[09:30] <jason_> hi guys, i have a hardware project to discuss
[11:45] <doko_> slangasek, ScottK: is there a common approach with OpenGL related build failures, like https://launchpad.net/ubuntu/+source/qlandkartegt/1.2.2-1/+build/2649911
[12:10] <steev_> Okay, so I have an oneiric system I'm trying to throw together, but I seem to be missing *something*, I'm just not sure what.  During oem-config every time it gets to the step of "configuring keyboard" it crashes.
[12:20] <gildean> the same problem has been around from spring
[12:20] <gildean> across platforms
[12:20] <gildean> i think it's a ubiquity bug
[12:20] <gildean> just try to pass the language selection without selecting anything
[12:21] <gildean> and change keymap after install
[12:22] <steev_> not sure how to not select anything, i'm leaving everything as default
[12:25] <steev_> looking at the oem-config log file, it complains about line 585, which is engine = xklavier.Engine(display)
[12:39] <ps2chiper> hey guys, ive been on here a few days. Im trying to hunt down a dev that will commit to porting ubuntu to amlogic 8726. my goal is to build an ubuntu thin client. and i can only do that if i get a dev that commits to the project
[12:43] <ps2chiper> Ill provide hardware to people that want to commit to the project
[12:47] <ps2chiper> Do you like xbmc?
[15:19] <ScottK> doko_: For packages like that where building with opengl is optional "option(WITH_OPENGL "BUILD OPENGL" ON)" <-- src/CMakeLists.txt, build it with OPENGL OFF on armel (and eventually armhf).
[15:45] <gildean> steev_: hmm, just popped in to mind, did you try different mouse/keyboard to pass that selection?
[15:49] <steev_> gildean: no, actually i think the issue was actually something else
[15:49] <steev_> gildean: i somehow had an empty fstab
[15:49] <steev_> adding proc / and /boot to it seemed to make it happy, now i get some critical system error with a send error report button that doesn't seem to do anything except pop up every 10 seconds or so
[15:50] <steev_> workaround there is to simply move the popup out of the way rather than hit cancel or send report
[15:50] <steev_> system program problem detected*
[22:00] <steev_> wasn't there a branch of unity for opengl es support?  has that been merged in?  i've been reading through the unity changelogs but some of the entries in there are.... less than informative, and i couldn't seem to find anything mentioning gles