[01:20] <fictional> would anyone know what coltrols the window decoration/resolution/drawing?
[01:21] <JanC> fictional: the window manager?
[01:21] <fictional> yes
[01:22] <fictional> im trying to determine where im haveing an issues at
[01:22] <fictional> imtring to run a game that worked fine bfore an upgrade the issue im haveing is with wine/vmbox/nvidia
[01:23] <fictional> the issue is ic an run the game fine in lower resolutions under wine and vmbox
[01:24] <fictional> but when i go to change resolutions in game or maximize the window the game still runs but odnt  draw the picture just black it goes along with a bug of the white windows i can link
[01:25] <JanC> that sounds like a bug in the graphics driver (or maybe in compiz?)
[01:26] <fictional> i uninstalled compiz and tried different drivers from nvidia
[01:26] <fictional> i was thinking of updated to gnome 3 but dunno if it would help
[01:27] <fictional> i can link you the bug with the white windows if you like to get a better idea
[01:27] <JanC> if it doesn't work with a "plain" window manager like Metacity, I doubt it will work in gnome shell...
[01:28] <fictional> i thinkt he white window is still happening in ubuntu no effects just slightly different
[01:28] <JanC> fictional: it's unlikely I will be able to help
[01:28] <fictional> what is plain window manager?
[01:28] <JanC> maybe wait until some of the experts are around  ☺
[01:28] <JanC> fictional: I mean something that doesn't do compositing & 3D effects
[01:30] <fictional> do you know how i get it to metacity?
[01:31] <JanC> if there is no compiz, it should use that by default, I suppose?
[17:23] <Q-FUNK> on -intel, I randomly get some windows' left-side clipped by about one console character's width, in gnome 3, on Oneiric.  is this a known issue?