[00:32] <humphreybc> jcastro: Traumatized much?
[07:10] <didrocks> good morning
[08:02] <oSoMoN> good morning
[08:04] <MacSlow> good morning
[10:19] <coz_>   good day all
[11:40] <elleuca> hi, may I draw attention in https://bugs.launchpad.net/ubuntu/+source/yelp/+bug/747149
[14:05] <zniavre> good afternoon
[14:06] <zniavre> just updated unity today i got question: how to disable shadow on the top panel please ?
[14:08] <zniavre> it looks like it's not supported by ccsm
[14:34] <kenvandine> njpatel, latest gwibber lens lp:gwibber/unity-lens-gwibber
[14:35] <njpatel> sweet
[14:35] <kenvandine> lots of improvements since my +junk branch
[14:35]  * njpatel installs
[14:35] <kenvandine> njpatel, on thing that is bugging me... when i don't select a section from the quicklist it doesn't actually refresh the data
[14:35] <kenvandine> i have to either change the section or add a search
[14:36] <kenvandine> is there another signal i can use to refresh when opened?
[14:36] <njpatel> kenvandine, SetActive (true) is called before you open
[14:36] <njpatel> and SetActive (false) when your closed
[14:36] <davidcalle> kenvandine, looking good!
[14:37] <kenvandine> njpatel, is there a signal associated?
[14:37] <kenvandine> notify::active-section
[14:37] <kenvandine> ?
[14:37] <njpatel> kenvandine, should be, it's probably a property
[14:37] <njpatel> that will tell you when the section changes, yes
[14:38]  * kenvandine looks for the docs :)
[14:38] <njpatel> but there is probably a "active" property that you and do notify with too
[14:38] <kenvandine> that was simplea
[14:38] <kenvandine> active
[14:38] <kenvandine> yeah, found it on d.u.c :)
[14:40] <njpatel> kenvandine, amazing
[14:40] <njpatel> kenvandine, seriously
[14:40] <njpatel> being able to search everything like that is awesome
[14:40] <kenvandine> indeed
[14:40] <kenvandine> and look at the images section
[14:40] <kenvandine> instead of displaying the avatars, it is a thumb of the image
[14:40] <njpatel> ah, I need to make the renderer work in global search!
[14:40] <kenvandine> but... notice the selection there... it is off a bit
[14:41] <kenvandine> mouse over a image in the images section
[14:41] <kenvandine> you'll see what i mean
[14:42] <njpatel> i'm still getting the avatars
[14:42] <kenvandine> under images?
[14:42] <kenvandine> change sections :)
[14:42] <njpatel> yeah
[14:42] <kenvandine> it'll force a refresh
[14:43] <njpatel> still getting only avatars
[14:43] <kenvandine> njpatel, i was thinking about using the fileinfo renderer for the images, but then i can't include any text
[14:43] <kenvandine> weird
[14:43] <kenvandine> are you sure?
[14:43] <kenvandine> they may look like avatars :)
[14:44] <njpatel> they are avatars! :)
[14:44] <njpatel> recent ones too
[14:44] <kenvandine> ok...
[14:44] <kenvandine> weird
[14:44] <njpatel> i.e. for this https://twitter.com/#!/d0od/statuses/53793954692472832
[14:44] <kenvandine> maybe restart unity :)
[14:44] <njpatel> I see his avatar and the text
[14:44] <njpatel> i just did, but I can try again in a bit (just making a fix
[14:44] <kenvandine> one sec
[14:45] <njpatel> did you push?
[14:45] <njpatel> :)
[14:46] <kenvandine> njpatel, yup
[14:46] <kenvandine> i just pushed the change that does a update on active
[14:46] <kenvandine> pull again
[14:46] <kenvandine> you should have revision 4
[14:47]  * spikeb upgraded his main desktop to the beta yesterday
[14:47]  * njpatel pulls
[14:47] <kenvandine> spikeb, cool
[14:47] <spikeb> bout time i got to use unity full time :)
[14:48] <kenvandine> :)
[14:49] <kenvandine> njpatel, any better?
[14:50] <njpatel> kenvandine, so "images" shows me normal renderer but with avatars :)
[14:50] <kenvandine> wtf
[14:50] <kenvandine> rev 4?
[14:51] <njpatel> yep, it works fine, but i don't get images at all, just the authors avatar
[14:51] <kenvandine> and does the images section use the default renderer in the code you have?
[14:51] <njpatel> yep
[14:51] <njpatel> which makes sense
[14:51] <kenvandine> makes no sense...
[14:51] <kenvandine> my code doesn't use that renderer!
[14:51] <njpatel> oh, fuck sticks
[14:51] <njpatel> guess who was pulling from the wrong branch?
[14:52] <kenvandine> wrong branch?
[14:52] <kenvandine> hehe
[14:52] <njpatel> urgh
[14:52] <njpatel> sorry dude
[14:52] <kenvandine> lots of big improvements in the real branch :)
[14:54] <njpatel> kenvandine, awesome, I see the images now and the bug :)
[14:54] <kenvandine> nice :)
[14:54] <kenvandine> i think it is just you expect the image to be square
[14:55] <njpatel> yeah, that's one of the bugs, the other is that the title shouldn't be allowed to go to two lines
[14:55] <njpatel> that messes up the  vertical size
[14:56] <njpatel> https://bugs.launchpad.net/unity/+bug/747337
[15:01] <kenvandine> njpatel, now i am itching to make gwibber be able to load those when  activated
[15:01] <kenvandine> but i'll resist until we get the new client :)
[15:02] <kenvandine> the unity api is very nice... we just need to get the docs complete :)
[15:04] <davidcalle> njpatel, is it possible to define the ordering of places in global search?
[15:04] <njpatel> davidcalle, not as yet, there is some ordering that I need to add to make apps the first place
[15:04] <njpatel> but after that it's a bit of a free-for-all
[15:04] <davidcalle> njpatel, ok
[15:04] <njpatel> which sucks :(
[15:04] <njpatel> davidcalle, what did you have in mind?
[15:05] <davidcalle> njpatel, the books place is appearing above applications, it's bugging me.
[15:05] <kenvandine> njpatel, is any plans to give lenses keyboard shortcuts?
[15:05] <kenvandine> like regular launchers get
[15:05] <davidcalle> kenvandine, already here
[15:06] <didrocks> kenvandine: and even documented :)
[15:06] <davidcalle> Look at my books.place lp:unity-books-lens
[15:06] <kenvandine> oh...
[15:06] <kenvandine> thx
[15:06] <kenvandine> :)
[15:06] <didrocks> kenvandine: you don't have that with the default lenses?
[15:07] <kenvandine> i do
[15:07] <kenvandine> i just assumed they are special
[15:07] <kenvandine> :)
[15:07] <didrocks> ok, works then ;)
[15:07] <didrocks> kenvandine: no, it's all loaded by the .place file
[15:07]  * njpatel downloads unity-books-lens
[15:07] <kenvandine> so what if multiple lenses request the same shortcut?
[15:08] <didrocks> kenvandine: first one wins :)
[15:08] <davidcalle> kenvandine, first one
[15:08] <didrocks> (the first in the launcher)
[15:08] <didrocks> njpatel: how many launchers will you have by the end of the day?
[15:09] <om26er> good evening lamalex
[15:09] <didrocks> kenvandine: lense dev should be smart enough to avoid that :)
[15:09] <kenvandine> :)
[15:09] <davidcalle> didrocks, can you have a lens not displaying in the launcher and still coming up with its shortcut?
[15:10] <didrocks> davidcalle: yes
[15:10] <davidcalle> didrocks, great :)
[15:10] <didrocks> ;)
[15:10] <didrocks> not tested but from the code, I don't see what prevents that
[15:11] <lamalex> hey om26er
[15:11] <didrocks> so, if you want to confirm, it would be nice!
[15:11] <davidcalle> didrocks *testing*
[15:12] <lamalex> didrocks, that's a dangerous opinion
[15:12] <lamalex> not thinking that way was what made do plugins so easy to write
[15:12] <lamalex> the assumption that plugin authors would be retarded
[15:12] <lamalex> and write retarded code
[15:12] <lamalex> and turns out they were
[15:12] <lamalex> and they did
[15:12] <didrocks> lamalex: well, we just taking into account the first one to prevent that
[15:17] <davidcalle> didrocks: ShowEntry=True doesn't show the launcher entry.  :/
[15:18] <davidcalle> The bright side of it is that ShowEntry=False hides it successfully :D
[15:21] <didrocks> "ShowEntry=True doesn't show the launcher entry" how comes? that's how u-p-a and u-p-f are shown
[15:30] <davidcalle> didrocks, adding ShowEntry to my [Entry:something] hides it, no matter what. BUT... It's probably a noob mistake. I'm rewriting the .place.
[15:36] <davidcalle> didrocks: "that's how u-p-a and u-p-f are shown" That's not what I see in the defaults .place files. That's only how the Runner entry is hidden, am I wrong?
[15:37] <didrocks> davidcalle: one sec, let me check
[15:38] <kenvandine> didrocks, i guess there is no way to hide it conditionally?
[15:38] <didrocks> kenvandine: no
[15:38] <kenvandine> like if there are no gwibber accounts configured, i could hide it from the launcher
[15:39] <didrocks> nice idea, but not right now ;)
[15:39] <kenvandine> or perhaps it would be better for me to just display a "Add accounts" entry
[15:39] <didrocks> davidcalle: ok, you're right
[15:39] <kenvandine> didrocks, indeed
[15:39] <didrocks> davidcalle: let me check
[15:43] <davidcalle> This is evil: when searching for "origin of species", my place just decided to display a picture of Lamarck, titled "Charles Darwin" in the Author group.
[15:45] <lamalex> om26er, when you ask a reporter a question, set the status to incomplete so we can get it out of the new queue
[15:45] <lamalex> makes triaging a lot faster if i don't keep running across bugs you've already started handling
[15:45] <didrocks> davidcalle: what do you set in ShowEntry?
[15:46] <davidcalle> didrocks, True or False, I've tried both.
[15:46] <om26er> lamalex, I do that most of the times, but where I am not certain about my comment's weight I don't play with the status though will change that from now on.
[15:47] <didrocks> davidcalle: try "true"
[15:47] <didrocks> (without the "")
[15:47] <didrocks> davidcalle: so ShowEntry=true
[15:49] <davidcalle> didrocks: it's working, thank you :)
[15:49] <didrocks> davidcalle: yw ;)
[15:49] <didrocks> I think some doc needs to be updated ;)
[15:49] <davidcalle> didrocks, so to answer the first question : setting false and using the shortcut does not work.
[15:49] <didrocks> davidcalle: it's the traditional desktop entry file spec, btw
[15:49]  * spikeb turns off intellihide
[15:50] <didrocks> davidcalle: ok, sadly, I'll have a look to that, the launcher should still be there, but invisible
[15:50] <didrocks> davidcalle: not a high prio for now :)
[15:51] <davidcalle> didrocks, indeed :)
[15:52] <didrocks> davidcalle: updated the spec thanks to you ;)
[15:53] <didrocks> I should update the u-p-a runner .place as well
[15:53] <didrocks> as when it doesn't recognize the key, it's set to false ;)
[15:54] <didrocks> done
[15:54] <lamalex> om26er, yeah, basically the way i do it is as soon as i handle a bug i move it to incomplete so that i can keep moving down the list
[15:55] <lamalex> then i check my bugmail periodically for people who have answered my questions
[15:55] <davidcalle> didrocks, that's great to know that someone who can barely code can help devs ;)
[15:55] <lamalex> om26er, i have my filters set up to filter based on project/bugstatus
[15:55] <lamalex> so all my incompletes come in together
[15:56] <didrocks> davidcalle: well, you did an awesome place, you can code! ;)
[15:56] <om26er> lamalex, that's convenient sometimes I miss a few emails and don't know if the reporter commented back, should try your trick
[15:57] <didrocks> lamalex: on that point, there is a huge backlog from when you didn't triage your emails :)
[15:57] <om26er> lamalex, should I look into unity package bugs as you are on upstream at the moment?
[15:57] <didrocks> lamalex:
[15:57] <didrocks> https://bugs.launchpad.net/unity/+bugs?field.searchtext=&orderby=-importance&search=Search&field.status%3Alist=INCOMPLETE_WITH_RESPONSE&assignee_option=any&field.assignee=&field.bug_reporter=&field.bug_supervisor=&field.bug_commenter=&field.subscriber=&field.tag=&field.tags_combinator=ANY&field.has_cve.used=&field.omit_dupes.used=&field.omit_dupes=on&field.affects_me.used=&field.has_patch.used=&field.h
[15:57] <davidcalle> didrocks, I'm not coding, I'm blindly iterating stuff on existing code  ;)
[15:57] <didrocks> as_branches.used=&field.has_branches=on&field.has_no_branches.used=&field.has_no_branches=on&field.has_blueprints.used=&field.has_blueprints=on&field.has_no_blueprints.used=&field.has_no_blueprints=on
[15:57] <didrocks> davidcalle: well, that's how we all learn!
[15:57] <didrocks> :)
[15:58] <lamalex> didrocks,  yeeeahhh
[15:58] <lamalex> been meaning to get to those...
[15:58] <lamalex> i guess now is a good time
[15:58] <didrocks> lamalex: easy way to get them
[15:58] <didrocks> rather than this link :)
[15:58] <didrocks> Advanced search
[15:58] <lamalex> didrocks, well thunderbird is a giant piece of crap
[15:58] <didrocks> just keep  Incomplete (without response)
[15:58] <om26er> hey didrocks what's this bug report about? bug 747014
[15:58] <didrocks> oupsss
[15:58] <lamalex> and doesn't actually CHECK my subscribed folders unless i click on them
[15:58] <didrocks>  Incomplete (with response)
[15:59] <lamalex> so i dont see the counts going up and get a reminder
[15:59] <didrocks> om26er: pitti going mad, mainly!
[15:59]  * lamalex hates email to death
[15:59] <didrocks> om26er: he'll close it tomorrow :)
[15:59] <om26er> aha
[15:59] <didrocks> lamalex: you have this link
[15:59] <lamalex> maybe i can go on rotation to the lp team and we can work on a bug dashboard..
[15:59] <didrocks> lamalex: om26er: do you want me to launch my script now?
[16:00] <didrocks> I can get you the list as well for "should be set as incomplete" bugs
[16:03] <om26er> didrocks, it will open downstream bug for upstream and upstream bug for downstream and sync their status?
[16:04] <didrocks> om26er: as usual, also open needed tasks
[16:08] <lamalex> didrocks, does (with response) mean, "with a comment since the status was set to incomplete"?
[16:12] <lamalex> didrocks, does (with response) mean, "with a comment since the status was set to incomplete"?
[16:12] <didrocks> lamalex: exactly
[16:12] <lamalex> neat
[16:12] <lamalex> although it doesn't seem to actually work well.. https://bugs.launchpad.net/unity/+bug/669109
[16:13] <lamalex> uh, a ton of these do not have comments since the status was set to incomplete wtf
[16:14] <lamalex> didrocks, sorry if i'm pinging you a ton :P how can i target a bug to just a specific distribution?
[16:15] <lamalex> i want to wontfix this for unity, but as confirmed for 10.04 https://bugs.launchpad.net/unity/+bug/737171
[16:15] <lamalex> s/distribution/release
[16:15] <lamalex> series?
[16:15] <lamalex> target to series!
[16:17] <didrocks> lamalex: "i want to wontfix this for unity, but as confirmed for 10.04" ?
[16:17] <didrocks> sorry, not sure what do you mean
[16:18] <lamalex> didrocks, you know how some bugs have tasks for natty, or maverick, etc?
[16:18] <lamalex> i dont know one off hand to show an example
[16:18] <didrocks> lamalex: so you want to target a bug for maverick or natty in particular?
[16:19] <didrocks> or for o?
[16:19] <lamalex> meh nevermind it's out of the unity domain anyway
[16:19] <lamalex> ill just update the unity task
[16:20] <didrocks> you have the target to release option, but only for supported ones
[16:20] <lamalex> like there are no more super+|?| bindings to get to indicators, but if we broke 10.04, then the 10.04 package should be fixed
[16:20] <lamalex> so it's a wontfix for unity, but should be fixed for that release
[16:20] <lamalex> but that's out of my unity domain anyway so i just wont worry about it
[16:20] <didrocks> lamalex: just reassign the bug
[16:20] <didrocks> to the right component
[16:22] <lamalex> and didrocks final question as this is new territory for me
[16:22] <lamalex> with bugs that have ffe tag, or break ui freeze, can i mark them confirmed? or will that cause them to be lost for the ffe reviewers
[16:26] <didrocks> lamalex: no, let them new please
[16:27] <lamalex> well this one is currently marked incomplete by dbart
[16:27] <lamalex> h
[16:27] <lamalex> should i set it back to new?
[16:29] <lamalex> didrocks, unify should probably take ffe bugs into account and not sync downstream with upstream
[16:30] <didrocks> lamalex: unify doesn't sync incomplete itself if there is no design task
[16:30] <om26er> I have a unity question, was unitydialog postponed for natty?
[16:30] <lamalex> didrocks, well this has a design task
[16:31] <lamalex> https://bugs.launchpad.net/ubuntu/+source/unity/+bug/745555
[16:31] <didrocks> lamalex: what the design task status?
[16:31] <lamalex> fix-released
[16:31] <didrocks> it shouldn't be incomplete then
[16:31] <didrocks> and unify will put them triaged
[16:31] <lamalex> yeah i dont know why dbarth marked it incomplete
[16:31] <didrocks> the release team isn't subribed anyway
[16:33] <lamalex> om26er, https://bugs.launchpad.net/unity/+bug/681509 says it was fixed
[16:33] <om26er> yeah but the feature is not in
[16:34] <didrocks> it won't
[16:34] <om26er> there were two other unitydialog bugs marked as fixed too but I don't see it
[16:34] <om26er> oh :/
[16:55] <jcastro_> didrocks: theoretically, this should work right? http://pastebin.ubuntu.com/588302/
[16:56] <didrocks> jcastro_: no
[16:56] <didrocks> jcastro_: look at the example:
[16:56] <didrocks>  X-Ayatana-Desktop-Shortcuts=Screen;Window
[16:56] <didrocks> [Screen Shortcut Group]
[16:56] <didrocks> you have to add Shortcut Group
[16:57] <didrocks> [entry Shortcut Group]
[16:57] <didrocks> as https://wiki.ubuntu.com/Unity/LauncherAPI#Static Quicklist entries
[16:58] <jcastro_> oh ok
[16:58] <jcastro_> so it has to have Shortcut Group in it
[16:58] <jcastro_> I thought I could just call it what I want
[17:01] <didrocks> jcastro_: update the doc if I wasn't clear enough ;)
[17:01] <jcastro_> it was clear, I'm just a moron
[17:11] <fta> how do i edit a launcher I have in the side bar?
[18:50] <coz_> hey all
[19:36] <nhaines> Err, so now that I've upgraded to the newest Unity and rebooted, I find the Unity launcher neither raises windows nor assigns them focus anymore.
[19:37] <nhaines> Actually, it's not doing anything right now.  Hmm, maybe I need another reboot.
[20:28] <nhaines> Okay, it works... crisis averted.
[21:01] <macc> a new version of compiz is going to release tomorrow?
[22:39] <LLStarks> i wish the bfb would use it's newfound blueness to tell what needs attention
[22:39] <LLStarks> *tell me
[23:21] <Daekdroom> Is there any magic key combination that will hide the launcher when it refuses to hide?