[00:10] <bschaefer> thumper, ping
[00:14] <thumper> bschaefer: pong
[00:14] <bschaefer> thumper, hey, so I finally started looking into this bug: https://bugs.launchpad.net/unity/+bug/885304
[00:15] <bschaefer> thumper, and I had talked with jay about using signals for shortcuts
[00:15] <bschaefer> thumper, as a way of handling it, but that would surly cause an ABI break at this point...
[00:16] <thumper> bschaefer: abi break where?
[00:16] <bschaefer> thumper, if I were to do that
[00:16] <bschaefer> thumper, none right now!
[00:16] <thumper> right, but since unity is an plugin itself, an abi break in unity is fine
[00:16] <thumper> in UnityCore is more of an issue
[00:16] <bschaefer> thumper, ooo, hmm well what im thinking it would cause an abi break in nux
[00:17] <bschaefer> thumper, but also doesn't compiz handle a lot of shortcuts?
[00:17] <thumper> bschaefer: ok, perhaps I'm not clear on your potential solution]
[00:17] <bschaefer> thumper, ok, so what Im thinking for the shortcut controller
[00:18] <bschaefer> thumper, wouldl be to have nux look for certain key combos and emit signals for these shortcuts
[00:18] <bschaefer> thumper, but at the same time I might not now what im talking about
[00:20] <bschaefer> thumper, so like a mouse_down signal you would have an alt_f1 signal, which would get emited when alt + f1 is pressed
[00:20] <bschaefer> and depending on the who has focus it would get that signal
[00:20] <thumper> haha...
[00:20] <thumper> not easy
[00:20] <thumper> and probably not worth the effort IMO
[00:21] <thumper> I think it would add a lot of complexity for not a lot of gain
[00:21] <bschaefer> thumper, hmm, yeah. I was looking through unityshell didn't see to much of a shortcut handler
[00:22] <bschaefer> just making sure the super key was binded
[00:22] <thumper> yeah... that is a bit messy
[00:22] <bschaefer> thumper, ok, ill see if I can think of another way to handle this! Off to dig through source code
[00:22] <bschaefer> thumper, overall a worse case for this will be to hardcode the checking for now
[00:24] <thumper> bschaefer: let me see if I remember the problem
[00:24] <thumper> on alt-f1 we entre keyboard nav mode
[00:24] <thumper> on certain key-combos we exit keyboard nav mode
[00:24] <thumper> can you point me at the leave code?
[00:24] <bschaefer> yeah, right now when we hit ALT is quits key nav mode
[00:24] <bschaefer> but then alt+f1 starts keynav mode again
[00:25] <bschaefer> over and over again, instead of toggle
[00:25] <thumper> where is the code to exit keynav?
[00:26] <bschaefer> LauncherController.cpp:1123
[00:26] <bschaefer> opps 1159
[00:26] <bschaefer> is where the call is to quit key nav
[00:27] <bschaefer> but it gets called on an ALT press, so when you press alt it quits, then pressing F1 starts keynav mode again
[00:27] <bschaefer> a really quick soultion would be to keep a bool around when alt is used to quit, then when you start keynav mode check if alt was the reason you quit
[00:27] <bschaefer> if it was then dont start key nav mode
[00:29] <bschaefer> but that runs into other problems
[00:29] <thumper> hmm...
[00:30] <bschaefer> the other quick solution I had was to check for each alt shortcut combo...
[00:30] <bschaefer> if alt+f1 down, quit, alt+tab, quit...etc
[00:30] <thumper> ok...
[00:30] <bschaefer> those are all bad
[00:30] <thumper> why does left exit keynav?
[00:31] <bschaefer> I think it was because the launcher use to hide
[00:31] <bschaefer> I didn't add that code
[00:31] <thumper> which is the alt key?
[00:31] <bschaefer> MENU
[00:32] <thumper> ew
[00:32] <thumper> so what is the menu key?
[00:32] <thumper> not RWIN surely
[00:32] <bschaefer> nope that is the right super key
[00:32] <bschaefer> wait what is the menu key then?
[00:33] <thumper> I have one between right alt and right ctrl
[00:33] <bschaefer> other then ALT, looking at my keyboard I don't know what the Menu key would be
[00:33] <bschaefer> o yeah
[00:33] <bschaefer> looks like the Menu on is left alt
[00:33] <thumper> ok, my suggest solution to this is relatively easy
[00:33] <thumper> don't exit on alt keypress
[00:33] <thumper> check for Alt-F1
[00:33] <thumper> and exit
[00:34] <thumper> see how that works out
[00:34] <bschaefer> what about alt+tab?
[00:34] <bschaefer> I had that before
[00:34] <bschaefer> and then I asked that question
[00:34] <bschaefer> and alt+`
[00:34] <thumper> ok...
[00:34] <bschaefer> there are only a finite amount of alt shortcuts though
[00:34] <thumper> how about this then
[00:35] <thumper> ...
[00:35] <bschaefer> we could keep a list of shortcuts connected with alt, and check if alt is down + any of those
[00:35]  * thumper thinks
[00:35] <bschaefer> so you only have to add to the list
[00:35] <thumper> this is kinda naff
[00:35] <bschaefer> if a new alt shortcut comes in
[00:36] <thumper> can't we just see if any keypress + the alt modifier comes in?
[00:36] <thumper> and if so, exit keynav?
[00:36] <thumper> would that work?
[00:36] <bschaefer> hmm I dont see why not
[00:37] <bschaefer> which could be kept in the default
[00:37] <thumper> not sure how it would interact with alt-tab though
[00:37] <thumper> so you'd have to try it out
[00:37] <bschaefer> alright, let me mess around with that
[00:38] <bschaefer> should have something soon :)
[00:38] <bschaefer> XK_Menu
[00:38] <bschaefer> is the Menu key
[00:39] <bschaefer> NUX_VK_MENU is left alt
[00:39] <bschaefer> for some reason...
[00:41] <haz3lnut> Is there a Unity expert in the house?
[00:41] <haz3lnut> Particuar issue: I can't load unity.  Gnome shell loads and functions nomrally.  I even installed KDE and it works too.
[00:41] <haz3lnut> I created a new user and started fresh with a clean home folder, but Unity nor Unity 2d will work.  Again, Gnome shell is fine.
[00:41] <haz3lnut> I'm thinking a library issue, but how do I go about fixing it?
[00:42] <haz3lnut> Tried uninstall re-install, but no go.
[00:43] <haz3lnut> It seems compiz is not decorating the windows.
[00:43] <bschaefer> thumper, that works well :), putting it in the default case for the switch statement, if none of the other keys do anything AND the alt is down, exit
[00:43] <haz3lnut> Any pointers to a unity expert channel?
[00:44] <thumper> haz3lnut: what do you mean when you say they won't work?
[00:44] <bschaefer> thumper, now the only problem is the hud, and breaking on just a single alt tab
[00:44] <bschaefer> tap
[00:45] <haz3lnut> No top bar, no window decor, no desktop icons
[00:45] <thumper> haz3lnut: sounds like it is failing to load
[00:45] <thumper> haz3lnut: which version or ubuntu?
 yup
[00:45] <haz3lnut> 11.10
[00:46] <thumper> and you are up to date with updates?
[00:46] <haz3lnut> yes, all
[00:46] <haz3lnut> that's why I need an expert
[00:46] <thumper> go to a terminal, and type "unity --reset"
[00:46] <haz3lnut> If it was easy, I would have fixed it already :-)
[00:46]  * thumper wouldn't call himself an expert
 I'm in KDE right now.  I'll have to try the reset later.
[00:47] <thumper> the reset may just reset settings
[00:47] <thumper> not actually start it
[00:47] <thumper> although I'm not sure
[00:49] <haz3lnut> Thing is, I started with a completely clean home folder, and it still wouldn't load.  Gnome shell started right up. That's why I'm thinking a lib issue.
[00:52] <thumper> could well be
[00:52] <thumper> I'm not entirely sure how to check though
[00:53] <haz3lnut> REQUEST: if a unity guru shows up, let me know. I need help :-)  I'd like to get unity to load without a complete system re-install.
[00:55] <bschaefer> thumper, i found a solution to the hud alt problem
[00:56] <bschaefer> thumper, its in unityshell, when the hud is about to show...
[00:57] <bschaefer> exit key nav
[01:10] <thumper> haz3lnut: I'm assuming you did a "apt-get install unity --reinstall"
[01:10] <thumper> bschaefer: that'd work
[01:10] <bschaefer> preparing a branch righ tnow
[01:11] <haz3lnut> I did an apt-get remove --purge unity, and an apt-get remove --purge compiz, then a re-install of both.
[01:15] <haz3lnut> There is some conflicting lib on my system...has to be.  I just don;t really know how to look for it.
[01:18] <haz3lnut> I can;t believe there are 101 channel members and only 3 actually channeling.
[01:19] <haz3lnut> In days of old, this channel would be popping.
[01:19] <haz3lnut> I guess time has changed.  they're all on facebook.
[01:20] <haz3lnut> but I wanna +1 my vote for google+  so far seems like facebook for grown-ups. :-)
[01:21] <thumper> perhaps some of us are on 30 odd channels :)
[01:22] <haz3lnut> lol, I guess so.  Multitasking is the wave of the future, right?
[01:22] <thumper> unfortunately I have only one core
[01:23] <haz3lnut> Dude!  how do you manage?
[01:25] <thumper> oh, my laptop has more, but I have just one brain
[01:26] <haz3lnut> but the brain is multi-threaded, and distributed, so it should be no problem.
[01:27] <haz3lnut> I'm assuming this is a channel of unity lovers? likers, maybe?
[01:28] <haz3lnut> I cannot stand gnome shell. tried and it was an epic fail
[01:28] <haz3lnut> on KDE now because at least it's working.
[01:28] <haz3lnut> not impressed with cinnamon.
[01:29] <haz3lnut> I actually like unity.  although the side bar needs a little work.
[01:35] <thumper> haz3lnut: I just saw something
[01:35] <thumper> haz3lnut: do you have libxfixes3 installed?
[01:36] <haz3lnut> one moment
[01:38] <haz3lnut> yes, and the  libxfixes3-dev
 yes
[01:41] <bschaefer> haz3lnut, when you get a chance to run 'unity --reset' there should be some warning message/error message that could be helpful
 will have to restart to try
[01:46] <haz3lnut> brb
[01:49] <bschaefer> thumper, if you want to take a quick look at the diff
[01:49] <bschaefer> https://code.launchpad.net/~brandontschaefer/unity/fix.885304/+merge/97781
[01:50] <thumper> ok
[01:50] <bschaefer> thumper, and ill be making an autopilot test for this
[01:51] <thumper> :)
 it seemed to work for a little bit, but when I ran "unity --reset" it took away my title bar and stuff.
[02:13] <thumper> haz3lnut: after that try just "unity"
[02:15] <haz3lnut> I appear to be somewhat working, however there must be a compiz problem or something.
[02:17] <haz3lnut> When I double click title bar for shade rollup effect, the window AND TITLEBAR disappear.
[02:19] <haz3lnut> now I'm basically in unity 2d
[02:19] <haz3lnut> no effects
[02:20] <haz3lnut> If this was a settings issue, a clean home folder should have fixed it.
[02:21] <haz3lnut> unless some settings are being stored elsewhere that I don;t know about.  Guru anyone?
[02:21] <bschaefer> haz3lnut, hmm trying running this to see if your missing some support for unity 3d
[02:21] <bschaefer> /usr/lib/nux/unity_support_test -p
[02:23] <haz3lnut> got yes, yes, yes... up the wazzu :-) .... Unity 3D supported:       yes
[02:25] <bschaefer> hmm :(, not really sure
[02:27] <haz3lnut> I guess I'm ready for a complete re-install
[02:28] <haz3lnut> brb
[02:30] <haz3lnut> ok, I'm back in cinnamon
[02:31] <haz3lnut> Ya know, I don;t like any of these.  Unity is actually nice...when it was working :-)
[02:31] <haz3lnut> by "these", I mean KDE, Cinnamon, or Gnome Shell
[02:35] <JackyAlcine> Eh, KDE holds its own.
[02:35] <JackyAlcine> Doesn't try to fit in.
[02:35] <JackyAlcine> but Cinnamon's trying to be the 2.5 (Gnome 2 + 3 tweaks), ya dig? lol
[02:37] <haz3lnut> I dig.  Using cinnamon now. was on kde earlier.  kde not so bad, just overly complex.  I like the slimmed down interface of unity.  unity needs to add a bit more control, maybe need something between untiy/kde.
[02:53] <bschaefer> thomi, ping, should have a small autopilot test for you look at!
[02:53] <bschaefer> https://code.launchpad.net/~brandontschaefer/unity/fix.885304/+merge/97781
[02:53] <thomi> cool
[02:53]  * thomi looks
[02:53] <bschaefer> thomi, should be a simple test to show that the alt+f1 now toggles on/off
[02:54] <thomi> you need to set a commit message, or your review won't be picked up by the merge bot :)
[02:55] <bschaefer> I thought I did
[02:55] <bschaefer> * Added autopilot test for toggling alt+f1 mode
[02:55] <bschaefer> should be the commit message...
[02:55] <thomi> no, for the merge
[02:55] <thomi> you need to click the "Set Commit Message" link on the MP page
[02:56] <thomi> Previously the merge-bot used the MP description, but we've stopped that
[02:56] <thomi> since it leave the commit log in a mess
[02:56] <bschaefer> oo
[02:56] <thomi> bschaefer: but, try as I might, i can't find anything wrong with that autopilot test.
[02:56] <bschaefer> thomi, sweet!
[02:56] <thomi> which is annoying - as you know, I try my hardest to be picky :P
[02:56] <thomi> you have defeated me!
[02:56] <bschaefer> thomi, haha yeah, but it was a very simple test :)
[02:57] <thomi> I hereby promote you to "autopilot engineer, first class"
[02:57] <bschaefer> thomi, finally, I will be able sleep at night!
[02:57] <bschaefer> thomi, sweet!
[02:57] <bschaefer> hmm I hope my commit message isn't to crazy
[02:57] <thomi> :)
[02:58] <thomi> bschaefer: wait, the commit message should be one line only
[02:58] <thomi> sorry, i should ahve said
[02:58] <bschaefer> haha yeah
[02:58] <thomi> it should be a single-line description of the fix
[02:59] <thomi> when you do a bzr log with the 'linbe' format, you only see the first line of the message, so make it count :)
[02:59] <bschaefer> yeah haha, like a normal commit
[02:59] <thomi> exactly
[02:59] <thomi> approves, BTW
[02:59] <thomi> *approved
[02:59] <bschaefer> thanks!
[02:59] <bschaefer> ill put it up for review now
[03:00] <bschaefer> thumper, https://code.launchpad.net/~brandontschaefer/unity/fix.885304/+merge/97781
[03:00] <bschaefer> should be ready for a merge
[03:07] <thomi> mhall119: ping!
[03:07] <thumper> bschaefer: do we have an AP tests to show that alt-tab gets us out of keynav mode?
[03:10] <bschaefer> thumper, yup, in the autopilot test it starts key nav twice
[03:10] <bschaefer> thumper, then check that key nav mode is not active
[03:10] <thumper> bschaefer: but is there one for alt-tab?
[03:10] <thumper> we don't want to regress on that do we?
[03:11] <bschaefer> oo
[03:11] <bschaefer> thumper, I can add some more
[03:11] <thumper> that'd be good
[03:11] <thumper> :)
[03:11] <bschaefer> alright :)
[03:11] <thumper> thomi: I'll leave that in your hands then :)
[03:13] <thomi> huh?
[03:13] <thomi> to review it you mean?
[03:14] <bschaefer> thomi, ill be adding test
[03:14] <bschaefer> adding more*
[03:16] <thomi> cool
[03:39] <bschaefer> thomi, hey, so calling alt+tab, should I just include the switcher emulator or do this?
[03:39] <bschaefer>         self.keybinding_hold("switcher/reveal_normal")
[03:39] <bschaefer>         self.keybinding_tap("switcher/reveal_normal")
[03:39] <bschaefer>         sleep(1)
[03:39] <bschaefer>         self.keybinding_release("switcher/reveal_normal")
[03:39] <bschaefer> to emulate an alt+tab
[03:39] <thomi> bschaefer: just use self.switcher
[03:40] <bschaefer> thomi, idk why I didn't think launcher had that...haha
[03:41] <thomi> all test classes that derive from AutopilotTestCase should have that
[03:41] <bschaefer> yeah, I just remembered that...I had just added the self.dash in there
[03:53] <bschaefer> thomi, ok, just pushed 2 more test
[03:53] <bschaefer> diff needs to update...
[03:59] <bschaefer> thomi,  I hope it still meets your standards ;)
[04:00] <bschaefer> dammit I see one problem!
[04:00] <bschaefer> was missing a new line
[04:00] <thomi> bschaefer: got a MP link?
[04:01] <thomi> nvm, found it
[04:01] <bschaefer> https://code.launchpad.net/~brandontschaefer/unity/fix.885304/+merge/97781
[04:01] <bschaefer> thomi, sorry, I just assume everyone is always up to date with what Im doing haha
[04:01] <bschaefer> (jokingly of course)
[04:09]  * thomi waits for the diff
[04:10] <bschaefer> well that last diff is just a new line after the first test
[04:14] <bschaefer> ugg longest diff update for a single line changed, just one '\n' was added!
[04:16] <thomi> bschaefer: approved
[04:16]  * thomi -> off fishing for the weekend
[09:52] <angeloc> i'm intrested in bug 924636, can you give some hints?
[10:39] <mhr3> kamstrup, is there some known issue with dee and the collate keys? i'm seeing very weird results if i leave LC_COLLATE to default - and looking at gwibber it's doing setlocale(LC_COLLATE, "C")... do you know why that's the case?
[10:39] <mhr3> (it works fine in gwibber, doesn't otherwise)
[10:43] <kamstrup> mhr3: the dee collation funcs use the locale specific collator...
[10:43] <kamstrup> gwibber is sorting numbers as strings right?
[10:43] <kamstrup> that might not work depending on locale... perhaps..?
[10:44] <kamstrup> when locale is C the collation func should just be memcmp
[10:44] <mhr3> kamstrup, the problem i'm seeing though is that Index.lookup doesn't return any results if LC_COLLATE != "C"
[10:44] <kamstrup> ?!
[10:45] <mhr3> yep...
[10:45] <kamstrup> is lookup() maybe doing a strcmp() or memcmp() where it should have used a collation key?
[10:45] <mhr3> ok, i see you don't know why is that, so i'm gonna dig deeper
[10:46] <kamstrup> at least the idea was that it should support different collations... there seems to be a bug there
[10:46] <mhr3> the tests pass in dee though, and it is doing prefix lookups
[10:46] <kamstrup> right
[10:47] <kamstrup> perhaps one needs to set more than just LC_COLLATE?
[10:47] <kamstrup> it's using g_utf8_collate_key() under the hood
[10:49] <mhr3> aaah, tests use C locale!
[10:49] <mhr3> that's why they pass
[10:57]  * kamstrup wonders why we never got a bug report on that one
[11:00] <angeloc> 831!
[12:54] <akgraner> hey all do we have any official documentation yet for compiz config settings mangers in 12.04
[12:54] <akgraner> s/managers/manager
[14:15] <mhall119> anybody know what thomi was pinging me about last night?
[14:16] <mhall119> akgraner: have you seen the developer docs for unity?
[14:17] <akgraner> mhall119, ummm no I don't think so  - but I've looked at so many docs in the last week my eyes hurt - got a link?
[14:18] <mhall119> akgraner: first go to http://developer.ubuntu.com/wp-admin/ to log in, the go to http://developer.ubuntu.com/resources/technologies/unity/
[14:18] <mhall119> they haven't been published yet, waiting on some final reviews and a video
[14:18] <mhall119> but they're 99% done
[14:19] <mhall119> none, some URLs may change once we publish them
[14:19] <mhall119> s/none/note/
[14:19] <akgraner> mhall119, awesome thanks - yep we verify all links before it goes to the printer :-)
[14:23] <akgraner> mhall119,  :-(  I'm in some sort of loop...:-/
[14:25] <mhall119> ugh, one second
[14:40] <hallyn> is this the place to mention problems with the scrollbar?
[14:42] <hallyn> if i do "edit->keyboard shortcuts" in a terminal, and try to scroll, the scrollbar
[14:42] <hallyn> allways appears when i'm on the menu, but appears outside of it.  then disappears when i move to click to drag it.
[14:51] <angeloc> mhr3: have you a minute?
[14:53] <mhr3> angeloc, hey, sup
[14:54] <angeloc> mhr3:thank you for your time, i'm solving bug 837810, it has a low importance but it's really annoying for me!
[14:56] <angeloc> mhr3, point 2 of the desired resolution ask to add it to favorites folder is folder.vala
[14:57] <angeloc> mhr3: i'll add it to foreach (var uri in favorites) if not already in .gtk-bookmarks, ok?
[14:59] <angeloc> mhr3: "foreach (var uri in favorites)" is into "update" function
[15:00] <mhr3> angeloc, i dont really like that
[15:00] <mhr3> moreover i see it
[15:01] <mhr3> oh, they want it without search as well
[15:02] <mhr3> but actually i see it without search as well
[15:05] <angeloc> mhr3: yes, they want it in favourites, also if user has not desktop in nautilus favourites, so in .gtk-bookmarks
[15:06] <angeloc> mhr3: i think the best way is to add desktop automatically only if desktop it's not in .gtk-bookmarks
[15:10] <angeloc> mhr3: the strangeness is the search doesn't work only for desktop folder, other folders, like downloads, music, images, are shown correctly
[15:11] <mhr3> angeloc, fine, add it in there
[16:25] <angeloc> mhr3:done adding static desktop folder to favourites, do you have an idea why desktop folder doesn't show up on search like any regular folder?
[16:31] <mhr3> angeloc, take a look at the prefix_search method?
[16:35] <angeloc> mhr3: i think that the problem is with internationalization, i'm italian, and desktop folder is translated to "scrivania"
[16:35] <angeloc> mhr3:it works when i search for scrivania
[16:35] <mhr3> angeloc, then it works as it should
[16:36] <angeloc> mhr3: i think nobody searches for their translated word for desktop...
[16:37] <mhr3> why should someone search for "desktop" if everything in the system is their own language?
[16:38] <angeloc> mhr3: i think that "desktop" is universally the word for desktop, nobody in italy call their desktop "scrivania"
[16:38] <mhr3> sorry we had this discussion many times for various contexts, and the conclusion is that searches aren't supposed to special-case english variants
[16:39] <mhr3> if nobody uses scrivania, why isn't it "desktop" in italian as well?
[16:40] <mhr3> also that doesn't mean you can make the same assumption for the other ~100 languages
[16:40] <angeloc> mhr3: italy is a strange country! I think that localization team did a mistake calling desktop "scrivania"
[16:40] <mhr3> angeloc, :) open a bug then
[16:41] <angeloc> mhr3: you are right!
[16:43] <angeloc> mhr3: so I think the bug is done, i'll merge propose it in a moment
[16:43] <mhr3> cool
[16:47] <Trevinho> mhr3m angeloc... Yes we're wrong in translating too many things
[16:47] <Trevinho> we look like more Spanish or French guys (o offense, of course! :)) who translate everything
[16:47] <Trevinho> "Scrivania" is really baaaad
[16:48] <angeloc> Trevinho: yes, scrivania, no worse word ...
[16:48] <angeloc> nobody uses it
[16:49] <Trevinho> angeloc: there are also other examples... I guess you should poke the translation team
[16:49] <Trevinho> there are too many things too "italian" :)
[16:50] <angeloc> Trevinho: do you think? I always thought that there is a review mechanism and using scrivania was acknowlodeged by a large number of people
[16:50] <Trevinho> Also the default title should be "Ubuntu Desktop" and translating it into "Scrivania di Ubuntu" is awful... This causes the Ubuntu word to be removed, and that's even worse
[16:51] <Trevinho> angeloc: I'm not too much into that, but Imho is wrong, Who really uses the term "scrivania" here?!
[16:52] <angeloc> Trevinho, nobody! To italians here, do you think we should solicit some translations review?
[16:52] <Trevinho> angeloc: totally.
[16:52] <Trevinho> telling them to not remove the Ubuntu word from there
[16:52] <Trevinho> angeloc: even if... in Precise I don't have that translated... do you?
[16:54] <angeloc> Trevinho, i don't know, i use precise in english but folder names are inherited by a previous oneiric installation in italian
[16:55] <Trevinho> angeloc: ok... I've the same
[16:55] <angeloc> Trevinho, i'll try to make a full installation in italian on virtual machine as soon as possible
[17:11] <mhall119> davidcalle: ping
[17:11] <davidcalle> mhall119, hey, I'm in a meeting, can I ping you back in an hour?
[17:12] <mhall119> sure
[17:29] <mhall119> kenvandine: I'm liking the gwibber lens :)
[17:29] <kenvandine> getting better?
[17:29] <kenvandine> good
[17:29] <kenvandine> :-D
[17:30] <mhall119> I've just started using it
[17:31] <mhall119> between it and notify-osd popups, I almost don't need to open gwibber at all
[17:31] <kenvandine> it still needs quite a bit, but i think with the currently available renderers it is as good as it can get
[17:31] <kenvandine> i would like to get it to the point where we didn't need the client at all
[17:32] <kenvandine> the biggest problem now is it truncates posts
[17:32] <kenvandine> i want something more like what you get in the ubuntu tv demo, where selecting a post would show you more detail
[17:33] <mhall119> yeah, lots of people have been wanting that
[17:34] <mhall119> maybe we should look at making it part of the Lens/Scope data structure
[17:34] <mhall119> activate_uri can return a "show more details" response on click
[17:38] <kenvandine> mhall119, the beautiful part of making the lens more useful is i won't have to do UI work :)
[17:48] <angeloc> mhr3: cannot understand File.get_parse_name, i have to show the basename only, why use get_parse_name? I have to use it instead of Uri.unescape_string?
[17:51] <mhr3> angeloc, no you do Path.get_basename (file.get_parse_name())
[17:52] <angeloc> mhr3: understood
[17:53] <davidcalle> mhall119, ping
[18:00] <angeloc> mhr3: i have to change also the present code?
[18:00] <angeloc> display_name = Uri.unescape_string (uri);
[18:00] <angeloc>             display_name = Filename.display_basename (display_name);
[18:01] <mhr3> angeloc, no, get_parse_name doesn't work for non file uris
[18:02] <angeloc> mhr3: I know, i mean making file object for uris then get uris with get_parse_name
[18:04] <angeloc> mhr3 for desktop i duplicated present code, if this is not optimal for desktop folder, it's not optimal also for other folders
[18:21] <rye> hi, i am sure this was possible earlier, but how do I unzoom if i press Super+R accidentally? Earlier i could scroll, now I can't (precise)
[18:22] <mhr3> andyrock, get_parse_name doesn't return uri
[18:23] <mhr3> whoops, sorry andyrock that wasn't for you
[18:23] <andyrock> mhr3, no problem
[18:23] <andyrock> :)
[18:32] <mhr3> rye, put your browser or something in full screen mode and press super+r again
[18:33] <mhr3> apparently that shortcut should be disabled
[18:56] <tbf_> what's the state of unity and wayland, btw?
[19:00] <rye> mhr3: hm, thanks. either it should be disabled or it should keep showing mouse and react to scrolling :)
[19:12] <PaoloRotolo> Hi all!
[19:33] <AlanBell> http://www.theopensourcerer.com/2012/03/16/unity-window-quicklists anyone want to test that and let me know if I made any errors in the instructions
[19:50] <FloatingGoat> is the new spread design headed for 12.04?
[20:04] <htorque> hm, why is this backtrace incomplete? http://paste.ubuntu.com/886832/ - i installed all the -dbgsym packages (at least i think i did).
[20:05] <seb128> htorque, incomplete? what is missing?
[20:07] <htorque> seb128: it's just showing function signatures
[20:07] <seb128> htorque, what else should it be showing? it has the name, source file and lines?
[20:08] <htorque> seb128: oh dear, i confused the outputs of valgrind and gdb. sorry. :-)
[20:09] <seb128> htorque, right, I was going to ask ;-)
[20:09] <seb128> that seems a pretty complete valgrind log
[20:09] <seb128> but you mentioned gdb ;-)
[20:09] <seb128> well backtrace, which implies gdb
[20:09] <htorque> i was using 'vgdb' :)
[20:15] <AlanBell> FloatingGoat: not all of it
[20:54] <jazzg4> any one here
[20:54] <jazzg4> i have  queston
[20:56] <jazzg4> what do you need to have  3d Unity   i have some high specs on this computer but still gos to 2d unity
[20:59] <AlanBell> jazzg4: you need the drivers for your graphics card to support openGL acceleration basically
[21:00] <jazzg4> i do   nvida
[21:01] <jazzg4>  i have   nvidea gforce 7300se/7200gs 512 ram    core duo 2   2.33 ghz
[21:02] <jazzg4> 3 gb of ram
[21:13] <htorque_> should i be worried about 6 million invalid writes of size 1 in one hour from compiz/unity/nux/???: http://paste.ubuntu.com/886919/
[22:03] <rye> meh, is it known that the thumb for the scollbar now appears outside of the window and when you hover, it disappears?