[00:03] <DBO> Trevinho, you sir are an italian stalion
[00:03] <Trevinho> DBO: it's the same that my girlfriend say to me!
[00:04] <Trevinho> :D
[00:04] <DBO> and now its creepy
[00:04] <Trevinho> lol.. thanks :D
[00:04] <DBO> also, tell your girlfriend to stop watching crappy american boxing movies
[00:04] <Trevinho> lol.... Just kidding... She doesn't say that to me really... :o
[00:04] <Trevinho> :P
[00:05] <DBO> Trevinho, okay one branch merged
[00:06] <DBO> doing your next
[00:06] <Trevinho> thanks DBO... ;)
[00:06] <Trevinho> DBO: and you really still don't have this issue? https://bugs.launchpad.net/unity/+bug/838766
[00:07] <Trevinho> Because that is the last one I would love to fix before going to bed, and... Waiting for the freeze ...
[00:07] <DBO> nope
[00:07] <DBO> I cant reproduce it
[00:07] <DBO> if you have a fix let me know
[00:08] <DBO> I have never heard of another person with this issue either Trevinho
[00:08] <Trevinho> DBO: also om23er has that
[00:08] <Trevinho> ok DBO... That's strange
[00:08] <DBO> Trevinho, unity --reset doesn't fix it?
[00:08] <Trevinho> compiz should work on that despite on the system
[00:08] <Trevinho> no :(
[00:09] <Trevinho> At least, I've some mess with my compiz settings, but I've reset them and the bug stays there
[00:09] <DBO> Trevinho, this doesn't work: https://code.launchpad.net/~3v1n0/unity/panel-active-window-fixes/+merge/77418
[00:10] <DBO> wait
[00:10] <Trevinho> why DBO?
[00:11] <DBO> yeah
[00:11] <DBO> it doesn't work
[00:11] <DBO> if I drag a window 75% off the screen to the right
[00:11] <DBO> I still dont get global menus
[00:12] <Trevinho> DBO: you shouldn't get them
[00:12] <DBO> why?
[00:12] <Trevinho> according to what we discussed with neil
[00:12] <Trevinho> I guess it's a design decision...
[00:12] <DBO> thats dumb...
[00:12] <DBO> so what the hell does this branch do?
[00:13] <Trevinho> See the bug... but basically if you try in your system to drag a terminal on the right to make it semi-maximize
[00:13] <Trevinho> then you would lose the controls
[00:13] <Trevinho> and the menus
[00:14] <Trevinho> With the old behaviour when half window was outside the vp then the menus were removed
[00:14] <DBO> ah
[00:14] <Trevinho> now you ned to put outside the 75% of that
[00:15] <Trevinho> I would have reduced anymore... to an 1/8 of window but...
[00:15] <Trevinho> Trevinho> njpatel: I'd reduce that value... I'd put also 1/8 of the width/height...
[00:15] <Trevinho>  [00:35:56] <Trevinho> Too little? It shouldn't for big windows
[00:15] <Trevinho>  [00:36:46] <njpatel> not sure dude
[00:15] <Trevinho>  [00:36:52] <njpatel> it might be a bit late to do that :/
[00:15] <Trevinho>  [00:37:05] <njpatel> put up a m-p and I'll get the guys to test int he morning
[00:15] <DBO> merged
[00:15] <Trevinho> thanks ;)
[00:16] <Trevinho> Any other bug I could help with?
[00:17] <DBO> Trevinho, if you want a real challenge...
[00:17] <DBO> https://bugs.launchpad.net/ubuntu/+source/unity/+bug/861793
[00:17] <Trevinho> damn.. I hate segfaults :)
[00:17] <Trevinho> (at least, debugging them in compiz)
[00:19] <Trevinho> Mh, DBO I can't either reproduce that... :/
[00:19] <DBO> me either! :)
[00:19] <Trevinho> And I've not too much time considering that here is 2:20am...
[00:19] <Trevinho> But until my eyes work...
[00:20] <Trevinho> however, no I try to fix the non-bug (for you :)) related to VP switch...
[00:21] <Trevinho> Ah... DBO this could be a "nice-to-have" thing... But I guess that it could be landed in the P branch. Who really cares about that will use the ppa: https://code.launchpad.net/~3v1n0/unity/panel-opacity-toggle/+merge/77219
[00:22] <DBO> Trevinho, for P
[00:22] <DBO> sorry, the pretty pony can have that one
[00:22] <Trevinho> reasonable
[00:34] <DBO> brb
[02:16] <Trevinho> DBO: here you are another fix I forgot to push before for window mapping when they are in different workspaces: https://code.launchpad.net/~3v1n0/unity/map-other-vp-windows/+merge/77430
[02:17] <DBO> Trevinho, sexy
[02:17] <DBO> you're a man of taste
[02:17] <DBO> I can tell
[02:18] <Trevinho> ;)
[02:19] <Trevinho> DBO: that was already in the branch you rejected few weeks ago :P but I never ported this to the new code...
[02:20] <Trevinho> Ok, now I'll see if I can do something for the latest bug I had in my todo... The evil not-hiding launcher if showing it from the first top-left pixels :/
[02:23] <Trevinho> However DBO... I've just found why I had that issue with mapping a window in another viewport: nautilus is not drawing the desktop here!
[02:23] <Trevinho> Honestly I don't know why and I neither checked that...
[02:23] <Trevinho> But, the issue happens since here there's no window focus switch... This is weird
[02:24] <Trevinho> Maybe some update broken that
[02:24] <DBO> I already fixed the evil not-hiding launcher Trevinho
[02:27] <Trevinho> Oh... Cool DBO
[02:27] <Trevinho> so I can go into bed I guess :)
[02:27] <Trevinho> is that already in trunk?
[02:27] <DBO> not yet
[02:27] <DBO> sorry got other things to do first
[02:27] <DBO> but you may go to bed
[02:27] <Trevinho> Ah, ok... No problem
[02:27] <DBO> its late as shit there :P
[02:28] <Trevinho> Well... This is my favourite time to do these things :D
[02:28] <Trevinho> however I'll look for your changes tomorrow... Just curious... Are you using the panel to check where the mouse is after the first touch or everything is done in the panel?
[02:32] <Trevinho> DBO: ^^^ :)
[02:32] <DBO> Trevinho, we dont unhide on the top 24 pixels :P
[02:33] <DBO> sometimes
[02:33] <DBO> the simplest solutions
[02:33] <DBO> are the best
[02:34] <Trevinho> Mh... That is simple, but could lead to usability problems.. isn't it? Considering that people were used to use the top to see the launcher in previous unity...
[02:34] <DBO> yeah mark asked for the corner to NOT unhide the launcher
[02:34] <DBO> so
[02:34] <DBO> this seemed simpler :)
[02:35] <Trevinho> Ohhk... If Mark spoken, so I accept :)
[02:35] <Trevinho> but I wouldn't love that :D
[02:35] <Trevinho> however... I go into bed now...
[02:35] <Trevinho> bye DBO thanks for supporting and merging... :)
[02:35] <Trevinho> (also if I there are other few lines in queue :D)
[05:41] <didrocks> good morning
[05:47] <jono> hey didrocks
[05:47] <jono> didrocks, quick q
[05:47] <jono> can you set https://bugs.launchpad.net/ubuntu/+source/nux/+bug/757403 to Confirmed?
[05:47] <jono> I just experienced it
[05:48] <jono> I also just reported https://bugs.launchpad.net/ubuntu/+source/unity/+bug/862045
[06:04] <didrocks> hey jono
[06:04] <didrocks> sorry was under fire on #ubuntu-desktop :)
[06:04] <jono> hey didrocks
[06:04] <jono> didrocks, lol, no worries, pal!
[06:05] <didrocks> jono: sure, adding then to the target
[06:05] <jono> thanks!
[06:05] <didrocks> jono: do you reproduce the first crash a lot?
[06:05] <jono> didrocks, let me try now
[06:05] <didrocks> urgh https://bugs.launchpad.net/ubuntu/+source/unity/+bug/862045 is a duplicate of a natty bug I set as the priority at the beginning of the cycle and was set fix released :/
[06:06] <jono> hmm not able to reproduce
[06:06] <jono> the crash
[06:06] <didrocks> ok, still setting to next release, I guess you are up to date, isn't it?
[06:08] <didrocks> the second worries me, it was supposed to be fixed 4 months ago :/
[06:12] <jono> didrocks, yep I update every day
[06:12] <didrocks> jono: ok, I set both with a high priority for today's release, let's hope they will have time to fix it :)
[06:15] <jono> thanks didrocks!
[06:15] <jono> is there a new Unity today?
[06:15] <didrocks> yw :)
[06:15] <didrocks> jono: yep, finale one even
[06:15] <jono> awesome!
[06:15] <jono> thanks, pal!
[06:16] <didrocks> as we will enters finale freeze tonight :)
[06:16] <didrocks> yw, have a good night jono!
[06:17] <jono> thanks didrocks, for all your wonderful work in this cycle
[06:17] <jono> you are a real credit to Free Software :-)
[06:18] <didrocks> jono: that's kind of you, hoping it was effective enough, but always want to do a lot more… :-)
[06:19] <jono> didrocks, http://www.jonobacon.org/2011/09/29/didrocks-is-a-legend/
[06:20] <didrocks> jono: ahah! Thanks a lot :-) (no chuck norris involved this time! ;-))
[06:20] <jono> haha
[06:20] <jono> indeed
[08:05] <didrocks> Trevinho: your nautilus patch is uploaded! thanks a lot :)
[08:33] <njpatel> htorque, hey, do you still get this bug? https://bugs.launchpad.net/unity/+bug/845212
[08:35] <htorque> njpatel: will check (will take a bit, i have no permanent multi-monitor setup)
[08:36] <njpatel> htorque, okay, no worries. could you just tell me what monitor arrangement you were using (and resolutions, if possible)
[08:36] <htorque> njpatel: it's a 1920x1080 screen hooked up via displayport to a 1600x900 panel notebook.
[08:37] <njpatel> htorque, side-by-side or vertical?
[08:37] <htorque> njpatel:  yes, side-by-side.
[08:37] <njpatel> I can create the exact same setup but can't reproduce it. Which graphics card?
[08:37] <htorque> intel hd graphics 2000
[08:38] <njpatel> awesome, okay, please test when you can. thanks!
[08:38] <htorque> should i test with trunk?
[08:38] <njpatel> if possible, yes, but even just with 4.18.0 is fine
[08:48] <htorque> njpatel: good news - i do see the menu on the secondary screen now. the invisible menu clone on the primary one still exists, though.
[08:49] <njpatel> htorque, yeah, the invisible one will stay for oneiric :)
[08:49] <njpatel> but as long as it works right on the second monitor, that's the main thing!
[08:50] <njpatel> htorque, thanks for testing!
[08:50] <htorque> so it works and we got an easter egg, fine! :)
[08:50] <htorque> njpatel: np, but sorry for not re-testing it with newer versions in the first place. ;-)
[08:54] <njpatel> htorque, no worries, thanks for the quick testing!
[09:16] <njpatel> Trevinho, dude, running latest everything, definitely issue with some panel menus closing as soon as they open. liek the button release isn't being ignored in the service
[09:18] <njpatel> Trevinho, gord got it, it happens if you click/release very quickly
[09:19] <htorque> njpatel: just a hunch - can you try again and not move the mouse between button press and button release? i had that issue during natty where any movement between press/release would immediately close them.
[09:19] <htorque> oooor not.
[09:20] <njpatel> htorque, yep, I'm not moving it. moving it actually works because it takes a bit longer to release then
[09:33] <htorque> njpatel: not seeing this with r1666
[09:34] <njpatel> thanks
[09:34] <njpatel> I think I need to upgrade my system properly :)
[11:24] <sbte> smspillaz, you there?
[11:27] <smspillaz> yes
[11:27] <smspillaz> but really busy right now
[11:28] <sbte> smspillaz, just wanted to point out https://bugs.launchpad.net/unity/+bug/732997 isn't actually fixed
[11:28] <sbte> and I totally understand that you're busy
[11:29] <sbte> but I just want to know if you'll be able to fix it
[11:29] <sbte> otherwise I have to do an SRU for emesene
[11:31] <smspillaz> sbte: can you tell me how to reproduce the behaviour in emenense ?
[11:31] <sbte> smspillaz, the attached test case does that
[11:31] <smspillaz> all of my test cases which set the initial state to iconic work
[11:31] <smspillaz> unless the fix didn't get merged in ...
[11:31] <sbte> but in emesene: login, ask someone to talk to you while you don't have a conversation open with them
[11:32] <sbte> smspillaz, i mean the test case I attached last night
[11:32] <smspillaz> right
[11:32] <sbte> it opens two windows for the same program
[11:32] <smspillaz> ok
[11:32] <smspillaz> I'll look into it
[11:32] <sbte> one iconified
[11:32] <sbte> thanks!
[11:33] <Trevinho> thanks didrocks for the merge... :) A last-time patch ;)
[11:33] <didrocks> Trevinho: indeed :)
[11:34] <Trevinho> htorque: is the bug #845188 fixed for you now?
[11:34] <htorque> Trevinho: will test
[11:36] <smspillaz> sbte: ah, not sure what to do about that acse
[11:36] <smspillaz> sbte: that's two windows, and one starts iconified right ?
[11:36] <smspillaz> and then the iconified one is inaccessible
[11:36] <sbte> smspillaz, yes
[11:36] <smspillaz> crap
[11:36] <sbte> yes
[11:36] <smspillaz> ok, this is because of the weird launcher design
[11:36] <Trevinho> thanks htorque
[11:36] <Kaleo> Saviq, mardy, greyback: what do we have left we want to push today before the final release?
[11:37] <Trevinho> njpatel: about that menu-duplication bug.. Did you do something?
[11:37] <andyrock> didrocks, do you know if GeForce FX 5500 is blacklisted?
[11:37] <njpatel> tremolux, duplication?
[11:37] <mardy> Kaleo: nothing, but didrocks is building a patched qt version that fixes the crashes occurring in 24bpp visuals
[11:37] <Saviq> Kaleo: I'm kind of empty atm, looking at #812104 now
[11:38] <Kaleo> mardy: that's great
[11:38] <Trevinho> njpatel: I mean... the one that causes the menus to open/close
[11:38] <Saviq> just done some i18n maintenance
[11:38] <smspillaz> sbte: we'll need to fix this in an SRU, sorry :/
[11:38] <Kaleo> Saviq: I see 6 patches in review, 4 of you
[11:38] <greyback> Kaleo: Yeah, think it's looking good. I'm back at #812104
[11:38] <didrocks> andyrock: it's not, is it needed?
[11:38] <njpatel> Trevinho, no, no luck, but gord can reproduce it too
[11:38] <sbte> smspillaz, on the compiz/unity side, or from our side?
[11:38] <Saviq> Kaleo: oh do you mean if I want to push them into release? then yeah, all of 'em ;)
[11:38] <smspillaz> sbte: I remember coming across this case and filed a design bug abotu it because it conflicts with the launcher design
[11:39] <sbte> smspillaz, ok
[11:39] <smspillaz> sbte: our side
[11:39] <Trevinho> Mhmh... That was in 4.18.0 ?
[11:39] <Kaleo> Saviq: find a good reviewer then :)
[11:39] <andyrock> didrocks, i think so... my fried has this http://www.pclinux.eu/images/Desktop_Ubuntu_11-10Beta.jpeg
[11:39] <didrocks> andyrock: do you have the pcid? that would be handy
[11:39] <Kaleo> greyback: that's great; can you review Saviq's patches?
[11:40] <sbte> smspillaz, but then emesene won't work until it's fixed in unity/compiz/ whatever
[11:40] <greyback> Saviq: I'll start now
[11:40] <sbte> should I just hack around it in emesene?
[11:40] <sbte> I already have a patch ready for that
[11:40] <sbte> and someone who can do the SRU
[11:41] <Saviq> greyback: they're not extensive, and I'm not happy with the dynamic menu width calculation, but it's better than nothing, should probably put a FIXME back there
[11:41] <Trevinho> njpatel: damn... I can't reproduce... I'll try with xdotool
[11:41] <andyrock> didrocks,  01:00.0 VGA compatible controller [0300]: nVidia Corporation NV34 [GeForce FX 5500] [10de:0326] (rev a1) (prog-if 00 [VGA controller])
[11:41] <Kaleo> Saviq, mardy, greyback: we cannot afford a mistake at this stage; please be extra careful while testing
[11:41] <Trevinho> You said I need quick clicks?
[11:41] <andyrock> 10DE:0326 right?
[11:41] <njpatel> tremolux, yeah, clicking quickly does it for me
[11:41] <Kaleo> Saviq: greyback needs a review too: https://code.launchpad.net/~gerboland/unity-2d/forceActiveFix/+merge/77204
[11:42] <njpatel> Trevinho, dont' worry too much, I think we'll be able to SRU it easily if we can't figure it out today
[11:42] <Saviq> Kaleo: on it
[11:42] <greyback> Saviq: ok, I'll give it a good look. Stick the FIXME in?
[11:42] <Saviq> greyback: will do
[11:43] <htorque> Trevinho: yes, works fine now. :-)
[11:47] <Trevinho> thanks for testing htorque
[11:47] <htorque> thanks for fixing it ;-)
[11:47] <Trevinho> sorry I didn't find the issue since it was really a stupid "int" left around in the code...
[11:48] <Trevinho> I was considering everything as a double, but not a temp variable! :/
[11:48] <Trevinho> njpatel: the problem is figuring it out....
[11:48] <Trevinho> I mean, I can't reproduce :(
[11:48] <htorque> Trevinho: happens, that's what testing is for ;-)
[11:49] <Trevinho> also using xdotool to reduce the time from mousedown to mouseup... But I can't experience the issue
[11:49] <greyback> Saviq: testing Super+Shift+#, any idea if Super+Shift+T should open multiple Trash windows?
[11:50] <Saviq> greyback: not at the moment
[11:50] <Saviq> greyback: and not sure they should at all
[11:50] <Saviq> but maybe they should..
[11:50] <greyback> Saviq: no, I don't think so either. It's not defined in bug anyway, nor anywhere I could see
[11:54] <greyback> Saviq: I'm happy to merge unless you say so
[11:54] <Saviq> no, merge that, we'll tackle the others in a separate mr if needed
[11:54] <greyback> Saviq: ok
[11:56] <seif> kamstrup, njpatel got a moment
[11:56] <seif> ?
[11:56] <seif> i have a question concenring the launcher
[11:56] <seif> is there a way to know which launchers are in the launcher
[11:58] <didrocks> andyrock: thanks!
[12:01] <Saviq> greyback: I can reproduce esc > contextual open reliably, it's 99% bug #817417
[12:03] <greyback> Saviq: agreed.
[12:03] <Saviq> Kaleo: any word if your proposed solution to ^ should go in?
[12:04] <Kaleo> Saviq: no
[12:04] <Kaleo> Saviq: :)
[12:05] <Saviq> no word or should not? :P
[12:05] <Saviq> and why the heck are we spanning two channels?
[12:07] <Kaleo> Saviq: it should not :)
[12:07] <Saviq> k
[12:07] <Kaleo> Saviq: it's not a proposed solution but more an indication of what is going wrong
[12:07] <greyback> Kaleo: Saviq: any idea where I can check if the string "Empty Trash" is ok. It's inconsistent, maybe should be "Empty trash"
[12:07] <Kaleo> greyback: make sure it's the same as in Unity
[12:07] <Saviq> greyback: put something in the trash
[12:08] <Saviq> and there it is in the contextual menu
[12:08] <Kaleo> Saviq, greyback: prerequisite branches don't work with tarmac https://code.launchpad.net/~saviq/unity-2d/i18n-pl/+merge/77502
[12:08] <kamstrup> seif: there is a gsettings thing for it i believe, but not something you can call "public api" I am afraid
[12:08] <Kaleo> Saviq, greyback: you will have to to "resubmit proposal" once the prereqisite branc is merged
[12:09] <Saviq> Kaleo: ok
[12:09] <greyback> Kaleo: I've no idea what that means :)
[12:10] <seif> kamstrup, so no quicklists a la docky and awn
[12:10] <seif> ?
[12:10] <Kaleo> greyback: no worries, Saviq is taking care of it :)
[12:11] <kamstrup> seif: i am not sure that is intended anyway
[12:11] <Saviq> greyback: just let me know if/when i18n-update is merged
[12:11] <greyback> Saviq: ok
[12:14] <greyback> Saviq: done
[12:26] <greyback> Saviq: your updated merge request for i18n-pl includes "po/unity-2d.pot" - is that right?
[12:26] <Saviq> greyback: no, the update didn't come through yet
[12:26] <Saviq> I have to resubmit again once the i18n-update is actually merged
[12:26] <greyback> Saviq: ok
[12:33] <Saviq> greyback: ready
[12:33] <greyback> Saviq: I'm on it
[12:46] <sbte> hey, is it just me, or is the titlebar always focussed(i.e. not grayed out) in oneiric, even with multiple windows opened?
[12:56] <Saviq> sbte: got that in a VBox, not in a real session, upgrading the vbox one new
[12:57] <greyback> Saviq: I just branched i18n-pl, built it, but I'm still seeing stuff like "All" and "Filter results" unlocalised. I'm quite confused
[12:58] <Saviq> greyback: you need to install the translations
[12:58] <Saviq> gettext reads them from /usr/share directly
[12:58] <Saviq> greyback: put pl.gmo into /usr/share/locale/pl/LC_MESSAGES/unity-2d.mo
[12:59] <greyback> Saviq: I see, thank you
[12:59] <Saviq> not sure if there's an easier way to make gettext use another prefix
[13:00] <Trevinho> DBO: here?
[13:03] <didrocks> Trevinho: seems DBO is taking a long morning off, that's unbearable!
[13:03] <didrocks> Trevinho: joking, he just went to bed 3 hours ago :)
[13:03] <Trevinho> Ehhehe..
[13:03] <Trevinho> I also gone into bed at 5:30am... :/
[13:03] <Trevinho> But didrocks I guess you can answer me aswell...
[13:04] <Trevinho> the g_app_info_should_show function consider the OnlyShowIn option set to unity?
[13:04] <didrocks> Trevinho: yeah, it should
[13:04] <Trevinho> because I saw some troubles in bamf...
[13:05] <didrocks> oh?
[13:05] <Trevinho> Basically a .desktop file copied to ~/.local/share/applications is ignored if has that value
[13:05] <didrocks> Trevinho: and a system one?
[13:05] <Trevinho> it doesn't
[13:05] <Trevinho> however it's strange, since they should use the same algorithm
[13:06] <Trevinho> to put files
[13:06] <njpatel> didrocks, Trevinho ted mentioned somethign similar to kamstrup a couple of days back
[13:11] <didrocks> (I remembering telling this was a bad idea and shouldn't being treated like that :p)
[13:11] <Trevinho> If it can be accepted in a SRU, I'll work on that...
[13:11] <didrocks> Trevinho: do you have broken use case in mind?
[13:11] <didrocks> Trevinho: I guess if the use case is strong enough, it can be
[13:11] <Trevinho> didrocks: you want to add a custom .desktop file in your local folder... You copy the /usr/share .desktop file (as specified in all guides also in askubuntu) and you edit that...
[13:11] <didrocks> Trevinho: it's just a quick check though (need more thought and quiet time that I will have starting… tomorrow)
[13:11] <Trevinho> well, now you also need to change the showin...
[13:11] <didrocks> Trevinho: how is it linked to onlyshowin?
[13:12] <Trevinho> basically bamf, before adding a .desktop file to its lists of files uses g_app_info_should_show
[13:12] <didrocks> Trevinho: indeed, and?
[13:13] <didrocks> Trevinho: if I cp /usr/share/applications/firefox.desktop, there is no onlyshowin
[13:13] <Trevinho> And... the tests doesn't seem to pass for local files
[13:13] <Trevinho> in gnome-terminal there's
[13:13] <didrocks> OnlyShowIn=GNOME;Unity;
[13:13] <Trevinho> however, I guess this is nothing critical... :)
[13:13] <didrocks> so if you cp that
[13:13] <didrocks> you will see it
[13:13] <didrocks> isn't it?
[13:14] <Trevinho> no you won't
[13:14] <didrocks> that's a bug in g_app_info_should_show, it should have the same policy for system and locally installed file
[13:14] <didrocks> no idea why it doesn't though
[13:14] <didrocks> Trevinho: bamf is doing exactly the same thing for both case?
[13:16] <Trevinho> didrocks: it seems it doesn't to me...
[13:16] <Trevinho> anyway I'll check that later... I've to go now :/
[13:16] <Trevinho> cy
[13:16] <didrocks> Trevinho: so that fixes "having the same behavior in both case" should be SRUed right!
[13:16] <didrocks> Trevinho: thanks, we will discuss it later :)
[13:22] <greyback> Saviq: i18n-dynamic-button-width looks ok. You want to stick in FIXME?
[13:23] <Saviq> greyback: didn't I?
[13:23] <Saviq> pushed
[13:23] <greyback> Saviq: thanks :)
[14:14] <om26er> ach1m_, test with latest compiz update it should fix the issue
[14:15] <ach1m_> om26er, the window decoration problem is gone, but the windows still flicker.
[14:16] <ach1m_> om26er, https://bugs.launchpad.net/ubuntu/+bug/862430
[14:51] <jcastro> lamalex: nice job on the music lens dude
[14:51] <jcastro> lamalex: is playing right away and not sending to the queue a deliberate design decision?
[14:54] <lamalex> no it should start playing
[14:54] <lamalex> if it's not then there's a banshee bug or you have an older version somehow
[14:55] <jcastro> it works, like it plays the song right away
[14:55] <jcastro> I mean the behavior.
[14:55] <jcastro> like I queue up a song
[14:55] <jcastro> then I want to add another, but the lens switches to the new song, where I think queuing would be better. I was just wondering if that default was on purpose
[14:56] <jcastro> basically, I want to use the lens to fill up my queue, not switch the song I'm currently listening to
[14:59] <davidcalle> lamalex, I have a question too. Have you tried using Unity's horizontal renderer to display the artist along the track/album title? Would be useful, especially when displaying u1ms albums.
[14:59] <lamalex> davidcalle, yah. it's a lot better
[14:59] <lamalex> design said not to change it though
[15:00] <lamalex> ping JohnLea if you want to discuss it
[15:00] <lamalex> i'm with you, the horizontal renderer is much nicer
[15:00] <davidcalle> lamalex, do you have a screenshot of it? (or I will build it with the change)
[15:01] <lamalex> ive got a branch, 1 second
[15:01] <lamalex> i think i also have a screenshot..
[15:02] <lamalex> http://ubuntuone.com/737Zlvs3wUiHn8ex4eTq3t
[15:02] <lamalex> there was a bug where it wasn't showing comment at the time
[15:02] <lamalex> but now it also shows artist
[15:03] <davidcalle> lamalex, thanks. I will build it and screenshot it with the artist name. Too bad it's not in O.
[15:06] <davidcalle> lamalex, "horizontal" branch is on lp ? Can't find it.
[15:07] <lamalex> mm
[15:07]  * lamalex pushes
[15:07] <lamalex> probably not
[15:10] <lamalex> davidcalle, pushing to http://ubuntuone.com/737Zlvs3wUiHn8ex4eTq3t
[15:12] <davidcalle> lamalex, got it! Thanks a lot.
[16:27] <om26er> smspillaz, Hey non-sleeping hacker ;-) you aware of the flicker caused on workspace switch in expo?
[16:27] <smspillaz> yes
[16:27] <smspillaz> I looked into it for most of today
[16:27] <smspillaz> the choice was either a) break expo on multimontiro b) have it flicker
[16:27] <smspillaz> so we broke multimonitor and are going to look into it more for hte SRU
[16:27] <smspillaz> *the
[17:12] <andyrock> didrocks, around?
[17:12] <didrocks> andyrock: about to go for some exercice, but yeah
[17:13] <andyrock> didrocks, about "format..." menu items
[17:13] <andyrock> *item
[17:13] <andyrock> somewhere i read that it doesn't make sense
[17:13] <didrocks> hum? /me is out off context :)
[17:13] <didrocks> ah
[17:13] <didrocks> well, JohnLea agreed on it, I don't know
[17:13] <didrocks> andyrock: anyway, it's something for P
[17:13] <andyrock> because unity doesn't show un mounted usb
[17:13] <didrocks> andyrock: I guess we can discuss it at UDS?
[17:14] <andyrock> i know this is for P
[17:14] <didrocks> andyrock: yeah, that's the point I was discussing yesterday
[17:14] <didrocks> andyrock: but we need a place to format usb keys, we should discuss the best
[17:14] <andyrock> but i think that tomorrow unity P branch will be open :)
[17:14] <andyrock> didrocks, we can format a mounted usb :)
[17:15] <didrocks> andyrock: hum, can we?
[17:15] <didrocks> it will umount, format and mount again?
[17:15] <didrocks> you mean
[17:15] <andyrock> didrocks, yeah... gnome disk utils does it for us :)
[17:15] <andyrock> and my branch (like nautilus) uses gnome disk utils
[17:15] <didrocks> andyrock: that's why it worth discussing, I think it's ok
[17:16] <didrocks> andyrock: do you have a confirmation dialog?
[17:16] <andyrock> yeah
[17:16] <didrocks> ok, so no fat finger :)
[17:16] <andyrock> http://people.ubuntu.com/~andyrock/Format.png
[17:16] <andyrock> it's the confirmation dialog of gdu...
[17:17] <andyrock> to be consistent with nautilus
[17:17] <didrocks> andyrock: looks gorgious, and then it will be mounted back and so reappar?
[17:18] <didrocks> reappear*
[17:18] <andyrock> didrocks, yep...  i know it because i've formatted my brother pen drive for mistake
[17:18] <didrocks> andyrock: ahah :-)
[17:18] <andyrock> during the testing...
[17:18] <didrocks> andyrock: ok, looks good to me :)
[17:18] <didrocks> awesome work!
[17:18] <andyrock> didrocks, btw it will be for P
[17:18] <didrocks> be ready to propose a merge as soon as P is opened
[17:19] <didrocks> well, the branch for P…
[17:19] <didrocks> andyrock: yeah, I just pushed unity finale
[17:19] <andyrock> didrocks, thx and thx again for the fx 5500 blacklist
[17:19] <didrocks> andyrock: oh, that's nothing, thanks for finding the pc id and that I don't have to dig into those config files!
[17:19] <didrocks> andyrock: and thanks again for all your patches this cycle and awesome work :)
[17:20] <didrocks> unity oneiric looks gorgious :-)
[17:20] <andyrock> didrocks, P... when will Mark let us know the codename??? :P
[17:20] <didrocks> andyrock: I wish I would know!
[17:20] <didrocks> andyrock: even at canonical, you don't know the name in advance, that's a shame :-)
[17:21] <andyrock> dx team + didrocks rocks
[17:21] <didrocks> thanks, you rock as well!
[17:21] <andyrock> didrocks, I leave to the exercises
[17:21] <andyrock> *leave you
[17:21] <didrocks> now, time for some relaxation with some exercice before the night arrives, will be back in 40 minutes to check the build on buildds work
[17:22] <andyrock> i've to study mathematical analysis :/
[17:23] <Guest29894> ph,study hard buddy
[17:23] <Guest29894> lol
[18:57] <davidcalle> It's cooked!
[19:55] <om26er> smspillaz, around? I got another one :/ bug 862719
[19:56] <om26er> htorque, can you confirm also ^^
[19:57] <htorque> om26er: give me a minute :-)
[19:58] <om26er> htorque, sure :)
[19:59] <htorque> om26er: could this maybe be related to bug 859885?
[20:00] <om26er> htorque, yes ofcourse its related but this new issue happened after the fix
[20:00] <htorque> om26er: anyways, i can confirm seeing what you describe.
[20:00] <htorque> om26er: oh, are you running that compiz containing the fix?
[20:01] <om26er> htorque, compiz did not have the bug, someone randomly added compiz as affects
[20:02] <htorque> someone named didrocks :P
[20:15] <jono> wow, the recent Unity update screws up my desktop
[20:15] <jono> the desktop is offset and there is a big black area
[20:15] <jono> anyone else seeing this?
[20:18] <htorque> yes
[20:19] <htorque> jono: just not sure against which package to report this. compiz maybe?
[20:20] <jono> htorque, you see it too?
[20:20] <htorque> jono: yeah
[20:20] <jono> htorque, I started seeing it when I installed Unity
[20:20] <htorque> i updated, restarted X, and got it
[20:21] <jono> I am on a call, would you mind filing a bug htorque?
[20:21] <htorque> jono: sure, will do
[20:22] <jono> thanks htorque!
[20:26] <htorque> jono: bug 862743
[22:12] <Nitesh> My oneiric installation got totally messed up after I ran updates few minutes back. http://imgur.com/a/AOOcN
[22:16] <AlanBell> Nitesh: that is bug 862743
[22:16] <AlanBell> my compiz just plain crashes right now
[22:17] <AlanBell> Nitesh: unity2d should still work, you can boot into that and update from there when a fix becomes available
[22:19] <Nitesh> AlanBell, Oh, this is not nautilus bug then. Also I have got an extra Ubuntu Ubuntu logo on my top panel. Whats that?
[22:20] <AlanBell> not sure, but the offset bit looks like this https://launchpadlibrarian.net/81478271/08.png
[22:22] <Nitesh> AlanBell, Got exact same problem. Marked a me-too on bug report.