[08:17] <didrocks> JohnLea: hey, how are you?
[08:31] <JohnLea> ddrocks; morning!
[08:35] <AlanBell> morning, anyone know when the unity menus and dash will start saying sensible stuff to orca users?
[08:36] <AlanBell> tedg had some changes to stop everything being a check item, but I don't think they have landed yet
[08:37] <AlanBell> right now the only stuff that gets read out is the keyboard shortcuts, the HUD is basically completely broken, dash is somewhat working
[08:38] <AlanBell> and is there some way we can stop massive regressions like this from happening?
[08:40] <AlanBell> the theory was with unity as an upstream that things wouldn't land until they actually work and pass some basic tests, how can we get a basic sanity check with orca into that test suite?
[08:43] <didrocks> JohnLea: hey, spell my name to hilight me :)
[08:43] <didrocks> JohnLea: small question on quicklist
[08:44] <didrocks> JohnLea: should the static quicklist be capitalized as: "New Document" or "New document" ?
[08:58] <Saviq> didrocks, hey, so... desrt says "you can't do that, unless you can whip up dbus", but even then I'd have to have control over the dconf backend's environment to point it to the schemas dir
[08:59] <didrocks> Saviq: hey, hum, this gsettings thing is really annoying for testing :/
[08:59] <didrocks> I wonder if we need to think a better way or just workarounding it
[08:59] <Saviq> didrocks, so yeah, it could be doable with the memory backend, but QConf doesn't do that yet
[09:00] <didrocks> right
[09:02] <Saviq> didrocks, an interim solution would be to add unity-common to Build-Dep
[09:02] <Saviq> (at least for unity-2d)
[09:02] <Saviq> didrocks, but I really hope we can get a X-Test-Dep
[09:02] <didrocks> Saviq: well, not build-dep, but in the merger env
[09:02] <Saviq> didrocks, if you can do that, yes
[09:03] <Saviq> but that would be very unity-2d-specific, not sure if you want that
[09:03] <Saviq> not sure you'd want a "fake" build-dep either
[09:04] <didrocks> Saviq: I certainly don't want to add unity-common in build-dep
[09:04] <didrocks> Saviq: that will make every build on official repository taking it
[09:04] <Saviq> didrocks, right
[09:04] <didrocks> andd will make it hard with arch skew
[09:04] <didrocks> so, I hate adding it to the merger env for unity-2d
[09:04] <didrocks> but I don't see a better solution for now :/
[09:05] <Saviq> didrocks, where do you think we could start a discussion about a (X-)Test-Dep for debian/control?
[09:06] <Saviq> do you at all think that could be a solution
[09:06] <Saviq> ?
[09:07] <didrocks> Saviq: ubuntu-devel I would say
[09:07] <didrocks> (ML)
[09:07] <didrocks> Saviq: ok, I added the conditional dep for the merger
[09:07] <didrocks> Saviq: need to confirm it works of course, but it should be fine :)
[09:08] <Saviq> didrocks, can I try locally? what's the diff to the unity-merger branch?
[09:08] <JohnLea> didrocks: "New document"  We don't want to capitalise every word just for the sake of it
[09:09] <didrocks> Saviq: easy: http://paste.ubuntu.com/871181/
[09:09] <didrocks> JohnLea: ok, so you need to change the LauncherAPI page :)
[09:09] <JohnLea> didrocks; url?
[09:09] <didrocks> https://wiki.ubuntu.com/Unity/LauncherAPI
[09:32] <angeloc> mhr3: done! this time I think that will be ok!
[09:33] <jalcine> https://launchpad.net/speechcontrol + unity = \o/
[09:43] <Sweetshark> hi, there! please have a look at bug 945317. its a unity-2d only issue, so very likely a unity-2d fault.
[09:43] <Sweetshark> thx
[09:44] <Saviq> gord, hey, any idea about http://pastebin.ubuntu.com/871210/ ?
[09:45] <Saviq> gord, we suddenly got that while building unity-2d (some new release must've flown down)
[09:49] <gord> Saviq, yeah, that is me being silly, got too used to writing C++ code and not enough C ;) - give me two minutes
[09:49] <Saviq> gord, cheers
[09:51] <gord> mhr3, now TestGDBusPorxy is timing out on my system, i guess its time I greped all the tests for _add_seconds ;)
[09:53] <gord> Saviq, if you want to give a quick review to unblock that https://code.launchpad.net/~gordallott/unity/hud-include-correct-glib/+merge/96083
[09:55] <Saviq> gord, checking, unity is still under freeze, though, right? do we want to UNBLOCK that?
[09:56] <gord> oh yeah right, sure
[09:56] <gord> done
[10:10] <Saviq> gord, approved, but I can't change the state of the MR
[10:11] <gord> Saviq, yeah thats fine, just wanted to get an approve from you :) thanks
[10:11] <Saviq> gord, cheers and thanks
[10:33]  * AlanBell tests HUD in unity 2d
[10:33] <AlanBell> so you type a string, and there are 5 options below it all called "push button"
[10:34] <AlanBell> not massively useful
[10:36] <AlanBell> gord: y u no expose content of HUD suggestions?
[10:36] <jalcine> What was the string?
[10:36] <gord> AlanBell, oh right, accessibility? geez, hold on let me get right on that
[10:37] <AlanBell> gord: unity 2d, they are all called "push button" and not what they actually say
[10:37] <AlanBell> in 3d I think they are completely silent still
[10:37] <gord> AlanBell, give greyback a poke when he's around
[10:38] <AlanBell> ok
[10:38] <trijntje> Hi all. On a non-english system, will unity still search the english tags in .desktop-files or only look in the translated ones? I need to know if I should duplicate the English tags while translating
[10:39] <gord> mhr3, ^ didn't we have a conversation about this? ;)
[10:41] <mhr3> gord, and not just with you :)
[10:41] <mhr3> trijntje, what do you mean by tags?
[10:42] <mhr3> gord, i did grep all usage of add_seconds in the tests, should be good
[10:43] <trijntje> mhr3: For example Keywords=Code;Editor;Programming;
[10:43] <trijntje> also see http://mhall119.com/2012/02/contributing-to-unity-for-non-developers-keywords/
[10:49] <angeloc> mhr3: done! I think that mountable uri patch should be ready!
[10:49] <mhr3> angeloc, cool, will take a look soon
[10:50] <mhr3> trijntje, only localized version of that will be used
[10:50] <angeloc> mhr3: great!
[10:50] <trijntje> mhr3: thats good to know, thanks.
[10:51] <trijntje> I dont know if this has been discussed already, but wouldn't it be better to also search in the English keywords by default, to improve consistency across languages?
[10:52] <mhr3> it has, and is considered undesired
[10:54] <seb128> trijntje, no it wouldn't be better, especially for people who don't know english and would wonder why that typed match something which has nothing to do with it
[10:54] <seb128> trijntje, just because it matches an english keyword they don't know about and which is showing nowhere in the ui
[10:59] <trijntje> mhr3, seb128: that also makes sense. Good to know it has been considered and rejected
[10:59] <trijntje> thanks for your responses!
[10:59] <seb128> yw
[11:09] <AlanBell> is this https://wiki.ubuntu.com/UnityTests the tests that are done on unity pre-release? or has that been superceded by the stuff balloons is doing with checkbox?
[11:09] <AlanBell> there is no mention of either Onboard or Orca on that page
[11:10] <AlanBell> or compiz enhanced zoom or high contrast themes or any accessibility stuff at all
[11:11] <AlanBell> not even changing the text size
[11:14] <zyga> hi
[11:14] <zyga> I've just reported https://bugs.launchpad.net/ubuntu/+source/unity/+bug/947890
[11:14] <zyga> I've included an attachement with a screenshot + magnification of the problem
[11:15] <zyga> could anyone have a look and check if this is GPU/rendering bug, styling bug or an explicit design?
[11:16] <jml> when I search for an app in the dash (e.g. Firefox), it finds it, but I can't seem to activate it
[11:16] <jml> Enter doesn't appear to do anything
[11:17] <jml> neither does clicking on the icon.
[11:20] <gord> zyga, yeah its a known issue with radeon gpu's
[11:20] <Saviq> didrocks, just so you know, until https://code.launchpad.net/~gordallott/unity/hud-include-correct-glib/+merge/96083 gets merged (and released) unity-2d won't build
[11:20] <zyga> gord: thanks, is there a duplicate to track?
[11:20] <didrocks> Saviq: it's already unblocked
[11:21] <Saviq> didrocks, yes, but not yet approved
[11:21] <didrocks> Saviq: why didn't you approve?
[11:21] <Saviq> didrocks, can't
[11:21] <Saviq> I'm "community" when it comes to Unity
[11:21] <Saviq> didrocks, and then, won't it need to be released for the merger to pick it up anyway?
[11:21] <gord> zyga, not sure off hand, but if your around in three hours or so, you can ask jaytaoko when he arrives - he's been tracking/working on it
[11:22] <zyga> ok, will do
[11:22] <didrocks> Saviq: no, it's UNBLOCKED
[11:22] <zyga> I'm about to report another bug like that
[11:22] <didrocks> and said above, so pass the freeze :)
[11:22] <zyga> for "selectors" (like "all" in the filter pane)
[11:22] <Saviq> didrocks, right Unity 5.6 is still unreleased?
[11:23] <didrocks> Saviq: yeah
[11:23] <Saviq> didrocks, that makes sense
[11:28] <mhr3> angeloc, looking good, could i ask you for one more thing? :)
[11:28] <mhr3> two actually
[11:28] <angeloc> mhr3: sure!
[11:29] <mhr3> angeloc, one is simple - the enum you added should have some "don't know what's this" value - like UrlType.UNKNOWN
[11:29] <mhr3> and if none of the regexes match, you'll return that type
[11:30] <angeloc> mhr3: ok!
[11:31] <zyga> gord: https://bugs.launchpad.net/ubuntu/+source/unity/+bug/947901 this is the other bug, I think they are related once you've mentioned the GPU issue
[11:31] <angeloc> mhr3: right now i'm going to lunch, after that, will implement for sure!
[11:32] <mhr3> angeloc, and two - i find the regex that tries to match web pretty vague - it would be interesting if it matched against list of known top-level domains (see http://en.wikipedia.org/wiki/List_of_Internet_top-level_domains)
[11:32] <mhr3> angeloc, although the second one should go in a separate branch
[11:33] <mhr3> based on the first one though
[11:34] <angeloc> mhr3: ok, first i'll implement UrlType.UNKNOWN, than I'll do a simple pytgtk program to test regexp versus top level domain, than i'll update you, ok?
[11:35] <angeloc> mhr3: yes, they are pretty vague, but they are the ones I found, so I think they are working!
[11:35] <mhr3> angeloc, yea, it's what we've been using so far, but imo it doesn't work well
[11:36] <angeloc> mh3r: they are not meant to make some sort of url validation, are you asking that?
[11:36] <gord> zyga, yeah its the same issue
[11:36] <mhr3> angeloc, i'm primarily worried about the "[a-zA-Z0-9\\-]+\\...+"
[11:37] <mhr3> angeloc, it matches pretty much any filename like "daemon.vala"
[11:37] <mhr3> but having that list would help us say "oh yea .vala isn't a top-level domain - this is NOT a web url"
[11:38] <angeloc> mhr3: ok, so you are asking for url validation (com, org ...) a more serious regex!
[11:38] <mhr3> right
[11:38] <angeloc> mhr3: i have to file another bug or will update merge proposal page?
[11:39] <mhr3> angeloc, no, separate bug, separate branch pls
[11:39] <angeloc> ok, i open another bug and relative merge proposal!
[11:39] <angeloc> bye, I'm late!
[11:39] <zyga> gord: I've got a third one for you, this one is rather different but perhaps the root issue is the same: https://bugs.launchpad.net/ubuntu/+source/unity/+bug/947904
[11:39] <mhr3> angeloc, cu
[11:39] <zyga> gord: again, look at the screenshot
[11:40] <gord> zyga, nah thats different, MacSlow ^^^ any idea?
[11:41] <zyga> gord: I could switch to fglrx and check if that changes anything
[11:42] <zyga> (also feel free to educate me on the proper names of the widgets/elements I'm referring to (filter pane, music lens date widget, document lens size widget)
[11:52] <MacSlow> zyga, gord: a fix for that in currently in the review-queue...
[11:53] <zyga> MacSlow: thanks
[11:54] <MacSlow> zyga, gord: the distorted textures (buttons) is an odd texture-coordinate issue (probably)... iirc Jay is currently looking into this
[11:54] <gord> MacSlow, yeah already mentioned
[11:55] <MacSlow> zyga, gord: btw http://people.canonical.com/~mmueller/after-927710.png
[11:55] <gord> MacSlow, niiice... but one of your cpu's is being tanked by something!
[11:56] <gord> unless thats memory maybe?
[11:56] <MacSlow> gord, no... I'm compiling (doing tons of reviews again) in the bg
[11:56] <gord> ah :)
[11:57] <MacSlow> gord, no wait... that's memory... cpu is the left most
[12:17] <htetaung> Hello!
[12:18] <htetaung> How can I configure burg-manager
[12:37] <psypher246> hi all, global menus stop working for empathy main window, anyone else have this issue?
[12:38] <psypher246> i have to close empathy and start again to get menus back, and then it only till the next time I minimize empathy
[12:38] <gotwig> Hey there
[12:38] <gotwig> Wanna ask for more customization options for unity , and a category in the software center
[12:38] <gotwig> for unity customization
[12:38] <gotwig> and customization for themes etc.
[12:41] <gotwig> hey
[12:42] <gotwig> so were they any replies to my questions ...?
[12:42] <jalcine> gord: still about?
[12:42] <jalcine> I e-mailed you a while ago about SpeechControl (https://launchpad.net/speechcontrol)
[12:42] <jalcine> i'll ping you later when it has 0.1rc1, but I want to have it add speech recognition for HUD.
[12:50] <gotwig> jalcine: +1 :-)
[12:59] <AlanBell> o/ greyback, can we talk about HUD and orca?
[13:00] <greyback> AlanBell: yes
[13:00] <AlanBell> in unity2d all the suggestions are "push button" and in 3d they are all silent
[13:01] <greyback> AlanBell: oh not good, the string isn't being supplied
[13:01] <AlanBell> indeed, it is kind of useless at the moment :(
[13:03] <greyback> AlanBell: I'll log a bug about it, and I belive the fix is super-easy
[13:03] <AlanBell> great
[13:03] <greyback> AlanBell: thanks for pointing it out. I've not done my Orca test of unity2d yet
[13:03] <AlanBell> can we get orca tests into the test suite?
[13:04] <greyback> AlanBell: it's on my todo list. I truly want to, just need to get all multi-monitor work & tests done
[13:04] <AlanBell> things were supposed to land broadly functional and right now the global menu and hud are totally broken with orca
[13:04] <greyback> Right. Understood
[13:04] <AlanBell> I would like to get this stuff designed in from the start
[13:05] <greyback> Certainly. I admit I dropped the ball on that one.
[13:05] <greyback> Ok, I'll do best to get Orca tests in asap
[13:05] <AlanBell> great
[13:05] <AlanBell> onboard too :)
[13:07] <greyback> Thank you. You already gave me the information on how to do it, so it shouldn't take long
[13:08] <AlanBell> great, thanks
[13:13] <didrocks> AlanBell: you can as well join the testing effort from the ppa and signal it before it lands into precise btw :)
[13:17] <jalcine> :)
[13:17]  * AlanBell installs the PPA again
[13:18] <AlanBell> I did have HUD from the PPA when it was first announced, then the PPA got moved around or something
[13:18] <AlanBell> so HUD is now in ~unity-team/+archive/ppa right?
[13:29] <mhall119> hmmm, after a unity --replace, my dash color is green
[13:29] <mhall119> but my wallpaper is the stock blue-striped Gnome3
[13:29] <mhall119> AlanBell: I thought HUD has officially landed in precise now
[13:30] <AlanBell> yeah, but it is broken
[13:30] <mhall119> ah
[13:31] <gord> mhall119, clear out the bg cache and try it again ~/.cache/unity/bgcachefile
[13:32] <mhall119> thanks gord, I'll gie that a try in a minute
[13:32] <mhall119> didrocks: pitti has approved https://bugs.launchpad.net/ubuntu/+bug/942782, but wants it uploaded, can you do that?
[13:33] <AlanBell> mhall119: nice, I want to try that :)
[13:34] <didrocks> mhall119: sure, will do today
[13:34] <mhall119> AlanBell: coming to a Universe near you ;)
[13:34] <didrocks> mhall119: where is the trunk already, still in singlet?
[13:34] <AlanBell> is there a way to do a lens that needs authentication yet?
[13:36] <mhall119> didrocks: lp:unity-quickly-templates
[13:36] <mhall119> AlanBell: I don't think the unity API provides anything for authentication yet, no
[13:36] <AlanBell> :(
[13:36] <didrocks> mhall119: thanks
[13:37] <mhall119> AlanBell: will you be at UDS?  That
[13:37] <mhall119> AlanBell: will you be at UDS?  That's a good place to design such a thing
[13:38] <AlanBell> I don't know
[13:38] <AlanBell> I did apply
[13:39] <AlanBell> most of my lens ideas are blocking on that feature
[13:57] <jincreator> Hi, I'm wondering about indicator showing keyboard layout. It seems useless. Which package ship it?
[14:00] <didrocks> mhall119: sponsored, can you please pull and push lp:~didrocks/unity-quickly-templates/releasing0.0.2 ?
[14:03] <mhall119> didrocks: pushed
[14:05] <didrocks> mhall119: sorry, can you please --overwrite? I forget to add the bug # and wanted to clean the history
[14:05] <didrocks> mhall119: (also, don't merge it or you won't have the tag on the main branch, hence the "pull and push")
[14:44] <angeloc> mhr3: a question about url and TLD validation, we have to keep in sync with iana TLD, we file bug in feature to add new TLDs?
[14:45] <angeloc> mhr3: a question about url and TLD validation, we have to keep in sync with iana TLD, we have to file bug in future to add new TLDs, is this the correct way?
[14:46] <mhr3> angeloc, well yea, but it's not like we're a browser, this is just to ease searching...
[14:50] <angeloc> mhr3: ok, but we have to remeber that, because it will impossible to open urls that cannot match the regexp!
[14:50] <mhr3> angeloc, we have millions of users, someone will notice and open a bug ;)
[14:50] <angeloc> mhr3: yust pushed latest changes for merge 95591, added UrlType.UNKNOWN
[14:50] <angeloc> mhr3: ok!
[14:52] <apw> can anyone tell me where the 'change viewport and take this window with it' keybinding moved to
[14:53] <Daekdroom> apw, it should be CRTL + ALT + SHIFT + Arrow key by default.
[14:54] <Daekdroom> But it might be at Super + Shift + Arrow key for you, depending on when you last reset the configurations.
[14:54] <apw> if we are going to change these bindings on a weekly basis, at least keeping the help text up to date would be appreciated
[14:56]  * apw wonders if anyone has tried typeing c-a-s-<arrow> ... /me has to move his chair right to manage it
[14:57] <Daekdroom> CRTL + ALT + SHIFT + Arrow is much easier than Super + Shift.
[14:57] <apw> not on my keyboard
[14:57] <apw> was there something wrong with super+alt ?
[14:58] <apw> which now has nothing on it
[14:58] <Daekdroom> It's CRTL + ALT + arrow now.
[14:58] <Daekdroom> What happened is, they changed it to Super + Alt and Super + Shift. People hated it, then they changed it back because shortcuts containing super sometimes invoke Dash/shortcut overlay.
[14:59] <seb128> apw, we don't change on weekly basis, we changed once but the intend was to keep supporting the "classic" keybindings but compiz doesn't allow to set several keys to the same action so we reverted
[14:59] <apw> they changed it back would imply they wen't back to the same places
[14:59] <seb128> apw, so it's back to what it was for years out of the week it was different before beta1
[14:59] <seb128> apw, they did
[15:00] <apw> seb128, move window to the new viewport is not where it was before as far as i can tell
[15:00] <apw> move viewport seems to be back to the old place yes
[15:00] <Daekdroom> Yes, it is.
[15:00] <seb128> apw, what was your recall of the old keybindings for those
[15:01] <seb128> ?
[15:01] <apw> i was under the impression that it was super-alt, and that was the reason we couldn't put 'switch viewport' ther
[15:02] <apw> anyhow, pretty please can we have the help right, as its confusing enough them moving without the help lagging
[15:02] <seb128> apw, those were the new keybindings that we used for a week
[15:02] <smb> I cannot recall for sure, but I am pretty sure it was only two keys + cursor for both
[15:02] <seb128> apw, there is a merge request pending landing to fix the help
[15:02] <seb128> smb, apw: I never move stuff between ws with the keyboard but I'm pretty sure it has been ctrl-alt-shift-arrows for years
[15:03] <seb128> i.e same as change ws with shift added
[15:03] <seb128> I will try on an oneiric liveCD later
[15:08] <angeloc> mhr3: I'm opening the new bug and the new branch, but the patch i've done is not into main package. I have to use my current branch as a starting point or i'll have to wait until patch wasn't taken into main package?
[15:09] <mhr3> angeloc, the former
[15:10] <angeloc> mh3r: you are very patient with me!
[15:10] <apw> seb128, cool.  i have no longer any idea where i thought it was my history has been trashed
[15:54] <mhall119> ronoc: ping
[15:54] <ronoc> mhall119, hey
[15:54] <mhall119> ronoc: hi,  I need to get some documentation on integrating with the Sound Menu for developer.u.c, using the new libunity API
[15:55] <ronoc> mhall119, header file :)
[15:55] <ronoc> mhall119, but seriously
[15:55]  * ronoc goes to find the docs
[15:56] <mhall119> ronoc: thanks
[15:56] <ronoc> mhall119, python or C
[15:57] <mhall119> ronoc: both if you have them
[15:57] <mhall119> ronoc: I'm looking for more of a "how to use it", not just API definition
[15:57] <mhall119> we already have the API being extracted from gir
[15:58] <mhall119> but nothing that tells developers how they are supposed to use it
[15:59]  * ronoc must really do a blogpost on it
[15:59] <ronoc> mhall119, http://developer.ubuntu.com/api/ubuntu-11.10/python/Unity-4.0.html#Unity.MusicPlayer
[16:00] <ronoc> one sec , ill find you an example
[16:00] <mhall119> ronoc: a blog post that can be converted to a tutorial on developer.u.c would be fantastic
[16:04] <ronoc> mhall119, http://paste.ubuntu.com/871645/
[16:05] <ronoc> that's a vala example of how it works
[16:05] <ronoc> very straight forward
[16:05] <mhall119> ronoc: are you still planning on writing a blog explaining it?
[16:05] <ronoc> mhall119, yes will do so at the end of the week
[16:05] <ronoc> once some big bugs are done
[16:07] <mhall119> ronoc: ok, thanks, let me know when it's up?
[16:07] <ronoc> mhall119, will do
[17:16] <angeloc> mhr3: done! I filed bug 948086, made a new branch and proposed it form merge!
[17:16] <mhr3> angeloc, woo, you're on fire! :)
[17:17] <angeloc> mhr3: sorry, I made a mistake, please see the code in a few minutes!
[17:24] <angeloc> mhr3: i lost my job somw weeks ago, since then i decided that i want to make a live with opensource, Ubuntu is really the best starting point to became a pro!
[17:38] <angeloc> mhr3: now, it's ok!
[17:53] <mhall119> tedg: ping
[17:55] <mhall119> tedg: how can I change "Untitled Indicator (gtg)" to "Getting Things GNOME!" in the HUD?
[17:55] <mhall119> gord: ^^ ??
[17:56] <mfisch> mhall119: all of the non-singlet lenses that I have seem to support the "See NN more results" feature, but the singlet ones don't.  Is there a way to enable this that I'm missing?
[17:57] <seb128> mhall119, call app_indicator_set_title
[17:57] <tedg> mhall119, Ah, seb128 beat me.
[17:57] <tedg> :-)
[17:58] <mhall119> seb128: ah, so it's gotta be done in code?
[17:58] <seb128> yes
[17:58] <mhall119> mfisch: Unless singlet is missing something, you should get that
[17:58] <seb128> is there softwares not done in code?
[17:58] <mhall119> seb128: Quicklists ;)
[18:01] <mfisch> mhall119: I don't see it (for example) in your community-lens.   I will poke around inside singlet
[18:02] <mhall119> mhr3: davidcalle: ^^ do you guys know of any reason Singlet wouldn't give a "See NN more results" ?
[18:02] <mhall119> mfisch: in Oneiric or Precise?
[18:03] <davidcalle> mhall119, because there are no more results? :)
[18:03] <mfisch> mhall119: Precise
[18:04] <mfisch> davidcalle: my lens does the same thing, it can only show 3 tickers, even when I enter, say 5
[18:04] <mhall119> davidcalle: that's my thought
[18:04] <mhr3> mhall119, agreed with davidcalle :)
[18:04] <mhall119> mfisch: try a search for "team"
[18:04] <mfisch> mhall119: well,
[18:04] <mfisch> mhall119: this just leaves my lens as broken
[18:04] <mfisch> mhall119: it is working
[18:04] <mhall119> it might take a minute
[18:05] <mhr3> although there's a bug about the count when using the other tiles
[18:05] <mhall119> our API isn't exactly optimized
[18:05] <mhr3> so maybe that's why
[18:05] <mfisch> I've never  been able to get mine to work
[18:05] <davidcalle> mhr3, indeed, the count can be off by two.
[18:06] <mhall119> what?
[18:06] <mfisch> let me check the obvious, like whether i'm putting more than 3 in the model
[18:06] <mhall119> davidcalle: btw, the ARB is voting on the graphic design lens
[18:07] <mhr3> angeloc, cool, i'll take a look tomorrow, tired now
[18:08] <angeloc> mhr3: I'm also
[18:11] <davidcalle> mhall119, right now?
[18:12] <mhall119> davidcalle: it was posted to their ML last night
[18:12] <davidcalle> mhall119, ok, thanks :)
[18:17] <angeloc> mhr3: than you!
[18:18] <angeloc> mhr3:thank you!
[18:28] <mhall119> has anyone seen mark tully lately?
[18:29] <Velmont> So. In good'ol gnome it was possible to lock down stuff. I don't want my users being able to do user switching, nor lock the screen. They should *only* be allowed to log out. (Because the computers are used by several people).
[18:29] <Velmont> Any way to do that currently? Didn't find anything obvious in dconf-editor
[18:30] <JanC> Velmont: don't the old setting work anymore?
[18:31] <Velmont> JanC: They do not. :-) I have them in gconf.mandatory/%tree.xml
[18:33] <JanC> they might have moved to dconf, but if that doesn't work you probably want to file a bug (or look if one already exists first)
[18:33] <Velmont> Doesn't even work in Gnome-shell :-)
[18:34] <Velmont> JanC: I'm trying to get it to work in both Unity and Gnome-Shell, but it works in neither. Since the upgrade.
[18:34] <mfisch> mhall119/davidcalle: I found out my problem, but I'm not sure how to solve it
[18:35] <mfisch> it appears that when my search string is a list of quotes, like "A FDX HPQ GM IBM" that I don't get the "more results"
[18:35] <JanC> Velmont: that's a regression for LTS users then...
[18:35] <mfisch> when I hacked my code to pull up a list of 10 quotes, regardless as to the search string, it works
[18:35] <Velmont> Do you know dconf? -- Does it show all possible settings? Maybe I just have to manually input the same settings into dconf, because it didn't port them at upgrade?
[18:40] <Velmont> OK, I'll debug a bit on my own. It actually seems to *have* recorded it, -- only, it doesn't work, see:       dconf read /org/gnome/desktop/lockdown/disable-lock-screen              ---->     true
[18:41] <Velmont> Hmmm. But it also says true to stuff that shouldn't be true... Maybe it is not to be trusted.
[18:41] <mhall119> mfisch: what if it's 6 or 7 quotes?
[18:42] <mhall119> davidcalle said there was some counting but that might cause it to not work for 5
[18:42] <mhall119> counting bug
[18:57] <mfisch> mhall119: let me try
[18:58] <mfisch> mhall119: the count is off as you said
[18:58] <mfisch> mhall119: AHA
[18:58] <mfisch> mhall119: the count is off by 3
[18:58] <mfisch> mhall119: 7 quotes, 3 are shown, and it says "Show 1 more result"
[18:59] <mfisch> I was only ever testing 4 or 5 because I can't remember that many ticker symbols off the top of my head
[18:59] <mhall119> mhr3: do you happen to know that bug number? ^^
[19:01] <mhr3> mhall119, https://bugs.launchpad.net/unity/+bug/934944
[19:02] <mfisch> thx mhall119 and mhr
[19:03] <mfisch> yep that bug says off by 3
[19:04] <Velmont> Hmmm. But it also says true to stuff that shouldn't be true... Maybe it is not to be trusted... hrmf
[19:07] <BoxyK2> Hi there, I get a warning that the maximum capacity of my battery is getting lower (NOT the current charge level). Does anybody know how to configure the threshold for this warning?
[19:30] <BoxyK2> does anyone have an idea how to solve my problem?
[19:54] <thumper> morning
[19:54] <thumper> BoxyK2: try asking on #ubuntu-desktop
[19:54] <BoxyK2> thanks!!! I'll do that!
[20:00] <bschaefer> thumper, morning
[22:40] <davidcalle> mhall119, ping
[22:40] <mhall119> davidcalle: pong
[22:41] <davidcalle> mhall119, what's the status of filters in singlet? Are they available?
[22:49] <mhall119> you can use libunity filters, as far as I'm aware
[22:50] <mhall119> but I haven't wrapped them in any singlet-specific things
[22:50] <mhall119> you add them like you add categories, just define them in the class
[22:52] <davidcalle> mhall119, oh, perfect then, thanks :)
[22:54] <mhall119> np, let me know if it works, I haven't tested for it
[23:03] <davidcalle> mhall119, it works perfectly fine.
[23:03] <mhall119> awesome!
[23:03] <mhall119> I love it when code works without being tested
[23:04] <mhall119> it's such a rare treat
[23:04] <davidcalle> filters = [filters] in Meta, and filter creation as usual. Really cool :)
[23:08] <Andy80> I say sorry for the next OT, but I/we owe this to him.....
[23:08] <Andy80> andyrock: happy birthday to youuuuuu! Happy birthday to youuuu! Happy birthday Andrea, happy birthday to youuuu!!! :)
[23:11] <andyrock> Andy80, thank you! :)
[23:11] <andyrock> now my age starts with 2*
[23:11] <andyrock> :(
[23:14] <Andy80> andyrock: one more year and you'll be able to order a beer in USA :D
[23:15] <andyrock> Andy80, Luckily someone has invented the lies, so... :)
[23:16] <Andy80> ;)