=== ScottK2 is now known as ScottK | ||
=== htorque_ is now known as htorque | ||
htorque | good morning, everyone! I'm getting this when building unity - should i be worried? http://paste.ubuntu.com/673572/ | 06:14 |
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htorque | DBO: hi, are the switcher pips supposed to show "behind" the tile and get blurred? → http://img.xrmb2.net/images/820785.png | 06:21 |
DBO | those aren't behind the tile | 06:21 |
htorque | also, that black borders around the pips don't look like intended. that's with latest nux + libunity(-misc) + unity. | 06:21 |
DBO | they are just "soft" | 06:21 |
DBO | also | 06:21 |
DBO | whats with the black border? | 06:22 |
DBO | what video hardware are you on? | 06:22 |
htorque | intel hd 3000 | 06:22 |
htorque | will test on a second machine | 06:22 |
htorque | so the softness is intended? | 06:22 |
DBO | yes | 06:23 |
DBO | the blurriness is due to the texture being doubled in size for now | 06:24 |
DBO | the boxes however are a rendering artifact, probably from the linear filtering | 06:24 |
htorque | alright then, thanks! another question: should there really be a transparent gap between the switcher pane and its border? | 06:25 |
DBO | the design says yes | 06:26 |
htorque | i disagree with the design, but thanks for confirming :-) | 06:26 |
DBO | I stopped worrying and learned to love the bomb | 06:27 |
DBO | htorque, you build front trunk I presume | 06:40 |
htorque | DBO: yes | 06:43 |
DBO | htorque, IconRenderer.cpp | 06:43 |
DBO | texxform.SetFilter(nux::TEXFILTER_LINEAR, nux::TEXFILTER_LINEAR); | 06:43 |
DBO | there is a line like that | 06:43 |
DBO | around line 753 | 06:43 |
DBO | comment it out | 06:43 |
DBO | see if it fixes your black borders issue | 06:43 |
DBO | I'll quirk it out for intel cards if it does | 06:44 |
htorque | DBO: yes, black borders are gone. will also test it on a hybrid gpu system. | 06:51 |
DBO | htorque, do the pips look blockier? | 06:52 |
htorque | (hybrid as in nouveau/i915) | 06:52 |
htorque | yes | 06:52 |
DBO | yeah I thought so... | 06:52 |
DBO | okay | 06:52 |
DBO | I guess I'll have to get proper resources | 06:52 |
mardy | Kaleo: 'morning! I updated the RTL branch, now it should merge without conflicts. | 06:52 |
DBO | rather than just stretching | 06:52 |
mardy | Kaleo: also I re-tested it, and it still seems OK :-) | 06:52 |
mardy | Kaleo: I'm actually out of tasks now, so unless you have something specific, I'll look at the bug list and pick something from there | 06:53 |
htorque | DBO: rats, those black borders don't show on my laptop (intel hd 2000, pc has intel hd 3000) | 07:05 |
DBO | htorque, sexy | 07:06 |
DBO | its hardware dependent | 07:06 |
DBO | I dont know what to say | 07:06 |
DBO | some hardware sucks | 07:06 |
oSoMoN | good morning | 07:06 |
htorque | DBO: this cannot be caused by something else, can it? my system is free of PPAs, but i build nux/unity from trunk all the time... | 07:07 |
DBO | htorque, no this is really just your hardware doing linear interp differently | 07:10 |
DBO | its down to the shader being dumb | 07:10 |
htorque | like "let's report this upstream and make the world a better place"-dumb? :-) | 07:11 |
htorque | will switch disks to be completely sure, brb | 07:13 |
htorque | DBO: like you said - same disk, intel hd 2000 yay, intel hd 3000 nay. | 07:20 |
DBO | yeah | 07:20 |
DBO | its upstream report kind of dumb | 07:21 |
DBO | but this could easily be an issue in teh hardware | 07:21 |
DBO | it looks to me like a rounding issue | 07:21 |
htorque | my shiney new cpu? oh noes! :P | 07:21 |
andyrock | DBO, https://bugs.launchpad.net/unity/+bug/727903 without input redirection i think that it is almost impossible to fix | 07:33 |
ubot5 | Ubuntu bug 727903 in unity (Ubuntu) "Dropping a file into a window via the 'drag file to Launcher, then drag file to Spread' interaction fails to load the file into the selected window" [High,Confirmed] | 07:33 |
DBO | andyrock, actually because its XDND, it's possible to fix, just fucking difficult | 07:34 |
andyrock | we should create a kind of xdnd proxy right? | 07:34 |
DBO | yes | 07:35 |
DBO | andyrock, I am going to bed now | 07:36 |
DBO | goodnight :) | 07:36 |
andyrock | i'm just woke up | 07:36 |
andyrock | good night DBO :) | 07:36 |
Kaleo | mardy: hi hi | 07:55 |
Kaleo | mardy: great stuff | 07:56 |
Kaleo | mardy: I have a big one for you :) | 07:57 |
Kaleo | mardy: https://bugs.launchpad.net/unity-2d/+bug/791205 | 07:57 |
ubot5 | Ubuntu bug 791205 in unity-2d "Metacity needs command line options to activate capture before unmap and compositing without effects" [High,Confirmed] | 07:57 |
mardy | Kaleo: sounds scary, but interesting too :-) | 07:58 |
Kaleo | mardy: I thought you might like it :) | 08:02 |
Kaleo | mardy: tiny question: do you experience https://bugs.launchpad.net/ubuntu/+source/unity-2d/+bug/822605 ? | 08:03 |
ubot5 | Ubuntu bug 822605 in unity-2d "[dash] "View photos" in the dash launches gwibber instead of shotwell" [High,New] | 08:03 |
mardy | Kaleo: it starts Eye of Gnome here | 08:04 |
Kaleo | hmmm | 08:05 |
Kaleo | jibel: sorry to bother, on a fresh system, do you experience https://bugs.launchpad.net/ubuntu/+source/unity-2d/+bug/822605 ? | 08:05 |
ubot5 | Ubuntu bug 822605 in unity-2d "[dash] "View photos" in the dash launches gwibber instead of shotwell" [High,New] | 08:05 |
jibel | Kaleo, hum, no here it launches Firefox :) | 08:09 |
jibel | Kaleo, I'll try on a fresh install. | 08:09 |
mardy | rodrigo_: hi, I'm new to metacity (among other things :-)) and I need to work on bug 791205 | 08:13 |
ubot5 | Launchpad bug 791205 in unity-2d "Metacity needs command line options to activate capture before unmap and compositing without effects" [High,Confirmed] https://launchpad.net/bugs/791205 | 08:13 |
mardy | rodrigo_: which bzr branch should I clone? or should I do it upstream? | 08:13 |
Kaleo | jibel: :) | 08:21 |
Kaleo | mardy: you want to use the ubuntu branch | 08:22 |
mardy | Kaleo: damn, I was hoping to use git again for a while ;-) OK, thanks :-) | 08:23 |
rodrigo_ | mardy, not sure, I guess upstream if possible | 08:27 |
rodrigo_ | mardy, talk to the metacity devs | 08:28 |
mardy | rodrigo_: I thought you were "they" :-) Where can I find them? | 08:28 |
rodrigo_ | mardy, see the .doap file in metacity git repo | 08:34 |
rodrigo_ | mardy, well, I can see it for you, hold on | 08:34 |
mardy | rodrigo_: thanks :-) | 08:35 |
rodrigo_ | Olav Vitters <olav@vitters.nl> seems to be the most active person | 08:35 |
jibel | Kaleo, on a fresh install it launches Eye of gnome | 08:47 |
=== mpt_ is now known as mpt | ||
Kaleo | jibel: thank you! | 09:06 |
Kaleo | jibel: same in unity? | 09:06 |
jibel | Kaleo, I can't try it now, it was in a VM. I'll do a smoke test on HW next friday. I'll let you know if it's not too late | 09:08 |
andyrock | JohnLea, about hover timeout in dnd | 09:11 |
JohnLea | andyrock; hyia | 09:11 |
andyrock | well i'm not sure which is the wanted behavior | 09:11 |
andyrock | i mean... | 09:12 |
andyrock | the timer should be reset every time a new spread window is hovered? | 09:12 |
andyrock | now it is reset every single pixel motion | 09:13 |
andyrock | JohnLea, ^^^ | 09:14 |
JohnLea | andyrock; yes, basically a little less sensitive to pixel motion. A second improvement would be to center the selected window under the cursor | 09:15 |
JohnLea | andyrock; e.g. at the moment when you leave the spread, the window you have selected can be in a different part of the screen | 09:16 |
andyrock | JohnLea, i know :) | 09:16 |
JohnLea | dropping on windows while is spread is the more important issue of course, but also the harder issue to fix ;-) | 09:17 |
andyrock | JohnLea, i've worked on it yesterday | 09:17 |
andyrock | but it's really really hard to fix without input redirection | 09:18 |
andyrock | we can create a kind of dnd proxy | 09:18 |
JohnLea | andyrock; re. the timer, it really is a matter of feel. Making it less sensitive to minor pixel motion might be a good enough improvement by itself, if we make it too easy to exit the spread that will also be annoying | 09:18 |
andyrock | but sam doesn't like it | 09:18 |
andyrock | JohnLea, about the timer i will do some test and i will try to find the "perfect" timeout and the perfect minor pixel motion ;) | 09:19 |
Kaleo | jibel: oki doki; note that my virtualbox allows Unity to run | 09:20 |
JohnLea | andyrock; I saw Sam's comment, so I suppose it has to be fixed the harder way | 09:20 |
JohnLea | andyrock; great, thx | 09:20 |
JohnLea | andyrock; timings like this are a matter of feel, and can only really be done by experimentation | 09:21 |
andyrock | JohnLea, there is an option in ccsm to change it | 09:21 |
andyrock | so this should not be a problem ;) | 09:22 |
JohnLea | andyrock; hyia, has your fix to bug https://bugs.launchpad.net/ayatana-design/+bug/727901 landed in the latest release of Oneiric? | 10:47 |
ubot5 | Ubuntu bug 727901 in unity "When dragging and dropping a file on to the Launcher, the Launcher icons that are valid drop receptacles don't highlight until the cursor is over the launcher." [Medium,Fix committed] | 10:47 |
andyrock | yeah | 10:47 |
andyrock | JohnLea, ^^^ | 10:48 |
andyrock | JohnLea, i'm not sure it is a fix released | 10:48 |
JohnLea | andyrock; it looks like it has landed, but not being fix released I am not sure | 10:48 |
JohnLea | andyrock; if it has landed I am doing some testing and there is some minor tweeking needed | 10:48 |
JohnLea | andyrock; shall I add my feedback to the bug and ping you, and you can test on your computer? | 10:49 |
andyrock | JohnLea, of course ;) | 10:49 |
JohnLea | andyrock; thx! | 10:49 |
andyrock | btw i think that it should be fix commited in unity and fix released in unity | 10:49 |
andyrock | when njpatel release another unity version it should be fix release also in unity | 10:50 |
JohnLea | andyrock; I have added my testing feedback to bug https://bugs.launchpad.net/ayatana-design/+bug/727901 | 10:57 |
ubot5 | Ubuntu bug 727901 in unity "When dragging and dropping a file on to the Launcher, the Launcher icons that are valid drop receptacles don't highlight until the cursor is over the launcher." [Medium,Fix committed] | 10:57 |
JohnLea | andyrock; thoughts? | 10:57 |
andyrock | JohnLea, well there is a timeout of 200ms | 10:58 |
JohnLea | andyrock; hummm, I seem to repeatedly get this issue when dragging and dropping using the touchpad on my Dell XT2 testing computer | 10:59 |
andyrock | JohnLea, yeah this issue is visible only using a touchpad | 11:00 |
andyrock | the problem is just one | 11:00 |
andyrock | we can use a small timout | 11:00 |
JohnLea | andyrock; yup, there is more movement in a mouse | 11:00 |
andyrock | *timeout, 50 ms | 11:00 |
JohnLea | andyrock; that would be worth a try? | 11:01 |
andyrock | but using a small timeout you there will be another issued | 11:01 |
andyrock | in other words when you start dragging | 11:02 |
JohnLea | andyrock; btw, really excited about this feature landing ;-) one of the really cool issues with the Launcher is using it to switch data between applications, but without this feature it is not obvious that you can do it | 11:02 |
andyrock | when you start dragging you will see a impulse | 11:02 |
andyrock | i don't know if impluse is the right English word | 11:03 |
JohnLea | impulse? do you mean there will be a slight stutter in the drag movement? | 11:03 |
JohnLea | or do you mean a visual glitch? | 11:04 |
andyrock | slight slutter | 11:04 |
andyrock | it is present also now but is not so visible | 11:04 |
andyrock | the really problem is that opening (to read its type) a file make too time | 11:05 |
andyrock | i need to talk with DBO about the timeout and find a solution to make it as short as possible :) | 11:05 |
JohnLea | andyrock; will need to test to see how bad it is, but I think it could be worth the cost. When dragging with a touchpad it effect is only occasionally triggered and that feels buggy and is inconsistent | 11:06 |
JohnLea | andyrock; that would be really cool ;-) | 11:06 |
JohnLea | andyrock; I'll update the bug again ;-) | 11:06 |
andyrock | JohnLea, i will test it... btw with the touchpad we need an extra movment | 11:07 |
andyrock | maybe it would be great if we could read the drag data in nux in processdndenter | 11:07 |
andyrock | and not processdndmove | 11:07 |
andyrock | it will be remove the problem | 11:08 |
andyrock | and i need to talk with DBO about this | 11:08 |
andyrock | maybe njpatel know why we can read drag data in processdndmove | 11:08 |
andyrock | and not in processdndenter | 11:09 |
JohnLea | andyrock; thanks for looking in to this | 11:09 |
njpatel | andyrock, actually, no, either DBO or gord would know | 11:09 |
andyrock | JohnLea, yw | 11:09 |
andyrock | njpatel, DBO is sleeping | 11:09 |
njpatel | yeah | 11:09 |
njpatel | :) | 11:09 |
andyrock | jay is not here :)( | 11:09 |
njpatel | gord, might know | 11:10 |
andyrock | i have to eat something | 11:10 |
andyrock | see you later | 11:10 |
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=== andyrock|lunch is now known as andyrock | ||
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cdbs | njpatel: ping | 11:55 |
cdbs | njpatel: Really sorry for this, but it seems like I won't be able to complete SC integration before UI freeze | 11:55 |
cdbs | mpt: ^ | 11:55 |
cdbs | we might well need a UIFe then | 11:56 |
cdbs | I'll handle it all | 11:56 |
cdbs | Blame Canada | 11:56 |
njpatel | cdbs, what was left from your branch? | 11:56 |
cdbs | rather blame me for moving to Canada :) | 11:56 |
cdbs | njpatel: Uhm, your review | 11:56 |
njpatel | no, apart from that | 11:56 |
cdbs | njpatel: I never got time to fix the branch | 11:56 |
cdbs | njpatel: apart from that, there's the smooth sc-to-launcher animation | 11:57 |
njpatel | okay | 11:57 |
cdbs | which can be done outside UI freeze | 11:57 |
njpatel | cdbs, did the apt-daemon side of it land into O? | 11:57 |
cdbs | njpatel: The branch in its current state, if it were fixed of your points, can enter before UI freeze and the remaining changes can land later as well | 11:57 |
cdbs | njpatel: s/aptdaemon/software-center/ | 11:57 |
cdbs | njpatel: It will land the moment my branch lands in Unity | 11:58 |
njpatel | it can't land sooner? it's not depending on unity right | 11:58 |
cdbs | its done | 11:59 |
cdbs | already | 11:59 |
cdbs | back | 11:59 |
njpatel | is it in O? i.e. testable? | 11:59 |
cdbs | njpatel: What did you say since "did the aptdaemon..." ? | 12:00 |
cdbs | had lost connectiong | 12:00 |
cdbs | *connection | 12:00 |
njpatel | cdbs, just asking whether that dbus side of it (aptdaemon/ssc) has landed in Oneiric, i.e. it's testable with your branch | 12:00 |
njpatel | if I have time, I can update your branch to land it | 12:00 |
cdbs | njpatel: The SC side is complete, its just put on hold and not merged with sc master, but will be merged and uploaded the moment my branch gets in Unity | 12:01 |
andyrock | JohnLea, good news :) | 12:03 |
andyrock | i've changed my patch (just a little) | 12:03 |
andyrock | i used a timeout of 20ms | 12:03 |
andyrock | and everything works well | 12:03 |
andyrock | i've moved my touchpad as fast as i can | 12:04 |
andyrock | and launcher slide out | 12:04 |
andyrock | without any problem ;) | 12:04 |
andyrock | JohnLea, maybe if i put it on LP you can build it and check yourself | 12:07 |
andyrock | but if it works well on my test computer (that is not so good :) ) thant it should work everywhere :) | 12:08 |
cdbs | njpatel: Thanks, I'm leaving now | 12:09 |
cdbs | gotta go | 12:09 |
njpatel | cdbs, one sec | 12:09 |
mpt | Hi cdbs, anything I can do to help? | 12:09 |
njpatel | cdbs, what I'm saying is that, even if we miss UIF from unity, if that branch lands it's one less thing to put in the UIFe | 12:09 |
njpatel | cdbs, though I will try and fix up your branch and land it, this would make things easier if I can't (i hope that makes sense) | 12:09 |
andyrock | testing, testing, one, two, three. | 12:22 |
flecha | Hello! Is there a way to set the Super+W and Super+S hotkeys to other things? | 12:28 |
=== m_conley_away is now known as m_conley | ||
flecha | no way to use Super+W/S hotkeys? | 12:43 |
andyrock | JohnLea, btw have you seen my video on "drag behind launcher" interaction? | 12:58 |
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JohnLea | andyrock; not yet, have you got a link handy? I couldn't see it attached to https://bugs.launchpad.net/ayatana-design/+bug/764879 | 13:20 |
ubot5 | Ubuntu bug 764879 in unity "Launcher - dragging and dropping behind the Launcher interaction is broken when the Launcher is hidden" [Low,Confirmed] | 13:20 |
andyrock | JohnLea, http://ubuntuone.com/p/1CHB/ | 13:22 |
andyrock | the quality is awful btw | 13:22 |
=== m_conley is now known as m_conley_away | ||
andyrock | njpatel, any plans to restore the fullscreen dash in unity? | 14:04 |
njpatel | andyrock, yeah, today :) | 14:05 |
andyrock | njpatel, cool.... what about adding a ccsm option to use as a background just a blurred wallpaper, without any windows? | 14:06 |
njpatel | andyrock, that would be interesting | 14:07 |
andyrock | of course only for fullscreen dash... | 14:07 |
coz_ | I believe smspillaz already created a plugin name overlay image | 14:07 |
coz_ | although that plugin comes with an image showing Unity keybindings,, any image can be set for it | 14:09 |
andyrock | coz_, any link? | 14:12 |
coz_ | andyrock, looking for it now,, let me ask sam,, I installed a while back , hold on | 14:12 |
andyrock | coz_, thx | 14:13 |
coz_ | darn he is not online,, let me check my bookmarks | 14:13 |
coz_ | andyrock, I asked him to make this because a fewllow had created the image for keybindings and I thought it would be great for Unity beginners as well as a good plugin to start learning how to create a plugin for compiz so hold I know I have it somewhere | 14:14 |
andyrock | well but what i want is just a dash without any window behind | 14:15 |
andyrock | if i'm not wrong gnome shell does the same | 14:15 |
andyrock | using a fullscreen dash which sense make having the blurred window behind the dash? | 14:16 |
coz_ | andyrock, then I dont think this plugin is what you want,, it could probably be changed to do that but not sure | 14:16 |
andyrock | coz_, it should not be so difficult changing (a little) unity code and adding a new ccsm option ;) | 14:17 |
=== m_conley_away is now known as m_conley | ||
JohnLea | andyrock; I've just watched the video, looks great! One more bug solved ;-) | 14:18 |
andyrock | JohnLea, spread interaction is triggered btw... maybe when you have time you can update bug description | 14:19 |
JohnLea | andyrock; you mean we still have the issue with the spread being triggered? I'll update the bug description now | 14:20 |
andyrock | JohnLea, yep... | 14:21 |
coz_ | andyrock, I can be thick sometimes,, just googled it lol http://git.compiz.org/~smspillaz/image-overlay/ | 14:21 |
andyrock | JohnLea, btw https://code.launchpad.net/~andyrock/unity/other-dnd-fixes/+merge/72715 | 14:22 |
andyrock | it should improve dnd performance... | 14:22 |
andyrock | i think that nobody can move the touchpad so fast that the mouse movement is not catched ;) | 14:23 |
andyrock | coz_, thx | 14:23 |
coz_ | no problem | 14:23 |
JohnLea | andyrock; I have reported a new bug for the spread issue, see https://bugs.launchpad.net/ayatana-design/+bug/832988 | 14:27 |
ubot5 | Ubuntu bug 832988 in Ayatana Design "Launcher - a spread can accidentally be triggered during the 'dragging and dropping behind the Launcher' interaction " [Medium,Fix committed] | 14:27 |
om26er | Kaleo, Hi!, trying to cmake trunk give me this http://paste.ubuntu.com/673870/ | 14:38 |
om26er | apt-get build-dep unity-2d is already done | 14:39 |
andyrock | om26er, have you tried with sudo apt-get install libindicator-dev right? | 14:45 |
om26er | andyrock, yes its already installed | 14:45 |
Kaleo | oSoMoN: let me have a look | 15:03 |
Kaleo | i meant om26er | 15:03 |
=== API is now known as Guest650 | ||
=== daker is now known as daker_ | ||
jjohansen | is unity being completely broken since yesterdays update a known bug, or should I file | 16:03 |
jjohansen | yes I have searched in lp, but the search is didn't return anything | 16:03 |
njpatel | jjohansen, file a bug please | 16:10 |
jjohansen | okay | 16:10 |
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jjohansen | so launching mumble in unity2d results in a metacity crash. Should I file the bug under unity2d or metacity | 16:36 |
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vish | Cimi__: hi, why do the non-symbolic icons have to removed? I'm not sure what problem they are causing | 17:50 |
Cimi__ | vish: some icons (magnified and so, has to be removed) | 17:51 |
vish | hmm, | 17:51 |
Cimi__ | vish: because since the toolbars are dark | 17:51 |
Cimi__ | vish: I asked daniel fore to change them | 17:51 |
vish | right, but other apps also use them | 17:51 |
Cimi__ | vish: and he simply removed some icons to use the fallback | 17:51 |
Cimi__ | vish: they will use the fallback | 17:52 |
vish | from GNOME? | 17:52 |
Cimi__ | I think so | 17:52 |
vish | let me check if we can fix it without removing icons | 17:53 |
=== API is now known as Guest14208 | ||
=== Guest14208 is now known as apinheiro | ||
apinheiro | tedg, do you have time to a question? | 18:58 |
apinheiro | do you usually work with panel-service? | 18:58 |
tedg | apinheiro, Uhm, sure. What is it? | 18:58 |
tedg | apinheiro, Well, kinda. That's where things get loaded, but I test with the indicator-loader | 18:59 |
tedg | apinheiro, I didn't write the service though. | 18:59 |
apinheiro | well, using the recipe here http://askubuntu.com/questions/28470/how-do-i-build-unity-from-source | 18:59 |
tedg | apinheiro, That was njpatel | 18:59 |
apinheiro | when I made the unity-replace | 18:59 |
apinheiro | yes, but njpatel is not here, so ;) | 18:59 |
apinheiro | well, using that recipe | 18:59 |
apinheiro | when I made unity --replace | 18:59 |
apinheiro | the panel service running is the one at /usr/lib | 18:59 |
apinheiro | instead of the local one | 18:59 |
apinheiro | the one Im looking at | 19:00 |
tedg | apinheiro, Yeah, because it starts via dbus-activation | 19:00 |
apinheiro | Im looking at this bug https://bugs.launchpad.net/unity/+bug/810039 | 19:00 |
ubot5 | Ubuntu bug 810039 in unity (Ubuntu) "unity-panel-service crash with a11y enabled on Unity at Oneiric (dup-of: 817477)" [Undecided,Confirmed] | 19:00 |
ubot5 | Ubuntu bug 817477 in unity (Ubuntu Oneiric) "unity-panel-service crashed with SIGSEGV in main_arena()" [High,Confirmed] | 19:00 |
apinheiro | so, there is something missing on that recipe? | 19:00 |
apinheiro | what should I do to use the panel service that I'm modifying ? | 19:00 |
apinheiro | the local one I mean | 19:00 |
tedg | apinheiro, If you edit /usr/share/dbus-1/services/com.canonical.Unity.Panel.Service.service you can change the path of which one gets activated by default. | 19:01 |
apinheiro | tedg, ok I will try that | 19:01 |
apinheiro | thanks | 19:01 |
tedg | np | 19:01 |
apinheiro | tedg, and there is any kind of avoid that activation? because in order to debug it, I would like to just run it using gdb | 19:07 |
apinheiro | but if I execute that manually | 19:07 |
apinheiro | it fails because there is one already running | 19:07 |
tedg | apinheiro, You can just rename that file to something else, and then it won't activate. | 19:07 |
tedg | apinheiro, If you just want to run the service on it's own for debugging you can also use dbus-test-runner to create a clandestine dbus session. | 19:08 |
apinheiro | ok, thanks | 19:08 |
bittin_ | Hello, using Unity for the first time ever now =) | 20:46 |
bittin_ | they have it on a netbook on this hackerspace i found | 20:47 |
nhaines | bittin_: congrats! It's a little different but nice and efficient. :) | 20:48 |
bittin_ | yea | 20:48 |
bittin_ | i use pekwm myself mostly and Darwin | 20:49 |
nhaines | I'll have to check that one out... never heard of it. | 20:54 |
bittin_ | darwin is what mac os x uses and pekwm is a fork of fluxbox | 20:55 |
nhaines | I've heard of darwin, it's a Mach derivative and BSD-related I blieve. pekwm I haven't heard of. | 20:55 |
bittin_ | ah | 20:56 |
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bittin_ | How do i open nautlius? | 22:31 |
jjohansen | type nautilus in a shell, or click on the folder with a home icon in the unity launcher | 22:33 |
jjohansen | bittin_: ^ | 22:33 |
bittin_ | jjohansen: thx :) | 22:33 |
bittin_ | the shell thing worked fine | 22:33 |
=== yofel_ is now known as yofel |
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