/srv/irclogs.ubuntu.com/2011/10/13/#ayatana.txt

cwilluand I specifically don't see what unityshell is doing that changes the behaviour of move00:00
cwillu(et al)00:00
cwilluTrevinho, a quick test has revealed that lazy positioning is being defeated by a new'ish lock in move.cpp with a big fixme saying "It MUST be removed after 0.9.6 when we can [...] do lazy positioning correctly!"01:27
cwillu(added a printf to both sides of the branch that handles the individual move events, and every time compiz is hung, there's a slew of non-lazy)01:28
* cwillu will try reverting https://code.launchpad.net/~compiz-team/compiz-core/compiz-core.fix_860304/+merge/77156 locally tomorrow01:36
Trevinhocwillu: good testing...02:14
didrocksgood morning06:12
cwilluWell, a quick hack to ignore the lock hasn't blown anything up yet;  I'm sure it'll reintroduce a bunch of Fix Released bugs though06:14
oSoMoNgood morning07:01
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cousin_luigiCimi__: hello07:36
cousin_luigiCimi__: Someone on #ubuntu-devel suggested to tell you about a small problem with gnome-session-fallback, namely the need to remove appmenu-gtk and appmenu-gtk3 to solve this http://i.imgur.com/SWwLI.jpg .07:37
cousin_luigibbl07:39
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davidcalleHi kamstrup, anything I can do to  help pushing the pygobject SRU? :)09:48
Andy80I'm giving Gnome 3.2 a try... there are things that we should just copy, that's it :\10:22
Andy80and of course other things I don't like of it10:23
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kamstrupdavidcalle: you can poke tomeu or j5 on #python on GIMPNet to review the patch, or punk pitti into puttin up a test ppa or something...10:55
mardySaviq: hi, I'm still working on the spread keyboard navigation, and I found another problem: https://bugreports.qt.nokia.com/browse/QTBUG-2199910:58
Saviqmardy: looks related to my "missing label" experience10:59
mardySaviq: it affects us, because when a workspace is zoomed in, if it has just two windows and you press "down", the focus is lost to another workspace which is not currently visible10:59
mardySaviq: and it seems that I cannot workaround it (at least, so far I could come up with a decent solution)11:00
Saviq+not11:00
mardySaviq: so I thought of this simple "solution":11:00
mardySaviq: when the zoomed workspaces looses focus, it unzooms11:01
mardySaviq: another solution would be to zoom to the workspace which got the focus, but I'm afraid it will be more confusing11:02
Saviqfirst one's better, IMO, but we need to prevent navigating to an empty workspace, /methinks11:02
Saviqor somehow indicate which workspace has focus11:03
mardySaviq: I think that that will not happen, but I'll double check11:03
Saviqmardy: it does happen now, if you go down from the last window in a workspace11:03
Saviqthe label is gone11:03
Saviqand focus looks lost11:03
Saviqmardy: hrm... ok now I think I get it... you don't want to move away from current workspace at all11:05
Saviqnot with navigation keys, at least11:05
SaviqTab / Shift+Tab, then?11:05
Saviqfor me the most intuitive experience would be to treat all of the windows together as ~ one grid11:06
Saviqand Tab / Shift+Tab on top of that to move between the workspaces11:06
mardySaviq: in my branch, the focus is never lost if the current workspace has more than 3 windows (because it has at least two columns, and two rows)11:06
Saviqyup, got it11:07
Saviqthat's what you filed as the bg11:07
mardySaviq: in other cases, it can get lost, but I don't know how to prevent this11:07
mardySaviq: so I'm thinking of what the best way to deal with this situation is11:07
Saviqmardy: first thing, IMO - indicating currently focused workspace11:08
Saviqwith some glow, or dimming the other ones11:08
mardySaviq: that's indicated by the label, already11:08
Saviqonly if there's a window in that wspace11:08
mardySaviq: oh, right11:08
Saviqalso, it seems now that if there are no windows in a workspace, you still need to click twice to get to it11:09
SaviqI don't particularly like the two-clicks to get to a window, myself11:09
SaviqI'd rather have a single click take me to my window directly, but that, I assume, is design decision11:10
Saviqmardy: in your Test.qml, you could have another empty cell in the "big" grid11:11
Saviqto see that the focus gets there11:12
Saviqand yeah, actually preventing from going to an empty wspace would be wrong11:12
Saviqyou couldn't access it at all without a mouse11:12
Saviqu3d has an orange glow around current wspace11:12
Saviqand empty ones are desaturated11:14
Saviqmardy_: I'll paste in PM11:16
Saviqmardy_: tbh I'd disable keyNavigationWraps on both grids, looks more intuitive to me11:22
Saviqor at least in the inner ones11:22
Saviqwith some complicated hackery on pressed keys with we could probably have a single-grid-like experience11:25
davidcallekamstrup, thanks12:15
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apinheironjpatel, this bug https://bugs.launchpad.net/unity/+bug/84328014:05
ubot5Ubuntu bug 843280 in unity (Ubuntu) "unity-panel-service crashed with SIGSEGV in g_closure_invoke()" [High,Fix committed]14:05
apinheirois marked as SRU014:05
njpatelyep14:05
apinheirobut although I merged it last week, AFAIS, it is not included on unity/4.014:05
njpatelreally?14:05
njpateldamn14:05
njpateldidrocks, ^14:05
njpateldistropatch?14:05
apinheironjpatel, ok, I will look debian/patches14:06
njpatelapinheiro, can you please merge it into lp:unity/4.0 now?14:06
apinheiroshould I wait first for didrocks?14:07
didrocksnjpatel: apinheiro: sure merge14:08
apinheironjpatel, ^14:08
apinheirodidrocks, ok14:08
didrocksnjpatel: I'll pick with the unity-panel-service patch14:08
njpatelthanks14:09
apinheirodidrocks, so, in the end, should I merge this on lp:unity/4.0 or not?14:10
didrocksapinheiro: yes please, in lp:unity and unity/4.014:10
apinheirodidrocks, it is already merged on lp:unity14:15
apinheiroso this is the reason I was asking about what to do with /4.0 ;)14:15
didrocksapinheiro: yeah, merge into it please14:17
apinheironjpatel, didrocks well, it seems that it is already merged14:18
apinheiroI was just looking to the log, and I didn't find14:18
apinheirothat commit14:18
apinheirosorry for the noise14:18
njpatelapinheiro, ah, okay14:19
didrocksapinheiro: great, it needs a test case then14:20
didrocksnjpatel: ^14:20
didrockssteps to reproduce for the SRU14:20
apinheirodidrocks, a test case to reproduce the bug?14:21
didrocksapinheiro: yeah, like 1. enable a11y, 2…14:21
didrocksapinheiro: people needs to confirm it's fixed in the SRU bug14:21
apinheirodidrocks, hmm, it seems complex, as it was a race condition14:23
apinheirohttps://bugs.launchpad.net/unity/+bug/843280/comments/714:23
ubot5Ubuntu bug 843280 in unity (Ubuntu) "unity-panel-service crashed with SIGSEGV in g_closure_invoke()" [High,Fix committed]14:23
didrocksapinheiro: ok, at least, ask to ensure that after xxx run, there is no more crash14:24
didrocksapinheiro: edit the description to state that14:24
apinheirodidrocks, btw, should I change the status from Fix Committed to Fix Released?14:25
didrocksapinheiro: not yet, we didn't change the upstream status as 4.24 is buggy14:25
apinheirodidrocks, ok14:26
apinheiroso I should change the description from "unity-panel-service crashed with SIGSEGV in g_closure_invoke()" to something like "unity-panel-service crashed with SIGSEGV in g_closure_invoke() solved on 4.24"?14:26
apinheirodidrocks, ^14:26
didrocksapinheiro: not needed, just change the description (not bug title, the description which is the first comment) to "should be fixed in 4.24, ensure you don't get any crash after 5 sesssion restarts" for instance14:28
apinheirodidrocks, ok14:29
didrocksthanks :)14:31
apinheironjpatel, btw, as now the master is for 5.014:31
apinheirocan I start to make the merge proposals for those huge a11y branches?14:31
apinheiroor should I wait14:32
apinheirountil things get lets in a rush for finalizing 4.24?14:32
apinheiros/lets/less14:32
njpatelapinheiro, right14:33
njpatelyes, you can make proposals for lp:unity14:33
pippocan i kill who have invented unity user interface please??14:35
pippoi hati it14:35
pippo*hate14:35
apinheironjpatel, ok, thanks14:36
greybackSaviq: have you Unity3d handy? Can you check if Alt+F1 remembers state there? As in, Alt+F1, press down a few times, Escape, press Alt+F1 again. What is highlighted?14:38
Saviqgreyback: alt+f1 doesn't work in u3d14:38
Saviqgreyback: but I agree, it should reset to the dash icon14:38
greybackSaviq: Me too. Just wanted to check. Thanks. Merge req on its way14:38
Saviqgreyback: I'll review your launcher fixes tomorrow, have no head for it at that point of the day and don't want to mess it up15:02
greybackSaviq: no problem. It took me a long time to get it working nicely (IMO anyway).15:02
nerochiarodoes anyone know if the items returned by bamf_matcher_get_running_applications are ordered in any specific way ?15:10
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jderosecongrats everyone on a beautiful 11.10 release! really fantastic work :-D21:57
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Andy80Trevinho: ping!22:48

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