=== gabon_ is now known as gabon [05:47] good morning [07:03] good morning === API is now known as Guest94382 === Guest94382 is now known as apinheiro === MacSlow is now known as MacSlow|lunch === MacSlow|lunch is now known as MacSlow === m_conley_away is now known as m_conley [13:35] Kaleo: ping [13:41] didrocks: nice work on the printing searching thing. <3 [13:41] jcastro: well, mhr3 did all the work :-) but yeah, you got it! [13:41] so it was a real bug ;) [13:42] spamaps found it first, I just encouraged him to file it [13:42] mhr3: I owe you a beer! [13:42] waow, 5 caracters a beer [13:42] finally i'll have unlimited source of beer [13:43] it's quite a high price ;) [13:43] thanks jcastro :) [13:43] characters* [14:17] nerochiaro: ping [14:17] Andy80: ciao [14:18] nerochiaro: ciao :) [14:20] Andy80: what's up ? [14:20] nerochiaro: I've a proposal for Unity-2d project. Right now the IDE you (U2D team) suggest to use is QtCreator. I like it of course, but it's not very "compatible" with it. I explain better..... a .pro file does not exist, it's not possible to build/execute anything from the IDE, it's not possible to debug step-by-step, all the includes are not recognized (since they're not inside a QtCreator project) and so you get a [14:20] lot of syntax error and it's difficoult to identify real errors.... (continue....) [14:21] nerochiaro: why don't we re-organize the project and create a .pro (a real QtCreator project) so we can take advantage of all these features? [14:21] Andy80: because we are building with cmake, and .pro files only work with qmake [14:22] Andy80: in general qtcreator is compatible with cmake, there are a few things that don't work great but it's pretty much ok [14:22] nerochiaro: uhm... and why not qmake? what is the thing the cmake can do that qmake can't? It would be possible to use both? [14:22] Andy80: especially if you run the qtcreator nightly snapshots, they are better than the trunk version [14:23] Andy80: no, it's possible to use only one or the other. cmake had some features that we needed that qmake didn't have, but i don't recall which ones. [14:24] Andy80: you can open the CMakeLists.txt file in the root of the unity-2d project. It's equivalent to opening the .pro file. Not sure if you knew that already [14:24] well, more or less equivalent [14:24] nerochiaro: we could try two possible ways: ask Trolltech to implement in qmake the missing features or ask them to improve the compatibility of QtCreator with cmake too... how does it sound? [14:25] nerochiaro: I didn't know about it [14:25] Andy80: they are working on the second one. but please try opening the CMakeLists.txt and see if it becomes compatible enough for you [14:25] let me try.... [14:26] Andy80: i find it sufficient for most things. the only real issue i have is that some files (like QML files) are not displayed in the file list, but they can still be opened manually, it's not a big eal [14:26] deal [14:26] (need some minutes, I have to start the VM ecc....) [14:26] Andy80: take it easy [14:27] soon I'll upgrade to Oneiric, no need to use a VM anymore ;) [14:31] nerochiaro: uhm... no, it doesn't work at all: I renamed it to .pro and tried to open... it asks me to specify the target (I choose Desktop of course) but at the end the .pro is the only file I see in the project... no .cpp nor .h ecc... [14:31] Andy80: wait. you don't have to rename it to .pro [14:31] Andy80: you just tell Qtcreator to open it === API is now known as Guest91154 [14:32] nerochiaro: if I just open it it opens as a .txt file.... === Guest91154 is now known as apinheiro [14:33] wait wait... [14:33] probably I opened the wrong file... [14:33] Andy80: in the menu choose File -> Open file or project and then select the CMakeLists.txt file. It should open it as a project [14:34] nerochiaro: yes, I opened CMakeCache.txt before -.- [14:35] the code completion is working at least :) let's see if it compiles tooo [14:38] smspillaz, Hey about bug 867959 I have updated the title and description, you can look now :) [14:38] Launchpad bug 867959 in unity (Ubuntu) "Launcher does not show on "Show desktop"" [Medium,Confirmed] https://launchpad.net/bugs/867959 [14:38] oh fun, that [14:47] nerochiaro: [100%] Built target msgfmt [14:47] The process "/usr/bin/make" exited normally. :) [14:48] nerochiaro: I would say... quite enough! [14:48] Andy80: glad it works for you :) [14:53] nerochiaro: thanks to you :) [14:54] nerochiaro: I'm going to note this on the wiki: https://wiki.ubuntu.com/Unity2D is it ok for you? [14:54] njpatel: did you ever re-experienced the closing menu issue? [14:55] Because I guess that it was just due to the fact you were running a bad (old) version of the panel service, isn't it? [14:55] I never got it... I experienced that only when I used a bad panel service. [14:55] Trevinho, nope, couldn't reproduce [14:55] Trevinho, I have a bug for you :P [14:55] one sec [14:56] Trevinho, https://bugs.launchpad.net/ubuntu/+source/unity/+bug/868354 [14:56] Ubuntu bug 868354 in unity "duplicate indicators bar" [Low,Confirmed] [14:56] Ok... Just let me know... [14:56] seb128 got it [14:56] Mh, Ok I check that this evening [14:56] Trevinho, thanks, looks like a fun bug :-) [14:56] njpatel: if you have also other bugs I can help in this last period just let me know... [14:57] I don't worked on unity anymore due to the FF. But if there's something I can help with, I would be glad to put my efforts [14:58] Trevinho, okay, also, don't forget, we've branched for 5.0, so you can work on big things and we can merge into trunk [14:58] without effecting Oneiric [15:10] kamstrup, you rock sir :) [15:17] Hi smspillaz :-) any thoughts on bug 868447 [15:17] Launchpad bug 868447 in unity "Qt applications don't have the focus when unminimized" [Medium,New] https://launchpad.net/bugs/868447 [15:18] hi om26er, can you reproduce this bug? → https://bugs.launchpad.net/ubuntu/+source/unity/+bug/865185 [15:18] Ubuntu bug 865185 in unity (Ubuntu) "snapped window doesn't stay on its workspace" [Undecided,New] [15:18] Hi smspillaz :-) any thoughts on bug 868447 [15:18] Launchpad bug 868447 in unity "Qt applications don't have the focus when unminimized" [Medium,New] https://launchpad.net/bugs/868447 [15:20] davidcalle: you're welcome :-) [15:20] and yeah I download pirated contents as well :-P [15:36] njpatel, I have just included you on a merge proposal ;) [15:37] https://code.launchpad.net/~apinheiro/unity/bug843280/+merge/78271 [15:37] Ubuntu bug 78272 in tk8.4 (Ubuntu) "duplicate for #78271 wish8.4 linked against libtk8.4.so instead of libtk8.4.so.0" [Undecided,Fix released] [15:37] well, not that bug [15:37] don't believe ubot5 [15:37] https://bugs.launchpad.net/unity/+bug/843280 [15:37] Ubuntu bug 843280 in unity (Ubuntu) "unity-panel-service crashed with SIGSEGV in g_closure_invoke()" [High,In progress] [15:37] that one [15:38] njpatel, it is ok or should I assign other person? [16:29] didrocks: did you give a look to that patch for bamfdaemon? [16:30] Trevinho: yeah, looks good for P, not sure for a SRU though [16:30] Trevinho: let's get Oneiric out first, and then discuss about it, agreed? [16:31] Ok, didrocks... No problem, however when you want to merge it, the fix is there. :) [16:32] Trevinho: heh, thanks for the ping :-) [16:32] yw === yofel_ is now known as yofel [16:50] apinheiro, thanks, I'll take a look ,but maybe lamalex will need to merge [16:50] njpatel, so at this point we can't merge the branches by ourselves? [16:52] apinheiro, in that code [16:52] in the diff of the merge request [16:52] line 14 [16:53] aren't you shadowing the other variable? [16:53] njpatel, looking [16:53] urgh [16:53] you are right [16:53] one mon, I will update the branch [16:59] njpatel, updated (and tested) [18:03] bug 868584 [18:03] Launchpad bug 868584 in unity (Ubuntu) "Weird behavior on maximizing the window" [Undecided,New] https://launchpad.net/bugs/868584 [19:07] Hi – a question about bugs/milestones. I saw a bug (863252) that was a dup of another (841864) and marked it as such (841864 had a better desc). But 863252 had a milestone, and I can't figure out how to add this milestone to 841864? Can someone advise please? [19:32] yeganeh, fixed [19:32] yeganeh, but you'd need to ping someone to give you priviledges to do that [19:35] mhr3: ok so it's a permissions issue (and not my inexperience with lp!) - thanks for fixing up this one [19:58] anyone can help me with a tiny problem I'm having building libappindicator ? [19:59] nmarques, sure [19:59] what's up? [19:59] http://susepaste.org/26738117 [19:59] nvm, let me just one thing [20:00] the thing is that I'm trying to build libappindicator with gtk3 [20:00] and there's a bit of hacking involved on app-indicator.c includes [20:00] but I think I know how to go around this [20:02] kenvandine, it's fixed, noobish stuff from my side :/ [20:03] kenvandine, just one question, is this ok to apply this kind of hack [20:03] -#include [20:03] -#include [20:03] +#include [20:03] +#include [20:16] nmarques, where? [20:16] app-indicator.c [20:16] oh [20:17] shouldn't there be an ifdef in there? [20:17] I havent found it [20:17] I used --with-gtk=3 on configure [20:17] yeah, that should be all you need [20:19] #ifdef HAVE_CONFIG_H [20:19] #include "config.h" [20:19] #endif [20:19] this is the only ifdef on that file [20:22] oh... right [20:22] because those headers are actually the same [20:22] what is your failure? [20:24] indicator installs the headers on libdbusmenu-gtk3 and not on libdbusmenu-gtk (version 0.3.93) [20:24] so it fails those includes [20:25] what indicator? [20:26] what I mean is when building libappindicator, app-indicator.c fails to include those headers [20:26] because my dbusmenu package installs them in libdbusmenu-gtk3 and not libdbusmenu-gtk [20:26] do you have libdbusmenu-gtk devel package installed? [20:27] yeah [20:27] well, not the old one [20:27] but it doesn't include the headers? [20:27] wait, I'll show ya [20:27] ok, so in that case it is fine to just patch it the way you did [20:28] http://susepaste.org/4721990 [20:28] development package installs those files [20:29] the filesystem place where they are deployed is different [20:29] they go to /usr/include/libdbusmenu-0.4/libdbusmenu-gtk3 [20:29] right, so you don't have a package that provides /usr/include/libdbusmenu-0.4/libdbusmenu-gtk/client.h [20:29] and not /usr/include/libdbusmenu-0.4/libdbusmenu-gtk [20:29] nope [20:29] so your patch is fine [20:31] all is cool .) the mono issue was really because I didnt used my brain, there's no issue with mono :) [20:32] :-D [20:32] nmarques, any plans to update those packages? [20:32] that version of dbusmenu is very old now :) [20:33] you should get 0.5.0 [20:33] lots of bugs fixed [20:34] yeah [20:34] first fixing the ones which are broken for the upcoming 12.1 [20:34] I wonder if it's now that Unity will see some light :/ [20:37] nmarques, what version of unity do you havenow? [20:38] 4.16.0 [20:38] but I've never tried to run it :P [20:38] just got it to build to provide dependencies [20:38] before all packages build successfully, not going to look inot that [20:38] ok, we are at 4.22 now [20:38] and compiz always gives me the chills [20:38] the nice part about it [20:38] is that it was dropped from openSUSE :P [20:39] yeah, you really should be pulling our compiz snapshot :) [20:39] so now I can run my own show and just care to duplicate your packages [20:39] that's what I will do, but like I said, that stuff always gives me the creeps [20:43] kenvandine, do you know if unity-asset-pool is still needed ? [20:44] and also if there's a mailing list (or RSS) where you announce Ayatana software releases [20:47] not sure [20:47] and no... [20:47] oh... but you can look at the versions page [20:47] http://people.canonical.com/~platform/desktop/versions.html [20:47] that is what we follow [20:48] nice, I can write a perl thingie to parse it and buzz me on changes :9 [20:48] thx, that solves my issue [20:50] morning [20:51] kenvandine, thx for the help, I'll around once I fix all this broken packages and package compiz to see if we can get Unity going :/ [20:51] kenvandine, at least now I have full priviliges and don't require anymore reviews so it will go faster from my end [21:04] nmarques, great! [21:27] It seems BAMF uses _NET_WM_DESKTOP_FILE -- has an email ever been sent out to xdg-list about this? [21:27] It's not part of the EWMH spec === m_conley is now known as m_conley_away [23:48] R.I.P. Steve :(