[01:12] Users can't click on icons either are you going to remove them? [02:12] I found a bug in Nux: NuxGraphics/XInputWindow.cpp, XInputWindow::GetStrutsData [02:12] /* right */ [02:12] - data[1] = (screenWidth - 1) - geometry_.y; [02:12] + data[1] = (screenWidth - 1) - geometry_.x; [02:13] How do I go about committing this change? === jkd_ is now known as jkd === fenris is now known as Guest733 === Guest733 is now known as ejat [10:03] jkd: if the question is still valid, it's just creating a bug report, branching nux, making fix, proposing the merge [10:03] jkd: and yes, nux is used by unity [10:03] jkd: or you may wait for Unity people to appear here as I am from a completely different team [12:44] is there a place to read about the hud? [13:32] is there a simple way to get the dominant colour in Unity? That is, the one that's used for dash, launcher background, etc? === jalcine is now known as jacky [16:50] I want to customize how an application is launched in Unity (add a flag). How do I modify the menu on the left hand side? [16:53] splnet: http://askubuntu.com/questions/13758/how-can-i-edit-create-new-launcher-items-in-unity-by-hand [16:53] splnet: scroll to nearly half way down [16:53] splnet: and look for the heading "For 11.10 and newer:" [16:54] drussell: so that will create a launcher on the desktop. Does that let me modify the items on the Unity menu? [16:55] splnet: you then drag the launcher on the desktop to the unity menu [16:55] drussell: ok cool [17:00] anybody around that's familiar with cairo? [17:01] i'm wondering if there's an easy way to flip a path horizontally without writing two code paths (one normal, one flipped) [17:02] splnet: I would suggest using the explanation at http://askubuntu.com/a/68023/935 [17:05] JanC: ok I think thats the same link [17:05] splnet: it's on the same page yes [17:06] but other answer [17:09] I'm using gvim and every once in a while I run into huge redraw issues. Where the screen does not redraw. Any ideas what could cause this? [17:09] I was assuming this was an issue with the video card driver. But now I'm not so sure === davidcalle_ is now known as davidcalle [18:04] Is there any way for a scope/lens to see when the application that was opened via unity is closed? [18:05] tgm4883, well, you can check from the lens if the process still exists. [18:05] hmm [18:06] davidcalle, so specifically, this is regarding the videos lens and the mythtv scope [18:06] tgm4883, for example, you can trigger this check when the lens is opened. [18:07] davidcalle, so what I am trying to do, is once a show has been watched, I need to mark the show as watched in mythtv [18:07] I haven't fully determined how to figure out if the show was watched or not though since the video player isn't going to give me any info on that [18:08] but if I can see that the video player was closed after we opened it, and if we kept some info about the recording that was playing, and if I knew how long it was open vs how long the recording was [18:08] then I could mark it as recorded [18:09] tgm4883, you could ask Zeitgeist. When something is being watched in Totem, it knows about it. But I don't know if Zeitgeist knows when Totem is closed. [18:10] is there somewhere that shows what zeitgeist knows about the file it totem? [18:10] such as progress? [18:10] cause it would make way more sense if I could just mark it watched at 80% [18:11] alot better than the hacked together approach I was thinking [18:11] tgm4883, progress won't be available, I'm affraid. [18:11] :/ [18:11] tgm4883, but let me check. There is a program on Launchpad that allows to see in real time what's happening in Zg. [18:11] davidcalle, thanks [18:16] tgm4883, there is a plugin (installed by default, but not activated) in totem that exposes movie playing/progress information on dbus via mpris [18:18] gord, that would be good to use [18:18] I'm trying not to depend on a certain video player [18:20] tgm4883, Zeitgeist registers Totem opened/focused and closed/unfocused, with the name of the files involved and timestamps. But that won't be enough to figure out what you need and it's Totem specific. [18:21] davidcalle, yea, if I could get the user to activate that plugin (or if there was a way to activate it programatically) then I could have a checkbox in the settings UI for marking it watched [18:22] and only have that work if the player is totem [18:22] I'm assuming that is the "D-Bus Service" plugin [19:50] hi all, my app tries to catch the minimize event on different WMs by 1. catching the Unmap event, 2. checking _NET_WM_STATE_HIDDEN [19:50] this works well on most WMs, but on compiz (Ubuntu), the Unmap event seems not to be issued === yofel_ is now known as yofel [22:21] Hi, I just upgraded to 12.04 and I'm pretty upset. Is there any way to get the old launcher behaviour back? On my 12" laptop it is the nicest thing to have if the launcher dodges windows but is present when there are only small windows on screen. Am I the only one who doesn't like this 'feature' [22:22] Donut_, Officially, there is no way to get that behaviour back [22:23] I tried this deb package from 'web upd 8', but it is not smooth enough. It's not more than a work around... [22:23] But thanks for the answer anyway :-) [22:33] For anybody who is interested in getting back the 'old' launcher back: I found this great peace of work: https://help.ubuntu.com/community/Unity-ReplaceDodgeWindowsBehavior [22:34] ouch... piece of work... === yofel_ is now known as Guest77193 === dragonfyre_away is now known as dragonfyre13 [23:22] hey guys. has anyone noticed the maximise-button-wonders-off-sometimes bug? [23:22] i've just realised i can reproduce it [23:23] steps: 1. make sure the dash is maximised, then close it (not 'unmaximise' it) [23:23] 2. unity --replace & disown [23:23] 3. open dash (now maximised) and then click the unmaximise button. it should shift out of place slightly [23:24] it shouldn't happen again until you do unity --replace. is anyone else seeing this? i'm using an nvidia card with the binary blob [23:41] Will123456: I remember seeing this once [23:41] Will123456: the button wandered to the left, overlapping the close button [23:42] that is with an intel gma 950 [23:47] zgreg: exactly, yeah [23:47] that's what i'm referring to [23:47] zgreg: i'm using unity 5.12 (enabled the proposed repository) and I can recreate it every time with those steps [23:48] same here [23:48] well, so it's probably not an issue with drivers or the like [23:48] zgreg: yeah, that's what i'm thinking. can you reproduce it reliably with the steps I posted? if not then it could be something specific I've got configured... [23:49] thanks for confirming it affects you too :) glad i'm not going mad :P === Trevinho_ is now known as Trevinho [23:55] Will123456: I was able to reproduce it just like you said [23:55] it's not just the button, there's quite a bit more that looks broken [23:56] zgreg: what else are you seeing that looks broken? [23:56] the dash blur doesn't update correctly [23:57] zgreg: in what way? if you have moving stuff underneath it, or? i'm going to see if I can see what you're seeing [23:57] (you see) [23:57] well, it doesn't actually blur :) [23:57] I can post a screenshot in a moment [23:59] btw I can reproduce this issue with the guest account, too