MC_BTay | no ideas how to force an icon change? | 00:33 |
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zerothis | is there a config file for adding launchers with command-line parameters and apps that do not by default show as icons in the bar? | 00:52 |
Pretto | where can I find a full docunentation of quicklist options? | 01:45 |
Pretto | jcastro: ping | 01:53 |
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didrocks | good morning | 07:44 |
oSoMoN | good morning | 08:00 |
MacSlow | hey there folks | 08:20 |
Nafai | hey guys, anyone that has worked with the Unity code around to answer a question? I'm trying to write a patch that will pop up the quicklist for a launcher when you do Super + Control + Number. I can get the quicklist to show, but can't figure out how to get the keyboard navigation working | 08:31 |
Nafai | Not sure if it is because the quicklist doesn't have focus or what | 08:31 |
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dbarth | Nafai: you should ping MacSlow, he has worked on the QL and keyb. navigation part | 12:33 |
MacSlow | Nafai, for the keynav I used ubus... have a look at... | 12:35 |
MacSlow | Nafai, in QuicklistView.cpp see QuicklistView::RecvKeyPressed() | 12:36 |
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davidcalle | njpatel, didrocks: could we have something like this by default? http://imagebin.org/155903 (global search or Alt+F2?) | 14:56 |
didrocks | davidcalle: I think that would be cool (and was one of my goal if I get spare time ;)) | 14:57 |
didrocks | davidcalle: if you want to achieve it, you're welcome :) | 14:57 |
davidcalle | didrocks, I'd be more than happy to try to port this tiny python hack to something more consistent. | 14:58 |
didrocks | davidcalle: I think it should be an hidden entry of the application place | 14:58 |
davidcalle | didrocks, I agree. | 14:59 |
didrocks | like alt + F2 is an hidden placeentry of the applications place | 14:59 |
didrocks | great :) | 14:59 |
didrocks | (then, if one day, we have to split that out in a semantic place, that can be done easily) | 14:59 |
Pretto | where can I find a full docunentation of quicklist options? | 15:09 |
Pretto | where can I find a full documentation of quicklist options? | 15:09 |
andyrock | didrocks, hi :) | 15:26 |
didrocks | hey andyrock! | 15:26 |
andyrock | didrocks, do you have a moment? | 15:26 |
didrocks | andyrock: sure | 15:26 |
andyrock | in Launcher.cpp we have: | 15:26 |
andyrock | OnMouseDown.connect (sigc::mem_fun (this, &Launcher::RecvMouseDown)); | 15:26 |
andyrock | OnMouseUp.connect (sigc::mem_fun (this, &Launcher::RecvMouseUp)); | 15:26 |
andyrock | OnMouseDrag.connect (sigc::mem_fun (this, &Launcher::RecvMouseDrag)); | 15:26 |
andyrock | OnMouseEnter.connect (sigc::mem_fun (this, &Launcher::RecvMouseEnter)); | 15:26 |
andyrock | etc... | 15:26 |
andyrock | in other files and also i launcher.cpp we save the signal ID why? | 15:28 |
andyrock | didrocks, ^^^ | 15:28 |
didrocks | andyrock: right, this is not needed there | 15:29 |
andyrock | didrocks, ok! :) | 15:29 |
didrocks | so, the signal id is used to remove the signal once the object is destroyed | 15:29 |
didrocks | if we have on objet foo | 15:30 |
didrocks | and we listen to it in bar | 15:30 |
didrocks | so in bar, we have foo.OnMouseDown.connect (sigc::mem_fun (this, &Bar::RecvMouseDown)); | 15:30 |
didrocks | now, imagine, Bar is destroyed | 15:30 |
didrocks | but not Foo | 15:30 |
didrocks | and Foo send OnMouseDown | 15:30 |
didrocks | -> try to execute Bar::RecvMouseDown with "this" (the destroyed Bar object) -> segfault | 15:31 |
didrocks | so, ,when we destroy Bar, we have to remove as well the signal listener in the destructor | 15:31 |
didrocks | in that case, it's not needed as the emittor and received are the same object | 15:32 |
didrocks | so they will be destroyed at the same time | 15:32 |
andyrock | ok, i got it! :) thanks! | 15:32 |
didrocks | yw :) | 15:33 |
kklimonda^ | any idea how does notify-osd manage to stay over fullscreen windows, and why doesn't onboard manage the same feat? | 16:56 |
didrocks | kklimonda^: possibly a stacking issue with compiz, you should check with smspillaz | 17:02 |
kklimonda^ | didrocks: nah, it's happening in metacity and is expected behaviour apparently.. | 17:03 |
didrocks | kklimonda^: hum, not sure why you are not asking on #ubuntu-destkop rather then. It seems that orca should set the always on top property, yeah | 17:04 |
kklimonda^ | didrocks: well, notify-osd has been the ayatana project at some point afair, but good idea. | 17:06 |
didrocks | kklimonda^: right, but onboard isn't :) | 17:06 |
kklimonda^ | good point | 17:07 |
nmarques | Kaleo, do you have a place with information about the supported gconf entries on unity-2d? If you have such, I'll make the missing schema and the respective patch for inclusion on the source project | 18:17 |
nmarques | Kaleo, lp#750303 | 18:18 |
nmarques | Kaleo, nvm, there's one already :) | 18:19 |
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MC_BTay | what's up guys | 19:24 |
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