[01:18] <andyrock> DBO, hi
[01:19] <andyrock> can i use a gtk function in a standalone function?
[01:19] <andyrock> a standalone function that will be tested using gtest
[01:24] <andyrock> DBO, don't worry... i've added gtk_init() to test_main
[01:25] <andyrock> now it works fine
[02:07] <andyrock> thumper, around?
[08:52] <andyrock> thumper, around?
[13:44] <mhall119> hi, I have a question about Unity's performance
[13:45] <mhall119> with more lenses and scopes being developed, will there be a performance problem if users install too many of them?
[18:34] <mfilipe> is there any approach to implement window tiling in unity? I know that it has put compiz plugin that "emulate" tiling but it isn't good if compare with a real window tiling
[20:17] <AlanBell> mfilipe: what do you mean by real window tiling?
[20:19] <AlanBell> mfilipe: and do you mean the grid plugin or something else?
[20:37] <mfilipe> AlanBell, http://www.youtube.com/watch?feature=player_detailpage&v=TAnGqRq45sE#t=18s
[20:39] <mfilipe> he opens new applications and the window tiling organize automagically
[20:41] <AlanBell> you could probably start with the grid plugin and write something to do that if you wanted to
[20:43] <mfilipe> window tiling is a good approach for unity
[20:43] <mfilipe> I know that it has snap and grid but window tiling is much better