/srv/irclogs.ubuntu.com/2011/09/15/#ayatana.txt

slideEvery time I select a launched program from the unity bar that has more than 1 window open it always brings a different window to the top, but still gives the original window focus01:31
slideis there any way to fix this?01:31
=== bregma__ is now known as bregma
didrocksgood morning05:23
oSoMoNgood morning06:47
=== Jens is now known as jbache
kamstrupJohnLea: hey, I am just reviewing lamalex' U1 Music scope, and I was wondering whether or not it was the intention that results from the music scope should show up in the global dash search?08:29
kamstrupJohnLea: I am thinking that the results from your own collection could make sense, but the U1 store results not so. Especially because they may contain explicit names an cover art08:30
JohnLeakamstrup; yes the Dash home should display music search results.  However the Dash Home should never display results that have transaction latency from any of the lenses (see section 3.7, 2.2.2, and 2.2.1 in the "Unity Dash" spec doc)08:34
JohnLeakamstrup; this means that the dash home should not display music that is available for purchase, or apps that our available to download08:34
JohnLeakamstrup; basically, everything that appears in the Dash home should be instantly available if a user clicks on it08:35
JohnLeakamstrup; so music from spotify that is displayed in the music lens would also be displayed in the Dash home, but music available to purchase would not08:35
JohnLeakamstrup; the Dash home is focused on retrieval, the individual lenses do both retrieval and browsing08:36
JohnLeakamstrup; does that answer your question?08:36
=== API is now known as Guest137
kamstrupJohnLea: yep, that's super. Thanks08:45
=== Guest137 is now known as apinheiro
didrockskamstrup: can we make the libunity and u-l-a/u-l-f releases now? that will still be that already done and things to not cared too much about then :)10:23
=== MacSlow is now known as MacSlow|lunch
kamstrupdidrocks: let me check... The U1 scope has unearthed some "interesting features" in lbunity ;-)10:33
kamstrupdidrocks: i'll go over any pending branches now, and hopefully release in ~30min if everything is smooth sailing10:37
didrockskamstrup: not "if", eveyrthing *will be* smooth :-)10:38
didrocks*jedi wave*10:38
didrocksthanks :)10:38
didrockskamstrup: wait, I have maybe a last minute fix for u-l-a10:40
didrockskamstrup: no, that's fine ;)10:42
kamstrupdidrocks: ok - so here's the stinker... :-)10:57
didrocksno stinker :-)10:57
kamstrupdidrocks: *strictly* speaking there is an ABI break in libunity today. But it is in the "private parts" (pun intended)10:58
kamstrupdidrocks: so it does not affect anything10:58
didrockskamstrup: you mean, in the pimpl?10:58
kamstrupdidrocks: but jusy to warn you if some of your scripts starts detecting this10:58
kamstrupdidrocks: vala has the notion of "internal" functions10:58
kamstrupdidrocks: they are not exposed in the public header, but still to be found as a symbol in the .so10:59
didrockshow does it implements it, it's not exposed to the application (like, in a struct or whatever)10:59
didrocksok :)10:59
kamstrupdidrocks: i needed to change the signature of some of these internal functions10:59
didrocksthis is not a removed member10:59
didrocksonly functions11:00
didrocksso, no "object size change"11:00
kamstrupdidrocks: so maybe, some abi checker scripts will complain, but it should be "this is not the abi break you're looking for"11:00
didrockskamstrup: sounds good, I'll tell you if my scripts complain :)11:00
kamstrupdidrocks: i don't think object sizes are affected11:00
didrocksso should be good, I'll launch the old lenses with it11:00
kamstrupdidrocks: i have been running with the new libunity and everything else from repos the past 30 minutes, and everything works like a charm11:01
kamstruplauncher count+progress, all lenses etc11:01
didrockskamstrup: excellent, thanks for checking it! :-)11:01
kamstrupSo thunderbird, update-manager, and lenses definitely don't cause problems11:01
didrocksyeah, ok, let's consider it's fine then :)11:01
kamstrupso that covers dl-opening in GI and dynamic linking11:02
kamstrupyes11:02
kamstrupdidrocks: ok, i'' start rolling libunity now then11:02
didrocksyes! :)11:02
om26erthere are alot of problems with minimized windows previews in Unity disabling it just makes things work, might be wise to turn the feature off11:07
kamstrupdidrocks: https://launchpad.net/libunity/4.0.0/4.0.4 !11:25
didrockskamstrup: thanks!11:25
didrockshey om26er, I remember seeing some activity on bug reports about it, can you refresh what's the issue?11:25
davidcallekamstrup, hi, do you have time for a scopes question?11:35
kamstrupdidrocks: catch this! https://launchpad.net/unity-lens-applications/trunk/0.4.611:36
kamstrupdavidcalle: always dude :-)11:36
davidcallekamstrup, thanks :-)11:36
davidcalleKamstrup, I use a single local scope, merging local and remote sources. Each one uses its own dash category and my "on_search_changed" looks like this :11:38
didrockskamstrup: got it! (yeah, we are very away one from each other, so time to wait for the velocity of the tarball to arrive ;))11:39
davidcalleresults = scope.props.results_model; results.clear(); update_res_model (search, results, 0) (0 is the first cat); results.flush_rev_queue(); update_res_model (searc, res, 1); search_finished()11:39
davidcallekamstrup, results.flush_rev_queue() doesn't seem to do anything.11:40
kamstrupdavidcalle: what do you expect it to do?11:40
davidcallekamstrup, to display results from cat 0 immediately as they are locals, then bother about remote sources in cat 1.11:41
davidcallekamstrup, that's how I used it in natty, it worked.11:41
kamstrupdidrocks: and the last one from me today! https://launchpad.net/unity-lens-files/trunk/0.6.611:42
didrockskamstrup: rock and rolled (tarballs)! thanks :)11:43
kamstrupdavidcalle: ok, libdee hasn't really changed much since Natty, so there should be no change there11:43
kamstrupdidrocks: and not post release version bump today11:43
kamstrup!11:43
didrockskamstrup: I LOVE YOU! :-)11:43
kamstrupdavidcalle: have you tried looking at this in dbus-monitor?11:44
davidcallekamstrup, nope, but I will.11:44
davidcallekamstrup, http://paste.ubuntu.com/689925/ here is the whole method, maybe you'll see a mistake.11:45
kamstrupdavidcalle: since unity is *very* chatty on the bus, you might wanna run it like : dbus-monitor 'interface=com.canonical.Dee.Model'11:46
kamstrupdavidcalle: this way you see only what is transmitted on the dee models, not all the noise11:46
davidcallekamstrup, ok11:46
kamstrupdavidcalle: you wanna chewck how many Commit signals they send11:46
kamstrupdavidcalle: the contents of the Commit signals should correspond to a "diff" that unity should apply to its view11:47
davidcallekamstrup, so, if I search for "mo" then "moby", the "moby dick" item shouldn't be reloaded, right. On Unity-2d it flickers like it's being reloaded.11:49
kamstrupdavidcalle: it will be reloaded. the unity shell can not assume that it can simply filter the query11:50
davidcalleOk11:51
kamstrupdavidcalle: consider doing the same search on google... that would give very different results for each query11:51
davidcallekamstrup, indeed.11:51
kamstrupdavidcalle: but you can make that optimization inside your lens if you want. In fact the old apps and files lenses from way back in maverick did this if i recall correctly11:51
kamstrupbut it was some tricky bok keeping11:52
kamstrupand it's buggy by design, unless you can retrieve the *entire* result set for the query "mo*" in the first run11:52
kamstrupwhich you rarely can for any non-trvial sized corpus11:53
kamstrupalso if you have relevancy ranked sources the query "moby" and "moby dick" will sort very differently, hence simple filtering does not apply11:53
davidcallekamstrup, what I do is applying different regex on the results before passing them to unity : I extend lists of items matching exactly the query, then matching the beginning of the forts word, the beginning of another word, etc.11:55
davidcallefirst*11:55
davidcallekamstrup, if I send flush_rev_queue after each model.append, does it should load results as soon as they are appended to the model?12:06
kamstrupdavidcalle: yes, but only do that if you have at least 100ms or so between each append()12:07
kamstrupdavidcalle: otherwise you'll just be spamming the bus and slowing yourself (and everyone else) down12:07
=== zyga is now known as zyga-food
davidcallekamstrup, ok, I'm going to test this with a sleep after append then flush_rev_queue. To see if it works.12:08
=== MacSlow|lunch is now known as MacSlow
kamstrupdavidcalle: really, you should insert a sleep(99999999999), then switch to dbus-monitor when it sleeps and assert that the Commit signal has hit the bus12:13
kamstrupif not, then it's a bug in libdee12:13
davidcallekamstrup, doing model.append; model.flush_rev_q; time.sleep(1) : I see my results slowly being loaded in dbus-monitor, but nothing showing up in the dash until the whole queue has been passed to dee.12:20
kamstrupdavidcalle: then the bug is in the dash - is it u2d or u3d?12:21
davidcallekamstrup, 2d12:21
kamstrupdavidcalle: if you have problems testing in u3d, I can give it a spin for you if you give me a branch12:22
davidcallekamstrup, will test in a moment.12:22
davidcallekamstrup, same thing in 3d.12:25
davidcallekamstrup, my branch is here https://code.launchpad.net/~davidc3/unity-books-lens/oneiric-first-draft12:29
davidcallekamstrup, if you happen to check it, sorry for the dirty code, I'm rather new at python. ;-)12:31
didrockskamstrup: !!! you didn't bump the libunity build-dep on u-p-f! I trusted you even if I remarked it that you didn't use the new API :-)12:43
didrocksu-l-f, sorry12:43
kamstrupdidrocks: argh! FAIL!12:44
didrockskamstrup: I was really thinking "if kamstrup didn't bump the build-depp, there sould be a reason and it doesn't use the API, let's trust him"12:45
didrockskamstrup: i'm sooooooooooooooooooooooooooo disppointed :)12:45
didrocksdisappointed*12:45
=== zyga-food is now known as zyga
=== zyga is now known as zyga-afk
om26erTrevinho, did you fix bug 838923 in your branch?15:14
ubot5Launchpad bug 838923 in unity (Ubuntu) "Start dragging a maximized application title causes it to re-decorate" [Medium,In progress] https://launchpad.net/bugs/83892315:14
om26erit seems sam fixed something similar in compiz bug 850985 (or was it the other end of the bug?)15:15
ubot5Launchpad bug 850985 in unity "dragging a window to the top while maximized gives it double borders" [Medium,Fix committed] https://launchpad.net/bugs/85098515:15
om26erdidrocks, Hi I have assigned bug 848707 to you is that fine?15:41
ubot5Launchpad bug 848707 in compiz-plugins-main (Ubuntu) "clicking twice on expo in unity launcher takes you to a different workspace" [Medium,Confirmed] https://launchpad.net/bugs/84870715:41
om26erthe fix is in comment#215:41
and471tedg, ping15:41
didrocksom26er: you should dup it to bug #837545 where a fix should land today15:44
ubot5Launchpad bug 837545 in compiz (Ubuntu) "Spread - center the workspace switcher to account for the launcher and pane" [Undecided,New] https://launchpad.net/bugs/83754515:44
om26erdone, thx15:50
tedgUhg, seems I missed him.15:50
nhainesI'm having a very difficult time with Unity2D right now.  GNOME Terminal windows are behaving rather strangely.16:31
nhaineshttp://ubuntuone.com/69wKSZ0tVZMO2rcz7Yggxn16:31
nhainesThere's no alpha transparency around the title bar, they are always on top of *everything* (right-click menus on title bar, Alt-Tab switcher in Unity, etc.).16:32
nhainesWhen I switch to another app, GNOME Terminal covers the app but is not active.  It can be clicked right through.16:33
nhainesThis is subobtimal.  :)16:33
apinheirodidrocks, could increase the importance for this bug:17:21
apinheirohttps://bugs.launchpad.net/unity/+bug/851103?17:21
ubot5Ubuntu bug 851103 in unity "a11y support on Unity is broken" [Undecided,Confirmed]17:21
apinheiroI can'¡t do that17:21
didrocksapinheiro: sure, doing17:22
apinheirodidrocks, ok, thanks17:23
didrocksapinheiro: targeted for O, thanks17:23
apinheirodidrocks, ok, I have just found a solution, and it is a two-line branch17:24
apinheiroso it shouldn't be a problem to solve it17:24
apinheiroI mean, shouldn't be a problem to merge it17:24
apinheirodidrocks, btw, what means p-series?17:24
didrocksapinheiro: next release (o -> oneiric; p -> we don't have the name yet ;))17:28
didrocksapinheiro: I just misclicked!17:28
apinheirodidrocks, ok17:28
jjohansenunity is completely broken again after todays update (say about 30 min ago)18:17
jjohansenit just dies on startup18:17
didrocksjjohansen: do you have a backtrace?18:19
didrocksjjohansen: and what did you updated last, nux is just published18:19
jjohansendidrocks: no back trace, nothing in dmesg, /var/crash or /var/log that I can see18:20
didrocksjjohansen: looks weird then, did you have to --reset ?18:20
didrocksjjohansen: or just launch first "unity" from a tty?18:21
jjohansenI am in 2D atm but once I get a couple things done will reboot and try again, it failed every time I tried though and I tried with older kernels to see if the problem was there18:21
jjohansendidrocks: not in unity,18:21
jjohansenI haven't tried launching it from a terminal yet18:21
jjohansenI need to get a few things setup before I take this machine down again18:22
htorquehm, a reboot fixed that for me today. restarting didn't work, unity just died.18:22
jjohansendidrocks: I'll have more info in say 15min, and I'll drop the bug# here18:23
didrocksjjohansen: sure (not sure to be there in 15min TBH, but do not hesitate to ping me)18:24
jjohansendidrocks: okay18:24
davidcallegord, hi18:35
andyrockanyone has this problem?18:43
andyrockhttps://bugs.launchpad.net/unity/+bug/85117218:43
ubot5Ubuntu bug 851172 in unity "Drag and drop inside dash is very slow with Active Blur activated" [Undecided,New]18:43
htorqueandyrock: it's definitely lagging behind the mouse cursor here18:45
htorquelet me test w/o blur18:45
andyrockhtorque, thx18:45
andyrockconfirm the bug please18:46
htorquestatic blur is fine18:46
andyrocki don't know the right person which it must be assigned18:47
andyrockjaytaoko maybe18:47
davidcallegord, hi, should I assign this bug 851196 to you?19:10
ubot5Launchpad bug 851196 in unity "Non-square dash items are stretched to a 1:1 ratio" [Undecided,New] https://launchpad.net/bugs/85119619:10
slideEvery time I select a launched program from the unity bar that has more than 1 window open it always brings a different window to the top, but still gives the original window focus20:25
slideis there any way to fix this?20:25
jjohansenslide: not that I know of20:31
jjohansenslide: what version are you running I don't think I have seen that one for awhile actually20:32
jjohansennot that I pick windows that way because it has been so broken in the past20:32
andyrockDBO, there are some issue due to the new policy of not hiding the dash when dnd starts21:10
DBOandyrock, explain? :)21:10
DBOit seems to work for me21:10
andyrockright now i'm quite busy so i've solved just some of them21:11
andyrockwell the big one is that with active blur activated21:11
andyrockis really really slow21:11
andyrockthe bugs i've solved is related to saturation/desaturation21:11
andyrockof the launcher21:11
andyrockDBO, i'm going to do a merge proposing right know but there are no bugs on lp21:13
DBOandyrock, you are making it saturate again when DND starts?21:14
andyrockyes....21:14
andyrockthere was a bug some time ago...21:15
DBOandyrock, so the only technical issue is performance?21:15
andyrocki'm not able to find it right now21:15
DBOgod I thought this was going to be more nasty ass race conditions...21:15
andyrockDBO perfomance issue right know21:16
DBOmine works fine :P21:16
andyrockwithout "right know" sorry21:16
andyrocki have not a Mac :)21:16
DBOim surprised there is a performance issue actually21:16
andyrockand when the dash is opened dropping a file into the launcher doesn't close the dash21:17
DBOits not supposed to21:17
DBOthis way you can drag and drop several things21:17
andyrockthe dash doesn't close also when the spread is triggerd21:17
DBOI want to kill that behavior...21:17
DBOI think that behavior is SO dumb...21:18
andyrockwell i think that make sense do it only with app icons21:18
DBOandyrock, how is performance on alt-tab for you?21:19
andyrockDBO, it works really really fine21:19
DBOso alt-tab is fast...21:20
DBOeven if you enter the spread mode?21:20
andyrockyeah21:20
andyrockspread mode in the alt-tab?21:20
DBOdown arrow21:20
andyrockworks fine too21:21
DBOcrazy21:21
andyrockDBO https://code.launchpad.net/~andyrock/unity/dnd-dash-saturation/+merge/7564121:23
DBOandyrock, thanks21:24
DBOI am looking at the perf now21:24
DBOandyrock, want to do me a favor?21:24
andyrockDBO, of course21:24
DBOcan you get me a sysprof output of the performance issue?21:24
andyrockDBO give me a second and i will do it21:27
DBOandyrock, I'll be here for quite a while still :)21:27
htorqueguess this is how the multiload indicator is supposed to look now: http://img.xrmb2.net/images/553098.png ?21:30
andyrockDBO https://bugs.launchpad.net/unity/+bug/85117221:35
ubot5Ubuntu bug 851172 in unity "Drag and drop inside dash is very slow with Active Blur activated" [Undecided,Confirmed]21:35
andyrockattached there21:35
andyrockI hope i've done it in the right way21:35
andyrockit's my fisrt time with sysprof :)21:35
andyrock*first21:36
DBO:)21:36
DBOthanks21:36
andyrockand another bug (at least i mean) https://bugs.launchpad.net/unity/+bug/85118521:36
ubot5Ubuntu bug 851185 in unity "When the dash is show, "dragging behind launcher" interaction should not be triggered" [Undecided,New]21:36
andyrockif you confirm it's a bug (maybe it's a weird design) i can assign it to myself21:37
htorqueandyrock: what should happen when you touch the left edge with the dragged item?21:37
andyrockhtorque, if the dash is open nothing21:38
htorquehere it saturates when i enter the launcher and desaturates when i leave it again21:38
andyrockif the dash is not open the launcher should be hidden21:38
htorqueah, i'm not using autohide !:-)21:39
andyrockhtorque, saturation bug is another one (i just did a mp)21:39
andyrockhtorque, you use never hide option?21:39
htorqueyeah, just switched to autohide and can confirm that now21:39
andyrockhtorque, it's very useful when the dash is not open21:40
andyrockbut if the dash is open it makes no sense IMHO21:40
andyrockhtorque, can you confirm it please?21:42
andyrockDBO, just another thing (i've to study mathematical analysis then :/). We use g_file_query_info and g_file_get_content_type to get the data of the dragging stuff21:46
andyrocksometimes (e.g. dragging firefox imgs) it takes too time (3-4 seconds) to do it21:47
DBOI dont think so? do we?21:47
DBOwhy would be doing that?21:47
DBOoh mimes...21:47
DBOright...21:47
andyrockto get the data type of the dragging stuff sorry21:47
DBOwe need to make that async21:47
elleucahi, could someone take a look at https://bugs.launchpad.net/ubuntu/+source/unity-lens-files/+bug/85135921:50
ubot5Ubuntu bug 851359 in unity-lens-files (Ubuntu) "Ellipsized values in size filter" [Undecided,New]21:50
=== yofel_ is now known as yofel
htorquecan anyone explain, how this can be possible: the alt-tab preview of opera showed me the xchat window and doing 'killall opera' killed opera AND xchat. :-/23:04
DBOhtorque, thats cool!23:04
htorquenot if i cannot reproduce it ;)23:05

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