[01:54] jaytaoko, ping, if your still around [01:58] thumper, DBO, Hey, would either one of you want to do a code review? [01:58] for the key nav. https://code.launchpad.net/~brandontschaefer/unity/new.fix-896122/+merge/90981 [01:59] got it [01:59] DBO, thanks [02:20] DBO: thanks [02:32] DBO, ugg noticed a mistake just pushed the fix (just used START instead of END) [02:33] bschaefer, haha, good because I havent yet switched to the review :) [02:33] I'll start pretty soon though [02:34] DBO, no worries, I was just wanted to warn you if you had started :) === jono is now known as Guest29470 [06:48] there is a problem in trunk with my intel gpu netbook it seems.. the first character in every unity element is bit corrupted [06:48] can anyone else confirm that as well? [07:05] see http://imagebin.org/index.php?mode=image&id=196823 [07:05] the H of home folder [07:05] the A of applications [07:06] and the close button [07:06] * om26er files a bug [07:21] mornin' [09:05] anyone using Precise but not using the unity 5.2 RC please test bug 924640 [09:05] Launchpad bug 924640 in unity (Ubuntu) "Desktop menu is not keyboard accessible" [Undecided,Confirmed] https://launchpad.net/bugs/924640 [09:07] tsdgeos, maybe you'll have an idea... I'm missing a "QDesktopWidget::screenLayoutChanged" [09:07] tsdgeos, 'cause if I just move screens from left to right, screenCount doesn't change [09:08] what's more, even their sizes don't necessarily change [09:08] esp. if both screens have the same resolution [09:08] you mean if you tell X or whoever that the screen on the left is now the screen on the right? [09:08] tsdgeos, yeah [09:09] don't know if Qt tells you about that tbh [09:09] why do we need it? [09:09] tsdgeos, 'cause if you want the launcher always in topleft screen [09:10] you need to know when the topleft screen has changed [09:10] hmm but geometry will change [09:11] i see [09:11] i never did much multimonitor work [09:11] so can't really tell [09:12] Kaleo, maybe you'll have an idea ^ ? [09:13] Saviq: no idea if Qt reports that [09:13] I wonder if workAreaResized gets fired [09:13] let me see [09:14] ok that's not gonna work... [09:16] Saviq: I don't see any API to detect screen/monitor positioning [09:17] Kaleo, resized() is fired [09:17] Kaleo, even if it's really not resized [09:17] Saviq: that's not too good [09:17] that signal should be "geometryChanged" [09:17] Saviq: but how do you Ã_get_ the position? [09:17] Kaleo, screenGeometry() [09:18] resized(int) suggest it will only fire when the size is different [09:18] when in fact it's when geometry changes [09:18] so x,y,width,height [09:18] Saviq: ok [09:18] so I can probably work off of resized() [09:18] Saviq: you know you can use all the signals from QWidget [09:19] QWidget * QDesktopWidget::screen ( int screen = -1 ) [09:19] I know [09:19] but nothing I found that ifts [09:19] ok [09:19] unless you can prove me wrong [09:19] that's fne [09:19] fine* [09:19] with a good comment [09:27] Saviq: tests/places/places-tests.rb: What happened with "Super and Alt+F1 interaction" and "Super, Super and Alt+F1 interaction"? They are on unity-2d but not on unity-2d-shell :-S [09:27] tsdgeos, maybe they weren't yet merged? [09:27] tsdgeos, let me see what happens when I try and merge trunk into shell [09:28] ahhh true [09:28] yeah they are not merged yet [09:28] let me do that now [09:28] tsdgeos: Saviq morning [09:28] greyback, hey [09:28] greyback: hey hey [09:29] smspillaz: you've got something to show me then? [09:29] mhm [09:29] lol [09:33] question: #include is the correct syntax when using Qt5, right? [09:46] hi precise alpha 2 have unity 5.0 or unity 5.2? [09:50] gogo_, 5.0 [09:51] thnx...I thought it will be 5.2 as it was available for testing in PPA [09:51] (5.2 in the ppa is a release candidate, not released yet) [09:51] gogo_, well, alpha2 is frozen since tuesday with what is in precise and should be released today [09:52] ah I see thanks!!! [10:11] push an update for precise already :p [10:11] i dont care if it doesnt work properly.. im getting impatient.. j/k === zyga_ is now known as zyga-xchat === yofel_ is now known as yofel === _salem is now known as salem_ [11:10] tsdgeos: hey, you can hold off reviewing my shell-isolate branches until after the MERGE :) [11:10] oki === Saviq is now known as Saviq|review-fre === Saviq|review-fre is now known as Saviq|MR-frenzy [11:50] hello, how is the developer's experience with Intel HD graphics under Unity3d? Is anybody here using this configuration? [11:52] i am, works great [11:53] gord, at what resolutions/screen configurations? [11:53] on HD3000, 1366x768 [11:53] * rye resisted posting to canonical-tech, and people don't seem to be using the canonical statusnet installation for these questions [11:54] not using an external monitor, but know people with the same laptop who use the DVI out and it works well [11:54] erm display port out [11:54] not dvi [11:55] gord, if that's not a secret, what is make/model of the laptop? And on a related note, is there a list on wiki that has the hwdetails about tested configurations for unity? [11:57] rye, thinkpad x220 - don't know of any wiki that has tested configurations [12:54] tsdgeos, I can't find what's happening with the `launcher menu > dash` focus... maybe you'll have better luck when you nail the dragging issue [12:54] I'm going back to MRs [12:55] Kaleo, may I remind you that you still have the gesture support on your table ;) === greyback is now known as greyback|lunch === Saviq|MR-frenzy is now known as Saviq|mtg === MacSlow is now known as MacSlow|lunch [13:23] hey guys, the next Ubuntu Global Jam is coming up in a month [13:23] http://loco.ubuntu.com/events/global/1443/detail/ [13:24] I'd like to promote some ways the community can contribute to Unity on that day, either coding, documenting, translating, whatever [13:24] where would all of you like to see some of their time being spent? [13:42] davidcalle, ping? [13:42] mhr3, ping [13:42] davidcalle, did you have any chance to check that https://bugs.launchpad.net/unity/+bug/916758 works now? [13:42] Launchpad bug 916758 in unity (Ubuntu) "Adding an option to the Sources filter from a remote Python scope doesn't work" [Medium,Fix committed] [13:43] mhr3, I wanted to test it today. I give you an answer in ten min. [13:43] davidcalle, awesome [13:53] mhr3, it's working. But the filter doesn't have a title. [13:53] davidcalle, awesome... also lens.props.sources_display_name :) [13:55] mhall119: speaking as a unity2d dev, it would be great to have people find functional differences between unity & unity2d === greyback|lunch is now known as greyback [13:57] greyback: can you get me a list of general uses for people to compare? [13:57] and how you want them to submit what they find [13:58] it should be easy to get 2 people together, one running 3d one running 2d, and step through such a list [13:58] many people are concerned about not having enough people for a 'jam' session, so something that only takes 2 would be great to promote === MacSlow|lunch is now known as MacSlow [13:59] mhr3, it works now... I was editing the wrong file :P [14:08] mhall119: hmm, what would be valuable is running through https://wiki.ubuntu.com/UnityTests and comparing 2d and 3d. I did it myself some time ago so would appreciate it being updated [14:09] mhr3, but the sources filter doesn't seem to trigger a filters-changed signal. [14:09] greyback: cool, and how should they report differences? File a bug? [14:09] mhall119: yes. Some bugs already exist. [14:10] and which project should they file it against? [14:11] mhall119: report to project "unity-2d". It would be valuable to have such bugs tagged as "delta-with-3d" [14:11] davidcalle, it should trigger active-sources-changed [14:11] mhall119: some already exist: https://bugs.launchpad.net/unity-2d/+bugs?field.tag=delta-with-3d [14:11] greyback: I'm going to blog this, so if you could create that as an official tag it would be great [14:11] mhall119: it's there :) [14:11] mhall119: that would be fantastic, thank you! [14:11] awesome [14:12] mhr3, right. I forgot about this one. [14:13] JohnLea_: any suggestions about what the community can do for global jam related to unity design? [14:13] mhall119: since us unity2d devs use unity2d as our desktop, we don't always keep up with improvements in unity. So this would help loads [14:13] Saviq|mtg: thanks for the reminder [14:19] mhall119; off the top of my head 1. think about starting projects to improve the user experience of Ubuntu application. The UX of apps is a Ubuntu weak point, and picking apps to improve, getting small teams together, then improving them could be some really great projects. 2. report lots and lots of bugs against 12.04 3. have a Unity theeming challenge, kick off the development of a some Unity specific themes [14:22] JohnLea_: so I've been wondering, is there anything in GTK or Qt that would let developers provide alternate styling and layouts for the same app based on formfactor, like css's @media? [14:23] what do you mean by "Unity themes"? Themes for Unity, GTK themes, or app look&feel? [14:27] mhall119; for unity themes I mean GTK themes and icon sets designed specifically for unity, and possibly including tweaking Unity assets like the Dash border, etc... [14:28] mhall119; re. your other question I am not the best person to ask, but there should be others here who can answer your question [14:28] JohnLea_: do you want mockups, or actual theme code? [14:29] and what are the changes of these thems being adopted as either the default theme or part of the default install? [14:31] it would be helpful, when looking at improving app UX, to have some form of HIG to follow, do you know of one for Ubuntu? [14:35] mhall119; actual themes that users can download and install to customise their desktops is the desired end result. They would not become default options or part of Ubuntu, they would join other themes like http://www.linoob.com/2011/04/customized-themes-for-ubuntu-11-04/ [14:36] mhall119; yes, an HIG would be very useful, it's on our todo list [14:36] mhall119; but unfortunately we don't have one yet [14:42] JohnLea_: would it be possible for a downloaded theme to change the launcher/dash background color? === Saviq|mtg is now known as Saviq === m_conley_away is now known as m_conley [15:46] It need 3 click jump between programs. When u try click back button firefox start menu jump cross and u miss click Mouse button 2 dont really work. And several other things why i dont like unity. [15:47] i hope unity is better on future [15:48] Thats my opinion [15:48] Gnome 3 is better than unity [15:49] Vilex: we're working on making it better, and your contributions will make it better faster [15:49] Vilex: for daily-use programs, you can usually switch to them with super+[1-9] [15:50] For me, chromium is always at super+1 [15:51] it's very, very nice being able to mentally associate an application with a place on my keyboard, rather than onscreen [15:52] the muscle-memory you develop in your fingers, just like from touch-typing, is much faster than hand-eye coordination with a pointer, and requires no mental context switching [15:52] that's what I have the hardest time with when switching to Gnome-3, I have to be aware of where my apps are on-screen [15:58] Vilex, the back button issue you mention will be fixed with unity 5.2 which is being testing in the ppa this week === fenris is now known as Guest60985 [16:04] hi HUD developers. Here's a problem for you: the totem-plugin that prevents screensaver-activation uses xtest to simulate ALT keypresses ever 30s (in addition to the dbus API) even when totem is not in focus. [16:04] reported here: https://bugs.launchpad.net/unity/+bug/923644 [16:04] Launchpad bug 923644 in totem (Ubuntu) "Totem running in background causes menu of foreground application (like Opera) to open" [Low,Triaged] [16:05] this also causes HUD to open every 30s. [16:05] dakira, thanks, it's a known issue, gord has been working on it an arguing with upstream over it [16:06] seb128, we have a patch if you want to distropatch it ;), linked on the bug [16:06] woot! ctrl+shift+x switches between LTR and RTL in Firefox... [16:07] gord, didn't you say the screensaver was kicking off during video playing with it and that you needed to debug? [16:07] seb128: upstream fixed this in 3.2 which won't land in precise [16:07] seb128, yeah, i debugged :) [16:07] dakira, no they didn't [16:07] patch doesn't do that [16:07] gord, what was it? [16:07] seb128, i removed a callback i shouldn't of [16:07] dakira, they fix is to send the key only when totem is focussed, which doesn't solve the hud issue [16:08] gord, ok [16:08] dakira, they->their [16:08] dakira, it means you would still get the hud opening while you watch videos [16:09] seb128: ah okay. But still Bastien Nocera wrote he won't debug totem versions older than 3.2. So even if 3.2 gets fixed upstream it won't help HUD in precise because as I see it precise doesn't ship totem 3.2 with the new clutter dependency [16:10] dakira, right, I plan to backport the interesting fixes from newest version though [16:10] dakira, if there is a fix landing to 3.4 I will backport it [16:10] dakira, well we will fix it in any case, I would just prefer if bastien agrees with the fix [16:11] seb128: that's great news! [16:23] i thing ubuntu is faster than mint im not unterstand techcal things but i thing there is better memory hadling in ubuntu that mint cos my hardrive not swapping so much with ubuntu... [16:24] tsdgeos, hey, shell-rtl, ShellDeclarativeView constructor [16:24] hmm on the other hand [16:24] yeah nvm [16:24] Saviq: ok :D [16:25] I was wondering why you didn't use topRight() [16:25] but then you'd have to setX it anyway [16:26] well you could go `.rx() -= width` as you're doing anyway later [16:26] tsdgeos, I might've found it a little bit self explanatory [16:26] but I won't make you change that if you think it's not worth it [16:27] tsdgeos, do we really need the two isLeftToRight and isRightToLeft functions? [16:27] sounds like we could just have !s here and there [16:27] Saviq: are we speaking of the constructor or updateShellPosition? [16:27] Saviq: i don't, but Qt has them and i thought sometimes makes the code easier to read [16:27] tsdgeos, updateShellPosition [16:28] ah [16:28] you mean instead posToMove.setX(availableGeometry.width() - width()); using rx() ? [16:28] tsdgeos, ok [16:29] tsdgeos, yeah [16:29] not a huge thing, but seems more "proper" to me ;) [16:29] you know, I am like that ;) [16:29] yeah yeah [16:30] i am not sure i can use rx() there though [16:30] at least not immediately [16:30] since i'm not reusing the x at all [16:30] i could do rx() = (availableGeometry.width() - width()); [16:30] but that'd be kind of the same thing [16:31] why couldn't you go `rx() -= width()`? [16:32] if RTL: pos = topRight; pos.x -= width(); else pos = topLeft [16:32] tsdgeos, not that important anyway [16:32] because i think that's not the same i'm doing [16:32] i'd prefer not to touch it [16:32] i had some issues with the logic there [16:33] took me a while to get it "stable" [16:33] ok no worries then [16:33] should be the same, though ;) [16:33] nvm [16:35] tsdgeos, the Binding in Launcher.qml, though [16:36] yes [16:36] tsdgeos, couldn't we move it up to Shell.qml, we don't want to have a reference to launcherLoader there [16:36] if we want to run Launcher outside of a loader [16:36] maybe :D [16:36] or to LauncherLoader.qml - makes sense there [16:36] just did the smaller chance that gave me what i wanted [16:36] chance -> change [16:36] yeah please move that up the stack [16:36] if you prefer that put it on the MR and i'll investigate it [16:37] yup [16:43] mhall119: so could i make a lens that is just a shell? [16:44] (i'm trying to think of something that would actually be useful to me) [16:44] ali1234: like a terminal? [16:44] yes, exactly like a terminal [16:44] no, the dash is for finding content [16:45] ali1234: https://wiki.ubuntu.com/Unity/Lenses/Guidelines [16:45] thing is, if i want to find something, i first go to the place where i know it is... [16:45] if i don't know where it is i go to google [16:46] i always either know where it is or i don't [16:46] so i never need results from multiple locations [16:48] ali1234, what about the locations you like? It's basically a search engine for them, integrated in your desktop. [16:48] i don't "like" locations [16:48] either they have what i want or they don't [16:49] i don't even understand this concept [16:49] i mean i like slashdot, ok [16:49] if i remember some article i read there and want to find it, i will either search firefox history or go to slashdot and search there [16:52] ali1234, imagine a News lens where you have Google News, Slashdot, etc. It aggregates content, and what you want is reading news, from selected locations. Like a rss, that you can search into and filter. [16:52] s/rss/rss reader [16:53] why would need to search that? [16:53] rss replaced with rss davidcalle :p [16:53] consider this situation [16:53] om26er, I hate you :p [16:54] lol :D [16:54] suppose i only want to read "tech" news today... then i go to slashdot [16:54] if i want mainstream news, i go to bbc [16:54] you are proposing that i spend extra time to use the dash to first combine all those news sources together, and then split them out again, to get the exact same thing i already have [16:55] ali1234, I understand, but let's take this example : [16:56] this applies to searching any content. if i want the full show, i go to iplayer. if i want a clip or a music video, i go to youtube. [16:57] I want to know more about "subject" and I enjoy reading many sources that may or may not have an article on it. The Dash gives you this possibility, just by pressing one key and searching. [16:57] that's what google is for [16:57] (yes, i find those "personalized" google results incredibly annoying as well) [16:58] Saviq: yeah i killed the authors names on greyback suggestion [16:58] tsdgeos, I thought he only meant his name :) [16:58] I don't think so. Google gives me a lot of other sources I don't care about. And there may be ads and annoying things before even getting to the content I want to read. [16:59] thing is, google has more sources, is faster, and doesn't rely on constantly changing APIs [16:59] Saviq: well I don't have the right to remove everyone's name :) [17:00] But having everyone put their names on test cases means soon there'll soon be big lists of authors. [17:00] Thought this was easier [17:00] greyback, ok that's fine with me [17:00] greyback, but he removed the whole Authors part, was that your intention? [17:01] Saviq: pretty much yeah [17:01] ok [17:01] that's fine [17:01] I misunderstood then [17:02] did anyone try to run the whole test suite on shell recently? tsdgeos? ;) [17:03] I have some false negatives here, but still http://pastebin.ubuntu.com/826607/ [17:03] that's on shell-rtl branch [17:04] are the aggregate results from unity testing available? [17:04] just wondering how close my results were to the average :) [17:05] ali1234, APIs are not a big deal, lenses are maintained by their devs and it's fine. What I enjoy is that the Dash is distraction free and removes the line between what is online and what is not. [17:05] I don't know about the results :) [17:05] Saviq: it was working for me last time i tried on shell-rtl [17:05] Saviq: the "The application with Id 21830 is no longer available." thingies are a pita and mostly random, we need to find out where they come from [17:06] that I know [17:06] and i think "The value was not equal to 24. It returned: 0" might have to do with the setup of the tests not being correct [17:06] but the visual verification for dash [17:06] no idea about that [17:06] nor about [17:06] Verification "{NUM5}-Failed" at ./launcher/enable-super-numkey.rb:77:in `test_Launcher_enable_Super_Numkey_for_tile_shortcuts' failed: [17:06] yup [17:07] davidcalle: in my experience the APIs are a huge pain... look at that totem-iplayer thing. it works for about a month after a new release, then the API changes and it's 5 months before the new upstream version is imported [17:07] i know that's not a lens, but i see no reason why lenses would fair any better [17:07] this idea of pulling feeds is hardly new [17:08] EOD'ing [17:08] tomorrow more and better [17:08] the same thing happens with twitter/gwibber [17:08] ali1234, as a lens dev, I have still not been hitted by huge API changes, so we'll see :) [17:10] i'm not a developer of this stuff, just a user. and it's my experience that stuff like miniplayer etc never works because of API problems [17:10] see you tomorrow, all [17:10] afk [17:10] the only things that always work are the official clients eg the android youtube player, which is updated on a weekly basis [17:12] (and of course just using the website) [17:17] ali1234, got to go. You feedback is interesting, I still hope you will find something for you in the Dash. [17:21] i'm still looking for instructions to report bugs in checkmark-unity btw [17:22] hmm is that even what it is called? [17:22] checkbox-unity [17:24] looks like i just file them against unity? [17:25] yes ali1234 bugs go to Unity [17:26] apparently i can't report bugs against that either without purging the PPA first [17:35] https://bugs.launchpad.net/unity/+bug/925603 - am i doing it right? because i have a couple more i need to report [17:35] Launchpad bug 925603 in unity "checkbox-unity: submission.xml opens in chromium instead of default browser" [Undecided,New] === fenris is now known as Guest57960 === Guest57960 is now known as ejat [17:57] can anyone give a comment on whether or not there are plans to tweak which screen(s) the launcher appears on? [17:58] aka, will I be able to select which screens I want the launcher to appear on? this would allow me to have 1 launcher on a 3 or 4 screen setup, or perhaps 2 launchers on a 3 screen setup, etc [18:00] jaytaoko: can you give me an update on that nux MP please? [18:04] mhall119: hello, I plan to review the branch this week and make an update [18:05] jaytaoko: would you mind just leaving a comment that you're going to do that, so he knows it's not been forgotten [18:06] mhall119: sure will do! [18:06] thanks jaytaoko [18:53] davidcalle: ping [18:56] mhall119, pong [18:57] davidcalle: hey, can you tell me what lenses and scopes are in USC on Oneiric? [18:57] I don't see any currently for precise [18:57] or I'd just look for myself [18:58] I know they have AskUbuntu and the book lens [18:59] No Books lens. Ask Ubuntu, SSH Search and Utilities (with Calculator and weather (aka "Cities") scopes) [19:00] oh, I thought the book lens was, ok [19:00] thanks [19:00] are there any currently in the ARB process? [19:01] No :( I will push more of them, but I currently don't have the time to package. [19:02] davidcalle: no problem, I'm just updating my spreadsheet with this info [19:02] davidcalle: hey, would you be able to do a quick call or chat with me once a week so I can stay up to date? [19:03] Sure, what about a G+ hangout? [19:03] works for me [19:04] what day works best for you? [19:06] hi, is bamf api documentation available somewhere? [19:07] hamax: http://developer.ubuntu.com/api/ubuntu-11.10/c/bamf/ [19:07] yeah, I found that :) [19:07] or http://developer.ubuntu.com/api/ubuntu-12.04/c/bamf/ for precise, though I don't know if the API changed at all [19:07] mhall119, is friday fine with you? Around 13 UTC? Or 17? or later. [19:08] hamax: hmmm, not real helpful is it [19:08] mhall119: nope :) [19:09] I'd like to get as much info about workspaces as possible, is that included in bamf? [19:10] like currently active workspace and stuff like that [19:12] who here can help with a BAMF question? [19:13] DBO: ^^ [19:13] can you help? [19:13] hm, list of windows would be fine too [19:14] I can get a screen number from that [19:14] Trevinho: ^^ ?? [19:14] mhall119: thanks for the effort :) [19:14] sorry hamax, but it's above my hacking skills [19:16] I'll try to find it in unity source [19:16] davidcalle: 1700 UTC works better for me [19:17] and friday's too [19:17] hamax: i suspect you would need to get that information from compiz rather than unity stuff... [19:18] I meant unity 2d [19:18] aaaaah... no idea then, sorry [19:20] ah, unity2d, dyams|away might be able to help you then [19:20] except that he...away [19:21] mhall119, great :) [19:22] mhall119, I will help when I get off the phone :) [19:22] DBO: thanks! [19:23] DBO, did you figure out the Launcher bug? [19:23] jono, staging PPA should fix it for you [19:23] if it doesn't I need you to let me know [19:24] DBO, np, I will wait for it to land in the main unity-team PPA [19:25] DBO: also, who do I need to talk to about getting the BAMF documentation generation fixed? [19:25] mhall119, I would say me [19:25] but I dont know how to do that [19:25] so... [19:25] no idea :) [19:25] hmmm, I wonder if those are also generated by giraffe... [19:26] I'll ask dpm in the morning, he may know === fenris_ is now known as Guest43512 === Guest43512 is now known as ejat === salem_ is now known as _salem [20:05] morning [20:12] hi guys can I make a suggestion for the unity dash here? [20:15] it would be nice to see the dash, when its maximised and minimised that it has a more fluid feel to it, rather than bang fullscreen bang default size. Being as we are now on a 3d desktop I guess the options are limitless [20:16] well thats all I have to add, thanks for listening :) [20:17] thumper, good morning [20:22] one strange question. I used unity 2d separator applet as a template for my own project. how should the copyright comment in source files look? [20:23] should I change the author to something like: code based on work by [20:23] or something like that? [20:31] hamax: about BAMF [20:31] using the latest trunk you can get windows per each monitor [20:32] Trevinho: do you happen to know what's up with the BAMF api docs? [20:32] mh mhall119 no... sorry [20:32] Trevinho: thanks, but I think I'll try to use my backup plan [20:33] but for that, I'll have to figure out how dbus works :) [20:33] that should be fun [20:35] dbus is fun, once you get to know it [20:55] hi bschaefer [20:55] smspillaz, hey, have a question about whether or not that IMTextEntry fix is covered by test. There weren't any in place yet but I can add a manual test [20:57] thumper, hello, o yeah I had a question about valgrind [20:58] shoot [20:58] thumper, so a lot of the logs that it outputs seem to not really be unity related [20:58] they seem to be a side effect of unity using those libs [20:58] there is likely a lot of compiz stuff [20:58] yes that can be the case [20:58] yeah, should I be documenting ones that I can send to say sam? [20:58] that's why I wrote my valgrind parser python script [20:58] to filter those [20:58] o I did that for fun also :) [20:59] though I think yours was better, mines like 15 lines [20:59] I added functionality as I needed it :) [20:59] mine started small too [20:59] to parse out the unknown and look for unity:: [21:00] also saw there are gdb packages for programs [21:00] and im guessing they add the debugging option to get ride of the unknown (question marks) [21:00] packages more so then programs [21:01] I think so [21:03] cool, ill test it out when I get back to valgrind (lots of work to do!) [21:22] is Unity 5.2 in the alpha 2 release? [21:26] mhall119, no [21:27] didrocks plans to upload it in the morning [21:38] ok [21:58] thumper, ping, have a quick code review for IMTextEntry focus bug, and just added a manual test for it. Sam has already approved it but just wanted a test [21:58] a new bug report was just filed for the same thing so I wanted to get this pushed through [21:58] https://code.launchpad.net/~brandontschaefer/unity/fix-915828/+merge/88450 [21:59] thumper, and the new bug report which should be a duplicate: https://bugs.launchpad.net/ubuntu/+source/unity/+bug/924961 [21:59] Launchpad bug 924961 in OEM Priority Project precise "Cannot type Chinese character using ibus in search bar of unity dashboard" [Critical,New] [21:59] hi bschaefer [21:59] I was on a call, but back now [22:00] thumper, hey and the original bug report I filed: https://bugs.launchpad.net/unity/+bug/915828 [22:00] Launchpad bug 915828 in unity (Ubuntu) "ibus not getting focus" [Undecided,Confirmed] [22:00] thumper, no worries I just pinged you :) [22:01] so perfect timing [22:02] bschaefer: can you update the test with some actual things to type? [22:02] bschaefer: can you type the equivalent of \N{SNOWMAN} ? [22:03] bschaefer: to get ☃ [22:03] thumper, o in the Dash? [22:03] yeah [22:03] hmm I havnt tested that [22:03] the manual test says to just type [22:03] how would we know that the ibus engine is being used? [22:04] Yeahh that is true [22:04] who will be using the manual test? [22:05] so be as non tech as possible? [22:06] Ill assume pinyin, as that is the most used [22:30] thumper, also to figure out what ibus engine there is an icon on the top panel or you have to into ibus-setup to see which ones you have set [22:30] thumper, I don't know a quick command line to figure that out though [22:33] thumper, also the default ibus engine used for unity is pinyin so on a fresh install that would be the one to check [22:36] regression since maverick? in oneiric, if I have a maximized browser window and two xterms on top, when I close one xterm, the other one disappears too (hides behind my maximized browser) [22:36] I use focus-folows-mouse, this may be important [23:19] mgedmin: there is a bug for that :) [23:19] mgedmin: I don't have the number to hand, but I have read it this week [23:19] bschaefer: yes, be as non-techie as possible for the manual tests [23:19] bschaefer: assume that the reader / executor of the test has no knowledge of ibus [23:21] thumper, I updated it, with what unity will come with default wise === m_conley is now known as m_conley_away [23:22] thumper, as pinyin is the only engine that unity has by default [23:23] I don't even know what pinyin is :) [23:23] thumper, it is chinese, but I didn't mention that in the test :) [23:24] well the characters are chinese but yeah, it is a slightly weird manual test [23:25] opps I put IMTextEntry instead of Ibus [23:35] thumper, thanks for the confirmation, I don't feel so alone now ;) [23:36] mgedmin: np [23:36] mgedmin: it doesn't seem like such a big issue, it is on my radar :) [23:37] I would call it a papercut, except it doesn't qualify, because focus-follows-mouse is not default [23:37] I don't think it is a focus follows mouse problem [23:37] as I get that too [23:37] and I have normal mouse bits [23:37] looks like #888704 [23:38] * mgedmin does the "affects you" thing with great satisfaction [23:39] I've pushed it to 5.4 as the 5.2 release is just around the corner [23:39] I'll push for it to get done :) [23:39] I'll owe you $beer for that ;) [23:39] mgedmin: do you go to UDS? [23:39] I think that is where $beers are collected :) [23:40] rarely (for values of rarely "I've been to one back in 2005") [23:41] my last one was 2007 I think [23:41] but I'll be at the next for at least a few days