[04:21] <benonsoftware> Hi all
[12:17] <AlanBell> andyrock: does the fix for 855532 need testing in orca or have you done that already?
[12:20] <andyrock> AlanBell, hi
[12:21] <andyrock> AlanBell, i'm don't know if I've to add manually the accessibility support to it...
[12:22] <andyrock> btw it's a WIP
[12:22] <andyrock> and i can talk with an accessibility expert...
[12:24] <AlanBell> andyrock|brb: if it is keyboard navigable and you can put focus on all the text (presume it is text and translateable) then it might just work
[12:26] <AlanBell> it is a particularly useful feature for screen reader users as everything needs to be keyboard navigable so a list of shortcuts is great. A mouse is a bit useless without being able to see where the pointer is.
[12:27] <andyrock|brb> AlanBell, it's not keyboard navigable (why it should?)
[12:27] <andyrock|brb> yes it is text
[12:27] <andyrock|brb> and is translateable
[12:29] <andyrock> i can talk with a designer about this btw, but make it keyboard navigable can break the other shortucts
[12:29] <AlanBell> It doesn't have to be keyboard navigable, that just makes it a bit more discoverable
[12:30] <andyrock> we're going to show it during the super key pressing
[12:31] <AlanBell> so long hold of the super key and it pops up and stays there?
[12:31] <AlanBell> even when you let go of the super key?
[12:34] <AlanBell> unity is a bit rubbish about being navigable using the numberpad
[12:46] <AlanBell> andyrock|lunch: if you can help me get it installed I will try and use it with orca and see if there is any way to navigate to the text and read it
[12:58] <andyrock> AlanBell, ok now i'm available...
[12:59] <andyrock> first of all it's a WIP, so I'm not sure it will work well on you PC
[12:59] <andyrock> it has been tested on few computers
[12:59] <andyrock> btw...
[12:59] <andyrock> first of all you need nux 2.0 from trunk...
[12:59] <andyrock> so
[12:59] <andyrock> bzr branch lp:nux
[12:59] <andyrock> cd nux
[13:00] <andyrock> ./autogen.sh --prefix=/usr
[13:00] <andyrock> make -j4
[13:00] <andyrock> sudo make install
[13:00] <andyrock> then...
[13:02] <andyrock> bzr branch lp:~andyrock/unity/shortcut-hint
[13:02] <andyrock> cd shortcut-hint
[13:02] <andyrock> mkdir build
[13:02] <andyrock> cd build
[13:03] <andyrock> cmake .. -DCMAKE_BUILD_TYPE=Debug -DCOMPIZ_PLUGIN_INSTALL_TYPE=local -DCMAKE_INSTALL_PREFIX=/usr
[13:03] <andyrock> make -j4
[13:03] <andyrock> sudo make install
[13:03] <andyrock> then restart unity
[13:03] <andyrock> you can do it running:
[13:03] <andyrock> unity
[13:07] <andyrock> AlanBell, keep in mind that nux has not a good accesibility support
[13:08] <andyrock> and keep in mind that you cannot endable input support for the overlay
[13:13] <AlanBell> nux was a pile of fail, but actually unity 3d and 2d are fairly navigable
[13:15] <andyrock> i'm working on nux key navigation too, i'm going to add automated test in nux src
[13:15] <andyrock> and then i'm going to work on unity key navigation
[13:16] <andyrock> AlanBell, but in my opinion make the shortcut overlay keyboard navigable is a bad idea
[13:17] <AlanBell> it doesn't have to be keyboard navigable
[13:17] <AlanBell> just designing it to exclude screen readers is not good
[13:18] <andyrock> and because at the moment is has not a associated x input window
[13:19] <andyrock> it cannot receive mouse events...
[13:19] <andyrock> AlanBell, yeah, but i'm not a designer
[13:19] <andyrock> ;)
[13:19] <AlanBell> indeed, I understand that
[13:20] <AlanBell> I have been trying for a while to get the design team to include accessibility in the design phase
[13:20] <andyrock> for the screen readers we can create a real application
[13:21] <AlanBell> it just makes it many times harder to add accessibility afterwards than it does to not break it in the first place
[13:21] <andyrock> indeed
[13:21] <andyrock> if you add a comment on launchpad bug
[13:22] <AlanBell> will do
[13:22] <andyrock> tomorrow i can talk with a designer
[13:22] <andyrock> about it...
[13:22] <AlanBell> just getting the nux build dependencies now
[13:23] <andyrock> ok, let me know how does it work too
[13:23] <andyrock> which is the resolution of your monitor?
[13:25] <andyrock> AlanBell, ^^^
[13:28] <AlanBell> 1280x1024 (or 2048x1152 or 1366x768 for my other screens)
[13:29] <andyrock> ok it should fit in all your screen
[13:30] <andyrock> i've not added multi monitor support yet
[13:30] <andyrock> i mean: there is the support
[13:30] <AlanBell> interesting to see google-test and google-mock as build dependencies of nux now
[13:30] <andyrock> but i've to add few lines of code in unityshell.cèè
[13:31] <andyrock> AlanBell, for precise every branch need an automated test
[13:31] <andyrock> *needs
[13:32] <andyrock> there is a test for the shortcuts overlay too..
[13:33] <AlanBell> yay, ./configure worked, making it now
[13:41] <andyrock> AlanBell, thx for the comment
[13:54] <AlanBell> http://paste.ubuntu.com/766862 that doesn't look so good, compiling nux
[13:58] <andyrock> AlanBell, never got it...
[13:59] <AlanBell> making it again, I think it has got past that bit now
[15:56] <AlanBell> yay, built it and it runs
[15:57] <AlanBell> and yeah, don't think I am going to be able to read it with orca
[15:59] <AlanBell> no, that is a total fail with orca andyrock
[15:59] <AlanBell> focus remains on orca and I can't go looking for the text as I have the super key pressed down
[16:01] <andyrock> AlanBell, i think that we should provide another app for the screen reader
[16:01] <andyrock> *readers
[16:02] <AlanBell> TheMuso: what do you think about that ^^
[16:02] <AlanBell> personally I think the desktop should be accessible as it is
[16:03] <AlanBell> Pendulum: ^^
[16:04] <andyrock> AlanBell, yeah but we cannot create an input window for the overlay otherwise we can break all the other shortcuts
[16:05] <andyrock> this is because we show it during the super key pressing...
[16:07] <AlanBell> yeah, the design concept is broken for non-visual users
[16:11] <andyrock> AlanBell, what's your solution?
[16:12] <AlanBell> punt it back to design as broken.
[16:13] <andyrock> AlanBell, i've spent a week to make it working quite fast :(
[16:13] <andyrock> ahahha :)
[16:14] <AlanBell> I don't know if there can be some orca script invoked to read the text of the overlay directly
[17:03] <paissad> hello guys, i would like to know how to create a launch icon in Unity for a specific application ?
[17:04] <paissad> i'm packaging an application, and i would like to add a quicklink to Unity
[17:04] <paissad> thanks
[17:07] <paissad> is there a tutorial for that ?
[17:13] <paissad> quicklist*
[17:23] <andyrock> paissad, hi
[17:23] <paissad> hi
[17:23] <andyrock> python?
[17:25] <paissad> not python, java
[17:25] <paissad> here is my desktop file http://zlin.dk/p/?ZGE1MTk1
[17:25] <paissad> but i don't know why, i have nothing in my KDE menu
[17:25] <andyrock> paissad, you can add a static quicklist...
[17:26] <paissad> andyrock, i don't want to do a static quicklist since i have to add it to the packaging process
[17:26] <paissad> i'm currently reading this http://www.omgubuntu.co.uk/2011/04/how-to-add-quicklists-for-opera-in-unity/
[17:26] <andyrock> paissad, https://wiki.ubuntu.com/Unity/LauncherAPI#Static_Quicklist_entries
[17:27] <andyrock> yeah if you write properly your desktop file you can easily add it to the packaging process
[18:09] <paissad> andyrock, i configured my desktop file like this http://zlin.dk/p/?YWEzZjM5 ... but i see nothing in Unity :/
[18:10] <andyrock> paissad, you can't your icon at all or you can't see the quicklist?
[18:11] <paissad> andyrock, currently, i'm in KDE, i even don't have any icon of 'pms-linux' in the KDE menu .. when i switched to Unity-2D, i also don't see the icon , nor the quicklist of Unity
[18:11] <paissad> actually, i do see the icon 'pms-linux' only in Gnome Classic
[18:12] <paissad> i did not try with XFCE, but i don't care yet
[18:12] <paissad> i have my priorities ;)
[18:12] <andyrock> i'm not a .desktop files expert ;)
[18:13] <andyrock> btw it's Sunday
[18:13] <paissad> indeed, but i can participate/develop in the opensource projects only on week-ends ;)
[18:13] <andyrock> try to ask help tomorros
[18:13] <andyrock> *tomorrow
[18:13] <andyrock> try to ask on a mailing-list
[18:13] <andyrock> ;)
[19:44] <andyrock> htorque, hi
[19:46] <htorque> andyrock: hi :)
[19:46] <andyrock> htorque, can you make a quick test on unity?
[19:46] <andyrock> please... :)
[19:46] <htorque> sure
[19:47] <andyrock> open the home dash
[19:47] <andyrock> and try to use key navigation
[19:47] <andyrock> inside the shortcut home dash
[19:48] <andyrock> do key left and key up works?
[19:48] <andyrock> *work?
[19:48] <htorque> inside the eight icon screen?
[19:49] <andyrock> yeah
[19:49] <htorque> works here, but i'm not on trunk right now
[19:49] <htorque> should i test with trunk?
[19:50] <andyrock> don't worry... don't waste your time :)
[19:51] <htorque> building trunk is fun (as long as you get to see some surprises ;-))
[19:53] <andyrock> as you want... but it should be not a crash
[19:53] <andyrock> do don't worry ;)
[19:53] <htorque> ;-)
[19:53] <andyrock> *should not be
[19:54] <andyrock> i'm writing automated test for key navigation
[23:08] <Andy80> one simple question: the shortcut to show the desktop changed from SUPER+D to CTRL+ALT+D or is it just my immagination :P ?
[23:12] <andyrock> Andy80, it's not you immagination ;)
[23:12] <andyrock> *your
[23:13] <Andy80> andyrock: ah ok ^_^ and why this change? I'm pretty sure that until 11.10 RC1 it was still SUPER+D
[23:15] <andyrock> Andy80, no idea....
[23:15] <andyrock> ;)