[02:07] <thumper> man this channel is quiet in NZ timezones
[02:14] <Nafai> it seems most active during the European timezones
[02:15] <Nafai> which if I'm awake for is a problem :)
[02:31] <TheMuso> thumper: Yeah its somewhat similar for those of us on the desktop team in Australia.
[02:32] <thumper> Nafai: where are you?
[02:44] <Nafai> Utah, USA
[05:30] <didrocks> good morning
[05:59] <hypodermia> hey, guys. just wondering. i have a changeset for lp:ubuntu/compiz i'd really like to push somewhere so's i could propose it for fixing a bug. the instructions here kinda fall apart once we get to the pushing part: http://unity.ubuntu.com/getinvolved/#coding nor do i see anywhere to propose fixes. any pointers what i'm missing?
[06:05] <hypodermia> or to put this more simply, how might i propose a fix for a bug on launchpad?
[06:08] <hypodermia> you know, guys, i think those instructions might just be missing a tilde. i might have it figured out now. just taking a wild guess.
[06:15] <RAOF> hypodermia: I'm not familiar with those instructions, but the general rule is “push a branch to launchpad, propose that branch for merging into your target branch”.
[06:15] <RAOF> Aha, yes.
[06:15] <hypodermia> RAOF: i just needed the syntax to push a branch to launchpad, and i happened to stumble over that. perhaps someone should mention to jono that it has a typo?
[06:15] <RAOF> It is missing a ~.  lp:~jonobacon/unity/fix-for-whatever would work.
[06:15] <hypodermia> whenever he wakes up ofc
[06:16] <hypodermia> i'm writing up the proposal already, thanks for the help, RAOF
[06:30] <hypodermia> i think i screwed up something anyway. ah well. someone will yell at me in the morning i hope.
[08:03] <oSoMoN> good morning
[08:11] <MacSlow> good morning everybody
[11:09] <ronoc> HarryHaaren, skype ?
[11:18] <Andy80> hi all
[11:18] <Andy80> Kaleo: about #750303 I cannot find much documentation :\ do you have any other example of schema that uses list so I can try to understand what's wrong?
[13:49] <Kaleo> Andy80: let me look
[13:51] <Kaleo> Andy80: I think it's like:

[13:52] <Kaleo> Andy80: I commented on the MR
[13:56] <Andy80> thanks :)
[14:09] <Andy80> Kaleo: I'm probably messing with bzr... the diff is empty even if I've pushed....
[14:10] <Andy80> Kaleo: ok, nope... I didn't add the new folder :P
[14:14] <jfi> tedg, Hello, is there an easy way to detect that there is not application indicator support at runtime?
[14:15] <tedg> jfi, You can look to see if the name is on dbus.  But, if you're using libappindicator you can just look at the fallback signals.  Or subclass and override the fallback handlers.
[14:18] <jfi> tedg, I am using the libappindicator (in C). Ok, so I set a fct to (AppIndicatorClass.fallback) if called there is no runtime support, right?
[14:18] <tedg> jfi, Correct
[14:19] <jfi> tedg, thanks for your help!
[14:19] <tedg> jfi, If for some reason support is added (someone adds an applet for instance) unfallback will be called.
[14:41] <Kaleo> Andy80: :)
[15:12] <andyrock> hi all
[15:12] <andyrock> jcastro, ping
[15:13] <jcastro> andyrock: hi!
[15:14] <andyrock> jcastro, today is the unity contributor meeting right?
[15:14] <jcastro> yeah so hey
[15:14] <jcastro> I was wondering
[15:14] <jcastro> what time is 0000UTC for you
[15:14] <jcastro> isn't that like 1:30am? is that really a good time?
[15:15] <andyrock> I'd forgotten it1!
[15:16] <jcastro> I'm just saying, we can have it in a time that isn't so brutal for you
[15:16] <jcastro> (sometime today)
[15:17] <andyrock> now is fine for me!
[15:17] <jcastro> yeah but I need to announce it, etc.
[15:17] <jcastro> try to give people a heads up
[15:17] <andyrock> i know...
[15:18] <andyrock> what time we said last time?
[15:18] <jcastro> 0000UTC
[15:18] <jcastro> but I haven't announced it yet
[15:22] <andyrock> 00:00 UTC -> 02:00 Italy! Too late (or to early! :) )
[15:24] <andyrock> jcastro, maybe we can do a survey! :) About the day and about the hours (expressed in UTC)
[15:24] <andyrock> jcastro, italian loco team uses something like that ;)
[15:25] <andyrock> jcastro, http://www.doodle.com/ is the best!
[15:34] <jcastro> andyrock: ok, so for today let's pick a sane time
[15:34] <jcastro> and then we can adjust it
[15:35] <Kaleo> Andy80: you know bzr mv?
[15:35] <jcastro> what time would be good for you later today?
[15:35] <Kaleo> Andy80: it's much nicer than doing bzr add/bzr rm
[15:39] <andyrock> jcastro, now in italy it is 4:40pm... so until 8:00pm it is good for me!
[15:40] <Andy80> Kaleo: sorry didn't remember that command :\ I used Nautilus to move the file :P
[15:41] <Andy80> Kaleo: then I added the folder using bzr add
[15:41] <andyrock> jcastro, in other words: now, between an hours, between two hours
[15:41] <Kaleo> Andy80: yep
[15:43] <jcastro> andyrock: ok check my time zone conversion, 1800UTC?
[15:44] <andyrock> jcastro, 1800UTC -> 2000 Italy... OK!
[15:45] <andyrock> jcastro, which channel we use? #ayatana?
[15:46] <jcastro> yep, in here
[15:46] <jcastro> sending the mail now
[15:53] <andyrock> jcastro, hoping to be in many ;)
[15:55] <lamalex> HarryHaaren, i just added you to unity-bugs
[15:55] <lamalex> can you try triaging a bug to see if it's all good?
[15:56] <HarryHaaren> I can mark them as "confirmed" & that no problem, I'm not able to change the priority though.
[16:00] <lamalex> HarryHaaren, even now after being added to unity bugs?
[16:02] <HarryHaaren> yup. There should be the little pencil "edit" beside the "Undecided" value right?
[16:03] <Kaleo> Andy80: approved!
[16:03] <Kaleo> Andy80: it's going to be merged automatically
[16:03] <Kaleo> Andy80: awesome work!
[16:03] <czajkowski> HarryHaaren: Aloha and welcome :D
[16:03] <Andy80> Kaleo: thanks to you for the opportunity :)
[16:23] <lamalex> HarryHaaren, nice work on the bugs!
[16:24] <HarryHaaren> Had a bit of time in the morning :)
[16:27] <lamalex> API, your contract with us is finished right?
[16:28] <API> well, the second one is finished
[16:28] <API> but a third one is really likely,
[16:28] <API> hypothetically, I would start to work again 4th July, more or less
[16:31] <lamalex> can you tell me if this is correct, https://bugs.launchpad.net/unity/+bug/772573
[16:33] <Nafai> jcastro: So 1800 UTC is 1200 Mountain time?
[16:34] <jcastro> 11 I think?
[16:34] <jcastro> whatever 1.5 hours from now is
[16:34] <Nafai> 11
[16:34] <jcastro> Nafai: I suspect we might need to have a euro version and an ameri-version
[16:34] <jcastro> but for now I am content with just having one
[16:34] <Nafai> cool, will work fine, I can watch over the meeting while taking care of work stuffs
[16:34] <lamalex> API, i really just want to know if launcher buttons /should/ implement actionable
[16:35] <API> lamalex, yes that would be (in theory) easy, so no reason to not implement it
[16:35] <lamalex> thanks
[16:35] <API> as I said, almost for sure, I will back to work on those things, so this is one of the bugs I need to solve
[17:57] <Jon_N|A> Hello there :) I'm not a Unity developer but, I want to know how internet IRC dev meetings work so I can run a meeting of my own on IRC in the future. This is my first time on a  meeting. I won't interrupt anyone during the meeting. Can I stay here?
[18:26] <kennydude> Hi, i'm stuck commiting a fix for unity
[18:29] <kennydude> Have i missed the meeting?
[18:30] <jcastro> Hi everyone
[18:30] <jcastro> (sorry I am late, I had a problem with the condo and had to go outside)
[18:31] <jcastro> who's here for the Unity Development meeting?
[18:31] <kennydude> jcastro: I'm stuck commiting a fix to unity-2d. can you help me?
[18:31] <jcastro> I can probably find someone who can help
[18:32] <andyrock> jcastro, hi
[18:32] <jcastro> Kaleo: you about?
[18:32] <kennydude> jcastro: Cool! :D
[18:32] <jcastro> andyrock: hi, sorry I am late, the telephone pole outside my place blew up and I lost power and there was a fire. (It's all set now though)
[18:33] <jcastro> kennydude: yeah hang tight for a bit, Kaleo's the 2d guy
[18:33] <jcastro> but at the end of the meeting we can go into detail about your problem
[18:33] <kennydude> jcastro: thanks :)
[18:33] <andyrock> jcastro, there is still half an hour!
[18:33] <jcastro> this won't take long, I have an agenda
[18:33] <jcastro> andyrock: oh? Is my arithmetic bad again?
[18:34] <andyrock> jcastro, i don't kwow... i use an online time converter... ;)
[18:35] <andyrock> jcastro, look here: http://www.timeanddate.com/worldclock/converter.html
[18:35] <jcastro> oh whew, so I'm not late. :)
[18:35] <jcastro> I'm early, I miscalculated the first time
[18:35] <jcastro> kennydude: ok, since we have some time why not just start explaining your problem
[18:36] <jcastro> andyrock: here's the agenda if you wanna add anything: https://wiki.ubuntu.com/Unity/WeeklyMeeting
[18:36] <kennydude> jcastro: Someone on Ask Ubuntu helped me! I fixed this: https://bugs.launchpad.net/unity-2d/+bug/790319
[18:38] <jcastro> ok
[18:38] <jcastro> then what?
[18:38] <jcastro> do you get an error or something?
[18:39] <andyrock> jcastro, freelance contributors can help each other, testing each other work"
[18:39] <kennydude> jcastro: how can I file a bug for this page: http://unity.ubuntu.com/getinvolved/ ?
[18:40] <jcastro> I can fix it on the spot
[18:40] <andyrock> jcastro, for example i'm working with external devices, etc. and i need testing because there is a lot of pointer,etc
[18:40] <andyrock> *there are
[18:41] <jcastro> andyrock: *nod*
[18:41] <kennydude> jcastro: Where it says on "push" it has an error that confused me. It says "bzr push lp:<yourusername>" and it should be "bzr push lp:~<yourusername>"
[18:43] <jcastro> hi marcobiscaro2112!
[18:43] <jcastro> kennydude: ok fixed!
[18:43] <kennydude> Thanks!
[18:43] <jcastro> I added it to the example too
[18:43] <kennydude> Yeah :)
[18:43] <jcastro> I have a work item to improve this page
[18:43] <jcastro> it's too long IMO
[18:44] <crazedpsyc> did I miss the meeting?
[18:44] <jcastro> nope
[18:44] <jcastro> 15 minutes!
[18:44] <crazedpsyc> Ok, thanks :)
[18:46] <jcastro> https://wiki.ubuntu.com/Unity/WeeklyMeeting
[18:46] <jcastro> this will be the agenda
[18:46] <jcastro> feel free to add anything
[18:46] <jcastro> and it'd be great if you could add your name and launchpad nick under attendees
[18:46] <crazedpsyc> Oh, sure
[18:46] <kennydude> Thanks very much jcastro, hopefully i'll contribute again someday :)
[18:52] <andyrock> i am going to eat something, be right back
[18:54] <Trevinho> Hey guys...
[18:58] <jcastro> Hi Trevinho
[18:58] <Trevinho> hi jcastro
[18:58] <Trevinho> Sorry if lately my activity is low but my exams are pressing me! :(
[18:59] <jcastro> no worries, we won't take too much time!
[18:59] <jcastro> https://wiki.ubuntu.com/Unity/WeeklyMeeting
[18:59] <jcastro> here's the agenda
[18:59] <Trevinho> now I've it ;)
[19:00] <jcastro> Feel free to add yourself there if you want
[19:00] <jcastro> Ok so I'll start this thing
[19:00] <Trevinho> done
[19:00] <jcastro> My name is Jorge Castro and my job is to make sure Unity contributors are happy and aren't stuck by dumb things like bad docs
[19:00] <jcastro> and generally help you do whatever it is you want to do in Unity
[19:01] <jcastro> So first I'd like to just say that this is the first meeting, so I'd like to do roundtable of introductions
[19:01] <jcastro> and then I'd like to point out some of the targets for 11.04 and 11.10
[19:01] <jcastro> and then really after that we can swap tips or do whatever it is that you guys feel we should talk about
[19:02] <jcastro> Trevinho: ok so you can start, introduce yourself!
[19:02] <andyrock> Trevinho is too slow! :)
[19:03] <Trevinho> My name is Marco Trevisan, I've been a contributor of the natty circle fixing some bugs for Unity, BAMF, libindicators, libappindicators and related things
[19:03] <Trevinho> I've joined the UDS in Budapest and I simply love improve the ubuntu desktop experience
[19:03] <Trevinho> so... now the quick andyrock can continue! ;P
[19:04]  * Andy80 is here just for a couple of minutes, but I'll read logs later, sorry :\
[19:04] <jcastro> Andy80: it's ok we'll have logs
[19:04] <jcastro> introduce yourself though!
[19:04] <jcastro> crazedpsyc: you too!
[19:05] <cdbs> Is the meeting ongoing?
[19:05] <cdbs> Sorry but I just joined the channel
[19:06] <jcastro> yeah we just started, introduce yourselves
[19:06] <andyrock> My name is Andrea Azzarone and i am a Unity contributor... With Trevinho and Andy80, i am one of the `Italian Stallions` ;)
[19:06] <jcastro> and then we'll hit the agenda: https://wiki.ubuntu.com/Unity/WeeklyMeeting
[19:06] <cdbs> jcastro: Do contractors come under the "contributor" category? :D Of course not :)
[19:07] <Andy80> My name is Andrea Grandi, I've started contributing to Unity-2D right after Budapest UDS. I come from Qt programming and experience I've done in Maemo/MeeGo community. I think Unity-2D is just perfect for me to contribute. I've currently fixed two bugs and they've already been merged in the main trunk. I'm now working to a third one! Proud to be one of the "Italian Stallions" ;)
[19:07] <andyrock> i attended the UDS in Budapest...
[19:08] <jcastro> cdbs: sure, we love anyone who works on unity. :)
[19:10] <cdbs> I'm Bilal Akhtar, 15, contributed to the places in the Natty cycle, and in Oneiric, I'm working on nux, and unity itself as well. Currently working on a branch which is actually a full port of Unity to GTK3
[19:10] <jcastro> awesome, anyone else?
[19:10] <cdbs> Outside Unity, I'm an Ubuntu MOTU, LoCo team contact, school student :( , Android app developer, Debian contributor
[19:11] <andyrock> marcobiscaro2112, join us!
[19:12] <jcastro> crazedpsyc: what to introduce yourself?
[19:12] <davidcalle> I'm David Callé, I'm not an Unity contributor but I'm the Books Lens project leader. I know some Python, currently learning Vala and I'd love to give a hand.
[19:12] <crazedpsyc> jcastro: Sure, I was out getting food earlier ;)
[19:13] <jcastro> davidcalle: Writing lenses is also a Unity contribution. :)
[19:13] <jcastro> but awesome, glad you could make it
[19:14] <crazedpsyc> Howdy everybody, I am Michael Smith... I haven't done much for Unity yet, just reporting bugs, because I don't know any C! (python fan) However, I do wish to contribute to other python projects (like Lernid) if I can :)
[19:14] <jcastro> ok great, so I'll go over some stuff while you guys chow down.
[19:14] <crazedpsyc> Cool :)
[19:14] <jcastro> So right now we have 2 sets of bugs
[19:15]  * hyperair considers dehilighting chow
[19:15] <jcastro> the first is the bitesize bugs, which are the same "intro" level bugs
[19:15] <jcastro> these are in the topic
[19:15] <jcastro> The list - http://goo.gl/tiheb
[19:15] <jcastro> so basically this bug is what we consider the nice list of for people to get their feet wet
[19:16] <jcastro> the second, newer list is what I call the backlog list.
[19:16] <jcastro> https://bugs.launchpad.net/~unity-community-hackers
[19:16] <jcastro> the backlog list is things that the design team consider "real nice fixes that would make unity better for people"
[19:16] <jcastro> they come from things like the user testing stuff they do
[19:16] <jcastro> and just general design feedback from the community
[19:17] <jcastro> (so it will likely grow and shrink)
[19:17] <jcastro> the DX team at canonical took a bunch of those bugs and are committed to fix them
[19:17] <jcastro> they have a "backlog" tag
[19:17] <jcastro> the rest I've assigned to the ~unity-community-hackers team
[19:17] <jcastro> which basically means "this one is up for  grabs"
[19:18] <jcastro> there were a total of 60 backlog bugs, I've assigned 29 to the team, and then DX can have the rest. :)
[19:18] <jcastro> so, a person can work on three kinds of bugs. Bitesizers, these backlog ones, and of course, you can grab any of the bugs for 11.04 and fix those.
[19:18]  * Trevinho informs: that's the link for all the tagged links: http://go.3v1n0.net/kWPDS0
[19:19] <jcastro> ok so the "trick" to do this is to get the balance right
[19:19] <jcastro> some of the backlog bugs are features, but at the same time, fixing a bug in what we're shipping in 11.04 is also important
[19:20] <jcastro> so really it's up to you on what you want to do
[19:20] <jcastro> you might want to do some bug fixes, and then mix it up and do a feature one for 11.10, then go back to fixing bugs, whatever floats your boat.
[19:20] <jcastro> Any questions so far?
[19:20] <andyrock> jcastro, sure
[19:21] <andyrock> jcastro, can i assing a  ~unity-community-hackers bug to me?
[19:21] <jcastro> yeah
[19:21] <jcastro> the team is basically the "this is our shared pile"
[19:21] <andyrock> jcastro, otherwise we can have a "race condition"
[19:21] <jcastro> you assign it to yourself, fix it, and then submit for merge
[19:21] <jcastro> if you decide "whoa this is too hard, just reassign it back to the hackers team
[19:22] <andyrock> jcastro, i have already a merge proposal for a ~unity-community-hackers bug
[19:22] <jcastro> hey alright!
[19:22] <jcastro> ok one other thing, the DX team is doing merge reviews much faster now
[19:22] <jcastro> you should at least be getting a response within a day, and they try to clean the entire thing up every monday
[19:23] <andyrock> jcastro, it was tagged as a bitesize bug... but it was not! and DBO can confirm ;)
[19:23] <jcastro> but if it's over say, 2 days and you're not getting a response just ping me to bother them
[19:23] <marcobiscaro2112> this is great! :P
[19:23] <jcastro> andyrock: he probably tagged it to trick you. :)
[19:23] <jcastro> "this one is easy"
[19:23] <DBO> andyrock, which bug?
[19:23] <jcastro> also most of the backlog bugs should have that template now
[19:23] <jcastro> where DBO explains what the problem is in more detail
[19:24] <jcastro> this should hopefully help you figure it out instead of flailing trying to figure out that part of the code
[19:24] <jcastro> Any other questions?
[19:24] <andyrock> DBO, you have short memory! :)
[19:24] <andyrock> DBO, https://code.launchpad.net/~andyrock/unity/fix-767075/+merge/63852
[19:24] <Trevinho> jcastro: if you can ping dbo abou the mail I sent him about BAMF... :)
[19:25] <Trevinho> oh... I didn't see you here! :)
[19:25]  * cdbs sleeps, its midnight here
[19:25] <cdbs> sorry for that
[19:25] <andyrock> Trevinho, let DBO work!
[19:25] <DBO> andyrock, yes okay I thought we meant that bug
[19:25] <jcastro> goodnight cdbs
[19:25] <jcastro> ah, this brings up a good point
[19:25] <jcastro> from now on, when dealing with bugs it's either in the bug report, or on ayatana-dev
[19:26] <jcastro> no more mailing DBO directly because we know he won't read it
[19:26] <Andy80> jcastro, Trevinho last think and I've to go: I created this https://wiki.ubuntu.com/Unity-2D/Bitesize so we have bitesize bugs for Unity-2D too ;)
[19:26] <jcastro> if you send it to ayatana-dev then at least someone else might be able to help
[19:26] <DBO> andyrock, did the last-geo thing ever get merged?
[19:26] <DBO> i dont see it in any of the log, which I was waiting on
[19:26] <jcastro> Andy80: oh nice, good point, I need to add that to the weekly report, awesome, thanks for that,
[19:27] <andyrock> DBO, i add it to my branch! but it is not merged in trunk!
[19:28] <andyrock> DBO, you are so busied, so don't worry :)
[19:28] <DBO> andyrock, ah you added it to your branch with no commit log! :P
[19:28] <jcastro> ah
[19:28] <DBO> andyrock, merging!
[19:28] <jcastro> so already we're finding and fixing problems
[19:28] <andyrock> DBO, i know... becuase i am stupid!
[19:28] <jcastro> I knew this meeting was a good idea!
[19:28] <jcastro> ok I've got one last thing
[19:29] <jcastro> from UDS we said we'd like to see you guys doing merge reviews and whatnot
[19:29] <jcastro> andyrock: I saw you marked yours as DONE, but I can't find where that is
[19:29] <andyrock> jcastro, i did it ;) just a moment
[19:29] <andyrock> jcastro, a marcobiscaro2112 merge proposal if i am not wrong
[19:30] <marcobiscaro2112> yep!
[19:30] <andyrock> jcastro, https://code.launchpad.net/~marcobiscaro2112/unity/fixes-724045/+merge/63461
[19:31] <DBO> andyrock, merged :)
[19:31] <Trevinho> I didn't yet :P
[19:31] <DBO> ah crap, late for a meeting
[19:31] <DBO> again
[19:31] <DBO> I rock
[19:31] <andyrock> marcobiscaro2112, i know... gmail is so fast ;)
[19:31] <andyrock> sorry DBO ^^^
[19:31] <jcastro> andyrock: nice work!
[19:31] <DBO> andyrock, dude, never be sorry
[19:31] <DBO> excellent work!
[19:31] <DBO> much love
[19:31] <DBO> Im just an idiot
[19:32] <jcastro> ok so if you guys can keep doing a peer review on each other's proposals then that should work
[19:32] <jcastro> ok so anyone have a particular bug they'd like to target this week? Or are you guys just going down a particular list?
[19:32] <andyrock> DBO, if you are an idiot, i am santa claus ;)
[19:34] <andyrock> jcastro, i have to study but i am working on this: https://bugs.launchpad.net/unity/+bug/713423
[19:34] <lamalex> hi hi
[19:34] <andyrock> jcastro, njpatel gave me permission
[19:35] <jcastro> rock and roll. Ok so unless anyone has any burning issues, I won't keep you from your studies.
[19:35] <jcastro> I don't want you guys to flunk out of college like DBO
[19:35] <Trevinho> lol :D
[19:35] <jcastro> andyrock: nice work on that review, that's gold!
[19:35] <Trevinho> by the way about the chromium webapps issue...
[19:36] <andyrock> jcastro, i have a branch but i'am not sure if there is no memory leak problem :(
[19:36] <jcastro> which one?
[19:36] <Trevinho> you (jcastro) changed some basic informations, that I had no time (yet) to study
[19:36] <Trevinho> but
[19:36] <Trevinho> (this I meant: https://bugs.launchpad.net/unity/+bug/692462)
[19:36] <jcastro> yeah
[19:36] <Trevinho> about the BAMF thing, I guess that the previous implementation (fix) could be easily re-used
[19:37] <jcastro> yeah but he doesn't want that
[19:37] <andyrock> jcastro, btw i don't study to the college... just high school :(
[19:37] <jcastro> because he'd have to redo it at some point
[19:37] <jcastro> andyrock: it's ok, DBO went to a glorified high school
[19:37] <jcastro> and I guess he turned out OK
[19:37] <Trevinho> I didn't catch the problem...
[19:38] <jcastro> Trevinho: let's do this, post it to the mailing list.
[19:38] <jcastro> and we can have him explain it better
[19:38] <andyrock> DBO, you have not finisched high school?
[19:38] <jcastro> andyrock: he did, I am just making fun of him.
[19:38] <andyrock> jcastro, ah ok ;)
[19:38] <DBO> It was hard, Ms. Wormwood kept making me redo my report on bats
[19:39] <Trevinho> I mean, the previous implementation could suffer of crashes due to double possible WM_CLASS duplication, but it won't happen using few workarounds
[19:39] <jcastro> from reading the bug report it seems chromium upstream is also confused
[19:39] <jcastro> DBO: after your meeting can you check out the chromium webapp bug and clarify?
[19:40] <DBO> jcastro, yes
[19:40] <Trevinho> DBO: It would be cool if you'd look at my mail too... :P
[19:40] <Trevinho> the fact is that chromium is already doing everything it (easily) can do to fix this...
[19:40] <Trevinho> Cause chromium currently uses the same pid, for all its windows
[19:41] <Trevinho> so the only way to discern them is to use a different WM_CLASS
[19:41] <jcastro> (unless there are any other agenda items, we can officially end the meeting and DBOvinho can talk about this bug)
[19:41] <Trevinho> then associating to the couple (WM_CLASS,desktop_file_path) an application should be fine
[19:42] <andyrock> jcastro, just a question
[19:42] <crazed_empathy> and another question ;)
[19:44] <crazed_empathy> 1. Is there a 'contributer list' anywhere of all the Ubuntu components, and what languages they are written in? That would be so awesome :)
[19:45] <andyrock> if anyone wants to contribute, but he/she cannot write code, he/she can help testing our branch!
[19:46] <andyrock> someone is available?
[19:47] <crazed_empathy> That was my second question: Is there some amazing program that automatically installs whatever needs testing? :D I love testing nightlies/alphas/betas of everything, but it is just so inconvenient to trudge around on launchpad, pick out a project, bzr branch it, and then compile it.
[19:47] <Trevinho> crazed_empathy: an "unity map" should be done (by neil if I recall correctly)... It should show all the projects, how they are related and how they are written.
[19:47] <Trevinho> crazed_empathy: I guess that there's nothing automatized
[19:48] <crazed_empathy> Hmmm... ok
[19:48] <Trevinho> however when configuring your software to compile it you should be easily informed about the missing component
[19:48] <Trevinho> so... Just bzr branch for it.
[19:49] <crazed_empathy> Oh, I know, I just mean I want to test *EVERYTHING* in the entire world of launchpad! ;) or... at least automatically upgrade everything I already have :)
[19:49] <jcastro> crazed_empathy: we'll have a nightly ppa later in the cycle
[19:49] <crazed_empathy> for what?
[19:50] <jcastro> right now they're kind of busted and no one's bothered to fix it yet since it's really just bug fixes going in
[19:50] <andyrock> crazed_empathy,  unity daily build
[19:50] <jcastro> for unity itself
[19:50] <crazed_empathy> Oh, cool
[19:51] <crazed_empathy> But how about all the other major components? eg. I just upgraded to ayatana-scrollbars 2.0
[19:51] <jcastro> there is also really no diagram of what components/code stuff is in, waiting on that
[19:51] <jcastro> but it's basically, unity,compiz, and nux are the three main parts
[19:52] <jcastro> unity and compiz are c++, unity 2d is c++ in Qt
[19:52] <jcastro> no idea what nux is, mostly Jay just handles that
[19:52] <crazed_empathy> Yes, but those are the *Major* components... I just meant the major ones... or something like that ;)
[19:52] <andyrock> jcastro, unity is a mix of c and c++ :P
[19:53] <andyrock> jcastro, since **mm wrapper sucks :(
[19:53] <crazed_empathy> All C is Greek to me...
[19:53]  * andyrock wrappers suck
[19:53] <jcastro> all of it is greek to me
[19:54] <crazed_empathy> :D
[19:54] <jcastro> we should run it through one of those "percentage of each language" measuring graph things
[19:54] <Trevinho> andyrock: unity should go to pure C++... According to Ayatana-dev
[19:54] <andyrock> jcastro, i know! but glibwrapper is just a workaround
[19:55] <andyrock> Trevinho, ^^^
[19:55] <lamalex> would be nice, except interfacing with gobject is pretty necessary
[19:56] <crazed_empathy> Unity should be completely re-written in python, with pygi! Who wants to do it?? ;)
[19:56] <andyrock> the problem is that glibmm development is slower than glib one
[19:56] <andyrock> so they need to use glib lib
[19:56] <andyrock> but memory managament is too confusing
[19:58] <lamalex> it's not that it's confusing it just takes diligence
[19:58] <lamalex> and raises the bar for contributing
[19:58] <Trevinho> crazed_empathy: I wouldn't do that.... It's too slow
[19:58] <lamalex> Trevinho, pretty sure that was a joke note the winky face :P
[19:59] <Trevinho> Ah, ok :D
[19:59] <Trevinho> however I guess that lib*mm could gain also some GI improvements in the future...
[19:59] <crazed_empathy> Trevinho: Actually... it is faster so far... especially because i'm not doing the fancy widgets
[19:59] <crazed_empathy> :D
[20:00] <Trevinho> I would have preferred vala actually, but I can accept that it would be used just on libraries! :)
[20:00] <crazed_empathy> Vala is nice too... i've been learning that recently :)
[20:00] <lamalex> let's get back on topic
[20:00] <crazedpsyc> Yes. what topic?
[20:01] <andyrock> lamalex, indeed
[20:02] <andyrock> another thing, i need thumper help support for using glibwrapper rightly and for google style ;)
[20:04] <crazedpsyc> lamalex: <whisper>That wasn't *entirely* a joke, btw... (http://strenua.github.com/Melia/screenshots/melia-dash-deskmode.png)</whisper> ;)
[20:04] <Nafai> Sorry I've missed the meeting guys
[20:05] <crazedpsyc> Hi Nafai :)
[20:07] <crazedpsyc> Nafai: logs already up here: http://irclogs.ubuntu.com/2011/06/15/%23ayatana.html :)
[20:07] <Nafai> thanks!
[20:09] <crazedpsyc> So when is the next Ubuntu App Developer Week? I see the wiki hasn't been updated... ;)
[20:10] <andyrock> i have to go now! hi all :)
[23:32] <thumper> morning
[23:32] <thumper> jcastro: ping
[23:33] <thumper> hmm... east coast is getting late