jcastro> DBO: speaking of chrome, did you see the bug about the WM_CLASS thing being fixed? You should be able to match in bamf now.
[15:51] <yeahyeahyeah> so we don't have to worry about that?
[15:51] <jcastro> yeahyeahyeah: I don't see why they wouldn't, they have some concerns on a dbusmenu dep but I'm sure we can work on that
[15:51] <yeahyeahyeah> jcastro, when would it be available? stable that is
[15:52] <chrisccoulson> they, will probably = me, after talking to evmar
[15:52] <chrisccoulson> but, 1 browser is enough atm ;)
[15:52] <jcastro> chrisccoulson: ah ok then, that settles that. :)
[15:52] <yeahyeahyeah> so Google is willing to have a separate Ubuntu version of Chrome?
[15:52] <jcastro> no, it's additive
[15:53] <jcastro> "If I'm on ubuntu do the menu this way, otherwise don't"
[15:53] <yeahyeahyeah> ah
[15:53] <chrisccoulson> which is how it will be in firefox too
[15:53] <yeahyeahyeah> but it will be included into Chrome right?
[15:53] <yeahyeahyeah> and not only Chromium
[15:53] <chrisccoulson> yes
[15:53] <yeahyeahyeah> NICE ^^
[15:54] <yeahyeahyeah> omg i can't wait lol
[15:54] <chrisccoulson> this is work for next cycle though unless someone else picks it up. i've already got lots to do ;)
[15:54] <yeahyeahyeah> dang :(
[15:56] <yeahyeahyeah> I'll switch to 11.04 though, its Unity will be almost perfect so I can live with that ^^
[16:00] <yeahyeahyeah> jcastro,
[16:00] <yeahyeahyeah> do you foresee Unity to be perfect by 11.10 or 12.04 LTS?
[16:00] <jcastro> nothing is perfect. :)
[16:01] <yeahyeahyeah> let's call it 99.9% then
[16:01] <jcastro> yeahyeahyeah: I appreciate your enthusiam but we're all kind of slammed right now working on this so we don't really have too much time to chat.
[16:01] <yeahyeahyeah> oh ok
[16:01] <jcastro> so I recommend you just hang out and pick up things from people as we land it
[16:01] <yeahyeahyeah> can I help with something?
[16:01] <jcastro> sure, check out the topic
[16:02] <yeahyeahyeah> those 2 googl links, gotcha
[16:07] <jcastro> Cimi: I hear you need help testing which apps work/don't work with the overlay scrollbars
[16:08] <jcastro> Cimi: and that QA is putting something together for you?
[16:08] <didrocks> Kaleo: ShowGlobal is not that important for AltF2 btw (saw your comment on the bug report)
[16:09] <mterry> njpatel, heyo!  Got a unity panel question for ya
[16:10] <njpatel> mterry, hey
[16:11] <Kaleo> didrocks: it's important to not show the place's results in the global search
[16:12] <didrocks> Kaleo: right, but I don't use the globalModel
[16:12] <didrocks> only the entry one
[16:12] <mterry> njpatel, ok, so I'm adding support to indicator-datetime for it's gsetting "show-clock" which basically hides or shows the clock from the panel
[16:13] <njpatel> mterry, where "clock" is text?
[16:14] <mterry> njpatel, and when I hide it (by emitting ENTRY_REMOVED), there's a unclickable gap of about  20 pixels between the messaging menu and the me menu.  Is that the indicator's fault or is the panel having a hard time with an indicator with no entry?
[16:14] <mterry> njpatel, yeah
[16:14] <njpatel> mterry, why entry removed? just gtk_widget_hide (label) should do the same for you?
[16:14] <Kaleo> didrocks: by that you mean that Entry:Runner does not expose a globalModel?
[16:15] <njpatel> mterry, seems like a panel bug in any case
[16:15] <mterry> I just figured I'd be all fancy.  I can try hiding it
[16:15] <njpatel> heh
[16:15] <didrocks> Kaleo: no, it doesn't
[16:15] <njpatel> i'd try hiding it, it should work :)
[16:15] <didrocks> Kaleo: and so no globalGroup either
[16:15] <njpatel> if it doesn't I think I know what the issue might be
[16:15] <Kaleo> didrocks: ok, will see what happens it Unity 2D when the new applications place lands
[16:15] <Cimi> jcastro: you should ask dbarth I don't know what I could have from QA right now
[16:16] <didrocks> Kaleo: "what happens", like "a crash" ? ;)
[16:18] <mterry> njpatel, hiding does the same thing, but is simpler, so I'll stick with that code.  and file a bug in unity I guess
[16:18] <njpatel> mterry, yeah, assign to me and milestone to 3.6.6 if you can please
[16:18] <mterry> njpatel, k
[16:20] <Daekdroom> Is today 3.6.4 day?
[16:29] <njpatel> Daekdroom, yep
[16:30] <Kaleo> didrocks: not a crash :) but rather a UI issue
[16:30] <Kaleo> didrocks: :)
[16:30] <njpatel> "Not a crash, issue with user"
[16:30] <njpatel> ;)
[16:30] <didrocks> Kaleo: heh :)
[16:51] <yeahyeahyeah> I discovered a bug guys
[16:51] <yeahyeahyeah> the appmenu always crashes when a new message gets sent to the menubar in pidgin
[16:56] <Daekdroom> message gets sent to the menubar?
[17:01] <yeahyeahyeah> that small icon
[17:01] <yeahyeahyeah> next to Help
[17:02] <yeahyeahyeah> indicating a new message
[17:06] <cyphermox> yeahyeahyeah, have you reported it on launchpad? I'd assume that's an issue in pidgin's indicator plugin or whatever
[17:06] <yeahyeahyeah> kk cyphermox
[17:07] <cyphermox> yeahyeahyeah, it's obviously just a wild guess there, but you should be able to report it (and do so using ubuntu-bug if possible), then we can look and figure out what exactly crashes
[17:07] <yeahyeahyeah> the appmenu crashes
[17:08] <yeahyeahyeah> im using an old version of the appmenu though since there's no ppa
[17:16] <tedg> kenvandine, No worries, nothing really changed in dbusmenu, just a merge request for old times sake :)
[17:23] <tedg> ronoc, FYI, dbusmenu 0.3.101 is released if you want to test with it.
[17:24] <tedg> ronoc, Probably be a while for distro packages, you know how they are ;-)
[17:24] <ronoc> tedg, oh cool, will get to it shortly, stuck in an other  nasty bug at the mo
[17:25] <tedg> ronoc, No problem.
[17:29] <om26er> if I try to start unity in a tty under gdb it does not show, if its run out of gdb it works
[17:31] <artfwo> DBO, i've adjusted MouseOverBottomScrollArea () and MouseOverBottomScrollExtrema () per your advice, but the Launcher still hides when mouse touches the edge of the screen. Can you help me a bit more?
[17:33] <DBO> artfwo, does it hide when you touch the bottom corner?
[17:34] <artfwo> DBO, yes. A diff is here: https://code.launchpad.net/~artfwo/unity/fix-for-728598/+merge/52523
[17:34] <njpatel> tedg, amitk was looking for you earlier as the mumble upstream wanted to get appmenu support but needed docs or a how-to
[17:34] <DBO> artfwo, okay will look in a bit
[17:35] <tedg> njpatel, Ah, they shouldn't have to do anything though.  I added that bug to libdbusmenu-qt
[17:35] <tedg> agateau, ^
[17:35] <njpatel> ah cool
[17:35] <tedg> chrisccoulson, It seems we don't have all the memory leaks down :-(  "inkscape --verb FileQuit" seems to add about 3MB to the resident size of unity-panel-service per run.
[17:36] <chrisccoulson> tedg - right. i'm still struggling with this apparent leak in gdbus
[17:36] <chrisccoulson> although, it sounds like you have a good reproducer there :)
[17:37] <tedg> chrisccoulson, Cool, yeah Inkscape is a pretty big menu tree, so that makes it a bit easier.  And if you use the verb you can call it in a loop easily to really make it worse :)
[17:38] <chrisccoulson> i'll take another look in a bit, i'm just fixing some thunderbird issues first
[17:38] <magcius> unity seems to be freezing here
[17:38] <tedg> np, I have to do a couple releases before I can look into it more.
[17:38] <magcius> killing unity-panel-service seems to get it back on track
[17:39] <magcius> unfortunately apport doesn't seem to be catching it
[17:41] <jcastro> didrocks: what's the sniffles tag for?
[17:41] <didrocks> jcastro: I have no idea at all :)
[17:42] <jcastro> I am guessing it's a "this bug makes mpt sad" tag
[17:45] <didrocks> jcastro: heh, much agreed :)
[17:46] <om26er> whats the irc nick of Jay ?
[17:47] <om26er> bug 732678 I face this crash like every hour
[17:48] <om26er> its independent of the GPU reproduced with intel and nvidia
[18:02] <mterry> tedg, to go back in time for a second, would you prefer the ability to tell when a dbusmenu is open or not be implemented as a property exposed over dbus or a close signal (to match the about-to-show signal)?
[18:03] <tedg> mterry, I think it should be an event.  About to show is special in that it should be able to block the menu showing, closed doesn't need that.
[18:04] <mterry> tedg, is event separate from signal?  You mean it should be an event::closed signal?
[18:05] <tedg> mterry, I guess I'm think the dbus traffic should call the "event" method on the server.
[18:05] <mterry> tedg, would listeners know whether the about-to-show was blocked?  i.e. would they be able to reliably tell when a menu was open?  Or maybe we can add both open and close event calls
[18:06] <tedg> mterry, We can see whether there's a response in dbus-monitor, so they would be able to see that.  But, I'm not opposed to having both.
[18:07] <tedg> mterry, I think (next cycle) we need to have an event mask to not send events menuitems don't care about.  (not really a mask, but a list of strings)
[18:07] <mterry> tedg, my end goal is to be able to have the parser sync these events with menu-widget visibility in the app.
[18:08] <tedg> mterry, Yeah, so having both would be handy in your usage.
[18:09] <mterry> tedg, don't dbus signals work that way?  :)
[18:14] <apinheiro> didrocks, one question, unity depends on gtk2 or on gtk3?
[18:15] <didrocks> apinheiro: gtk2
[18:15] <apinheiro> hmmm
[18:15] <didrocks> why? :)
[18:15] <apinheiro> because I have a problem compiling unity:
[18:16] <apinheiro> src/PanelTray.cpp:34:62: error: ‘gtk_window_set_has_resize_grip’ was not declared in this scope
[18:16] <apinheiro> and looking at the documentation
[18:16] <apinheiro> http://library.gnome.org/devel/gtk/unstable/GtkWindow.html#gtk-window-set-has-resize-grip
[18:16] <apinheiro> gtk_window_set_has_resize_grip ()
[18:16] <apinheiro> Since 3.0
[18:16] <didrocks> apinheiro: yeah, we have backported it to gtk2 in ubuntu
[18:16] <didrocks> you don't use the distro package?
[18:16] <apinheiro> didrocks, ah ok
[18:17] <apinheiro> no, as Im working on a jhbuild environment for other things, I also have gtk
[18:18] <apinheiro> didrocks, anyway thanks, I will move to use the distro package
[18:18] <didrocks> apinheiro: yeah, will be easier for you I guess in that case. I think working of the jhbuild env should do it :)
[18:34] <jaytaoko> didrocks: can you find this bug: #732678
[18:35] <didrocks> jaytaoko: you mean, give you access to it?
[18:45] <Omega> jaytaoko: That bug is private, we can't see it.
[18:46] <jaytaoko> Omega: yes, I was told
[18:55] <NateW> If I may, I'd like to point out bug #689568 . It'd be a really simple fix, and the bug has been lingering since Lucid.
[18:55] <NateW> I hope this would be the right place to point it out.
[18:56] <NateW> ubuntu-mono is missing an icon, the fix would be to add one.
[19:02] <aruiz> tedg, ping
[19:02] <tedg> aruiz, Howdy
[19:02] <aruiz> tedg, I have some questions about dbusmenu
[19:02] <tedg> aruiz, It's perfect. :)
[19:02] <aruiz> ah
[19:02] <aruiz> nice
[19:02] <aruiz> bye bye then
[19:02] <aruiz> X-)
[19:03] <aruiz> tedg, so, once you're done with a window
[19:03] <aruiz> what are the exact steps to take
[19:03] <tedg> aruiz, You should unregister it if you want.  But indicator-appmenu will notice the window has been destroyed and free the menus if you don't as well.
[19:03] <aruiz> g_object_unref (server); then g_object_unref(root_menuitem);
[19:04] <tedg> aruiz, You shouldn't need to unref the root item unless you're holding onto a ref for it.
[19:04] <aruiz> uh
[19:04] <aruiz> okay
[19:04] <aruiz> I'm removing that
[19:04] <tedg> aruiz, Creating it does cause a ref.  So if you create, then set, you're holding onto a ref.
[19:04] <aruiz> tedg, I should unregister too right?
[19:04] <aruiz> ah yeah
[19:04] <aruiz> okay
[19:04] <tedg> aruiz, I'd say that'd be nice.  You don't have to though.
[19:05] <aruiz> tedg, so, another question
[19:05] <tedg> aruiz, We have to handle the case where things crash anyway...
[19:05] <aruiz> there are some sub windows in LO that are somewhat "special"
[19:05] <aruiz> a couple of dialogs and the main libreoffice welcome window
[19:05] <aruiz> I haven't managed to get an XID for those
[19:06] <aruiz> it just won't let me get to the right interface to get that info from them
[19:06] <aruiz> tedg, when that happens, the nautilus menus are shown in appindicator
[19:07] <jporsini> tedg, Hello, do you know if there is some "ubuntu plan" to display the Liferea number of unread items in the Unity Launcher entry? I have quickly hacked code to do it and I wonder if there is somebody already working on such feature.
[19:07] <tedg> aruiz, It shouldn't be the nautilus menus... are you registering an XID of zero?
[19:07] <aruiz> jporsini, file a bug against the liferea package and submit the patch :-)
[19:07] <NateW> tedg: is this channel the right place to discuss what i wrote earlier? ^^
[19:08] <aruiz> tedg, no, there's no registration for those as far as I know
[19:08] <tedg> aruiz, I'm not sure in those cases what we should do... as we don't have a lot of information.  Do you know if they're transient?
[19:08] <aruiz> I have no idea
[19:08] <aruiz> I can't get hold of those from the plugin
[19:09] <tedg> jporsini, I don't know of anyone working on that.  That'd be cool though.
[19:09] <jporsini> aruiz, hum, I asked the liferea team, but it seems that they prefer to do it outside liferea
[19:09] <tedg> NateW, Best place to talk about it is probably on the bug...
[19:10] <aruiz> jporsini, are you patching liferea itself or is there a way to do it from the outside?
[19:10] <tedg> aruiz, Do the special windows have their own menus?
[19:10] <aruiz> tedg, yes
[19:10] <aruiz> tedg, but, I can't get hold of them, so no registration and no server is started
[19:10] <tedg> aruiz, We've had to distro patch Liferea, they don't want to take the patches upstream.
[19:10] <jporsini> aruiz: actually, I have written a very small daemon which is 'polling' liferea throw dbus and use libunity
[19:11] <tedg> jporsini, It'd probably be better to take the distro patch and modify it to use libunity as well as libindicate.
[19:11] <tedg> aruiz, Hmm, that's really weird.
[19:11] <aruiz> tedg, install lo-menubar
[19:11] <aruiz> and you'll see what I mean
[19:11] <tedg> aruiz, I've got it.  Which windows?
[19:11] <aruiz> open a terminal
[19:11] <aruiz> and run libreoffice
[19:11] <jporsini> tedg: in term of resources, yes, it should be better to modify liferea than using a separate process
[19:12] <aruiz> tedg, that launch window
[19:12] <aruiz> is an example
[19:13] <tedg> aruiz, Uhg.  That's frustrating.  Is there a reason they're special?  I mean, could fixing the fact that they're special be a better answer than trying to work around it.
[19:13] <jporsini> tedg: but I have never coded in liferea so I am not very confortable with the idea of modifying it
[19:13] <aruiz> tedg, fixing the fact that they're special would seem like a straightforward thing to do
[19:13] <aruiz> tedg, there's nothing straigtforward in LO I'm afraid :(
[19:14] <tedg> aruiz, Yeah, I'm just curious if there's a reason or if it's an oversight.  "No one would ever need to look at this window..."
[19:14] <tedg> aruiz, Let's call it a premature optimization :)
[19:14] <aruiz> well
[19:14] <apinheiro> gord, hi, you have been working on the dash keyboard navigation, right?
[19:14] <aruiz> tedg, yeah
[19:14] <jporsini> tedg: actually the integration of liferea in the indicator is done *in* liferea? not outside?
[19:15] <aruiz> tedg, I get that all the time
[19:15] <aruiz> tedg, the UNO interfaces are everything but stable actually
[19:15] <tedg> jporsini, Well, there's already a patch there that touches most of the liferea code, so it'd only be exporting the same data a different way.  Plus, someone will review it. :)
[19:15] <tedg> jporsini, Yes, inside.
[19:15] <tedg> aruiz, Which, honestly, is the most surprising part of this project to me.  I had higher expectations for UNO.
[19:15] <aruiz> tedg, some people only implement the functions they need and leave the rest of the interface returning empty data
[19:15] <aruiz> yeah me too
[19:16] <jporsini> tedg: ok, I am going to take a look at this patch it should be quite simple to add Unity integration if it is already done for indicator, thanks for the information!
[19:16] <tedg> jporsini, No problem, good luck!
[19:17] <aruiz> tedg, it's not only that I can't get the XID, I can't get the menubar object and hide it either
[19:20] <aruiz> tedg, what's happening there, is it looking after the parent window's menubar?
[19:20] <tedg> aruiz, I'm not sure, I think that BAMF isn't opening the window right.  If you switch focus it goes back to the stub.
[19:22] <tedg> DBO, What's the command to dump all the xinfo off of a winow.
[19:22] <tedg> window
[19:22] <DBO> tedg, xwininfo
[19:22] <DBO> or
[19:23] <DBO> xprop
[19:23] <tedg> An, there it is xprop
[19:23] <tedg> DBO, Thanks!
[19:23] <DBO> :)
[19:24] <apinheiro> gord, sorry, connection problem, so again, have you been working on dash key navigation?
[19:26] <tedg> Hmm, don't see anything odd about those windows.
[19:29] <aruiz> tedg, nope
[19:29] <aruiz> tedg, I might be able to fix the problem for that one
[19:29] <aruiz> but no for some dialogs that have their own menubars
[19:35] <tedg> aruiz, Well, I guess the options are a) try to make those windows not special 2) acknowledge the bug and make sure we don't show stubs for those windows.
[19:35] <tedg> a and 2.  Nice.
[19:35] <aruiz> hah
[19:35] <jamalta> Hey, so there's no NUX_VK_* for lower-case letters...
[19:36] <jamalta> Well, there is but for example 'a' is 0x61 but that's defined as NUX_VK_NUMPAD1
[19:36] <jamalta> :\
[19:36] <aruiz> tedg, I think that not showing stuff for a window that is not registered is not a bad idea in general
[19:36] <aruiz> tedg, regardless of LibreOffice
[19:37] <tedg> aruiz, Well, we were showing the stubs so there wasn't a big blank on the panel.  But that's going away in Unity as it'll show the window title there.
[19:37] <aruiz> should I file a bug?
[19:38] <tedg> aruiz, To not show stubs?
[19:38] <aruiz> yup
[19:38] <tedg> I think there is one, and I believe it's already assigned to me :)
[19:38] <aruiz> ah
[19:38] <aruiz> :-)
[19:42] <kenvandine> ronoc, still got a i-s release coming?
[19:43] <ronoc> kenvandine, i just sorted that rb volume setting to bug
[19:44] <ronoc> kenvandine, I want to merge the icon testing stuff also and test against ted's release today
[19:44] <ronoc> kenvandine, would tmrw straight after lunch (gmt) be fine for you
[19:44] <kenvandine> ronoc, sure
[19:44] <ronoc> that way you can release dbusmenu tonight, I pull it in the morning test and package and be ready for at 2
[19:44] <kenvandine> ronoc, i won't run out of stuff to do today
[19:45] <kenvandine> ronoc, dbusmenu is already uploaded
[19:45] <ronoc> kenvandine, heh
[19:45] <ronoc> kenvandine, great thanks
[19:46] <LLStarks> does dropbox work with unity?
[19:46] <LLStarks> *work in the background
[19:46] <jamalta> LLStarks: It works but I don't think you'll see the icon yet
[19:47] <jamalta> Not sure what the status is on custom tray icons with the unity bar
[19:51] <kenvandine> i think you will see the icon
[19:51] <kenvandine> dropbox added appindicator support
[19:51] <jamalta> kenvandine: no, the icon doesn't show up
[19:51] <jamalta> i see output that it registers, but the icon doesn't actually show up
[19:53] <kenvandine> jcastro, did they not release that yet?
[19:54] <kenvandine> i thought they did that like 6 months ago
[19:55] <kenvandine> jamalta, http://forums.dropbox.com/topic.php?id=28721
[19:56] <kenvandine> it was done a year ago... for lucid
[19:56] <kenvandine> seems it might be broken right now
[19:56] <jamalta> kenvandine: it's broken with unity
[19:56] <jamalta> the dropbox icon works fine on the standard gnome-panel
[19:56] <kenvandine> yeah, because there is no fallback
[19:57] <jcastro> kenvandine: yeah it's broken right now
[19:57] <kenvandine> in standard panel it is failing in appindicator so falling back to the notification area
[19:57] <kenvandine> jcastro, ok... as long as it is known
[19:57]  * kenvandine happily enjoys ubuntuone :-D
[19:57] <jcastro> kenvandine: he usually doesn't fix things until betaish
[19:59] <kenvandine> jcastro, guess he is afraid we are still breaking stuff
[19:59] <jcastro> yeah
[19:59] <jcastro> and they rev pretty quickly so I'm not too worried
[20:00] <aruiz> gotta admit that the dropbox guys do a really good job at cross desktop integration
[20:00] <LLStarks> ken, any hope for a new sound theme or cursor theme to accompany unity?
[20:00] <jcastro> yeah they're pretty awesome
[20:00] <jcastro> I told him about the download and number emblems too
[20:07] <kenvandine> LLStarks, not that i know of
[20:08] <kenvandine> aruiz, gotta love anyone that loves cross desktop integration :)
[20:09] <aruiz> kenvandine, I take that as a compliment
[20:09] <aruiz> :-)
[20:09] <kenvandine> indeed :)
[20:10] <kenvandine> i couldn't resist the comment though, considering all the blogging going on these days
[20:10]  * kenvandine stays out of that :)
[20:12] <jporsini> tedg, so... it was easier/faster to patch liferea... than writting a daemon, do the packaging and so on... :) And it works better the unity launcher count is updated directly as it is notified instantly
[20:13] <jporsini> tedg, if I correctly understood, the process is to open a bug against liferea and attach the debdiff? Is there somebody to poke for review or something else to do?
[20:21] <Omega> Can anyone tell me why this doesn't work:
[20:21] <Omega> gsettings set com.canonical.Unity.Panel systray-whitelist ['JavaEmbeddedFrame', 'Wine', 'Skype', 'Dropbox']
[20:21] <Omega> I've probably got something wrong in the value
[20:25] <tedg> jporsini, Cool!  Yeah, poke kenvandine.
[20:25] <tedg> He feels lonely if no one bothers him daily.
[20:26] <kenvandine> hehe
[20:26] <jporsini> tedg: he is https://launchpad.net/~ken-vandine ? just to be sure
[20:26] <jporsini> ha he is on irc:)
[20:26] <kenvandine> yes
[20:26] <kenvandine> :)
[20:27] <Omega> Aw man, you guys make me want to use RSS again.
[20:27] <Omega> Is this Liferea as good as they say?
[20:27] <jporsini> better:)
[20:28] <jporsini> kenvandine: what do you want for a review? debdiff or a normal diff? or something else?:)
[20:28] <kenvandine> ideally a bzr branch
[20:28] <kenvandine> or a debdiff
[20:29] <jporsini> kenvandine: well, I have never never used bzr so I prefere debdiff, except if you have strong preference to bzr:)
[20:29] <kenvandine> nah
[20:29] <kenvandine> that is fine
[20:53] <jporsini> kenvandine, https://bugs.launchpad.net/ubuntu/+source/liferea/+bug/732848
[21:10] <Daekdroom> Hm. appmenu is still losing menus of minimized maximized apps.
[21:10] <Daekdroom> But the non-maximized ones are alright all the time.
[21:29] <artfwo> DBO, I hope you haven't forgot about that merge yet :)
[21:36] <DBO> artfwo, still on my list :)
[21:36] <DBO> sorry for the delay
[21:36] <artfwo> okay, I'll go have some sleep then
[21:49] <Ragas> Hi. I have a question regarding overlay-scrollbar. could somebody help me?
[21:58] <Ragas> I've just buildt an ebuild to use overlay-scrollbar in gentoo. so far most seems to work. My Problem is: I've set "LIBOVERLAY_SCROLLBAR=1" globally but somehow not all Applications use the new scrollbar (everywhere). for example I've seen it working for Firefox in one of the videos, but on my machine it still uses the old scrollbar. XChat is the wierdest, since it uses overlay-scollbar for some but not all scrollbars.
[22:44] <jamalta> Hi all, I need some input on a diff. It's for bug #725678 https://code.launchpad.net/~jamalta/nux/725678-ctrl-a-text-entry
[22:44] <jamalta> Obviously, using 0x61 is not appropriate, but using NUX_VK_NUMPAD1 isn't either. I see later in the code that there was some intention to use the GDK_* defined keys, but gdk never got included, and I'd want to confirm before I did something like that.
[22:51] <danyR> just dropped by to say that this week's release feels and works great. congratulations! :)
[23:34] <jamalta> I'll just leave create a MP so that it can be reviewed I guess :)
[23:38] <Daekdroom> Hm. Firefox lost its menu, and dbusmenu-dumper couldn't find it