[01:17] do our mesa packages build llvmpipe? i assume we wouldn't want to use it for the default install, but is it even available? [04:09] hi, is iwlwifi missing from 3.2 debs? i can't find it outside of the precise.git repo. [04:09] oops wrong chan [04:46] broder: libgl1-mesa-dri-experimental [04:54] what causes it to get used? the absence of any other renderer? [05:05] LIBGL_ALWAYS_SOFTWARE=1 yourapp would let ya try it out if that's what you're trying to accomplish, but yeah if it cant load a dri driver it falls back to that [05:13] *note: i haven't actually used it from the package in over a year, you may have to rename it to swrast_dri.so instead of swrastg_dri.so to have it be automatically used unless things changed. can tell with glxinfo, software rasterizer = not using the right one [05:16] yeah, forcing it was at least part of what i wanted to play with :). i'll experiment, then [05:41] well get it by default soon anyway [05:42] with the next mesa release [05:42] i assume that unity would still favor unity-2d over the software rendering? [05:43] probably doesn't atm [05:44] i tried this last summer [05:44] didn't perform that well even on a core2duo, but apparently it should be better in master === soreau__ is now known as soreau === soreau_ is now known as soreau