[16:40] <charlie-tca> no on screen keyboard for oneiric?
[16:40] <charlie-tca> https://bugs.launchpad.net/bugs/739812
[16:40] <ubot2`> Ubuntu bug 739812 in unity "Must use hardware keyboard to perform search for applications in Unity" [Medium,Confirmed]
[16:40] <charlie-tca> see last comments
[16:40] <Pendulum> charlie-tca: I think the on screen keyboard is there, it's the part about having it work with the Dash that won't be there?
[16:41] <charlie-tca> Maybe, but doesn't that say "to hell with a11y, what works, works, and the rest is too bad"?
[16:42] <Pendulum> is this anything new?
[16:42] <charlie-tca> We only been pushing this very thing since they announced unity back in natty UDS
[16:42] <maco> accessibilty always gets the backburner to shiny
[16:42] <charlie-tca> Yeah, back to "Accessibility is very important, as long as it doesn't get in the way again"
[16:43] <charlie-tca> Oh, yeah. I forgot. I won't complain about that no more. I promised.
[16:44] <AlanBell> on the plus side it does work in unity 2d
[16:44] <AlanBell> and I have been asking about it in #ayatana
[16:45] <AlanBell> 17:23 < DBO> AlanBell, it's actively being worked on, I have done the part I could do (make it so that the dash doesn't grab mouse/keyboard)
[16:45] <AlanBell> 17:24 < DBO> IM support in dash is up to the dash guys now (they have some test work done)
[16:47] <AlanBell> and this is a problem shared by everyone who wants to use Ubuntu on a tablet
[16:47]  * AlanBell likes sharing problems
[16:53] <charlie-tca> According to the blueprints, we aren't even defaulting to 2d?
[16:53] <AlanBell> probably not, no
[16:54] <charlie-tca> Doesn't that kind of kill accessible installations?
[16:54] <AlanBell> the 3d one should be accessible to orca now (there is loads of code for it)
[16:54] <charlie-tca> since 3d doesn't work with orca
[16:54] <AlanBell> have you tried it?
[16:54] <charlie-tca> No, I just been looking at the ML
[16:55] <charlie-tca> I will be trying it this weekend, so we know whether or not to include it in the ISO testing
[16:55] <AlanBell> http://bazaar.launchpad.net/~unity-team/unity/trunk/files/head:/services/
[16:55] <AlanBell> loadsa ATK code stuff
[16:56] <AlanBell> I am not testing that right now, but I saw all that code earlier, if it doesn't work it should do
[16:57] <AlanBell> not sure if unity 2d will be accessible to orca (I suspect not)
[16:57] <charlie-tca> yeah, that was the goal this cycle, though
[16:57] <AlanBell> the plan was always to go for a fully accessible 3d before dropping the classic option
[16:58] <AlanBell> unity2d accessibility was more likely to be next cycle with the QML stuff upstream done this cycle
[17:04] <charlie-tca> Then I must have misunderstand this blueprint - https://blueprints.launchpad.net/ubuntu/+spec/desktop-dx-o-unity-a11y
[17:07] <maco> charlie-tca: jsut pretend you see the word "POSTPONED" at the end of each line :)
[17:11] <charlie-tca> Apparently from the day after UDS?
[17:15] <AlanBell> "Hard target: Unity must have accessibility in Oneiric"
[17:15] <AlanBell> I think that refers to Unity 3d
[17:15] <AlanBell> there is a work item for setting unity-2d to be the default, but that might not be a good idea
[17:17] <charlie-tca> all the items were for 2d, because we would not be able to make orca work correctly in 3d
[17:17] <AlanBell> why not?
[17:17] <charlie-tca> gnome3 and gtk3
[17:18] <AlanBell> which should be fine
[17:18] <AlanBell> it was the Qt stuff that was the major toolkit problem
[17:19] <AlanBell> anyhow, it needs testing
[17:19] <charlie-tca> yes it does
[17:19] <charlie-tca> but the original blueprint really does say 2d, not 3d
[17:52] <AlanBell> charlie-tca: I made a dummy speech dispatcher module the other day which doesn't speak out loud, but logs a transcript of everything it would say
[17:53] <AlanBell> so you can have a terminal window open with tail -f speech.out to see it scroll past if you want to test stuff with orca silently, or if you want a transcript of the session for structured testing purposes
[18:07] <charlie-tca> I don't honestly know yet how to set up automatic tests
[18:07] <charlie-tca> Will be working on them, since we can now automate any tests I can figure out
[18:11] <charlie-tca> I will be wanting that, when I get tests automated
[21:04] <valorie> are y'all talking with fregl about qt a11y?
[21:04] <valorie> because he's a genius, and very committed, and working really hard
[21:05] <valorie> he lives in #kde-accessability
[21:06] <valorie> he and Harald / apachelogger can accomplish miracles, if asked
[21:07] <valorie> and by y'all, I mean Pendulum, AlanBell and charlie-tca, since you are the movers and shakers
[21:09] <maco> valorie: thats for unity 2d, which is pretty dandy at this point
[21:09] <maco> valorie: trouble is unity 3d still cant work with onscreen keyboards and is supposed to be default
[21:09] <valorie> right, I read up
[21:09] <valorie> " it was the Qt stuff that was the major toolkit problem"
[21:09] <maco> fregl's in the channel,ya know :P
[21:10] <valorie> was what I was responding to
[21:10] <maco> yes, "was"...past tense :)
[21:10] <valorie> heh
[21:10] <valorie> oh well, he gets a compliment then
[21:10] <valorie> :-)
[21:10] <valorie> are you ready for the storm, maco?
[21:11] <maco> i have lots of wool to spin if the power goes out
[21:11] <maco> so....yes?
[21:11] <valorie> well, water to drink, food to eat
[21:12] <valorie> candles, board games
[21:12] <valorie> :-)
[21:12] <maco> who needs board games? i have wool and a spindle!
[21:12] <maco> but yeah i have candles. was camping recently ;)
[21:12] <valorie> you have the skillz, for sure
[21:12] <maco> and food...im one of those people who keeps lots of beans around
[21:13] <maco> i dont really expect much disruption beyond maybe a day or two of lost power
[21:13] <maco> if that happens...go to boyfriend's apartment. that building's got a giant diesel generator that can go at least a day
[21:13] <valorie> cool
[21:13] <maco> if the power's out at my place, i can still cook *real* food, just no microwave burritos :P
[21:14] <valorie> lol
[21:14] <valorie> we're set up, out here, since occasionally it's out for up to 6 days
[21:14] <valorie> that was the longest
[21:17] <AlanBell> maco: so unity2d should work with orca now?
[21:19] <maco> AlanBell: idk about orca. i know i was able to use some kde apps with kde's screenreader. fregl'd know about the state of the gnome<->kde accessibility communications stuff
[21:20] <maco> anything qt *should* work with kde's screenreader i think though