cwillu_at_work | smspillaz, sorry to keep pinging you (once every two weeks amounts to a lot of pings given sufficient polling users), but are the lazy positioning fixes available in -proposed or such yet? | 05:57 |
---|---|---|
smspillaz | cwillu_at_work: I think so | 06:45 |
cwillu_at_work | smspillaz, and if I say my windows are still moving non-lazily? :p | 06:46 |
smspillaz | tell me what circumstances it happens in and I will try and have a look | 06:47 |
smspillaz | I am on exam leave though | 06:47 |
cwillu_at_work | smspillaz, well, effectively all circumstances; easier to describe when it works right | 06:48 |
cwillu_at_work | when a new window opens, it'll move fluidly until it touches an edge, is minimized/restored, etc; at which point it moves choppily | 06:49 |
cwillu_at_work | if I use my gaming mouse, it's choppy to the point of not actually updating at all while the mouse is moving | 06:49 |
cwillu_at_work | on the touchpad, it's merely slow | 06:49 |
cwillu_at_work | also, the mouse pointer still goes out of sync with the window when moving it rapidly | 06:50 |
cwillu_at_work | i.e., if I shake the mouse a bit when dragging the title bar, the mouse pointer will end up 20-40 pixels above the window | 06:50 |
cwillu_at_work | also, when moving a "slow" window, the whole screen locks to the same framerate: if I'm watching a movie and move a terminal window, the movie window will only update when the terminal window appears at the new location. On the mouse I mentioned before, I can prevent anything on the screen from updating for as long as I like by continuing to move the mouse | 06:58 |
jo-erlend | yes, I've seen this too, but not often and I have no idea why it happens. | 07:10 |
* cwillu_at_work jumps up and down at smspillaz | 07:11 | |
cwillu_at_work | see! see! I'm not crazy! | 07:11 |
jo-erlend | :) | 07:16 |
cwillu_at_work | (right?) | 07:18 |
=== AlanChicken is now known as AlanBell | ||
=== Jens is now known as Guest14397 | ||
=== Guest14397 is now known as jbache | ||
smspillaz | cwillu_at_work: sorry, I'm just really tired right now | 11:53 |
cwillu_at_work | no worries | 11:54 |
smspillaz | (had a nap) | 11:54 |
cwillu_at_work | there's a pill for that :p | 11:54 |
smspillaz | yeah uh | 11:54 |
smspillaz | had a bit of a caffeine freak-out last week | 11:55 |
smspillaz | need to avoid that for a while | 11:55 |
cwillu_at_work | there's... a healthier pill than that... | 11:55 |
cwillu_at_work | anyways :p | 11:55 |
cwillu_at_work | also, black tea; has extra goodness that takes the edge off the caffeine | 11:55 |
cwillu_at_work | smspillaz, is this still kinda sorta a known problem (in the sense of you've got a pretty good idea why it's still doing it despite the recent fixes)? | 12:05 |
cwillu_at_work | if it's a known quantity, I won't bother diving into the code again, but if it's a mystery at this point, I will (if only to gain some diagnostic info that might give you an idea what's going wrong) | 12:06 |
smspillaz | cwillu_at_work: I know why it happens, but it is annoying to trace down | 12:13 |
smspillaz | because the API is broken in a certain sense | 12:13 |
cwillu_at_work | smspillaz, this is what happens when you implement a shell as a compiz plugin? :p | 12:14 |
smspillaz | it will be fixed properly for P when I finish my work to add proper plugin position offsets | 12:14 |
smspillaz | cwillu_at_work: no, not really, this has always been a problem for compiz | 12:14 |
smspillaz | it just manifested itself in different ways before | 12:14 |
cwillu_at_work | fair enough | 12:15 |
cwillu_at_work | however, I would like you to imagine that every time you ever moved a window, you couldn't see where it was going until you dropped it :p | 12:16 |
smspillaz | I have seen this before | 12:16 |
cwillu_at_work | smspillaz, don't you hate that feeling when you really really want to yell at somebody, but there's nobody around with a sufficient share of guilt for them to deserve it? ;p | 12:20 |
smspillaz | meh | 12:25 |
* smspillaz gets paid to be yelled at | 12:25 | |
smspillaz | I only code for fun | 12:25 |
cwillu_at_work | I mean this more in a "futility" sense | 12:27 |
smspillaz | I'll check what's in proposed | 12:27 |
smspillaz | cwillu_at_work: its not in proposed yet | 12:32 |
* cwillu_at_work sputters politely :p | 12:32 | |
cwillu_at_work | get some sleep | 12:33 |
smspillaz | cwillu_at_work: you can build what *will* be in proposed in a few days (probably when didrocks gets back from uds), with something like | 12:34 |
smspillaz | bzr branch lp:~smspillaz/compiz/compiz.SRU1-1 | 12:34 |
cwillu_at_work | okay | 12:34 |
* cwillu_at_work got lost in a maze of bzr branches a few weeks ago | 12:35 | |
smspillaz | cd compiz.SRU1-1 | 12:36 |
smspillaz | bzr bd | 12:36 |
smspillaz | cd ../build-area | 12:36 |
smspillaz | dpkg -i *.deb | 12:36 |
* cwillu_at_work builds | 12:38 | |
cwillu_at_work | building on an atom processor is fun! | 12:42 |
=== Omega- is now known as Omega | ||
* cwillu_at_work installs | 13:09 | |
* cwillu_at_work uninstalls compiz-kde... :/ | 13:09 | |
* cwillu_at_work reboots | 13:10 | |
cwillu_at_work | (because I felt like it) | 13:10 |
cwillu_at_work | smspillaz, nack | 13:14 |
cwillu_at_work | smspillaz, movement still gets choppy, and I can still get the mouse cursor out of sync with the window when dragging it around | 13:15 |
* om26er confirmes | 13:15 | |
cwillu_at_work | om26er, you just build from that branch as well? | 13:16 |
om26er | oh no, oops just the general case :/ | 13:16 |
mhr3 | kamstrup, for example i was talking to david and he said that he has to do the filters-changed and stripping magic in each and every scope | 13:59 |
kamstrup | mhr3: i guess the heart of the issue is that we ought to capture the filter state into the LensSearch, right? | 13:59 |
mhr3 | yea, that would be nice | 13:59 |
kamstrup | mhr3: incidentally, the upcoming tree-index branch of dee includes a DeeAnalyzer which has powerful text processing capabilities :-) | 14:00 |
mhr3 | i would sure like to see that easily integrate-able there :) | 14:00 |
kamstrup | mhr3: the question is if we can meaningfully capture the state of the filters when we create the LensSearch... | 14:03 |
kamstrup | mhr3: I am not sure we can... | 14:03 |
=== yofel_ is now known as yofel | ||
mhr3 | i need to look at it | 14:05 |
Amaranth | dang, no DBO or jaytaoko to poke to look at my merge request ;) | 15:31 |
=== m_conley_away is now known as m_conley | ||
=== chrisccoulson_ is now known as chrisccoulson | ||
=== m_conley is now known as m_conley_away | ||
=== seif is now known as seiflotfy | ||
=== m_conley_away is now known as m_conley | ||
=== m_conley is now known as m_conley_away | ||
=== m_conley_away is now known as m_conley | ||
=== m_conley is now known as m_conley_away | ||
=== m_conley_away is now known as m_conley | ||
beevvy | Hi. I sent a message titled "Unity global menu and Qt" to the ayatana-dev ml this Monday. Why it isn't shown in the list's public archive? | 21:31 |
=== m_conley is now known as m_conley_away |
Generated by irclog2html.py 2.7 by Marius Gedminas - find it at mg.pov.lt!