[07:04] <oSoMoN> good morning
[07:17] <MacSlow> hey there everybody
[08:59] <om26er> bug 821538 could anyone confirm it on a slower system like a netbook etc?
[09:00] <om26er> on my hunt for the regression it seems this commit http://bazaar.launchpad.net/~unity-team/unity/trunk/revision/1332 brought in the regression, I reverted the commit and build unity again and now the expose is fine again
[09:06] <om26er> andyrock, you are the author :D
[09:06] <om26er> andyrock, ^
[09:07] <andyrock> om26er, mmm...
[09:07] <andyrock> for expose do you mean expo plugin or scale plugin?
[09:08] <om26er> andyrock, scale i guess
[09:09] <om26er> i dont know what to call it, when two windows are associated to the same window and you click on the launcher to do the expose
[09:09] <andyrock> om26er, scale...
[09:10] <andyrock> well i don't have a netbook and on my notebook it works well, but i think you are right
[09:10] <andyrock> so it should be reverted
[09:11] <andyrock> but i cannot do this... maybe njpatel ^^^
[09:13] <om26er> andyrock, you have nvidia?
[09:13] <andyrock> om26er, intel...
[09:15] <om26er> just to check I reinstalled Oneiric and the problem is there, atm using the build that reverts that commit and everything is ok
[09:15] <andyrock> om26er, i trust you... :)
[09:16] <om26er> andyrock, and I love you (not in the weird way though :p)
[09:16] <andyrock> om26er, ;)
[09:17] <andyrock> om26er, we need an unity team member to revert its right?
[09:17] <andyrock> *its->it
[09:17] <om26er> andyrock, yes ofcourse anyone with the trunk commit right ;)
[09:19] <andyrock> om26er, didier (didrocks) is the right one :)
[09:20] <om26er> andyrock, yeah i know though not bothering anyone, its early in the day
[09:21] <andyrock> andyrock, well there is no hurry... it's not a crash :)
[09:39] <Kaleo> jcastro: sorry I missed your ping on Friday
[12:56] <andyrock> om26er, ping
[12:56] <om26er> andyrock, pong ;)
[12:56] <andyrock> om26er, about the regression, try to set the hide launcher option to "never"...
[12:57] <andyrock> om26er, and let me know if scale plugin is slow
[12:57] <om26er> andyrock, i sec let me install the repo version of unity
[12:58] <andyrock> om26er, np... take your time ;)
[13:01] <om26er> andyrock, yes no problem with "never"
[13:01] <om26er> scale works fine
[13:02] <andyrock> ok ;) we should revert it but i've no idea how to solve the bug now :)
[13:02] <andyrock> om26er, changing scale plugin is needed
[13:03] <ephan> Scale Plugin works just fine on Unity 4.6.0 for me
[13:20] <andyrock> ephan, but i think you have a "good" pc, right?
[13:22] <ephan> If I didn't have one, I'd use Unity 2D
[13:48] <zniavre>  good afternoon : i can't drag and drop icons from dash to launcher that is known  ?
[13:48] <ephan> I have reported that already
[13:48] <ephan> let me give you a link
[13:50] <ephan> https://bugs.launchpad.net/ubuntu/+source/unity/+bug/815045 I didn't report that one, but is it that one?
[13:50] <andyrock> zniavre, ephan, it has been solved in trunk
[13:51] <zniavre> andyrock ephan  thank you
[13:51] <zniavre> good to know im not alone ...  :o)
[13:51] <andyrock> zniavre, yw
[13:52] <ephan> andyrock, is another Unity version expected to release (4.8.0 for example) before final 11.10 release?
[13:52] <andyrock> ephan, of course :)
[13:53] <ephan> Time to get latest daily build by the way
[15:03] <Trevinho> agateau: around?
[15:33] <jcastro> njpatel: hey what's the gobject introspection package I need to build libunity?
[15:34] <njpatel> jcastro, build libunity? apt-get build-dep doesn't catch it?
[15:34] <jcastro> configure: error: failed. Please install the package 'gobject-introspection' in order to compile libunity
[15:34] <jcastro> it's lying to me
[15:34] <njpatel> ah
[15:35] <njpatel> jcastro, sudo apt-get install libgirepository1.0-dev
[15:35] <njpatel> >
[15:35] <njpatel> ?
[15:36] <jcastro> got that already
[15:44] <njpatel> jcastro, looking, hold up
[15:44] <jcastro> sure
[15:45] <njpatel> ls /usr/share/aclocal/introspection.m4
[15:50] <Trevinho> njpatel: have you ever done some benchmarks in iteraring over std::map vs std::vector or std::list ?
[15:57] <jcastro> njpatel: hmm weird, that file is in "gobject-introspection", I wonder what's up there
[15:57] <njpatel> jcastro, hmm, not sure
[15:58] <njpatel> Trevinho, std::vector > std::list > std::map as I understand it, though I might be wrong on the last two
[15:58] <Trevinho> Mh, ok...
[15:59] <Trevinho> Because I think I'm moving to map or list in some cases, since they give me more power...
[15:59] <njpatel> Trevinho, I lie, it's most likely vector == map > list (as long as your not iterating the map by keys, just by whichever order it gives you)
[15:59] <njpatel> Trevinho, what do you need to do?
[16:09] <Trevinho> njpatel: in the indicator thing
[16:09] <Trevinho> since I associate to each entry a view... To get the view faster i'd prefer to use a map
[16:15] <Trevinho> damn... njpatel with the current unitycore implementation unity2d needs to get updated too... I hope to have the time to do that too... :P
[16:15] <njpatel> Trevinho, yeah, unity-2d has no spare resources dude so we'd need that in tandem with unity otherwise we can't commit the new code :(
[16:18] <Trevinho> Mh, ok... I'll try to do that, or I'll revert what I've done in unitycore to get only unity (for now) work as it should
[16:36] <andyrock> JohnLea, present?
[16:36] <JohnLea> andyrock; I'm here but in a meeting atm
[16:37] <andyrock> JohnLea, np...
[16:40] <andyrock> JohnLea, btw i'm working at unity dnd... i'm not sure about one thing: when dnd starts launcher icons that are not valid targets should be visible or should be desatureted?
[16:53] <JohnLea> andyrock; launcher icons that are not valid targets should be desaturated.  BTW great news you are working on this item ;-)
[16:55] <andyrock> JohnLea, and great news that the valid answer is "desaturation" :)
[17:47] <ephan> I have a doubt in Unity's source code. Can anybody help me?
[20:38] <jono> smspillaz, howdy
[20:38] <jono> I am getting some crazy-bad screen tearing with Thunderbird - I filed a bug at https://bugs.launchpad.net/ubuntu/+source/compiz/+bug/822929
[20:38] <jono> would you mind taking a look?
[20:38] <ephan> I have the same specs as you
[20:39] <ephan> I think I can try and recriate it
[21:07] <MrChrisDruif> Aloha oukou
[21:34] <thumper> morning
[21:36] <MrChrisDruif> Evening thumper
[22:37] <MrChrisDruif> I finally found something on the wiki-pages about the workspaces launcher and added my idea =)
[22:46] <HeavenSmile> Hi I just want to say that Unity rock.