[02:30] <broder> hmm...is there a standard answer for what an app is supposed to do if it runs fullscreen (i.e. above the launcher and panel) and needs its menus?
[02:30] <broder> this came up in bug 783006 about focuswriter
[06:25] <cdbs> Sorry if I missed something, but is Unity 3.8.14 postponed?
[06:26] <cdbs> (no developer online to answer that right now :( )
[07:19] <didrocks> good morning
[07:20] <evaluate> Hello.
[07:20] <evaluate> Does the files in the "icon-theme-path" directory that I pass to app_indicator_new_with_path have to be in any hierarchy or something like that?
[07:21] <evaluate> s/Does/Do/
[07:22] <evaluate> I tried just putting a 'something.png' into a folder and then passing that folder to app_indicator_new_with_path, but it won't work.
[07:59] <oSoMoN> good morning
[08:00] <coz_> oSoMoN,  certainly morning here   3:00 am
[08:00] <coz_> :)
[08:01] <oSoMoN> coz_: perfect time for hacking/designing I would say :)
[08:02] <coz_> oSoMoN,  i suppose ,  I am staying away from that for now,, i think I will stick with graphics :)
[08:02] <coz_> oSoMoN,  graphics take the same amount of energy ,, cant do both
[08:08] <MacSlow> good morning folks
[08:09] <oSoMoN> hey MacSlow
[08:09] <MacSlow> hey oSoMoN
[08:13] <Nafai> hi guys
[08:14] <MacSlow> hey Nafai
[08:16] <Nafai> Hey MacSlow.
[10:35] <didrocks> oSoMoN: css file for the launcher? you can mix qml and css?
[10:36] <oSoMoN> didrocks: not that I know of, but you can apply style to Qt widgets using CSS
[10:36] <oSoMoN> s/style/styles/
[10:36] <didrocks> oSoMoN: oh ok, it's for the Qt Widgets then, thanks :)
[10:37] <oSoMoN> didrocks: in Unity-2d, afaik it’s used only to style the quicklists
[10:37] <didrocks> oSoMoN: and quicklists aren't qml elements? it's Qt code?
[10:38] <didrocks> oSoMoN: I guess launcher/UnityApplications/, isn't it?
[10:38] <oSoMoN> didrocks: yes
[10:39] <didrocks> thanks for confirming :)
[10:39] <oSoMoN> didrocks: quicklists are not QML elements because you can create QML elements only inside the parent view, not outside of it
[10:39] <oSoMoN> didrocks: that said, they are exposed in QML
[10:39] <didrocks> oSoMoN: oh ok, you can't create an extra X window outside of it?
[10:40] <oSoMoN> didrocks: not directly from QML
[10:41] <didrocks> ok
[12:11] <didrocks> kaleo: small question, is there any intend to still backport current unity-2d to maverick?
[12:38] <hicham> morning
[12:38] <hicham> hi didrocks
[13:12] <didrocks> hey hicham!
[13:12] <didrocks> good morning :)
[13:13] <hicham> didrocks: when will you start working on the gtk3 port ?
[13:14] <didrocks> hicham: not sure, the work should be quite quick to do, but right now, we are focused on the natty SRU
[13:15] <hicham> didrocks: natty SRU ?
[13:15] <didrocks> hicham: stable release update
[13:16] <hicham> didrocks: does that include fixing compiz crashing on enabling/disabling plugins ?
[13:17] <didrocks> hicham: it's already done with latest version normally
[13:17] <didrocks> we don't have a crash anymore
[13:20] <hicham> didrocks: latest unity version ?
[13:20] <didrocks> hicham: right, 3.8.12
[13:20] <didrocks> isn't what you package?
[13:21] <hicham> didrocks: that is the version I have
[13:22] <hicham> didrocks: but I still have crashes
[13:24] <kaleo> didrocks: let me check (I don't think so)
[13:25] <didrocks> hicham: did you report them with a backtrace?
[13:26] <hicham> didrocks: not yet, I thought it is still a known issue
[13:26] <hicham> didrocks: but I will
[13:27] <didrocks> hicham: not for this one, please report it with a backtrace :-)
[13:27] <didrocks> thanks!
[13:43] <janimo> oSoMoN, hello. Which part of the Unity-2D codebase is involved in moving app icons on the launcher? I hit bug 768812 again
[13:45] <oSoMoN> janimo: in the source tree, look for launcher/ListViewDragAndDrop.qml
[13:47] <janimo> oSoMoN, thanks, looking.
[13:48] <janimo> I attahced with gdb and there are 12 threads, 11 of them waiting in the mail loop for events, and one in QTWTF::TCMalloc_PageHeap::scavengerThread
[13:48] <janimo> s/mail/main/
[13:50] <oSoMoN> janimo: no idea what that would be, but if you can attach all the relevant output/information to the bug report, that will be super useful
[13:50] <janimo> oSoMoN, gdb traces you mean? I can attach those
[13:51] <janimo> oSoMoN, so the launcher supports drag and drop rearranging of the app launcher icons?
[13:51] <janimo> I can try reproducing the issue if so
[13:51] <janimo> so far I could only move them accidentally
[13:53] <Mark__T> kenvandine: ping
[14:03] <janimo> oSoMoN, btw that file mentions a workaround that should be dropped when Qt 4.7.2 is used .That is true for Natty now
[14:25] <hicham> hi DBO
[14:25] <DBO> hey
[14:25] <hicham> DBO: what is the status in bamf about https://bugzilla.gnome.org/show_bug.cgi?id=606960
[14:26] <DBO> we are going to port to the gnome version of that patch this cycle
[14:26] <hicham> nice, because I am having some strange window matching
[14:27] <hicham> mozilla apps for one
[14:27] <hicham> maybe it is caused by the absence of the gio module
[14:27] <hicham> they are matched correctly in gnome-shell
[14:28] <hicham> DBO: you gonna also use gtk3/wnck3 ?
[14:29] <DBO> which distro are you on?
[14:32] <hicham> DBO: Fedora 15
[14:32] <DBO> hicham, yeah without the patch you lose considerable accuracy
[17:12] <sao> hi all. I'm currently playing around with the quicklist, which just works with a Launcher ;). I'm now asking myself if there is a way to add such a customized Quicklist with Unity.LauncherEntry to a Unity Lens? If yes is there a sample somewhere?
[17:13] <Tatarus> hello in there. i want to report a bug
[17:13] <Tatarus> who can i report to?
[17:20] <mardy> kaleo: hi, I wrote a fix for bug 766776 (I suppose LP sent you the notification, but anyway...)
[17:22] <kaleo> mardy: awesome!
[17:23] <mardy> kaleo: but as I wrote in the comment, I couldn't request a merge :-(
[17:24] <kaleo> mardy: you can use the web interface to submit your merge request
[17:24] <mardy> kaleo: ah. OK, I'll try
[17:24] <kaleo> mardy: https://code.launchpad.net/~mardy/unity-2d/treat-double-clicks-as-single there is a button "request a merge" in there somewhere :)
[17:25] <mardy> kaleo: found, thanks
[17:25] <kaleo> mardy: you can set a nice commit message for the merge in there
[17:26] <kaleo> mardy: and add comments if there is anything you would like to point out (limitations, advice on testing, etc.)
[20:01] <lamalex> jono, dude, have you ever tried to run guitarpro under wine or anything?
[20:01] <lamalex> so many tabs are in gp5 format which tuxguitar and all of those programs can't open
[20:02] <lamalex> jono, also i need to send you a picture of my new guitar...
[20:02] <lamalex> it's absurd