/srv/irclogs.ubuntu.com/2012/01/20/#ayatana.txt

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didrocksJohnLea: hey, on the user test results from the previous unity, I got those feedbacks on unity:10:38
didrockspeople complained on wm/menu_basic that right clicking in the title bar works and bring a menu, but not when the application is maximized (as the title bar is in the panel). If we don't want to change that design-wise, we need to rephrase the test.10:38
JohnLeadidrocks; the ultimate plan is to remove this menu, but we need some new features to land first.  Was going to remove the menu in 11.10 but this would have been premature.10:52
didrocksJohnLea: ok, thanks for the summary :)10:54
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mhall119didrocks: JohnLea: FYI, we're trying to move all the Unity conversations to #ubuntu-unity12:45
didrocksmhall119: yeah, I just talk to him here as he's not on #ubuntu-unity!12:46
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smosergreyback, just commented on bug. it most certainly seems to be "fixed" if i don't run indicator-multiload15:06
didrockssmoser: ok, so either indicator-multiload issue or on the libappindicator level15:14
didrockstedg: do you remember about this?  ^ memleak when an indicator changes a lot of the image to show15:14
tedgdidrocks, Uhm, perhaps.  There was a ref_sink() one a while back.15:15
didrockstedg: do you think the issue is in the appindicator part then?15:16
didrocks(libappindicator, isn't it?)15:16
tedgdidrocks, Uhm, it could be.  I mean, I have no reason to say it isn't, but I also don't really have any proof to say it is :-)15:17
tedgdidrocks, Where is the leak showing up?15:17
didrockstedg: smoser got high mem leak using indicator-multiload (I think it's in the unity-panel-service)15:17
didrockssmoser: ?15:17
didrockstedg: cjwatson was complaining about the same thing not that long ago15:18
didrockswith indicator-multiload as well15:18
greybacksmoser: great, thank you15:18
smoserunity-2d-panel is the program that shows the memory usage15:18
smoserand it gets *really* fat over time. i'm sure that valgrind woudl show the leak pretty quickly.15:19
smoserit leaks fast15:19
smoserie, hundreds of MB in 5 days or something15:19
didrockstedg: can be 2 issues then, we had the same in 3d15:19
tedgAh, so then it's not libappindicator, that's in the program's memory space.15:19
didrockssmoser: ^15:19
didrocksyeah15:19
tedgIt would have to be in indicator-application.15:19
tedgsmoser, Run valgrind please?  :-)15:20
smosertedg, i do have other things to do15:20
smoser:)15:20
* tedg is not going to install multiload on principle15:20
seb128didrocks, is that specific to precise?15:20
didrocksseb128: no, it's not, cjwatson had that on oneiric15:20
didrocksbut some part was fixed15:20
didrockshence, I'm wondering if it's now -2d only or still due to service15:20
seb128ok, I though it was fixed in oneiric, I wondered if that regressed in unity in precise15:21
didrockssome part, IIRC, the leak was never fully fixed15:21
didrocksso I guess that maybe greyback is leaking as well :)15:21
greybacksmoser: yes I read that in your report, it's on the todo list:)15:22
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