=== m_conley_away is now known as m_conley === m_conley is now known as m_conley_away [04:21] Hi all === yofel_ is now known as yofel [12:17] andyrock: does the fix for 855532 need testing in orca or have you done that already? [12:20] AlanBell, hi [12:21] AlanBell, i'm don't know if I've to add manually the accessibility support to it... [12:22] btw it's a WIP [12:22] and i can talk with an accessibility expert... === andyrock is now known as andyrock|brb [12:24] andyrock|brb: if it is keyboard navigable and you can put focus on all the text (presume it is text and translateable) then it might just work [12:26] it is a particularly useful feature for screen reader users as everything needs to be keyboard navigable so a list of shortcuts is great. A mouse is a bit useless without being able to see where the pointer is. [12:27] AlanBell, it's not keyboard navigable (why it should?) [12:27] yes it is text [12:27] and is translateable === andyrock|brb is now known as andyrock [12:29] i can talk with a designer about this btw, but make it keyboard navigable can break the other shortucts [12:29] It doesn't have to be keyboard navigable, that just makes it a bit more discoverable [12:30] we're going to show it during the super key pressing === andyrock is now known as andyrock|lunch [12:31] so long hold of the super key and it pops up and stays there? [12:31] even when you let go of the super key? [12:34] unity is a bit rubbish about being navigable using the numberpad [12:46] andyrock|lunch: if you can help me get it installed I will try and use it with orca and see if there is any way to navigate to the text and read it === andyrock|lunch is now known as andyrock [12:58] AlanBell, ok now i'm available... [12:59] first of all it's a WIP, so I'm not sure it will work well on you PC [12:59] it has been tested on few computers [12:59] btw... [12:59] first of all you need nux 2.0 from trunk... [12:59] so [12:59] bzr branch lp:nux [12:59] cd nux [13:00] ./autogen.sh --prefix=/usr [13:00] make -j4 [13:00] sudo make install [13:00] then... [13:02] bzr branch lp:~andyrock/unity/shortcut-hint [13:02] cd shortcut-hint [13:02] mkdir build [13:02] cd build [13:03] cmake .. -DCMAKE_BUILD_TYPE=Debug -DCOMPIZ_PLUGIN_INSTALL_TYPE=local -DCMAKE_INSTALL_PREFIX=/usr [13:03] make -j4 [13:03] sudo make install [13:03] then restart unity [13:03] you can do it running: [13:03] unity [13:07] AlanBell, keep in mind that nux has not a good accesibility support [13:08] and keep in mind that you cannot endable input support for the overlay [13:13] nux was a pile of fail, but actually unity 3d and 2d are fairly navigable [13:15] i'm working on nux key navigation too, i'm going to add automated test in nux src [13:15] and then i'm going to work on unity key navigation [13:16] AlanBell, but in my opinion make the shortcut overlay keyboard navigable is a bad idea [13:17] it doesn't have to be keyboard navigable [13:17] just designing it to exclude screen readers is not good [13:18] and because at the moment is has not a associated x input window [13:19] it cannot receive mouse events... [13:19] AlanBell, yeah, but i'm not a designer [13:19] ;) [13:19] indeed, I understand that [13:20] I have been trying for a while to get the design team to include accessibility in the design phase [13:20] for the screen readers we can create a real application [13:21] it just makes it many times harder to add accessibility afterwards than it does to not break it in the first place [13:21] indeed [13:21] if you add a comment on launchpad bug [13:22] will do [13:22] tomorrow i can talk with a designer [13:22] about it... [13:22] just getting the nux build dependencies now [13:23] ok, let me know how does it work too [13:23] which is the resolution of your monitor? [13:25] AlanBell, ^^^ [13:28] 1280x1024 (or 2048x1152 or 1366x768 for my other screens) [13:29] ok it should fit in all your screen [13:30] i've not added multi monitor support yet [13:30] i mean: there is the support [13:30] interesting to see google-test and google-mock as build dependencies of nux now [13:30] but i've to add few lines of code in unityshell.cèè [13:31] AlanBell, for precise every branch need an automated test [13:31] *needs [13:32] there is a test for the shortcuts overlay too.. [13:33] yay, ./configure worked, making it now [13:41] AlanBell, thx for the comment [13:54] http://paste.ubuntu.com/766862 that doesn't look so good, compiling nux [13:58] AlanBell, never got it... [13:59] making it again, I think it has got past that bit now [15:56] yay, built it and it runs [15:57] and yeah, don't think I am going to be able to read it with orca [15:59] no, that is a total fail with orca andyrock [15:59] focus remains on orca and I can't go looking for the text as I have the super key pressed down [16:01] AlanBell, i think that we should provide another app for the screen reader [16:01] *readers [16:02] TheMuso: what do you think about that ^^ [16:02] personally I think the desktop should be accessible as it is [16:03] Pendulum: ^^ [16:04] AlanBell, yeah but we cannot create an input window for the overlay otherwise we can break all the other shortcuts [16:05] this is because we show it during the super key pressing... [16:07] yeah, the design concept is broken for non-visual users [16:11] AlanBell, what's your solution? [16:12] punt it back to design as broken. [16:13] AlanBell, i've spent a week to make it working quite fast :( [16:13] ahahha :) [16:14] I don't know if there can be some orca script invoked to read the text of the overlay directly [17:03] hello guys, i would like to know how to create a launch icon in Unity for a specific application ? [17:04] i'm packaging an application, and i would like to add a quicklink to Unity [17:04] thanks [17:07] is there a tutorial for that ? [17:13] quicklist* [17:23] paissad, hi [17:23] hi [17:23] python? [17:25] not python, java [17:25] here is my desktop file http://zlin.dk/p/?ZGE1MTk1 [17:25] but i don't know why, i have nothing in my KDE menu [17:25] paissad, you can add a static quicklist... [17:26] andyrock, i don't want to do a static quicklist since i have to add it to the packaging process [17:26] i'm currently reading this http://www.omgubuntu.co.uk/2011/04/how-to-add-quicklists-for-opera-in-unity/ [17:26] paissad, https://wiki.ubuntu.com/Unity/LauncherAPI#Static_Quicklist_entries [17:27] yeah if you write properly your desktop file you can easily add it to the packaging process [18:09] andyrock, i configured my desktop file like this http://zlin.dk/p/?YWEzZjM5 ... but i see nothing in Unity :/ [18:10] paissad, you can't your icon at all or you can't see the quicklist? [18:11] andyrock, currently, i'm in KDE, i even don't have any icon of 'pms-linux' in the KDE menu .. when i switched to Unity-2D, i also don't see the icon , nor the quicklist of Unity [18:11] actually, i do see the icon 'pms-linux' only in Gnome Classic [18:12] i did not try with XFCE, but i don't care yet [18:12] i have my priorities ;) [18:12] i'm not a .desktop files expert ;) [18:13] btw it's Sunday [18:13] indeed, but i can participate/develop in the opensource projects only on week-ends ;) [18:13] try to ask help tomorros [18:13] *tomorrow [18:13] try to ask on a mailing-list [18:13] ;) [19:44] htorque, hi [19:46] andyrock: hi :) [19:46] htorque, can you make a quick test on unity? [19:46] please... :) [19:46] sure [19:47] open the home dash [19:47] and try to use key navigation [19:47] inside the shortcut home dash [19:48] do key left and key up works? [19:48] *work? [19:48] inside the eight icon screen? [19:49] yeah [19:49] works here, but i'm not on trunk right now [19:49] should i test with trunk? [19:50] don't worry... don't waste your time :) [19:51] building trunk is fun (as long as you get to see some surprises ;-)) [19:53] as you want... but it should be not a crash [19:53] do don't worry ;) [19:53] ;-) [19:53] *should not be [19:54] i'm writing automated test for key navigation === gord is now known as Guest35752 [23:08] one simple question: the shortcut to show the desktop changed from SUPER+D to CTRL+ALT+D or is it just my immagination :P ? [23:12] Andy80, it's not you immagination ;) [23:12] *your [23:13] andyrock: ah ok ^_^ and why this change? I'm pretty sure that until 11.10 RC1 it was still SUPER+D [23:15] Andy80, no idea.... [23:15] ;) === m_conley is now known as m_conley_away