/srv/irclogs.ubuntu.com/2012/04/12/#ubuntu-unity.txt

gotwigMorning07:59
gotwig lp:lens-cooking -- PLEASE HELP me to package  this thing for USC. Its already packaged, but with some hacks. launchpad.net/lens-cooking08:01
gotwigkiwinote: hey08:08
kiwinotehi gotwig08:08
=== krnekhelesh is now known as nik90
gotwigI would be pleased if someone could help me in packaging...08:24
nik90andyrock, please have a look at this bug report https://bugs.launchpad.net/unity/+bug/97968609:22
ubot5Ubuntu bug 979686 in unity (Ubuntu) "Dash: Inconsistent hover/highlight/clickable area behavoir" [Undecided,Confirmed]09:22
nik90It is very similar to this bug report https://bugs.launchpad.net/ubuntu/+source/unity/+bug/937193 which you fixed..09:22
ubot5Ubuntu bug 937193 in Ayatana Design "lens bar clickable area needs to be expanded" [Medium,Triaged]09:22
nik90yay 107 bugs fix released with Unity 5.10! Kudos to the developers!09:36
ryehello, I found a weird bug related to firefox and unity and workspace switching, which looks really weird. Open firefox, go to any page, open web console (Ctrl+Shift+K), refresh the page to get items. Click on the item, notice the window appears but it has no focus (probably ok). Now try changing the workspace10:21
sil2100rye: what should happen? I can't notice anything wrong10:26
sil2100rye: are you using precise or oneiric?10:26
htorquei think that window should have the focus, but i too cannot find anything wrong when switching workspaces (precise).10:29
ryesil2100: precise, and got aquarius to reproduce this too - the window gets opened, you can click on it, when you switch workspaces with ctrl+alt+arrows, the workspace switches back10:31
ryesil2100: i will record a video with this10:32
sil2100rye: that would be most appreciated10:33
ryewe need some sort of overlay to show what keys are pressed10:34
ryefor recording this :)10:34
htorquerye: ah, i'm able to reproduce it10:37
htorquerye: is there a bug report yet?10:38
ryehtorque: i am filing one, trying to get gtkrecordmydesktop work with my resolution... i'll file one first then10:40
htorquegreat. it needed more of those "inspect network request" windows to open before i got it.10:41
nik90htorque, regarding your bug report https://bugs.launchpad.net/unity/+bug/979686, can you set the priority to medium?'10:43
ubot5Ubuntu bug 979686 in unity (Ubuntu) "Dash: Inconsistent hover/highlight/clickable area behavoir" [Undecided,Confirmed]10:43
htorquenik90: sorry, cannot change priorities.10:44
nik90htorque, oh that's ok..in that case I will ask in ubuntu-bugs channel10:45
ryehtorque: bug #97976310:46
ubot5Launchpad bug 979763 in unity "Workspace auto-switches back when firefox' "Inspect Network Request" window is displayed" [Undecided,New] https://launchpad.net/bugs/97976310:46
htorquerye: confirmed10:47
ryehtorque: thank you10:48
didrocksgreyback: hey, has there been any test on the package size itself for optipng?10:48
didrocksgreyback: IIRC, we do that in the distro already10:48
greybackdidrocks: I did a quick check of the filesizes, nothing more10:49
seb128nik90, I did change it, it's similar to the lens issue andyrock fixed yesterday, I will try to see if he wants to fix that one as well10:49
greybackdidrocks: I can compare package sizes if you like. You saying optipng run automatically in generation of package for CD?10:50
nik90seb128, yeah I tried assigning to andyrock but for some reason I couldn't....perhaps i do not have the permissions10:50
seb128nik90, I did it10:50
nik90seb128, thnx i just saw10:50
didrocksgreyback: yeah, for packages that are in main in fact10:50
didrocksgreyback: anyway, it's not something to get merged now (nor in a SRU)10:51
didrocksgreyback: for Q I guess10:51
greybackdidrocks: ok10:51
nik90guys what is the difference between unity and unity(ubuntu) in launchpad?10:56
=== MacSlow is now known as MacSlow|lunch
Will123456what do you guys think:  http://www.locker101.co.uk/colourisedquicklist.png  ? i realise this wouldn't work for white icons like gedit11:15
nik90Will123456, would the quicklist taking the same color as the launcher be better? That way the launcher, dash , notifications, and the quicklist have the same style?11:16
RoshanHello everyone ..i hav a doubt11:17
Will123456tik90: technically the quicklist would be taking the same colour as the icons11:17
Roshanwhen hovering over the launcher icon the hint shows ..11:17
Will123456not the dash itself11:17
Will123456though taking the colour of the dash would solve the white background problem11:17
Roshanwhere in the source it is implemented?11:17
nik90Will123456, at the moment the quicklist do not take the same color of the icon itself...11:18
htorqueRoshan: which launcher? should it show any special characters? a long hint like "Inkscape Vector Graphics Editor" displays fine here.11:19
Will123456nik90: which is why i made the mock up - to get your opinions11:19
Roshanno ..11:19
Roshanthere is no such thing11:19
Roshanfor the lens while hovering11:19
Roshani mean hint should be shown up when u hover over a lens icon in the dash11:20
nik90Will123456, when i see your mockup, I think the quicklist would integrate better if it took the same color of the launcher rather than the icon11:20
Roshani think the hint implementation for launcher icon hint could be carried over for lens11:20
Roshanso that the new use will not have trouble ..and it give much faster feeling11:21
nik90Will123456, but this is just my opinion...can you make another mockup with the quicklist taking the launcher color..then ask on the unity mailing list with both the mockups...this way everybody gets to choose which one is better11:21
Roshanhtorque, do u understand mine??11:22
Roshanhtorque, it is for bug 97286411:23
ubot5Launchpad bug 972864 in unity "Show hints when hovering over Unity Lens icons in the dash to help new users." [High,Confirmed] https://launchpad.net/bugs/97286411:23
Will123456nik90: absolutely, okay! i'll do that now :)11:23
Roshanubot5 .. is there any change in unity implementation for this functionality?11:25
ubot5Roshan: I am only a bot, please don't think I'm intelligent :)11:25
Roshanoh .. ok..sorry..also i am first time in this Irc ..:)11:25
Will123456nik90: http://www.locker101.co.uk/colourisedquicklist2.png very quickly done - if i posted to the mailing list i'd spend more time11:25
nik90Will123456, great!!!... Do you want to send the email to mailing list when you are done?11:26
sil2100rye: bug also confirmed on my system11:29
ryesil2100: thank you11:31
sil2100rye: thanks for finding it!11:31
Will123456nik90: thanks - i just had a shower, but i'll work on a better mock up tonight and send it to the mailing list :)11:49
Roshanhello, hav u any thoughts on hint for dash lens?11:54
=== MacSlow|lunch is now known as MacSlow
nik90Roshan, I was the one to confirm your bug report...I understand this is important11:56
nik90Roshan, since it high priority it will be looked into11:56
Roshannik90, thanks. but i feel the itch to learn the things in the unity source code...11:57
nik90Roshan, oh you are trying to fix it yourself..that's great...I am sorry but I cant help you in this since I am just a bug triager11:58
nik90Roshan, good luck...and I really hope you find out what you need..11:58
Roshannik90, oh..ok..12:00
Roshan:)12:00
Will123456btw guys, i'm really hoping to see this bug fixed for 12.04 - does it affect you? https://bugs.launchpad.net/unity/+bug/95933912:00
ubot5Ubuntu bug 959339 in unity (Ubuntu Precise) "clicking on launcher item raises all app windows, not just most recently focussed" [Medium,In progress]12:00
=== _salem is now known as salem_
nik90Will123456, a merge request has already been asked by the developer...this should definitely land in Unity 5.1212:07
Will123456nik90: let's hope so :)12:34
popeydidrocks: getting a few reports of people saying libnux is removing ubuntu-desktop16:23
gnomefreakok im here16:27
gnomefreakpipedream: give me a few minutes to finish what im working on16:27
gnomefreakpopey: ^^^16:27
popeygnomefreak: can you pastebin apt-cache policy libnux-2.0-016:28
pipedreamooOOoo16:29
pipedreamhttp://pastebin.ubuntu.com/926667/16:30
popeypipedream: i was talking to gnomefreak ☺16:31
pipedreamiknow ;)16:31
pipedreamI saw he got the wrong pi<tab>16:32
pipedreami, is like....16:32
pipedreamright next to o!16:32
pipedream(on some keyboards)16:32
gnomefreakok popey sorry about that. what info can you use?16:45
popey17:28:15 < popey> gnomefreak: can you pastebin apt-cache policy libnux-2.0-016:45
gnomefreakyes16:45
gnomefreakpopey: http://paste.ubuntu.com/926687/16:46
popeyaha, you have -proposed enabled16:47
popeythats why you're getting the new stuff now16:47
gnomefreakpopey: ah. i thought propsed was opened upon release16:47
popeyit is usually16:48
popeybut we're re-purposing it slightly pre-release16:48
gnomefreakpopey: im disabling it now to make sure. still should warn poeple in16:49
gnomefreak+116:49
didrockspopey: if they are using -proposed, it's normal ;)17:20
popeyyeah ☺17:20
mhall119tedg: hey, what would you think about putting a search icon at the end of the appmenu indicator to trigger the HUD?19:00
mhall119it might make it more discoverable19:01
* mhall119 is just brainstorming19:01
tedgmhall119, Sure, the problem is that it's not that much more because the menus are hidden.19:01
tedgmhall119, There were a few designs that had a button on the window title, but that never came to fruition.19:01
tedgmhall119, It is a problem, but honestly, I think going stealth for a couple releases isn't a bad thing either :-)19:02
mhall119yeah, maybe19:02
mhall119tedg: did you see jo-erlend's video?19:02
tedgmhall119, Yeah, wish it was at higher res, couldn't see quite what he was doing.19:02
mhall119well it was 2 videos inside another video...19:03
jo-erlendtedg, I have both in 1920x1080 if you're interested?19:03
tedgHeh, yeah, that made it harder as well :-)19:03
tedgjo-erlend, UDS?  I really don't have the bandwidth :-/19:04
jo-erlendin short; I took two screenshots of the indicators. One with the message menu open, the other with it closed. Then I used Pinta to crop them before I prepared an email in Thunderbird, using some simple text formatting.19:04
jo-erlendtedg, sorry, no.19:04
tedgjo-erlend, Yeah, I was more interested in which HUD commands came up and stuff like that.  It's not super important, more a curiosity.  We've tried to optimize the results, but always good to see failures.19:05
jo-erlendah. Right. Yes, there are some things to point out in that regard.19:06
jo-erlendbut I think, if there's one thing I would've liked to have fixed, is that the Dash remembers searches. It actually does slow me down, if only slightly. Also, I'm a little bit too fast for the Dash. After entering a search and press enter, it doesn't react until I press enter again.19:09
jo-erlendtedg, did you see my email about HUD-locks?19:09
mhall119I don't really like the idea of hud-locks19:10
mhall119I think it's too much "teach the computer what to do"19:10
jo-erlendmhall119, ok?19:10
mhall119I think HUD will get so good an knowing what you want, that you don't seen to explicitly set things like that19:11
jo-erlend... in which  case you simply won't connect F-keys. No harm, though?19:11
mhall119well, there's code to write and maintain19:11
jo-erlendthat's true. But I can't really see the HUD becoming that efficient. It can't work without inputs. And it can't understand which fonts I want to work with right now.19:12
mhall119right, but after the second or third time it should know what fonts you want after you type just a few characters19:12
jo-erlendthat introduces a problem with long-term and short-term needs.19:13
mhall119in what way?19:13
mhall119tedg: does the HUD algorithm take sequences of events into consideration?19:14
tedgmhall119, No19:14
mhall119like "90% of the time after choosing meny item A, the user went on to chose menu item B, so rank that higher"?19:14
jo-erlendLet's say you're a graphical designer. Most of the time, you use a certain set of fonts, Ubuntu being the most frequently used, of course. But then you get a contract to design something for someone else. They use their own fonts. So right now, those fonts are the most important to you, though generally, the fonts you use most often is most important. How should HUD understand this?19:15
tedgThat'd be easier if we switched to using ZG as the backend though.19:15
mhall119that's exponentially more data to store, I know, but maybe something for future consideration19:15
jo-erlendmhall119, that could be done when HUD uses Zeitgeist. Could be very cool.19:15
tedgIn general, also switching more things to GMenuModel would help things here in that an application could provide a "switch font" action that takes the specific font as a parameter.  HUD could then distinguish between switching the font and the data that is passed.19:16
jo-erlendthat would be cool.19:18
jo-erlendcombined actions might also be nice. For instance, this is something I do all the time in Audacity. I select the first ten seconds of the recording, then create a noise profile. Then use reduce noise. Afterwards, I amplify as high as I can. If those could be combined, it would be really nice.19:24
jo-erlendhmm. Perhaps that could be done as an indicator...19:25
jo-erlendtedg, is there an easy way to access the activation history for a given application?19:26
tedgjo-erlend, hud-dump-application19:26
jo-erlendah! Right, I forgot about that one. But there's no way to get a collection over dbus and enable you to subscribe to signals?19:28
tedgjo-erlend, You can query the HUD over dbus, or you can just watch for the dbusmenu events over dbus.19:29
tedgjo-erlend, If it goes over dbus, you can get it :-)19:29
jo-erlendright. :)19:29
mfischdavidcalle: are you still working on a dev guide for lenses?19:41
mhall119mfisch: tutorial or documentation?19:43
mfischmhall119: at some point in March I think you said he was writing a development guide, I'm giving a talk to my org about lenses, so I'd like to link in relevant docs.19:43
mfischmhall119: in otherwords, which ever...19:44
mhall119mfisch: dpm and I published http://developer.ubuntu.com/resources/technologies/unity/lenses-and-scopes/19:44
mhall119davidcalle has a draft blog post on developer.u.c showing how to make a wikipedia lens using quickly and singlet19:44
mfischmhall119: that's what I needed19:45
mfischmhall119: i'll check back in a week or so and see if the blog post was published19:45
mfischmhall119: btw that link you sent me has some broken images19:46
mhall119mfisch: thanks, I'll look into those19:47
davidcallemhall119, btw, I don't know when dpm is going to publish the post. (Not a draft anymore since two weeks)19:48
mhall119davidcalle: I can publish it if it's ready19:59
mhall119I thought dpm was going to do that last week19:59
davidcallemhall119, I know he wanted to make some changes, afaik he hasn't touched it.20:00
mhall119ok, I don't want to publish it if he had changes20:01
mhall119I'll ask him tomorrow20:02
davidcallemhall119, ok20:03
=== salem_ is now known as _salem
zgreglatest unity crashes for me when I open the dash. is that a known issue?20:51
zgregit's 100% reproducable20:51
thomizgreg: I haven't heard anything.20:52
thomizgreg: does it happen for the guest session as well?20:52
nik90zgreg, thomi: it has been reported20:53
nik90https://bugs.launchpad.net/unity/+bug/97994620:53
ubot5Ubuntu bug 979946 in unity "Unity crashes when opening dash" [Critical,In progress]20:53
nik90reported 5 hours ago20:53
thomicool20:53
zgregalright20:53
nik90thomi, it has a milestone 5.14...does that means it wont land with 5.10?20:53
Daekdroomnik90, it doesn't affect 5.1020:54
nik90Daekdroom, oh ok...relieved20:54
DaekdroomHm.20:54
thomiI see the milestone says "SRU", so I guess it'll land in P. thumper will know more20:54
thumpermorning20:55
DaekdroomAltho I'm not sure.20:55
DaekdroomI thought 5.10 was released already.20:55
nik90Daekdroom, 5.10 is being released to precise-proposed20:55
zgregthere's a fix available already20:55
nik90it should land in the main repos today or tomorrow20:55
zgregwe'll just have to wait for a rebuild20:55
zgregis 5.10 the final unity release for precise?20:56
nik90zgreg, i guess..since 5.12 is SRU020:56
thumpernik90, zgreg: yes, 5.12 would be SRU020:58
thumper5.10 is for final freeze20:58
zgregbut I'm pretty sure critical bugs like that one will be fixed in 5.1020:59
thumperzgreg: that fix will probably end up as a distro patch21:01
thumperfor 5.1021:01
nik90zgreg, considering the unity dash crash bug doesn't affect 5.10, does it matter?21:01
DaekdroomHow close to Unity 5.10 is the package in unity-team/ppa?21:02
DaekdroomBecause it does not affect the one in there.21:02
zgregnik90: well, is that actually true? I don't know what commit introduced the bug.21:03
nik90zgreg, well quoting"<Daekdroom> nik90, it doesn't affect 5.10"21:04
zgregoh, ok21:05
zgregsorry, didn't notice the backlog21:05
nik90didrocks, how long does Unity 5.10 stays in proposed before it is moved to the main repos?21:41
Roshannik90, i want to say a compliment as u wished me early ..good luck to ur bug triaging21:53
nik90Roshan, u r welcome :)22:10
bilalthumper: So, we need to follow the whole verification process before the update in proposed enters updates?22:14
thumperbilal: not for 5.10 I think22:20
thumperbut SRUs yes...22:20
bschaeferthomi, ping22:52
thomihi22:52
bschaeferhey22:52
bschaefercould you review these ap test? It's about the quick alt+tab22:52
bschaeferhttps://code.launchpad.net/~unity-team/unity/3v1n0-quick-alt+tab-fixes/+merge/10091122:52
bschaeferI want to know if that is an acceptable way of doing it, as I have to write some more up for the clicking on the launcher icon22:53
thomisure22:53
bschaeferthanks!22:53
thomiuhh. are you sure that's the right branch?22:53
thomioh, nvm. I'm being stupid22:54
bschaeferumm I think so22:54
=== yofel_ is now known as yofel
bschaeferhaha, I put 3v1n0s' name on it since I took his old branch and added to it22:54
thomibschaefer: what editor do you use?22:55
bschaefervi22:55
thomican you configure it to strip trailing whitespace when you save python files?22:55
thomidiff lines 351-352 for example...22:55
bschaeferyeah, Ill look that up!22:56
thomiI have trailing whitespace highlight bright pink so I can see it, and my editor trims it automatically when I save a file22:56
bschaeferalright just updated my editor, ill push those changes soon22:58
thomithose tests look good. It'd be nice to have some comments inside the test to say what's going on. I find it somewhat tricky to determine what we expect to happen just from reading the test22:58
bschaeferyeah that would be nice22:59
bschaefercool, then Ill do the same concept for clicking/activating a launcher icon23:00
bschaeferthanks!23:00
thomilet me know when those changes are up and I'll approve it23:00
thomiperhaps you could ahve a look at this and let me know what you think? https://code.launchpad.net/~thomir/unity/autopilot-attribute-feature/+merge/10182323:00
bschaeferok, Ill hopefully be able to finish that soon. I have to get ready for class soon23:00
bschaeferwill do!23:00
thomiok23:01
bschaeferthomi, line 32-34 is that a nested function?23:02
thomiyep23:02
thomibecause I need a function object23:02
thomiit's one of the cool features of python - everything is an object23:03
bschaeferhmm, it just seems like you could have it no nested with the same functionality23:04
bschaefernot*23:04
thomibschaefer: well, the other thing is that I don't want it visible since it's not actually part of UnityIntrospectableObject23:05
thomiit gets patched on top of the attributes23:05
thomiI could make it global and start with __23:05
bschaeferoo alright! Im just having flash backs of my profs yelling at a student for doing that haha23:05
thomibut I figured it makes sense to have it closer to where it's used23:06
bschaeferyeah, it looks good to me :)23:06
bschaeferas you would have to add parameters23:06
thomibschaefer: I used to work as a lecturer, take it from me: academia has only passing relevance to the "real world" :)23:06
bschaeferadd more*23:06
bschaeferYeah, I still try to take what I learn and apply it haha23:07
bschaeferbut looks good! Looks a lot better now!23:09
bschaeferthomi, on line 254, shouldn't the super be above everything?23:17
bschaefermeaning, that the super should be called first to set up all the other constructors first23:18
thomibschaefer: usually, yes. But in this case we need to set the compose key before the parent class's setUp method is called, since they start pishing keys23:20
thomi...and we don't want to reset the display.23:20
thomiIt's crap - I had a long conversation with lamalex about this, and we concluded this was the best way (that's actually his code)23:21
bschaeferthat makes sense!23:22
bschaeferand you get the keyboard stuff working?23:22
bschaeferlike switching layouts23:22
thomiyeah23:43

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