[01:51] <Omega> What's with all the drama on the blags?
[02:11] <TheMuso> Is it at all possible to launch unity without the panel service getting run?
[02:15] <TheMuso> Hrm looking at the code, doesn't seem like it.
[03:39] <jbicha> I'm trying to fix a bitesize bug but I'm not really sure how to build unity-place-applications to test my changes, anyone online to help?
[05:52] <LLStarks> i'm a sad panda. unity panel really needs custom icon support. dropbox, xchat, etc need it.
[06:01] <RAOF> In the launcher?
[06:02] <LLStarks> well, i'd like the xchat thing to wiggle if i get pinged
[06:02] <LLStarks> but i was thinking more along the line of applet-like icons
[06:02] <LLStarks> and yes, i know applets are impossible
[06:02] <LLStarks> or so i've heard
[06:03] <LLStarks> *applet-like icons in the traditional panel positon
[06:12]  * RAOF would quite like a system-monitor applet-y thing; you could do that by pushing icon updates if you wanted to.
[07:11] <kenvandine> hey kvalo
[07:12] <kvalo> kenvandine: good evening. you are up late :)
[07:22] <didrocks> good morning
[07:23] <kenvandine> kvalo, uploaded
[07:23] <kenvandine> good morning didrocks
[07:23] <jbicha> howdy
[07:24] <kvalo> kenvandine: wow, this late? thanks a lot
[07:24] <kenvandine> kvalo, no worries
[07:24] <didrocks> hey kenvandine
[07:26]  * kenvandine rejects ted's merge proposal
[07:27] <didrocks> kenvandine: how do you feel? I'm sure you always feel good rejecting ted's merge proposal :)
[07:27] <kenvandine> hehe
[07:28] <kenvandine> indicator-datetime released today and is actually much buggier
[07:28] <kenvandine> i am surprised to say that... it was pretty buggy already
[07:28]  * kenvandine isn't going to sponsor this
[07:29] <kenvandine> well time for bed, good night all!
[07:34] <didrocks> see you kenvandine!
[07:47] <kvalo> this morning indicator-datetime was claiming that it's thursday
[07:48] <didrocks> kvalo: it's because you stil have a lot of work to do! ;)
[07:48] <didrocks> that's a trap ;)
[07:48] <kvalo> ah :)
[08:09] <elricl> Hello,I am getting this bug http://pastebin.com/Z8qhp0wv , when I am trying to update Natty.Any ideas?
[08:15] <MacSlow> hey there folks
[09:15] <czajkowski> aloha
[11:34] <elricl> Hello.I just read the alt f2 article on omgubuntu and updated my natty.No alt f2 dash.Any ideas?
[11:44] <njpatel> elricl, did you log out/log in?
[11:45] <elricl> Found the problem,my mirror was laggin behind,downloading from the main.
[11:45] <njpatel> aah
[11:45] <njpatel> cool, hope you like it :)
[12:11] <elricl> I am sure I will.
[12:12] <elricl> :)
[12:52] <elricl_> Still.Installed all updates.Rebooted a coupe of times,still no alt f2 love.
[12:52] <jporsini_> kenvandine, poke?
[12:52] <elricl> any ideas? njpatel
[12:53] <njpatel> elricl, open ccsm and look at unity plugin, does it have the "run a command" option bound to Alt+F2?
[12:54] <elricl> nope,not even a run command.
[12:55] <elricl> wait a sec.I think I did something stupid.Let me come back a little later.
[12:57] <njpatel> heh, okay :)
[12:57] <njpatel> fwiw it sounds like you have an old unity
[12:57] <njpatel> you should have 3.6.6
[12:57] <njpatel> and the very latest unity-place-applications
[12:58] <njpatel> ( 0.2.38-0ubuntu1)
[12:58] <elricl> I think i am running my own build of old unity
[12:58] <elricl> pulling from bzr now
[12:59] <elricl> I think i am running my own build of old unity.rebuilding now.
[13:00] <njpatel> elricl, are you building into a non /usr directory?
[13:00] <elricl> to /opt
[13:00] <njpatel> because you'll need to cp the latest .place files from /usr/share/unity/places/
[13:00] <elricl> following http://askubuntu.com/questions/28470/how-do-i-build-unity-from-source.
[13:00] <njpatel> into /opt/share/unity/places
[13:01] <elricl> Ok,will do that.
[13:07] <aruiz> kenvandine, I just did another release that fixes the crashes
[13:16] <elricl> njpatel: Love the alt f2. :)
[13:19] <njpatel> elricl, heh, awesome! didrocks is the man!
[13:19] <didrocks> :)
[13:22] <elricl> Ok.Now my turn.Am gonna fix atleast one bug this weekend.
[13:40] <Cimi> dbarth_, njpatel I'm here (if you read the mail)
[13:40] <njpatel> Cimi, hey
[13:40] <Cimi> loicm, too
[13:40] <njpatel> Cimi, had a question re: scrollbars
[13:41] <Cimi> thx to android tethering
[13:41] <Cimi> over wifi
[13:41] <njpatel> Cimi, is the "orange" going to be made into showing on overlay only?
[13:41] <njpatel> hover*
[13:41] <Cimi> njpatel, ?
[13:41] <njpatel> Cimi, or is the colour going to be adjusted to make it less striking?
[13:41] <njpatel> Cimi, the overlay scrollbar is a bit too visible right now, it stands out
[13:43] <Cimi> njpatel, it is base[SELECTED]
[13:43] <Cimi> can be easily adjusted
[13:43] <njpatel> interesting
[13:43] <njpatel> Cimi, maybe it needs to be shaded? I might play around if I hve some time, I'll stop bothering you right now, though :)
[13:44] <Cimi> shaded?
[13:44] <Cimi> you mean brighter?
[13:44] <njpatel> darker
[13:44] <njpatel> it's a bit too bright
[13:45] <kenvandine> aruiz, great
[13:45] <kenvandine> hey jporsini
[13:45] <Cimi> njpatel, I'm not bothered for you, I'm angry because internet down means no killzone on PSN for the weekend
[13:46] <jporsini> kenvandine, hello! I have put the debdiff, and I have also create a bzr branch and ask for a review from you. I never do that, so I hope that I did not make too much mistakes
[13:46] <kenvandine> jporsini: no worries
[13:46] <kenvandine> i'll review that sometime this morning
[13:47] <jporsini> kenvandine, nice! that's really not urgent
[13:47] <njpatel> Cimi, heh
[13:47] <kenvandine> jporsini: what was the bug number again?
[13:48] <jporsini_> kenvandine, bug #732848
[13:48] <kenvandine> jporsini_, thx
[13:49] <kenvandine> seb128, i didn't upload indicator-datetime last night, it was much buggier than the previous version :(
[13:50] <seb128> kenvandine, but there was only a few commits?
[13:50] <kenvandine> yeah
[13:51] <kenvandine> i think karl will be back today, so maybe we can get some other fixes in too
[14:06] <elricl> Hello.Do i have to logout and login each time I make a change to unity code and rebuild it ?
[14:08] <kenvandine> ronoc, ping
[14:10] <kenvandine> ronoc, i have experiencing something rather odd right now...
[14:10] <kenvandine> every few seconds my sound indicator icon turns red and then back to white
[14:11] <kenvandine> i assume pulse dying and restarting...
[14:17] <ronoc> kenvandine, hmmm that is a mute blocking state
[14:17] <ronoc> kenvandine, is your sound muted ?
[14:18] <ronoc> and are you playing music ?
[14:18] <kenvandine> muted
[14:18] <kenvandine> it has stopped now
[14:18] <kenvandine> for about 10 minutes though, ever few seconds it seemed to change
[14:19] <ronoc> kenvandine, if you are muted and something tries to play something tries to play audio (sound effects, or music or whatever) that state will be fired
[14:20] <artfwo> elricl, no, it's enough to just run compiz --replace with a proper PATH
[14:25] <Daekdroom> Hm. unity --reset doesn't reset the launchers.
[14:28] <ronoc> kenvandine,sorry can see what I'm doing now, don't know if that made sense
[14:29] <ronoc> so the mute blocking state is triggered when the device is muted but something tries to play out through that that sink (device)
[14:30] <ronoc> kenvandine, just need todo  some merging and a little test and then I'll roll up
[14:32] <vish> Daekdroom: bug 731578
[14:33] <Daekdroom> Thank you.
[14:38] <kenvandine> ronoc, oh... maybe it was blinking while i was having a chat in empathy and it was playing sound for messages received
[14:38] <kenvandine> interesting, never noticed that befreo
[14:38] <kenvandine> before
[14:38] <ronoc> kenvandine, yeah its looks a bit odd if you don't know what its for
[15:01] <ronoc> kvalo, time for a review ?
[15:01] <ronoc> https://code.launchpad.net/~cjcurran/indicator-sound/keyboard-rewind-forwind/+merge/53012
[15:03] <kvalo> ronoc: can it wait 30 mins or so?
[15:04] <ronoc> kvalo, was hoping to release soon
[15:04] <ronoc> kamstrup, about ?
[15:05] <kvalo> ronoc: ok, I'll do it now then
[15:05] <ronoc> kvalo, thanks
[15:07] <kvalo> ronoc: approved with my usual nitpick about commenting out code :)
[15:08] <ronoc> kvalo, oh thanks, I keep forgetting to delete my commented stuff, well spotted, will fix
[15:11] <ronoc> kvalo, I comment out debugs just in case i need them again
[15:11] <ronoc> save me having to write them in again
[15:12] <ronoc> if i were to delete them
[15:14] <kvalo> ronoc: then I suggest a compile time flag to enable them
[15:14] <kvalo> ronoc: eg. is_debug() or whatever you like
[15:15] <ronoc> kvalo, at some point if had an ide that would work consistently i would do this
[15:21] <kvalo> ronoc: it's easy to do and makes code a lot easier to maintain. I strongly suggest to do it. I can even do it for you if you want :)
[15:21] <ronoc> kvalo, okay cool
[15:28] <lamalex> jcastro, the bookmarks toolbar pops up when you go to make a new tab
[15:29] <jcastro> what do you mean?
[15:31] <lamalex> re: your post
[15:31] <lamalex> you say you dont want to get rid of the bookmarks toolbar
[15:32] <lamalex> but it comes back when you do new tab anyway
[15:32] <lamalex> it's so nice
[15:32] <jcastro> oh dude!
[15:32] <jcastro> I've never seen that before!
[15:32] <lamalex> it's the best feature of chrome
[15:32] <lamalex> ha that might be hyperbole :P
[15:32] <lamalex> but you know
[15:39] <nmarques> didrocks, ping
[15:42] <jbicha> howdy
[15:46] <jbicha> I posted a branch which I believe fixes bug 732981 can anyone help review it?
[15:52] <artfwo> jbicha, I think you should have proposed it for merging in the trunk
[15:53] <artfwo> it helps the devs to review by showing a diff between your branch and the parent branch
[15:54] <jbicha> ok, done
[15:54] <jbicha> I thought I needed to put someone as reviewer but I guess it can fill that in automatically
[15:55] <jcastro> jbicha: if you just propose it it plops into the queue
[15:55] <jcastro> and then we poke people to review the queue
[15:55] <jbicha> thanks and can anyone else confirm bug 732978 ?
[15:56] <jcastro> sigh, I keep mixing up my windows when maximized on 2 screens
[15:56] <jcastro> so I keep closing the wrong one
[15:58] <jcastro> jbicha: here's what they look like: https://code.launchpad.net/unity/+activereviews
[15:58] <jporsini> jbicha, I reproduce with unity-2d if it helps
[15:58] <jbicha> jporsini, which bug?
[15:59] <jporsini> jbicha, 732978
[15:59] <kenvandine> jporsini: i can reproduce that
[15:59] <nmarques> guys I need some help with a small problem with nux :/
[16:00] <nmarques> http://susepaste.org/27226433
[16:00] <nmarques> Unity is crashing on me... this is the output from gdb I could get
[16:01] <nmarques> the strange thing is that the file it fails to get is actually on that location, and doesn't seem to be corrup
[16:02] <jbicha> jcastro, mine is actually at https://code.launchpad.net/unity-place-applications/+activereviews but same idea
[16:03] <jcastro> oh whoops, I should keep an eye on those
[16:10] <kenvandine> nmarques, that isn't the cause of the crash
[16:10] <kenvandine> it just doesn't have enough debug info
[16:11] <kenvandine> oh, maybe i am wrong
[16:29] <nerochiaro_> is there any launchpad project for the "commands" place in unity ?
[16:30] <nerochiaro_> and if not should i just report bugs against it in unity ?
[16:31] <tsnieman> Hey there. I had a question about what route I should go about to post an idea concerning the indicators? I posted it on Ubuntu Brainstorm a while back and got nice feedback, not sure where to go from there.
[16:32] <danyR> nerochiaro_: I think commands place is bounded to the unity-applications-place in LP
[16:32] <nerochiaro_> tsnieman: probably reporting a bug should do be the next step, i suppose
[16:33] <nerochiaro_> danyR: ok, thanks
[16:33] <tsnieman> nerochiaro_: Thanks.
[16:40] <ronoc> kenvandine, sorry for delay with that
[16:41] <ronoc> kenvandine, will upload today if you are happy with it (today being Friday after all)
[16:44] <kenvandine> :)
[16:44] <kenvandine> no worries
[16:44] <kenvandine> should be low risk
[16:44] <kenvandine> i would be more hesitate to upload a big dbusmenu change today :)
[16:45] <ronoc> kenvandine, makes sense, mainly bug fixes, rewind and fast forward should also be working
[16:46] <ronoc> now
[16:46] <kenvandine> :)
[16:46] <ronoc> just hold either button down for more than 0.8 of a second and it will start to skip in that direction
[16:49] <and471> mpt, ping
[17:10] <aruiz> njpatel, hey there
[17:11] <njpatel> aruiz, hey dude
[17:11]  * njpatel realises gnome-settings-daemon just crashed
[17:17] <njpatel> aruiz, sorry, had some system issues
[17:18] <aruiz> njpatel, heh
[17:18] <aruiz> njpatel, so, I'm hunting hackers without a hackergotchi on PGO
[17:18] <coz_> hey all
[17:19] <aruiz> njpatel, you are on my list!
[17:19] <aruiz> :-)
[17:19] <njpatel> aruiz, oh nose
[17:19] <njpatel> nose?
[17:19] <njpatel> noes
[17:19] <aruiz> ?
[17:19] <njpatel> I'll have to find a pic
[17:19] <njpatel> :)
[17:19] <aruiz> just send me a high res picture, I'll do the work
[17:19] <njpatel> Cool, will do over the weekend :)
[17:19] <aruiz> njpatel, cheers!
[17:23] <LLStarks> oh jeez
[17:23] <LLStarks> i was just looking for him
[17:23] <LLStarks> borderless ambiance looks amazing
[17:24] <LLStarks> njpatel, the resize corner needs to be more visible though
[17:25] <njpatel> LLStarks, yeah, and also less visible in certain situations (terminal)
[17:25] <LLStarks> on an lcd, it can be invisible at certain angles
[17:26] <njpatel> interesting
[17:29] <kenvandine> aruiz, your not going to tell njpatel his head isn't good enough?
[17:29] <kenvandine> that is what i was told by the former planet maintainer :)
[17:29] <njpatel> haha
[17:29] <njpatel> bloody Jeff ;)
[17:29] <kenvandine> he just said "your head isn't good enough for pgo"
[17:29] <njpatel> Was I scaring away the public?
[17:29] <kenvandine> then disappeared for 2 weeks
[17:30] <LLStarks> njpatel, resize corner falls under light-themes or another package? wanna file a bug.
[17:30] <njpatel> LLStarks, gtk
[17:30] <\sh> dear unity devs, how can I start more then one terminal from the unity launcher icon bar? ;)
[17:30] <njpatel> \sh, middle-click on the launcher
[17:31] <njpatel> \sh, even better, submit a patch to gnome-terminal that adds "Open new window" to the quicklist :)
[17:31] <aruiz> kenvandine, hahaha
[17:31] <kenvandine> njpatel, i tried that with g-t
[17:31] <LLStarks> err, which gtk
[17:31] <kenvandine> their command line option to open a new tab doesn't work
[17:31] <njpatel> oh, did it not work?
[17:31] <LLStarks> *gtk package
[17:32] <\sh> njpatel: argl...that's really difficult with a two button touchpad ;)
[17:32] <njpatel> kenvandine, but new window does, right?
[17:32] <kenvandine> no new ones
[17:32] <kenvandine> no
[17:32] <njpatel> \sh, it'll be a right click option soon :)
[17:32] <kenvandine> i wanted one for opening a new tab
[17:32] <\sh> njpatel: great...
[17:32] <njpatel> right
[17:32] <kenvandine> there is a flag for that
[17:32] <kenvandine> but it seems to get ignored
[17:32] <njpatel> \sh, Ctrl+Alt+N if you have it focused
[17:32] <njpatel> Ctrl+Shift+N
[17:32] <njpatel> even
[17:32] <njpatel> ah, that sucks
[17:33] <\sh> njpatel: that's my problem ;) I don't have all terminals always focused I just need a fast way to open new terminals ;)
[17:33] <elricl> Try Ctrl + Alt + T
[17:33] <njpatel> \sh, Ctrl+Alt+T
[17:33] <njpatel> heh
[17:33] <\sh> oh damn...yes the old shortcut
[17:34] <elricl> njpatel: Is asking a new window patch worthy? I can just change the destop file right?
[17:34] <\sh> njpatel: thx for getting my head straight :)
[17:35] <njpatel> elricl, you can, but we want it for all users right
[17:35] <njpatel> \sh, heh, np :)
[17:36]  * \sh is now waiting that the world explodes when the worlds reads a crazy idea of mine about being more apple then wanted ;)
[17:36] <elricl> njpatel: Lets say I wanna write that patch,what file should I be modifying?
[17:37] <njpatel> elricl, /usr/share/applications/gnome-terminal.desktop
[17:37] <njpatel> elricl, let me find the instructions, hold up
[17:37] <kenvandine>  --window works, but --tab opens a new window too
[17:37] <njpatel> elricl, https://wiki.ubuntu.com/Unity/LauncherAPI#Quicklists the "static quicklists" section
[17:37] <elricl> njpatel: Yeah,i actually played around it a while
[17:38] <njpatel> sweet
[17:38] <njpatel> unity probably needs a restart as I doubt it's looking at the files
[17:38] <elricl> njpatel: I am just confused,how to write a "patch" for this.
[17:38] <njpatel> elricl, oooh
[17:39] <njpatel> elricl, just add the new file to a bug, I'm sure the maintainer can patch it for you. Otherwise you'll need to aptch the packaging
[17:39] <njpatel> also, it might be nice just to get it in upstream too
[17:40] <didrocks> Kaleo: around?
[17:41] <didrocks> Kaleo: you confirmed bug #733371, I can't reproduce it
[17:41] <\sh> njpatel: is it possible to have this dbusmenu thingy also showing the menu in an appindicator ?
[17:41] <njpatel> \sh, yep, that's how it works
[17:41] <didrocks> alt + F2, type "zenity --question" works there
[17:41] <njpatel> (underneath)
[17:41] <and471> kvalo, hey, we are on OMGUbuntu :) http://www.omgubuntu.co.uk/2011/03/indicator-network-is-looking-good-in-natty
[17:41] <and471> kvalo, the toggleswitch looks good :)
[17:41] <elricl> Hey,I just read that there would be a Q & A section for new unity every friday,can anyone temme which channel?
[17:42] <\sh> njpatel: so my idea which just appeared on planet is not so far from reality...
[17:42]  * njpatel looks
[17:43] <kenvandine> those omg guys pick stuff up quick
[17:43] <\sh> njpatel: don't hate me or kill me or kick me ;)
[17:43] <Kaleo> didrocks: let me have a look
[17:43] <elricl> Hey,I just read that there would be a Q & A section for new unity every friday,can anyone temme which channel?
[17:43] <Kaleo> didrocks: ok, I can
[17:44] <Kaleo> didrocks: maybe it's something we do in Unity 2D?
[17:44] <njpatel> \sh, your working around the launcher....I already hate you! ;)
[17:44] <Kaleo> nerochiaro_: ^
[17:44] <njpatel> \sh, no, it's not off, you might want to look at libbamf to help you get the app information
[17:44] <njpatel> \sh, though I'm wondering what the exactly problem is that your trying to solve
[17:45] <njpatel> (maybe we can still fix it as other users might have the same issue)
[17:45] <didrocks> Kaleo: hum, do you support url activation?
[17:45] <Kaleo> didrocks: what's that?
[17:45] <didrocks> Kaleo: it's the only thing I can think of
[17:45] <didrocks> oh oh
[17:45] <nerochiaro_> Kaleo: what ?
[17:45] <didrocks> Kaleo: what does pressing enter do in unity 2D?
[17:45] <Kaleo> didrocks: right now, nothing
[17:46] <LLStarks> wow... that was a bad unity crash. compiz decorator died and my lvds went color crazy when i tried to alt-sysreq-k.
[17:46] <didrocks> Kaleo: isn't what the bug is about? :)
[17:46] <Kaleo> didrocks: no
[17:46] <Kaleo> didrocks: ah
[17:46] <Kaleo> didrocks: I see
[17:46] <didrocks> Kaleo: so, you click on the first item?
[17:46] <Kaleo> didrocks: you are correct sir
[17:46] <didrocks> Kaleo: the first item corresponds to the entry
[17:46] <didrocks> :)
[17:46] <Kaleo> didrocks: what should happen when hitting enter?
[17:46] <LLStarks> at any rate, i was wondering if connman is making the cut for natty.
[17:47] <didrocks> Kaleo: activating right now the first entry of the first group
[17:47] <\sh> njpatel: actually I would like to have something like the old style "tasklist" from fvwm...I do have really a lot of apps running on one desktop (don't use multi desktop stuff, sadly) and I want to get my app back in the foreground as fast as possible.. and having the launcher mostly not on the left side, a simple indicator would help me to find my apps again, and eventually having a textual reprsentation of the app running with opened documents
[17:47] <didrocks> Kaleo: we need to refine though so that ensuring the model is synce
[17:47] <didrocks> synced*
[17:47] <Kaleo> didrocks: ok, so that's not related
[17:47] <Kaleo> didrocks: to test we click on the first result
[17:47] <didrocks> hum
[17:47] <didrocks> and it doesn't launch?
[17:47] <Kaleo> didrocks: nope
[17:48] <Kaleo> didrocks: maybe we do something wrong
[17:48] <Kaleo> nerochiaro_: are you following this?
[17:48] <didrocks> Kaleo: can you check the model contains as the first entry: unity-runner://<command> ?
[17:48] <Kaleo> didrocks: on it
[17:48] <didrocks> Kaleo: I bet there is something in your dbus implementation
[17:48] <njpatel> \sh, interesting
[17:48] <nerochiaro_> Kaleo: so it works in unity with arguments and not in unity-2d ?
[17:48] <Kaleo> nerochiaro_: right
[17:49] <njpatel> \sh, how many apps? have you seen the <Super> N shortcuts for the launcher?
[17:49] <Kaleo> didrocks: (unrelated question, removing window borders from the theme breaks Unity 2D badly visually and I suspect classic GNOME with metacity as well, is that known?)
[17:49] <nerochiaro_> Kaleo: ok, but i will have to go out in 20 minutes or so
[17:49] <njpatel> \sh, I use them extensively now to move to an app. doing the key-combo twice gives your window spread of the application windows
[17:49] <\sh> njpatel: yes...but it doesn't help me, somehow...normally I have more then 20 terminals (gnome/terminator) and quite a lot of browser windows open...
[17:49] <didrocks> Kaleo: no. The design team should be aware of this as they manage the package
[17:50] <didrocks> Kaleo: you can point it's also an issue with the fallback (No effect)
[17:50] <Kaleo> didrocks: right
[17:50] <didrocks> which is the first experience with nvidia card
[17:50] <njpatel> \sh, aah, okay, I think I understand the use-case
[17:50] <Kaleo> didrocks: who should I ping?
[17:50] <Kaleo> didrocks: rather, who uploaded the change? :)
[17:50] <didrocks> Kaleo: let me see who uploaded the theme
[17:50] <Kaleo> :D
[17:50] <didrocks> :)
[17:51] <njpatel> \sh, I'm going to think about it over the weekend....there has to be something better than an indicator :)
[17:51] <didrocks> Kaleo: sladen is the maintainer
[17:51] <Kaleo> didrocks: hmmm, actually "zenity --warning" and then clicking on the first result works!
[17:51] <\sh> njpatel: well, it just came back to my mind, how apple was/is doing that for their apps, having the finder menu..(and I'm not an apple fanboy!!)
[17:51] <Kaleo> didrocks: I must have been clumsy!
[17:51] <Kaleo> didrocks: ok
[17:51] <Kaleo> nerochiaro_: ^
[17:51] <didrocks> Kaleo: waow? are you playing with the args? :p
[17:52] <Kaleo> nerochiaro_: actually "zenity --warning" and then clicking on the first result works!
[17:52] <njpatel> \sh, right, I don't mean to comment on your post, I meant to add something in Unity that can take care of that use-case
[17:52] <didrocks> Kaleo: the only thing that doesn't work right now is <if the first result isn't synced yet> and <if the command should be launched in a terminal>
[17:52] <njpatel> \sh, I think the designers + developers are very heavy tab users so we haven't come across that situation
[17:53] <Kaleo> didrocks: by synced you mean at the dee level?
[17:53] <nmarques> kenvandine, sry, I was out for a while, got something to attend to
[17:53] <nerochiaro_> Kaleo: here the dash just hides but i see no zenity popup
[17:53] <Kaleo> nerochiaro_: are you running from trunk?
[17:53] <\sh> njpatel: forget about the post...it was just a quick shot of something I had in my mind...20 minutes hack, taking more time to find the necessary bits and pieces for appindicator ;)
[17:53] <didrocks> Kaleo: right, that the first item entry isn't updated in unity{3,2}D (the term)
[17:53] <njpatel> \sh, heh :)
[17:54] <didrocks> nmarques: did you restart the place after upgrading?
[17:54] <nmarques> didrocks, I haven't upgraded yet
[17:54] <nmarques> didrocks, it's still nux 0.9.30 and 3.6.2
[17:54] <didrocks> oupss, nerochiaro_ ^^
[17:54] <\sh> njpatel: actually a good practice to do dive back into dbus magic ;)
[17:54] <Kaleo> didrocks: understood
[17:54] <didrocks> nmarques: ok, not that old :)
[17:54] <Kaleo> didrocks: thanks and sorry for the noise
[17:54] <didrocks> Kaleo: no worry ;)
[17:55] <nmarques> didrocks, I'm packaging the new version now
[17:55] <didrocks> nmarques: excellent, package the new places version as well :)
[17:55] <njpatel> \sh, heh, you should check out dbusmenu, it underpins a lot of unity and all the indicators
[17:55] <nmarques> didrocks, stupid question, is places required ?
[17:55] <didrocks> nmarques: no, you can remove them
[17:56] <didrocks> it's just updated only when you restart unity
[17:56] <nmarques> didrocks, I haven't packaged them as our zeitgeist stack isn't really implemented officially
[17:56] <didrocks> ok :)
[17:56] <sladen> Kaleo: I'm sure the instigator of the change (mark), the implementor of the change (njpatel) and the upload of the change (sladen) would all love to have a solid report of the (in)sanity of 0px borders.  I even opened a bug #733233 just in-case anyone might need to add such feedback!
[17:57] <kenvandine> ronoc, uploaded
[17:57] <njpatel> sladen, Kaleo As mentioned originally, fallback mode and unity2d will need some magic there
[17:57] <\sh> njpatel: jepp.I'm already reading the sources ... but somehow I'm the api documentation
[17:57] <Kaleo> sladen: I don't think that bug report describes at all the issue
[17:57] <ronoc>  kenvandine, brill thanks
[17:57] <Kaleo> sladen: metacity does not have shadows and needs borders
[17:58] <Kaleo> sladen: that's the issue
[17:58] <Kaleo> njpatel, sladen: question: why upload something we know is partly broken?
[17:59] <njpatel> Kaleo, I wasn't expecting it to be uploaded today but I don't think it's an issue. We can test it on the main setup, it's alpha
[17:59] <njpatel> It also is a beautiful way to ensure it does get fixed
[18:00] <Kaleo> njpatel: I disagree, uploading broken things is the best way to ship an incomplete product
[18:00] <njpatel> Kaleo, if there was no way to revert, yes
[18:00] <njpatel> Kaleo, but thankfully there is
[18:00] <Kaleo> njpatel: let's revert right now then
[18:00] <njpatel> hooray
[18:00] <njpatel> Kaleo, let's not, let's try and fix it
[18:01] <njpatel> Not that I have *any* control of this
[18:01] <sladen> Kaleo: you need to clearly document the issues on the bug report before we can act on it :)
[18:01] <Kaleo> sladen: let me open a bug report
[18:01] <sladen> Kaleo: I opened a bug report specifically before uploading so that it could be linked it
[18:02] <sladen> Kaleo: it's the same one I pasted above:  https://launchpad.net/bugs/733233
[18:02] <Kaleo> sladen: this bug report does not describe the issue
[18:02] <Kaleo> sladen: but I can definitely link the new bug to that one
[18:02] <sladen> Kaleo: it's the same one where I copied the relevant bits of the otherwise super-secret decision on an internal list
[18:03] <sladen> Kaleo: so that there would be a public documentation of where the request came from and when
[18:03] <Kaleo> sladen: I understand that
[18:03] <Kaleo> sladen: did Mark expect to change the behaviour for Metacity users?
[18:04] <Kaleo> sladen: has it been said to him that it would?
[18:04] <njpatel> Kaleo, I raised the concern in my first post
[18:04] <sladen> Kaleo: obviously if you can document technical grounds why we should do something else, then we can act on those
[18:04] <njpatel> "If you guys like it too, can we make something like this default for
[18:04] <njpatel> Unity? My main concern is in 2d mode (no Compiz magic), but maybe we can
[18:04] <njpatel> have a fallback for that one, or the resize grip would do..."
[18:04] <Kaleo> njpatel, sladen: I suppose part of the issue is that I was not included in that discussion
[18:04] <sladen> Kaleo: and if we do this publicly on the bugtracker it's also clear what we're responding to
[18:04] <njpatel> Kaleo, design list
[18:05] <njpatel> yes, publis
[18:05] <njpatel> publicly*
[18:05] <sladen> Kaleo: right, and this is the problem with private decisions like this.  Which ... is why I moved it on to a bug report, and linked to that /before/ uploading
[18:05] <Kaleo> sladen: that's a sane move
[18:11] <Kaleo> so, I am going to create the bug report and link to it
[18:11] <Kaleo> who is going to fix it?
[18:11] <Daekdroom> Who knows.
[18:14] <njpatel> Kaleo, I think we can do something to metacity to make it work, should be easily enough patch, will speak to sam about it
[18:14] <njpatel> Kaleo, but if you can subscribe me to the bug, much thanks
[18:15] <njpatel> have a good weekend all!
[18:15] <Kaleo> njpatel: will do
[18:15] <Kaleo> njpatel: thanks
[18:29] <kvalo> and471: nice :) good work andy!
[18:29] <Kaleo> sladen: https://bugs.launchpad.net/light-themes/+bug/733431
[18:29] <and471> kvalo, hehe, I didn't tip them off :)
[18:29] <Kaleo> sladen: thanks for the explanations, I hope that will move things forward
[18:30] <Kaleo> sladen: just attached a screenshot
[18:31] <kvalo> and471: I think we can thank jcastro for that :)
[18:31]  * jcastro looks innocent!
[18:31] <and471> ah :)
[18:31] <jcastro> and471: if you could just answer people's questions in the comments that'd be a win.
[18:31] <and471> kvalo, I think we can let him off because all the comments seemed positive :)
[18:31] <Omega> Alright, I'm going to install liferea then :)
[18:31] <and471> jcastro, ah sure I will try :)
[18:31] <jcastro> oh who fixed liferea for the launcher?
[18:32] <jcastro> DBO: around?
[18:32] <Omega> (I dunno, I am just getting tired of checking every blog manually)
[18:33] <DBO> jcastro, yes
[18:33] <jcastro> DBO: got time to review branches?
[18:33] <jcastro> it'd be nice to get these 2 new folks in before the weekend
[18:33] <DBO> jcastro, not right now
[18:33] <DBO> sorry
[18:33] <Omega> woohoo unity update \o/
[18:34] <Omega> Can anyone point me to where I can see a changelog?
[18:37] <jbicha> Omega, try https://launchpad.net/ubuntu/+source/unity and just click the View Full Changelog link in the top right corner
[18:37] <and471> jcastro, I answered all the GUI stuff, but I shall leave the network technology comments to kvalo in case I embarrass myself :)
[18:37] <Omega> Thank you, brother.
[18:37] <Omega> (or sister)
[18:38] <jbicha> no problem, Launchpad has a lot of features but sometimes it's difficult to find the feature you want
[18:39] <kvalo> and471: thanks a lot. I'll answer myself tomorrow, need to get some fresh air now
[18:40] <kvalo> and471: btw, outstanding work with the toggleswitch! it was extremely easy to adapt it to the network menu
[18:40] <and471> kvalo, ah I am glad to hear it, I wasn't able to see it yet because I am not on natty, but you made it fit really well!
[18:40] <kvalo> I'm just ashamed how I implemented my making a copy of the code, but I didn't have much time
[18:41] <kvalo> and471: I just changed the background color for the active part and made ypad smaller. it was so easy that even I could do it ;)
[18:42] <and471> hehe
[18:42] <and471> kvalo, no need to be ashamed, we will (hopefully) move to Gtk.Switch for GTK3 so there is no use spending too much time on it
[18:43] <kvalo> and471: yeah, that was exactly the excuse I was telling myself
[18:43] <and471> :)
[18:43] <kvalo> :)
[18:43] <kvalo> but now I need to go, talk to you later
[19:08] <kenvandine> aruiz, lo-menubar uploaded
[19:09] <aruiz> kenvandine, nice!
[19:10] <aruiz> kenvandine, we are >< this close to have something decent
[19:10] <aruiz> :-)
[19:14] <nmarques> unity 3.6.4 breaks build with:  http://susepaste.org/78880034
[19:14] <nmarques> anything I'm missing ? :/
[19:18] <kenvandine> /usr/src/packages/BUILD/unity-3.6.4/src/PanelTray.cpp:34:62: error: 'gtk_window_set_has_resize_grip' was not declared in this scope
[19:19] <kenvandine> nmarques, you need the resize grip patch for gtk2 i suspect
[19:19] <kenvandine> 044_grips.patch in the ubuntu gtk package
[19:21] <nmarques> ok... adding it ;)
[19:21] <kenvandine> :)
[19:22] <kenvandine> that isn't new, but maybe unity didn't require it before
[19:23] <nmarques> kenvandine, yeap, I didn't got it in my gtk2 cause there was a change it the other patches would be merged with the openSUSE gtk stack
[19:25] <nmarques> Vincent not gonna like this for sure ;)
[19:28] <nmarques> kenvandine, was this patch reported to upstream?
[19:29] <kenvandine> i don't know the status of that patch
[19:29] <kenvandine> it got merged upstream in gtk3
[19:29] <kenvandine> and we have a backport of it for gtk2
[19:29] <kenvandine> tedg!
[19:30] <tedg> Hey kenvandine!
[19:31] <tedg> Are all the Europeans out drinking?  Is it safe to come out?
[19:32] <kenvandine> hehe
[19:36] <nmarques> kenvandine, cool, then we have a greater chance of Vincent letting this one slide in. I'm looking at the backport and making the necessary changes to integrate it on our GTK2 stack. should be cake. Going to report this for Vincent for review. Thanks for the info.
[19:37] <kenvandine> thx
[19:39] <danyR> I just noticed, how do I lock my screen in unity?
[19:40] <Omega> Whoa, the invisible borders are so beautiful.
[19:40] <jfi> DanRabbit, ctrl+alt+l
[19:40] <jfi> danyR, , ctrl+alt+l
[19:41] <DanRabbit> jfi: ?
[19:41] <jfi> DanRabbit, sorry for the noise, bad completion, I wanted to reply to danyR not to you
[19:41] <DanRabbit> ah no worries
[20:04] <danyR> jfi: that was the old way. now I don't seem to be able to do it, either with that keystroke or through session indicator
[20:23] <htorque> danyR, no real help, but it works fine here
[20:30] <danyR> htorque: strange. I don't even get the option in the session indicator.
[20:33] <Omega> I like this last update a lot.
[20:34] <Omega> I'm enjoying my tiny unity :)
[20:52] <kenvandine> seb128, if we ever get a new release of indicator-datetime to upload
[20:52] <kenvandine> it has a launcher for the preferences dialog
[20:52] <kenvandine> which means we don't need the g-s-t one
[20:52] <kenvandine> they even have the same name, so you can't tell them apart in the launcher
[20:53] <seb128> ok, mterry opened a bug about that yesterday, replacing the g-s-t capplet
[20:53] <seb128> not sure we need a launcher if you can open it from the indicator
[20:53] <kenvandine> no.. you can't always
[20:53] <seb128> right
[20:53] <kenvandine> you can hide the whole indicator now
[20:54] <kenvandine> so getting rid of the g-s-t ones seems best
[20:54] <LLStarks> njpatel, another nitpick. the download popup in firefox has its search bar obscured somewhat by the resize corner.
[21:27] <kenvandine> jporsini_, good work on liferea
[21:32] <jporsini_> kenvandine, thanks!
[21:32] <jporsini_> kenvandine, I wonder if I should remove the count when closing liferea or not
[21:33] <kenvandine> i didn't change any of your code, but i modifed it a bit
[21:33] <kenvandine> lp:~ken-vandine/liferea/fix-for-bug-732848
[21:33] <kenvandine> take a look
[21:33] <kenvandine> you should hide the count when it goes to 0 though
[21:33] <kenvandine> that was my only code wise feedback i had
[21:34] <kenvandine> you should also hide it on dispose too
[21:34] <jporsini_> ok, what should be nice probably is to be consistent with other application
[21:34] <kenvandine> still pushing
[21:34] <jporsini_> is there some guideline?
[21:34] <kenvandine> not that i know of
[21:34] <kenvandine> but it doesn't make sense to display a 0 there
[21:34] <kenvandine> just hide it
[21:35] <kenvandine> that is what we did in empathy and xchat
[21:35] <kenvandine> and evolution
[21:35] <jporsini_> even 0 is an information
[21:35] <kenvandine> not to me... i see it as noise
[21:35] <jporsini_> ok, so if the choice of evolution and IMs, the best is to be consistent
[21:35] <kenvandine> the lack of a number means i am good :)
[21:36] <kenvandine> yeah, just do a set visibiltiy to false on 0 and on shutdown
[21:36] <kenvandine> other great
[21:36] <kenvandine> :)
[21:36] <jporsini_> yes, easy
[21:36] <kenvandine> the changes i made are packaging related
[21:36] <kenvandine> since liferea uses patches instead of inline changes
[21:36] <kenvandine> i pushed your changes into debian/patches/libunity.patch
[21:36] <kenvandine> just to be consistent with the package
[21:37] <kenvandine> i prefer inline myself
[21:37] <jfi> I don't understand what you mean by "uses patche instead of..."
[21:37] <kenvandine> a separate patch file
[21:37] <kenvandine> in the debian/patches/ dir
[21:37] <jfi> Oo I miss this point
[21:37] <kenvandine> jporsini_ had made the source changes in the source branch
[21:37] <kenvandine> which works fine
[21:38] <kenvandine> but then you have a mix of changes in the source branch and patch files that get applied at build time
[21:38] <jfi> kenvandine, yes, I was not aware of this 'patch' possibility, that's the first time I submit somethink:)
[21:38] <kenvandine> :)
[21:38] <kenvandine> no worries
[21:39] <kenvandine> so you should be able to look at the branch i pushed and see what i changed
[21:39] <kenvandine> bzr merge  lp:~ken-vandine/liferea/fix-for-bug-732848
[21:39] <kenvandine> then bzr diff
[21:40] <kenvandine> for the record though, it doesn't look like you really need to hide the count when you quit
[21:41] <kenvandine> but it just seems like the right thing to do for me :)
[21:41] <kenvandine> i won't reject it either way
[21:41] <jporsini_> still a choice, the point is to be consistent:)
[21:41] <kenvandine> i am going to upload it as is so people can start testing it
[21:41] <kenvandine> just propose it to me again when you hide the counter
[21:43] <jporsini_> yes, I will to all changes this weekend, for the moment I am busy to do fix for my real job:)
[21:43] <kenvandine> yup, no rush :)
[21:43] <kenvandine> thx for the great work!
[21:43] <jporsini_> thx for the review!
[21:43] <kenvandine> anytime!
[21:47] <kenvandine> jporsini_, oh, actually not going to upload this yet :)
[21:47] <kenvandine> we need to get the release team to approve it
[21:48] <kenvandine> jporsini_, so after you get that change done, lets get the release team to approve it
[21:49] <jporsini_> kenvandine, ok, what is the process for this step? Do I need to do something?
[21:49] <kenvandine> just subscribe ubuntu-release to the bug
[21:49] <kenvandine> but first let me review the last change
[21:49] <kenvandine> so there isn't a bunch more back and forth or anything
[21:49] <jporsini_> ok
[21:50] <kenvandine> this kind of makes me want to use liferea again :)
[21:52] <jporsini_> kenvandine, I have reviewed your changes, it is just about moving changes to a 'patch', right?
[21:52] <kenvandine> yup
[21:53] <jporsini_> ok, so to resume:
[21:53] <jporsini_> 1) turn unvisible the counter when unread item == 0
[21:53] <jporsini_> 2) turn off the counter when the application is closed
[21:54] <kenvandine> yes
[21:54] <kenvandine> and 2 isn't very important...
[21:54] <kenvandine> afaict
[21:54] <jporsini_> yes and it is impossible to implement it in all cases
[21:54] <jporsini_> if liferea crash.... no way:)
[21:54] <kenvandine> yeah
[22:32] <jbicha> kenvandine: why is your extension not named libreoffice-globalmenu ?
[22:50] <jbicha> nm, I guess there was already a bug about that
[23:27] <danyR> DBO: Is Software Center really going to have Unity integration as it's in the spec (I just read it! :D) ?