| george_e | Is this the place to ask questions about Unity development? | 03:03 |
|---|---|---|
| RAOF | george_e: Yes. | 03:45 |
| george_e | RAOF: Great! Does Unity use Glib's DBus API? | 03:45 |
| RAOF | I believe so, but I'm not familiar with the code. | 03:46 |
| * george_e is reading through the code... | 03:47 | |
| TheMuso | I thought compiz had a dbus plugin, and that gets used... | 04:19 |
| george_e | TheMuso: Oh, it does? I didn't realize that. | 04:26 |
| TheMuso | george_e: I don't know for sure. | 04:27 |
| didrocks | good morning | 05:13 |
| thumper | TheMuso, george_e: yes unity uses glib dbus AFAIK | 06:11 |
| george_e | thumper: Thank you. | 06:11 |
| george_e | Are you familiar with DBus at all? | 06:11 |
| thumper | no | 06:11 |
| thumper | I'd like to be, but am not at the moment | 06:12 |
| george_e | Me too :) I ran into a bit of a problem and I don't know where to ask for help. | 06:17 |
| oSoMoN | good morning | 07:02 |
| MacSlow | greetings everybody | 07:19 |
| andyrock | gord, around? | 08:49 |
| gord | andyrock, hey hey | 08:50 |
| andyrock | i cannot compile unity, i got this error | 08:50 |
| andyrock | n file included from /home/andyrock/Desktop/unity/tests/TestBGHash.cpp:24:0: | 08:50 |
| andyrock | /home/andyrock/Desktop/unity/tests/../plugins/unityshell/src/BGHash.h:25:43: fatal error: unity-misc/gnome-bg-slideshow.h: No such file or directory | 08:50 |
| andyrock | compilation terminated. | 08:50 |
| andyrock | make[2]: *** [tests/CMakeFiles/test-bg-hash.dir/TestBGHash.cpp.o] Error 1 | 08:50 |
| andyrock | make[1]: *** [tests/CMakeFiles/test-bg-hash.dir/all] Error 2 | 08:50 |
| andyrock | make[1]: *** Waiting for unfinished jobs.... | 08:50 |
| gord | andyrock, right yeah you need the latest libunity-misc from lp:libunity-misc, i sent a mail to ayatana-dev explaining :) | 08:51 |
| andyrock | gord, doh :) i forgot it... -.- | 08:51 |
| andyrock | gord, thx btw :) | 09:08 |
| ephan | Does anybody know where I can find indicator3-0.4? I need it for Unity it seems | 09:09 |
| ephan | oh wait, libindicator I'll compile, thanks eitherway | 09:09 |
| === daker_ is now known as daker | ||
| gord | andyrock, np :) | 09:34 |
| andyrock | gord, dash background is too light IMHO :) | 09:34 |
| gord | andyrock, waiting on a blur from jay, it will look good in the end | 09:35 |
| andyrock | gord, dinamic or static blur? | 09:37 |
| gord | andyrock, not sure yet :) waiting on him, hopefully dynamic but there were a few issues last i checked | 09:37 |
| === aruiz is now known as aruiz69 | ||
| === aruiz69 is now known as aruiz | ||
| === zyga_ is now known as zyga-x11 | ||
| === MacSlow is now known as MacSlow|lunch | ||
| c10ud | jcastro, sorry for pinging, but my slave^H fellow developer sbte made a patch for indicator-status-provider-emesene, any chance someone can apply it and push an updated package? see bug #817504 (i think i should ask Ken, but anyway, you know better :)) | 11:57 |
| ubot5 | Launchpad bug 817504 in emesene "Emesene needs the offline status to be different from invisible" [Medium,New] https://launchpad.net/bugs/817504 | 11:57 |
| Trevinho | c10ud: https://bugs.launchpad.net/emesene/+bug/817504/comments/3 ;) | 12:09 |
| ubot5 | Ubuntu bug 817504 in emesene "Emesene needs the offline status to be different from invisible" [Medium,New] | 12:09 |
| === ronoc is now known as ronoc|lunch | ||
| c10ud | sbte, ^ | 12:10 |
| c10ud | Trevinho, thanks for the small tut btw | 12:13 |
| sbte | Trevinho, thanks | 12:17 |
| dbarth | /away | 12:29 |
| sbte | Trevinho, done | 12:30 |
| === racarr_ is now known as racarr | ||
| === MacSlow|lunch is now known as MacSlow | ||
| === ronoc|lunch is now known as ronoc | ||
| Trevinho | sbte, c10ud Cool! :) | 13:16 |
| fhd | I'm trying to build unity-2d on natty, but cmake says I'm missing "dconf-qt". Yet there is no package with that name. Where can I get it? | 13:23 |
| andyrock | fhd, try sudo apt-get install libdconf-qt-dev | 13:25 |
| fhd | andyrock: There is no such package, do I need to add an apt repository? | 13:25 |
| andyrock | fhd, natty or oneiric? | 13:25 |
| fhd | andyrock: natty | 13:26 |
| fhd | andyrock: I'm following this guide: https://wiki.ubuntu.com/Unity2D | 13:26 |
| andyrock | fhd, well i think it is only in oneiric | 13:26 |
| Trevinho | fhd: I think that you should use an older branch of unity-2d if you want to compile it in natty | 13:26 |
| fhd | Trevinho: Well, I'd like to contribute a bit, so I guess I'd be best of modifying the latest version, right? | 13:27 |
| andyrock | fhd, install oneiric in vbox then :) | 13:28 |
| ephan | fhd, try sudo apt-get source unity | 13:28 |
| fhd | ephan: OK | 13:28 |
| andyrock | fhd, ephan it won't work | 13:28 |
| ephan | I personally can't build Unity on Natty because https://bugs.launchpad.net/ubuntu/+source/bamf/+bug/817949 | 13:29 |
| ubot5 | Ubuntu bug 817949 in bamf (Ubuntu) "Building bafm fails" [Undecided,New] | 13:29 |
| ephan | andyrock, I personally managed to install all packages neede but this one, libbafm | 13:29 |
| ephan | I need Oneiric to compile Unity? | 13:29 |
| andyrock | ephan, if you want to compile unity without going crazy... yes | 13:30 |
| ephan | andyrock, yeah I went crazy this morning, I built dozens of packages from source and then the last one I needed doesn't work | 13:30 |
| andyrock | ephan, or you should install/build all dependencies | 13:31 |
| fhd | Okay, I guess I can pick a bug that should be fixed and work with an old branch, eh? | 13:31 |
| fhd | I don't really want to go to Oneiric yet | 13:32 |
| API | andyrock, unity works fine on a vbox? | 13:32 |
| API | ah | 13:32 |
| API | you are talking about unity2d | 13:32 |
| andyrock | API, i know that unity works fine on vbox... Trevinho could you confirm it? | 13:32 |
| ephan | fhd, I don't think it's even recommended to install Alpha 2 on real hardware | 13:32 |
| API | I'm having a lot of problems with unity, not sure if related to being on a 64 bit machine, I would like to test it with a 32bit machine (so a vbox) | 13:33 |
| andyrock | fhd ephan , install on vbox | 13:33 |
| ephan | andyrock, I personally run it through USB Drive on another comp, but that also works | 13:34 |
| sbte | ephan, try building without -Werror | 13:34 |
| ephan | sbte, when using Oneiric it works | 13:34 |
| ephan | gotta logout/login, Ubuntu 11.04 bug -.- | 13:35 |
| sbte | ephan, sure, but if you want to build bamf on natty, it probably works if you compile without -Werror | 13:35 |
| ephan | sbte, I still need all the packages | 13:35 |
| ephan | https://bugs.launchpad.net/ubuntu/+source/bamf/+bug/817949 I need to compile bafm to get libbafm, and I get error | 13:36 |
| ubot5 | Ubuntu bug 817949 in bamf (Ubuntu) "Building bafm fails" [Undecided,New] | 13:36 |
| fhd | Sorry, but I'm new to Ubuntu development: Where can I see in which versions a bug should be fixed? | 13:36 |
| sbte | ephan, yes, and if you compile it without -Werror it will work | 13:36 |
| ephan | oh you mean compile bfam without -Werror or Unity? | 13:36 |
| sbte | because the build fails because of a warning turned into an error | 13:36 |
| sbte | ephan, bfam | 13:37 |
| ephan | ah thanks sbte | 13:37 |
| ephan | I read that "Warnings treated as errors" | 13:37 |
| andyrock | fhd, you have not dconf-qt-dev | 13:38 |
| andyrock | right? | 13:38 |
| andyrock | but do you have dconf-qt? | 13:38 |
| ephan | "compile it without -Werror it will work" sbte, I had never heard of that, how does that work? | 13:39 |
| fhd | andyrock: Nope, there is no package with "dconf-qt" in its name in natty | 13:41 |
| ephan | fhd, compile from source perhaps | 13:41 |
| andyrock | fhd, you can find it in unity2d daily build ppa | 13:41 |
| sbte | ephan, configure with --disable-werror I think, but I'm not sure | 13:42 |
| ephan | I did try "./configure --disable-Werror", but I'm searching for some information online | 13:42 |
| sbte | ephan, haven't done C in ages | 13:42 |
| ephan | heh | 13:42 |
| fhd | ephan, andyrock: I'm actually wondering if I do need the latest version of unity-2d. What if I fix a bug, wouldn't that patch make it into natty? | 13:43 |
| fhd | ephan, andyrock: Well, I guess I would have to merge it into the latest version at some point, so I might as well work with the latest source. | 13:44 |
| andyrock | fhd, i think not (maybe i am wrong) but ubuntu needs a src expection, etc | 13:45 |
| fhd | andyrock: src expection? | 13:45 |
| andyrock | fhd, a patch that works with old code could not work with new code | 13:45 |
| andyrock | fhd, sorry... sru ex... | 13:45 |
| fhd | andyrock: Yeah | 13:45 |
| Trevinho | andyrock: yes, unity works in Vbox, BUT, I don't upgraded to latest nux | 13:46 |
| Trevinho | since it wasn't working | 13:46 |
| fhd | andyrock: And with vbox you mean virtualbox? | 13:47 |
| andyrock | ok thx... API ^^^ | 13:47 |
| andyrock | fhd, yeah | 13:47 |
| Trevinho | yes VirtualBox | 13:47 |
| Trevinho | I'm using oneiric in VBox and it works | 13:47 |
| fhd | andyrock: Don't think this would make development easier on my cute little netbook | 13:47 |
| Trevinho | but few days ago I upgraded nux to latest commits and it wasn't working | 13:48 |
| fhd | But that's apparently the typical development setup? | 13:48 |
| Trevinho | I don't know if was vbox by the way | 13:48 |
| andyrock | fhd, do you want to develop on a little netbook? :P | 13:48 |
| fhd | andyrock: Yeah, on the train. It's not that bad, I even compiled Chromium on it :) | 13:48 |
| andyrock | fhd, i develop unity on real hardware on a real partition | 13:49 |
| fhd | andyrock: I've got a baby at home, so if I want to hack on stuff, it's on the train | 13:49 |
| fhd | andyrock: Well, I guess I have enough space for another ubuntu installation. | 13:49 |
| andyrock | fhd, greeting :) | 13:50 |
| andyrock | for the baby... :) | 13:50 |
| fhd | andyrock: :) | 13:50 |
| fhd | andyrock: What's the typical way to install the latest Ubuntu for development purposes. A snapshot CD or something more geeky? | 13:53 |
| ephan | I don't think it makes any difference | 13:54 |
| andyrock | fhd, daily build should be good | 13:54 |
| fhd | andyrock: Right, I can just apt-get upgrade then | 13:54 |
| fhd | andyrock: Okay, thanks for your help, that's what I'll do then | 13:54 |
| andyrock | fhd, yw | 13:55 |
| jcastro | woo a backlog fix: https://code.launchpad.net/~3v1n0/unity/fix-783434/+merge/69713 | 13:57 |
| jcastro | njpatel: find me a reviewer! | 13:57 |
| ephan | good jcastro | 13:58 |
| njpatel | jcastro, been waiting for that one for some time :) DBO needs to review it | 13:59 |
| jcastro | https://code.launchpad.net/~vanvugt/unity/fix-742664-trunk/+merge/69751 | 14:00 |
| jcastro | andyrock: nice dude! | 14:00 |
| jcastro | njpatel: there's that community review thing in launchpad. | 14:00 |
| jcastro | that's pretty awesome | 14:01 |
| andyrock | jcastro, thx :) please force DBO to solve dnd problem in nux :) | 14:02 |
| Trevinho | jcastro: I hope to push another backlog fix soon | 14:02 |
| Trevinho | ;) | 14:02 |
| jcastro | woo | 14:03 |
| ephan | oh this is just a great fix | 14:03 |
| Trevinho | Oh God... The cc1plus compiler is really loving to eat my memory! :P | 14:04 |
| kenvandine | ronoc, http://paste.ubuntu.com/654526/ | 14:25 |
| ronoc | kenvandine, thanks | 14:27 |
| ronoc | kenvandine, hmmm, must be missing a dependency in the pkgconfig | 14:28 |
| ronoc | kenvandine, thats part of gtk3 | 14:29 |
| kenvandine | right | 14:29 |
| ronoc | were you compiling for 2 | 14:29 |
| kenvandine | the package builds both | 14:30 |
| ronoc | I will wrap the necessaries | 14:30 |
| kenvandine | thx | 14:30 |
| ronoc | and resubmit | 14:30 |
| kenvandine | just add a .1 | 14:30 |
| ronoc | kenvandine, will do | 14:30 |
| kenvandine | also make sure you are building with -Werror | 14:30 |
| kenvandine | a bunch of those are simple fixes | 14:30 |
| ronoc | kenvandine, I do except for the service which because of valac needs to have warnings turned off | 14:31 |
| ronoc | ill try again though its been a while | 14:31 |
| kenvandine | ok | 14:31 |
| kenvandine | the package builds with -Werror | 14:31 |
| kenvandine | so it'll fail in the package | 14:31 |
| ronoc | kenvandine, ok, ill take a look | 14:31 |
| kenvandine | thx | 14:32 |
| lucazade | Hi! indicator-power is visible in Unity-3D but not in Unity-2D, is this a known issue? | 14:32 |
| lucazade | filed bug 818086 | 14:41 |
| ubot5 | Launchpad bug 818086 in indicator-power (Ubuntu) "Indicator-power not visible in Unity-2D" [Undecided,New] https://launchpad.net/bugs/818086 | 14:41 |
| andyrock | JohnLea_, around= | 14:42 |
| andyrock | ? | 14:42 |
| Trevinho | Mh, the underscore doesn't meen anything good! :) | 14:42 |
| andyrock | Trevinho, sometimes i forgot to delete it | 14:42 |
| andyrock | :) | 14:42 |
| Trevinho | You're a n00b :) | 14:43 |
| JohnLea_ | andyrock; pong | 14:44 |
| andyrock | JohnLea_, great! :) Trevinho needs you | 14:45 |
| ephan | hm, may I know for how long you guys have been Ubuntu Developers? | 14:45 |
| andyrock | ephan, i am an unity contributor since about six month (or more, i don't know) | 14:46 |
| JohnLea_ | Trevinho; hyia, how can I help? | 14:46 |
| ephan | andyrock, you started with the bitesize campaign? I think it was 6 months ago | 14:47 |
| andyrock | ephan, my first patch was not bitesize but yes, i was and am a bitesize one! | 14:48 |
| Trevinho | JohnLea_: I've made the fix for bug #690143 | 14:48 |
| ubot5 | Launchpad bug 690143 in unity "Launcher - Implement workspace/launcher cross interactions" [Medium,In progress] https://launchpad.net/bugs/690143 | 14:48 |
| JohnLea_ | Trevinho; great! | 14:48 |
| Trevinho | however I'd like to show the border too of an icon | 14:49 |
| Trevinho | show the bug attachments | 14:49 |
| === JohnLea_ is now known as JohnLea | ||
| Trevinho | tell me if you like that or if I should use what you already proposed | 14:49 |
| ephan | andyrock, thanks, I'm about to start with bitesize, but still fighting the source for now :) | 14:49 |
| andyrock | ephan, jcastro will be glad to receive you... :) | 14:50 |
| ephan | andyrock, not sure if it'll be so soon. I only know GTK for a few months | 14:52 |
| Trevinho | JohnLea: did you see that? | 14:53 |
| andyrock | ephan, here you will learn a lot of things... have fun | 14:53 |
| JohnLea | Trevinho; could you send us a mockup of this effect when tile illumination is always on? Always on is our default setting, and I would have to get this change agreed by a couple of people. To agree they will have to make a judgement on how this effect works combined with the 'always on' tile illumination setting. | 14:53 |
| JohnLea | Trevinho; yes, I've see the mockups attached to the bug, thx | 14:53 |
| Trevinho | They're not mokcups actually | 14:54 |
| Trevinho | it's running unity :) | 14:54 |
| JohnLea | cool ;-) | 14:54 |
| JohnLea | a few screengrabs with the 'always on' setting then | 14:54 |
| Trevinho | However according to the spec you gave the icon illumination was off | 14:54 |
| JohnLea | woops, must be a out of date reference; could you point me to it so I can double check? | 14:55 |
| Trevinho | JohnLea: I'm basing on the mockup you posted | 14:55 |
| Trevinho | JohnLea: https://bugs.launchpad.net/unity/+bug/690143/+attachment/2162568/+files/launcher_window_on_other_workspace.png | 14:56 |
| ubot5 | Ubuntu bug 690143 in unity "Launcher - Implement workspace/launcher cross interactions" [Medium,In progress] | 14:56 |
| JohnLea | atm, by default tile illumination is always on. This can be changed in ccsm though | 14:56 |
| Trevinho | YEs, but in that mockup the illumination was on | 14:56 |
| Trevinho | but not for that icon | 14:56 |
| Trevinho | So I used that as reference | 14:56 |
| Trevinho | If the illumination must be always on or just follow the ccsm settings I can revert the change... | 14:57 |
| JohnLea | yes, that mockup is a bit out of date | 14:57 |
| JohnLea | sorry | 14:57 |
| JohnLea | re. illumination | 14:57 |
| JohnLea | The default setting is 'backlight always on'. However using ccsm it can be set to 'backlight toggles' | 14:58 |
| Trevinho | Ok... | 14:58 |
| Trevinho | So, you want that the illumination of the non-viewable windows follows the settings too? | 14:59 |
| JohnLea | actually, with both settings if the app is running (on any workspace) it will be illuminated | 14:59 |
| Trevinho | yes | 14:59 |
| Trevinho | You just want to change the icon indicator, though | 14:59 |
| Trevinho | Ok... Because I guess that in the case you set the illumination-toggle I guess that this solution could be better | 15:00 |
| JohnLea | yes, that change is signed off and can go is straight away. However the side illumination is also a nice idea, but needs with work with tile illumination, and will also need to be signed off by a few people before it can go in. I do like it though | 15:01 |
| JohnLea | 'in' not 'is' ^ | 15:01 |
| andyrock | didrocks, https://bugs.launchpad.net/unity/+bug/815032 bitsize bug? | 15:04 |
| ubot5 | Ubuntu bug 815032 in unity (Ubuntu) "ccsm needs an option to change launcher opacity" [Wishlist,Confirmed] | 15:04 |
| Trevinho | Mh, ok JohnLea ... So... I will push the commit with the side-illumination enabled *only* when the "backlight always on" setting is disabled... If the design team approves it it will be merged, otherwise I'll adapt it to your decision. | 15:05 |
| didrocks | andyrock: I think it can be one, right (mid-size one as the code in Launcher.cpp isn't trivial) | 15:06 |
| andyrock | didrocks, i know it too well :) | 15:06 |
| didrocks | andyrock: so for you, I guess, there will be no issue :) | 15:07 |
| andyrock | i'm adding it to unity contributors hacker... | 15:07 |
| didrocks | ok, I guess you can give the necessary guidance | 15:07 |
| JohnLea | Trevinho; even better, decouple it from the existing backlight illumination settings and provide a new option in the CCSM menu titled "Backlight toggles with side illumination". This would make it easy to further evaluate and test this feature. | 15:07 |
| andyrock | didrocks, it should be an alpha value hidden in the nux draw function | 15:08 |
| JohnLea | Trevinho; then this setting could be added to the list of items to be tested in the next round of user testing | 15:08 |
| didrocks | andyrock: that or the blending I would say in the main launcher draw function | 15:09 |
| JohnLea | Trevinho; (for clarity, this would be a new option inside the CCSM "Backlight Mode" menu) | 15:09 |
| andyrock | didrocks, o | 15:10 |
| andyrock | *ok | 15:10 |
| Trevinho | Ok, I got it JohnLea | 15:10 |
| JohnLea | Trevinho; cool, thx! ;-) | 15:10 |
| didrocks | andyrock: thanks! :) | 15:10 |
| Trevinho | But... JohnLea... the problem is.... With that option the side illumination should be used always? | 15:10 |
| andyrock | didrocks, thx you | 15:10 |
| Trevinho | or only for not-visible windows? | 15:10 |
| JohnLea | Trevinho; this new option (disabled by default) is exactly what you have already built if I understand correctly, e.g. 'Backlight Toggles' for running apps only on the current workspace, with side lighting for apps running on other workspaces. Is my understanding correct? | 15:13 |
| Trevinho | Yes | 15:14 |
| Trevinho | But the name of the option could lead to a confusion... I mean, I know it's too long but it should be "Backlight toggles with side illumination on windows on other viewports" :P | 15:15 |
| JohnLea | Trevinho; ;-) how about "Backlight and side illumination toggles"? | 15:18 |
| Trevinho | Ehehe... Yes, I would have done that, but I said you for clarifying :) | 15:18 |
| jono | DBO, heya, pal, in my new alt tab I don't see the tiles on the left and right curve into 3D, they are all flat - is that to be expected? | 15:53 |
| DBO | jono, they only curve if there is not enough room | 15:53 |
| jono | DBO ahhh! makes sense | 15:54 |
| * jono loads more apps | 15:54 | |
| jono | lol | 15:54 |
| andyrock | jcastro, i have added https://bugs.launchpad.net/unity/+bug/815032 to unity-community-hackers | 15:58 |
| ubot5 | Ubuntu bug 815032 in unity (Ubuntu) "ccsm needs an option to change launcher opacity" [Wishlist,Confirmed] | 15:59 |
| andyrock | and i have added some more information, is it ok? | 15:59 |
| jcastro | wow | 15:59 |
| jcastro | I didn't even know we could do that | 15:59 |
| andyrock | jcastro, if nobody do it, i will fix it. i've other more important bugs to solve! | 16:03 |
| jcastro | heh | 16:04 |
| didrocks | jono: not sure you noticed my twit this week, but: http://twitter.com/#!/leDidRocks/status/95371439624032256 | 16:04 |
| jono | didrocks, sorry, pal, I did, I was just on the road - thanks so much! | 16:05 |
| didrocks | jono: yw, keep me updated about your experience! :) | 16:05 |
| jono | didrocks, will do! | 16:05 |
| jono | didrocks, speaking of which, are you familiar with a black box painting when you log into Unity? the black box appears where the keyring password window should be | 16:06 |
| didrocks | jono: oh? didn't get that one, but there are known compiz issue taking too much memory and preparing a lot of things no startup (images), maybe you see one appearing. Tell me if after next compiz update (on Monday normally) you still get it | 16:07 |
| jono | didrocks, sounds good, I am filing a bug now, will keep you updated | 16:08 |
| didrocks | jono: excellent, thanks! | 16:08 |
| === MacSlow is now known as MacSlow|break | ||
| jono | didrocks, this is it: https://bugs.launchpad.net/ubuntu/+source/unity/+bug/818142 | 16:13 |
| ubot5 | Ubuntu bug 818142 in unity (Ubuntu) "Black box painted when logging into to Unity" [Undecided,New] | 16:13 |
| didrocks | jono: I'll affect compiz as well | 16:13 |
| jono | thanks didrocks | 16:14 |
| ephan | My Unity version is "unity 3.8.16". Should the latest one (4.4.0) be installed on Natty's? | 16:48 |
| tedg | ephan, The latest Unity is really more targeted at Oneiric. It may be backportable, but I'm not sure anyone is looking at that. | 17:01 |
| ephan | I was wondering | 17:02 |
| ephan | thanks tedg | 17:02 |
| jcastro | cdbs: around? | 17:49 |
| === daker is now known as daker_ | ||
| ephan | Guys, is there a way to change the order of the buttons in maximized frames on Unity (latest version)? The Close, Minimize,Maximize buttons | 18:21 |
| === MacSlow|break is now known as MacSlow | ||
| Trevinho | jcastro: here you are the merge I was talking you about: https://code.launchpad.net/~3v1n0/unity/fix-690143/+merge/69849 ;) | 19:30 |
| jcastro | reading | 19:30 |
| jcastro | ooh, screenshots too! | 19:31 |
| Trevinho | eheh :) | 19:31 |
| jcastro | wow, that looks pretty ninja | 19:31 |
| ephan | oh sweet | 19:32 |
| Trevinho | jcastro: however that screen is valid just using the last option... | 19:35 |
| ephan | Will "gnome-search-tool" be removed now that Unity has a launcher that can also search? | 19:53 |
| === _LibertyZero is now known as LibertyZero | ||
| jono | kenvandine, ping? | 20:28 |
| kenvandine | jono, pong | 20:30 |
| jono | kenvandine, quick q | 20:30 |
| jono | I am finding that I often need to post tweets to multiple accounts | 20:30 |
| jono | is this something gwibber is planning on supporting? | 20:30 |
| kenvandine | gwibber has always supported that... | 20:31 |
| kenvandine | ?? | 20:31 |
| jcastro | ephan: you still need the search tool | 20:31 |
| jcastro | ephan: unity uses zeitgeist so it only indexes files you've used | 20:31 |
| jcastro | there's no way to say, invoke the dash, do a search and have it search every file in a directory or whatever | 20:31 |
| ephan | thanks jcastro I was just wondering, since Ubuntu 11.10 is having space problems (or so I heard) | 20:53 |
| ephan | I'll move 11.10 when Alpha 3 is released so I can start helping more | 20:54 |
| jcastro | yeah hopefully it won't be so broken | 20:55 |
| jcastro | I'm having compiz issues the past few days | 20:55 |
| ephan | I expected that, moving to GTK3 is a big step IMO | 20:56 |
| === yofel_ is now known as yofel | ||
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