[00:01] bschaefer: sup? [00:02] thomi, hey, im about to push some changed. Was going to ask you about getting the search bar for the hud [00:02] thomi, but I think I got it [00:03] oh ok. should be something like hud.get_children_by_type(Searchbar) [00:03] yeah, but then I had to add that empty class [00:04] Searchbar should already be defined somewhere [00:04] probably in dash.py, since it was used there first [00:04] I was getting an undefined references to SearchBar [00:05] yeah can laugh at my attempt in a sec, the diff should be up soon [00:05] https://code.launchpad.net/~unity-team/unity/fixes.unityshell-overlay/+merge/99462 [00:05] :) [00:05] but it does work haha [00:07] thomi, ok, diff is updated [00:09] bschaefer: ok, there's a few things... :) [00:09] yeeah, I also didn't change that comment, as you can see I copy/pasted it haha [00:09] 1) you don't need to import get_state_by_path or make_introspection_object. Importing those is almost always a sign that you're "Doing It Wrong" (tm) [00:09] o yeah, I should have removed those [00:10] I thought that could be causing the problem, but it wasn't but forgot to remove it. Good to know though :) [00:10] 2) rename both get_searchbar methods to just "searchbar", and make them properties (i.e.- put "@property" on the line above them) [00:10] that means in the test you can simply type "hud.searchbar.whatever" [00:10] what does @property do? [00:10] oo ok [00:10] thats nice [00:10] lets you access it like a variable [00:11] yeah [00:11] 3) replace your class with this import: from autopilot.emulators.unity.dash import SearchBar [00:12] ugg that makes sense! My lack of python skills are finally showing through haha [00:12] also, your 'test_hud_to_dash_disabled_alt_f1' test has both toggle_reveal and then ensure_visible at the start of the test [00:13] I'd change it to just use ensure_visible [00:13] ones dash [00:13] wait [00:13] oh yeah, sorry [00:13] my bad :) [00:13] yeah, I wasn't 100% where to put those [00:13] my eyesight is getting worse :) [00:13] as its kinda both dash/hud haha [00:14] that's cool. apart from the points above, it looks good [00:14] ok, almost done fixing those! Ill ping you when the diff is updated with new a new push :) [00:14] cool [00:22] thomi, ping should be update now :) [00:31] bschaefer: one more tiny thing: [00:31] 234 + [00:32] that shouldn't be there :) [00:32] thomi, ahh yes, will remove! [00:32] cheers muchly [00:33] pushed, and thank you! [00:35] approved, cheers. [01:00] I hope thats the right channel... Hi, how is it hangin' with Unity UI? when is it "finished"? [01:00] and what is ayatana? [01:03] finished? [01:03] programs are never finished :) [01:04] hank__: click on the topic wiki page to learn about ayatana [02:12] thumper, im about to merge this: https://code.launchpad.net/~unity-team/unity/fixes.unityshell-overlay/+merge/99462 [02:13] * thumper takes a peak [02:13] or a peek [02:13] thumper, the hud still needs to emit end_key_focus when it hides, but I don't want to keep adding to that [02:13] thumper, but the dash->hud works 99.99% of the time! [02:14] the big reason I would like it to emit end_key_focus is the ibus chinese would just work a lot better [02:15] as sometimes the preedit window disappears :( and you can only get it back if you open the dash or switch workspaces [02:16] and thank you reviewing it! [02:18] bschaefer: looks good [02:19] thumper, cool! Merging [02:22] now time to look at that list of things to do...hmm [07:55] didrocks, a fun one for you: https://bugs.launchpad.net/ubuntu/+source/unity/+bug/966907 [07:55] Ubuntu bug 966907 in unity (Ubuntu) "focus in wrong window after transition from dash to hud" [Undecided,New] [07:58] apw: ah, thanks! I noticed it before the release, but not a blocker :) [07:59] apw: didn't file it though, with all the rush time if you followed… [07:59] confirming and adding to the target [07:59] yeah it looked manic as always [07:59] didrocks, thanks [07:59] yw, thanks to you! :) === wgrant_ is now known as wgrant === alan_g is now known as alan_g|afk === MacSlow is now known as MacSlow|lunch [11:46] hey guys I just clocked an odd issue, I've done a fresh beta 2 install, I installed vlc and it appears in the launcher it's description is waiting to install (it is installed) when I right click on the launcher I get unlock from launcher and no name. If I click on the launcher it fires up vlc as expected :( === _salem is now known as salem_ [11:47] might be that it has this odd behaviour only on the first installed app [11:50] davmor2: does it happen for subsequent installed applications as well? [11:50] sil2100: Nope the second one I installed seems to be correct, I have a screenshot I'll post as soon as u1 finishes syncing shouldn't be too long [11:54] davmor2: could you post a bug-report about this on https://bugs.launchpad.net/unity with all the details? [11:54] If there's no bug like this filled in already of course [11:54] sil2100: yeap will do [11:56] Thanks === MacSlow|lunch is now known as MacSlow [12:27] sil2100: bug #967085 [12:28] Launchpad bug 967085 in unity (Ubuntu) "initial installed app isn't correctly named" [Undecided,New] https://launchpad.net/bugs/967085 [12:30] davmor2: thanks! [12:49] good morning [12:50] andyrock: hi! about bug 913569 - should this already work in precise? when i press alt+f1 when the dash is opened, i see the ubuntu button highlighted for a short time. when i repeat it, the ubuntu button gets highlighted and keyboard input is blocked for a while. [12:50] Launchpad bug 913569 in unity (Ubuntu) "Launcher bar doesn't saturate when focused via keynav when dash opened" [Medium,Confirmed] https://launchpad.net/bugs/913569 [12:50] not sure if that's connected to bug 759523 [12:50] Launchpad bug 759523 in unity (Ubuntu) "Unity hangs on a keyboard grab" [Medium,Confirmed] https://launchpad.net/bugs/759523 [12:50] mhall119: hi! [12:51] hey htorque, how's it going? [12:51] mhall119: great! how about you? :-) [12:52] getting there, got my coffee and some powdered sugar donuts [12:59] htorque, hi [12:59] htorque, alt+f1 doesn't work for me when the dash is open [13:01] andyrock: it doesn't work for me either, but i get a highlight flicker on the ubuntu button the first time i press alt+f1 (also closing the dash), and the second time an "input device hang" with the ubuntu button highlighted for a while (and the dash closed). [13:02] andyrock: but yeah, bottom line for that bug report → it's obsolete. i was just wondering what i'm supposed to see, so i can open a bug report. [13:03] htorque, i don't know what is the wanted design... that bug is on a priority list but it's obsolete yeah [13:05] hm, appart from the issues i see, alt+f1 currently closes the dash - maybe it shouldn't if keynav isn't suppose to work with the dash opened? [13:07] htorque, for me alt+f1 doesn nothing [13:07] s/doesn/does [13:08] and for nothing i mean nothing [13:08] :) [13:10] andyrock: oh, and that's with precise's version or trunk? [13:10] htorque, yep [13:10] yep to what? :P [13:12] htorque, oh sorry... i read just trunk [13:12] so yep with unity trunk [13:12] andyrock: so my issue is probably fixed already, thanks! [13:15] htorque, yw [13:17] htorque, are you going to attend the UDS? [13:19] andyrock: nope [13:20] htorque, argh why not? === alan_g|afk is now known as alan_g [13:23] andyrock: i don't really have anything to contribute and uds is serious business! ;-) [13:26] htorque, not really... you're always available for branch testing === smb` is now known as smb [13:51] it's funny how many good contributors don't apply because they don't see themselves as good contributors [13:51] funny in a sad, ironic way [13:51] impostor syndrome [13:51] yeah === zyga is now known as zyga-afk [14:21] saschakb: you there? [14:21] yes I am [14:22] tsdgeos: yes I am [14:22] saschakb: hi, Albert here, been trying to find that unity-2d crasher you have [14:22] unfortunately the last bug you opened didn't give much more info, can i private query you here to give you some more instructions? [14:23] tsdgeos: The problem I have is, that the last time I got those bug, I already clicked in the bug report, not to come up anymore on this bug :\ - that was days ago. [14:23] tsdgeos: Ask me, and I hope my answers might help you === yofel_ is now known as yofel [15:33] tedg: does libdbusmenu-gtk automatically export Gtk window menus? [15:34] or is that something else that does that [15:34] mhall119, No it does not [15:34] mhall119, appmenu-gtk is loaded into GTK and does that using libdbusmenu-gtk [15:34] ok [15:35] so what is in libdbusmenu-gtk, are those custom Gtk widgets? [15:35] or just an API [15:45] tedg: ^^ ? [15:47] mhall119, It is, in general, the parts of dbusmenu that require GTK. So it's the parser to look through the GTK menu hierarchy and the other side to turn a dbusmenu tree to a GTK menu hierarchy. [15:49] and I assume libdbusmenu-qt does the same on the Qt side [15:49] mhall119, Uhm, not really. It doesn't depend on glib at all, so it's from dbus up to Qt where GTK is just between glib and GTK. [15:50] ok [16:12] is libindicate only used for interacting with the Message Menu, or does it do other things? [16:14] tedg: ^^ do you know? [16:15] mhall119, It is built to do other things, but is only used with the messaging menu today. Probably will remain that way, but I won't promise anything :-) [16:15] In general, if we're going to keep it that way, it probably makes sense to remove it. [16:17] or at least rename it [16:18] tedg: libindicator is used by Unity to display, not by client applications, correct? [16:19] client applications would use libindicate or libappindicator? [16:19] mhall119, It's the API between the indicators and unity. It should not be used by anyone else. So yes, no applications. [16:19] ok [16:19] mhall119, It's undocumented on purpose :-) [16:20] yeah, but it's known about, so undocumented just makes it confusing, not hidden [16:20] mhall119, Well, it's hard to truly hide things in open source. [16:21] yup [16:34] tedg, ping [16:40] davidcalle: hey, do you need any help with that singlet tutorial? [16:41] mhall119, can I send you a gdoc draft on friday? [16:41] davidcalle: sure [16:45] tedg: will moving to GMenuModel remove the need for the custom patches that are keeping Unity out of Debian and other distros? [17:33] mhall119, It will certainly help. We haven't evaluated all that specifically, but it should really help things out. [17:33] mhall119, Honestly, most of the folks could get Unity without the global menu bar pretty easily. I don't think we have any patches that are needed other than for that. [17:35] tedg: I don't think so either, I was just curious [18:40] where is the default launcher app selection defined? === yofel_ is now known as yofel [19:59] hello, i come from bug #943851 which while fixed for applications makes it impossible to enter composed letters e.g. in firefox in widgets that listen to blur event [19:59] Launchpad bug 943851 in Unity Distro Priority "[unity 5.6] Pressing Alts steals focus from current widget, cannot compose characters with AltGr" [High,Fix released] https://launchpad.net/bugs/943851 [20:00] for some moment the focus is still stolen [20:14] mhr3: ping [20:21] cjohnston, pong [20:21] mhr3: just commented on the bug we were talking about the other day... https://bugs.launchpad.net/zeitgeist/+bug/928324 [20:21] Error: ubuntu bug 928324 not found [20:21] It is still killing me [20:23] cjohnston, so i take it it's not any better for any either? [20:24] no [20:24] I was just at over 40% of my ram [20:24] but anyway, we need to bother alecu, we had a long chat with him yesterday about the possibilities [20:25] no clear solution so far [20:28] ok [20:28] I'm willing to help out with debugging, I just need to be told what to do [20:32] mhr3: I wonder if it is U1 thats causing it [20:32] when it starts updating it just runs away [20:33] cjohnston, it is [20:33] tell u1 to fix their app? [20:33] although ultimately it's just trigerring some bug inside xapian [20:34] i see [20:34] cjohnston, that's why alecu has to be bothered :) [20:34] ok [20:34] is there somehere I should join for alecu? [20:34] it was his eod half an hour ago [20:35] ahh [20:36] but he'll surely be in one of the u1 channels [20:36] ok [20:37] we got him to come also to #zeitgeist, so not exactly [20:37] not sure* [20:37] ok === salem_ is now known as _salem