=== ScottK2 is now known as ScottK === htorque_ is now known as htorque [06:14] good morning, everyone! I'm getting this when building unity - should i be worried? http://paste.ubuntu.com/673572/ [06:21] DBO: hi, are the switcher pips supposed to show "behind" the tile and get blurred? → http://img.xrmb2.net/images/820785.png [06:21] those aren't behind the tile [06:21] also, that black borders around the pips don't look like intended. that's with latest nux + libunity(-misc) + unity. [06:21] they are just "soft" [06:21] also [06:22] whats with the black border? [06:22] what video hardware are you on? [06:22] intel hd 3000 [06:22] will test on a second machine [06:22] so the softness is intended? [06:23] yes [06:24] the blurriness is due to the texture being doubled in size for now [06:24] the boxes however are a rendering artifact, probably from the linear filtering [06:25] alright then, thanks! another question: should there really be a transparent gap between the switcher pane and its border? [06:26] the design says yes [06:26] i disagree with the design, but thanks for confirming :-) [06:27] I stopped worrying and learned to love the bomb [06:40] htorque, you build front trunk I presume [06:43] DBO: yes [06:43] htorque, IconRenderer.cpp [06:43] texxform.SetFilter(nux::TEXFILTER_LINEAR, nux::TEXFILTER_LINEAR); [06:43] there is a line like that [06:43] around line 753 [06:43] comment it out [06:43] see if it fixes your black borders issue [06:44] I'll quirk it out for intel cards if it does [06:51] DBO: yes, black borders are gone. will also test it on a hybrid gpu system. [06:52] htorque, do the pips look blockier? [06:52] (hybrid as in nouveau/i915) [06:52] yes [06:52] yeah I thought so... [06:52] okay [06:52] I guess I'll have to get proper resources [06:52] Kaleo: 'morning! I updated the RTL branch, now it should merge without conflicts. [06:52] rather than just stretching [06:52] Kaleo: also I re-tested it, and it still seems OK :-) [06:53] Kaleo: I'm actually out of tasks now, so unless you have something specific, I'll look at the bug list and pick something from there [07:05] DBO: rats, those black borders don't show on my laptop (intel hd 2000, pc has intel hd 3000) [07:06] htorque, sexy [07:06] its hardware dependent [07:06] I dont know what to say [07:06] some hardware sucks [07:06] good morning [07:07] DBO: this cannot be caused by something else, can it? my system is free of PPAs, but i build nux/unity from trunk all the time... [07:10] htorque, no this is really just your hardware doing linear interp differently [07:10] its down to the shader being dumb [07:11] like "let's report this upstream and make the world a better place"-dumb? :-) [07:13] will switch disks to be completely sure, brb [07:20] DBO: like you said - same disk, intel hd 2000 yay, intel hd 3000 nay. [07:20] yeah [07:21] its upstream report kind of dumb [07:21] but this could easily be an issue in teh hardware [07:21] it looks to me like a rounding issue [07:21] my shiney new cpu? oh noes! :P [07:33] DBO, https://bugs.launchpad.net/unity/+bug/727903 without input redirection i think that it is almost impossible to fix [07:33] Ubuntu bug 727903 in unity (Ubuntu) "Dropping a file into a window via the 'drag file to Launcher, then drag file to Spread' interaction fails to load the file into the selected window" [High,Confirmed] [07:34] andyrock, actually because its XDND, it's possible to fix, just fucking difficult [07:34] we should create a kind of xdnd proxy right? [07:35] yes [07:36] andyrock, I am going to bed now [07:36] goodnight :) [07:36] i'm just woke up [07:36] good night DBO :) [07:55] mardy: hi hi [07:56] mardy: great stuff [07:57] mardy: I have a big one for you :) [07:57] mardy: https://bugs.launchpad.net/unity-2d/+bug/791205 [07:57] Ubuntu bug 791205 in unity-2d "Metacity needs command line options to activate capture before unmap and compositing without effects" [High,Confirmed] [07:58] Kaleo: sounds scary, but interesting too :-) [08:02] mardy: I thought you might like it :) [08:03] mardy: tiny question: do you experience https://bugs.launchpad.net/ubuntu/+source/unity-2d/+bug/822605 ? [08:03] Ubuntu bug 822605 in unity-2d "[dash] "View photos" in the dash launches gwibber instead of shotwell" [High,New] [08:04] Kaleo: it starts Eye of Gnome here [08:05] hmmm [08:05] jibel: sorry to bother, on a fresh system, do you experience https://bugs.launchpad.net/ubuntu/+source/unity-2d/+bug/822605 ? [08:05] Ubuntu bug 822605 in unity-2d "[dash] "View photos" in the dash launches gwibber instead of shotwell" [High,New] [08:09] Kaleo, hum, no here it launches Firefox :) [08:09] Kaleo, I'll try on a fresh install. [08:13] rodrigo_: hi, I'm new to metacity (among other things :-)) and I need to work on bug 791205 [08:13] Launchpad bug 791205 in unity-2d "Metacity needs command line options to activate capture before unmap and compositing without effects" [High,Confirmed] https://launchpad.net/bugs/791205 [08:13] rodrigo_: which bzr branch should I clone? or should I do it upstream? [08:21] jibel: :) [08:22] mardy: you want to use the ubuntu branch [08:23] Kaleo: damn, I was hoping to use git again for a while ;-) OK, thanks :-) [08:27] mardy, not sure, I guess upstream if possible [08:28] mardy, talk to the metacity devs [08:28] rodrigo_: I thought you were "they" :-) Where can I find them? [08:34] mardy, see the .doap file in metacity git repo [08:34] mardy, well, I can see it for you, hold on [08:35] rodrigo_: thanks :-) [08:35] Olav Vitters seems to be the most active person [08:47] Kaleo, on a fresh install it launches Eye of gnome === mpt_ is now known as mpt [09:06] jibel: thank you! [09:06] jibel: same in unity? [09:08] Kaleo, I can't try it now, it was in a VM. I'll do a smoke test on HW next friday. I'll let you know if it's not too late [09:11] JohnLea, about hover timeout in dnd [09:11] andyrock; hyia [09:11] well i'm not sure which is the wanted behavior [09:12] i mean... [09:12] the timer should be reset every time a new spread window is hovered? [09:13] now it is reset every single pixel motion [09:14] JohnLea, ^^^ [09:15] andyrock; yes, basically a little less sensitive to pixel motion. A second improvement would be to center the selected window under the cursor [09:16] andyrock; e.g. at the moment when you leave the spread, the window you have selected can be in a different part of the screen [09:16] JohnLea, i know :) [09:17] dropping on windows while is spread is the more important issue of course, but also the harder issue to fix ;-) [09:17] JohnLea, i've worked on it yesterday [09:18] but it's really really hard to fix without input redirection [09:18] we can create a kind of dnd proxy [09:18] andyrock; re. the timer, it really is a matter of feel. Making it less sensitive to minor pixel motion might be a good enough improvement by itself, if we make it too easy to exit the spread that will also be annoying [09:18] but sam doesn't like it [09:19] JohnLea, about the timer i will do some test and i will try to find the "perfect" timeout and the perfect minor pixel motion ;) [09:20] jibel: oki doki; note that my virtualbox allows Unity to run [09:20] andyrock; I saw Sam's comment, so I suppose it has to be fixed the harder way [09:20] andyrock; great, thx [09:21] andyrock; timings like this are a matter of feel, and can only really be done by experimentation [09:21] JohnLea, there is an option in ccsm to change it [09:22] so this should not be a problem ;) [10:47] andyrock; hyia, has your fix to bug https://bugs.launchpad.net/ayatana-design/+bug/727901 landed in the latest release of Oneiric? [10:47] Ubuntu bug 727901 in unity "When dragging and dropping a file on to the Launcher, the Launcher icons that are valid drop receptacles don't highlight until the cursor is over the launcher." [Medium,Fix committed] [10:47] yeah [10:48] JohnLea, ^^^ [10:48] JohnLea, i'm not sure it is a fix released [10:48] andyrock; it looks like it has landed, but not being fix released I am not sure [10:48] andyrock; if it has landed I am doing some testing and there is some minor tweeking needed [10:49] andyrock; shall I add my feedback to the bug and ping you, and you can test on your computer? [10:49] JohnLea, of course ;) [10:49] andyrock; thx! [10:49] btw i think that it should be fix commited in unity and fix released in unity [10:50] when njpatel release another unity version it should be fix release also in unity [10:57] andyrock; I have added my testing feedback to bug https://bugs.launchpad.net/ayatana-design/+bug/727901 [10:57] Ubuntu bug 727901 in unity "When dragging and dropping a file on to the Launcher, the Launcher icons that are valid drop receptacles don't highlight until the cursor is over the launcher." [Medium,Fix committed] [10:57] andyrock; thoughts? [10:58] JohnLea, well there is a timeout of 200ms [10:59] andyrock; hummm, I seem to repeatedly get this issue when dragging and dropping using the touchpad on my Dell XT2 testing computer [11:00] JohnLea, yeah this issue is visible only using a touchpad [11:00] the problem is just one [11:00] we can use a small timout [11:00] andyrock; yup, there is more movement in a mouse [11:00] *timeout, 50 ms [11:01] andyrock; that would be worth a try? [11:01] but using a small timeout you there will be another issued [11:02] in other words when you start dragging [11:02] andyrock; btw, really excited about this feature landing ;-) one of the really cool issues with the Launcher is using it to switch data between applications, but without this feature it is not obvious that you can do it [11:02] when you start dragging you will see a impulse [11:03] i don't know if impluse is the right English word [11:03] impulse? do you mean there will be a slight stutter in the drag movement? [11:04] or do you mean a visual glitch? [11:04] slight slutter [11:04] it is present also now but is not so visible [11:05] the really problem is that opening (to read its type) a file make too time [11:05] i need to talk with DBO about the timeout and find a solution to make it as short as possible :) [11:06] andyrock; will need to test to see how bad it is, but I think it could be worth the cost. When dragging with a touchpad it effect is only occasionally triggered and that feels buggy and is inconsistent [11:06] andyrock; that would be really cool ;-) [11:06] andyrock; I'll update the bug again ;-) [11:07] JohnLea, i will test it... btw with the touchpad we need an extra movment [11:07] maybe it would be great if we could read the drag data in nux in processdndenter [11:07] and not processdndmove [11:08] it will be remove the problem [11:08] and i need to talk with DBO about this [11:08] maybe njpatel know why we can read drag data in processdndmove [11:09] and not in processdndenter [11:09] andyrock; thanks for looking in to this [11:09] andyrock, actually, no, either DBO or gord would know [11:09] JohnLea, yw [11:09] njpatel, DBO is sleeping [11:09] yeah [11:09] :) [11:09] jay is not here :)( [11:10] gord, might know [11:10] i have to eat something [11:10] see you later === andyrock is now known as andyrock|lunch === andyrock|lunch is now known as andyrock === daker_ is now known as daker === MacSlow is now known as MacSlow|lunch [11:55] njpatel: ping [11:55] njpatel: Really sorry for this, but it seems like I won't be able to complete SC integration before UI freeze [11:55] mpt: ^ [11:56] we might well need a UIFe then [11:56] I'll handle it all [11:56] Blame Canada [11:56] cdbs, what was left from your branch? [11:56] rather blame me for moving to Canada :) [11:56] njpatel: Uhm, your review [11:56] no, apart from that [11:56] njpatel: I never got time to fix the branch [11:57] njpatel: apart from that, there's the smooth sc-to-launcher animation [11:57] okay [11:57] which can be done outside UI freeze [11:57] cdbs, did the apt-daemon side of it land into O? [11:57] njpatel: The branch in its current state, if it were fixed of your points, can enter before UI freeze and the remaining changes can land later as well [11:57] njpatel: s/aptdaemon/software-center/ [11:58] njpatel: It will land the moment my branch lands in Unity [11:58] it can't land sooner? it's not depending on unity right [11:59] its done [11:59] already [11:59] back [11:59] is it in O? i.e. testable? [12:00] njpatel: What did you say since "did the aptdaemon..." ? [12:00] had lost connectiong [12:00] *connection [12:00] cdbs, just asking whether that dbus side of it (aptdaemon/ssc) has landed in Oneiric, i.e. it's testable with your branch [12:00] if I have time, I can update your branch to land it [12:01] njpatel: The SC side is complete, its just put on hold and not merged with sc master, but will be merged and uploaded the moment my branch gets in Unity [12:03] JohnLea, good news :) [12:03] i've changed my patch (just a little) [12:03] i used a timeout of 20ms [12:03] and everything works well [12:04] i've moved my touchpad as fast as i can [12:04] and launcher slide out [12:04] without any problem ;) [12:07] JohnLea, maybe if i put it on LP you can build it and check yourself [12:08] but if it works well on my test computer (that is not so good :) ) thant it should work everywhere :) [12:09] njpatel: Thanks, I'm leaving now [12:09] gotta go [12:09] cdbs, one sec [12:09] Hi cdbs, anything I can do to help? [12:09] cdbs, what I'm saying is that, even if we miss UIF from unity, if that branch lands it's one less thing to put in the UIFe [12:09] cdbs, though I will try and fix up your branch and land it, this would make things easier if I can't (i hope that makes sense) [12:22] testing, testing, one, two, three. [12:28] Hello! Is there a way to set the Super+W and Super+S hotkeys to other things? === m_conley_away is now known as m_conley [12:43] no way to use Super+W/S hotkeys? [12:58] JohnLea, btw have you seen my video on "drag behind launcher" interaction? === MacSlow|lunch is now known as MacSlow [13:20] andyrock; not yet, have you got a link handy? I couldn't see it attached to https://bugs.launchpad.net/ayatana-design/+bug/764879 [13:20] Ubuntu bug 764879 in unity "Launcher - dragging and dropping behind the Launcher interaction is broken when the Launcher is hidden" [Low,Confirmed] [13:22] JohnLea, http://ubuntuone.com/p/1CHB/ [13:22] the quality is awful btw === m_conley is now known as m_conley_away [14:04] njpatel, any plans to restore the fullscreen dash in unity? [14:05] andyrock, yeah, today :) [14:06] njpatel, cool.... what about adding a ccsm option to use as a background just a blurred wallpaper, without any windows? [14:07] andyrock, that would be interesting [14:07] of course only for fullscreen dash... [14:07] I believe smspillaz already created a plugin name overlay image [14:09] although that plugin comes with an image showing Unity keybindings,, any image can be set for it [14:12] coz_, any link? [14:12] andyrock, looking for it now,, let me ask sam,, I installed a while back , hold on [14:13] coz_, thx [14:13] darn he is not online,, let me check my bookmarks [14:14] andyrock, I asked him to make this because a fewllow had created the image for keybindings and I thought it would be great for Unity beginners as well as a good plugin to start learning how to create a plugin for compiz so hold I know I have it somewhere [14:15] well but what i want is just a dash without any window behind [14:15] if i'm not wrong gnome shell does the same [14:16] using a fullscreen dash which sense make having the blurred window behind the dash? [14:16] andyrock, then I dont think this plugin is what you want,, it could probably be changed to do that but not sure [14:17] coz_, it should not be so difficult changing (a little) unity code and adding a new ccsm option ;) === m_conley_away is now known as m_conley [14:18] andyrock; I've just watched the video, looks great! One more bug solved ;-) [14:19] JohnLea, spread interaction is triggered btw... maybe when you have time you can update bug description [14:20] andyrock; you mean we still have the issue with the spread being triggered? I'll update the bug description now [14:21] JohnLea, yep... [14:21] andyrock, I can be thick sometimes,, just googled it lol http://git.compiz.org/~smspillaz/image-overlay/ [14:22] JohnLea, btw https://code.launchpad.net/~andyrock/unity/other-dnd-fixes/+merge/72715 [14:22] it should improve dnd performance... [14:23] i think that nobody can move the touchpad so fast that the mouse movement is not catched ;) [14:23] coz_, thx [14:23] no problem [14:27] andyrock; I have reported a new bug for the spread issue, see https://bugs.launchpad.net/ayatana-design/+bug/832988 [14:27] Ubuntu bug 832988 in Ayatana Design "Launcher - a spread can accidentally be triggered during the 'dragging and dropping behind the Launcher' interaction " [Medium,Fix committed] [14:38] Kaleo, Hi!, trying to cmake trunk give me this http://paste.ubuntu.com/673870/ [14:39] apt-get build-dep unity-2d is already done [14:45] om26er, have you tried with sudo apt-get install libindicator-dev right? [14:45] andyrock, yes its already installed [15:03] oSoMoN: let me have a look [15:03] i meant om26er === API is now known as Guest650 === daker is now known as daker_ [16:03] is unity being completely broken since yesterdays update a known bug, or should I file [16:03] yes I have searched in lp, but the search is didn't return anything [16:10] jjohansen, file a bug please [16:10] okay === Guest650 is now known as apinheiro [16:36] so launching mumble in unity2d results in a metacity crash. Should I file the bug under unity2d or metacity === _LibertyZero is now known as LibertyZero === API is now known as Guest65253 [17:50] Cimi__: hi, why do the non-symbolic icons have to removed? I'm not sure what problem they are causing [17:51] vish: some icons (magnified and so, has to be removed) [17:51] hmm, [17:51] vish: because since the toolbars are dark [17:51] vish: I asked daniel fore to change them [17:51] right, but other apps also use them [17:51] vish: and he simply removed some icons to use the fallback [17:52] vish: they will use the fallback [17:52] from GNOME? [17:52] I think so [17:53] let me check if we can fix it without removing icons === API is now known as Guest14208 === Guest14208 is now known as apinheiro [18:58] tedg, do you have time to a question? [18:58] do you usually work with panel-service? [18:58] apinheiro, Uhm, sure. What is it? [18:59] apinheiro, Well, kinda. That's where things get loaded, but I test with the indicator-loader [18:59] apinheiro, I didn't write the service though. [18:59] well, using the recipe here http://askubuntu.com/questions/28470/how-do-i-build-unity-from-source [18:59] apinheiro, That was njpatel [18:59] when I made the unity-replace [18:59] yes, but njpatel is not here, so ;) [18:59] well, using that recipe [18:59] when I made unity --replace [18:59] the panel service running is the one at /usr/lib [18:59] instead of the local one [19:00] the one Im looking at [19:00] apinheiro, Yeah, because it starts via dbus-activation [19:00] Im looking at this bug https://bugs.launchpad.net/unity/+bug/810039 [19:00] Ubuntu bug 810039 in unity (Ubuntu) "unity-panel-service crash with a11y enabled on Unity at Oneiric (dup-of: 817477)" [Undecided,Confirmed] [19:00] Ubuntu bug 817477 in unity (Ubuntu Oneiric) "unity-panel-service crashed with SIGSEGV in main_arena()" [High,Confirmed] [19:00] so, there is something missing on that recipe? [19:00] what should I do to use the panel service that I'm modifying ? [19:00] the local one I mean [19:01] apinheiro, If you edit /usr/share/dbus-1/services/com.canonical.Unity.Panel.Service.service you can change the path of which one gets activated by default. [19:01] tedg, ok I will try that [19:01] thanks [19:01] np [19:07] tedg, and there is any kind of avoid that activation? because in order to debug it, I would like to just run it using gdb [19:07] but if I execute that manually [19:07] it fails because there is one already running [19:07] apinheiro, You can just rename that file to something else, and then it won't activate. [19:08] apinheiro, If you just want to run the service on it's own for debugging you can also use dbus-test-runner to create a clandestine dbus session. [19:08] ok, thanks [20:46] Hello, using Unity for the first time ever now =) [20:47] they have it on a netbook on this hackerspace i found [20:48] bittin_: congrats! It's a little different but nice and efficient. :) [20:48] yea [20:49] i use pekwm myself mostly and Darwin [20:54] I'll have to check that one out... never heard of it. [20:55] darwin is what mac os x uses and pekwm is a fork of fluxbox [20:55] I've heard of darwin, it's a Mach derivative and BSD-related I blieve. pekwm I haven't heard of. [20:56] ah === m_conley is now known as m_conley_away [22:31] How do i open nautlius? [22:33] type nautilus in a shell, or click on the folder with a home icon in the unity launcher [22:33] bittin_: ^ [22:33] jjohansen: thx :) [22:33] the shell thing worked fine === yofel_ is now known as yofel