[00:27] <aquarius> balls.
[00:27] <aquarius> mterry, ping
[00:27] <aquarius> I did https://code.launchpad.net/~sil/quickly/flash-game-gtk2/+merge/104310
[00:27] <aquarius> but I think I branched the ubuntu package and then proposed against quickly trunk
[00:27] <aquarius> because I am moronic.
[00:27] <aquarius> what should I have done?
[00:28] <mterry> aquarius, branched trunk and proposed against trunk is best
[00:28] <aquarius> k
[00:28] <mterry> aquarius, but having done that, just get the diff you had and apply it to a new trunk checkout
[00:29] <aquarius> ya, that's exactly what I'm gonna do :)
[00:29] <mterry> :)
[00:38] <aquarius> mterry, https://code.launchpad.net/~sil/quickly/flash-game-needs-gtk2/+merge/104312 is better, then. :)
[00:38] <aquarius> sorry about the no tests.
[00:39] <mterry> aquarius, guh, I dread the day glib bumps to 3.0
[00:39] <mterry> aquarius, no worries
[00:40] <aquarius> feel free to bin it on account of no tests if it's important, and I can try and put together a custom SWF... but that won't happen until after uds at the earliest :)
[00:40] <aquarius> Build-Depends: everything-that-adobe-sells
[00:41] <mterry> aquarius, no, it makes the situation no worse, I'm fine with it
[00:42] <aquarius> ok, cheers, pal. later :)
[06:40] <dholbach> good morning
[06:41] <jo-erlend> morning dholbach :)
[06:43] <dholbach> hi jo-erlend
[06:43] <dholbach> did you figure out your vala problem in the end?
[07:10] <dpm> good morning all
[07:26] <jo-erlend> dholbach, turns out, WebKit isn't supported yet.
[07:31] <dholbach> ah ok
[07:46] <jo-erlend> more precisely, it doesn't have a vapi yet.
[07:47] <jo-erlend> and I don't need it yet, so.. I'll look into it when I do though. I can't imagine it would be too much hassle.
[12:27] <pavolzetor> hi, could you help with some workaround for this?
[12:27] <pavolzetor> https://bugs.launchpad.net/floaty/+bug/987565
[12:27] <ubot2> Launchpad bug 987565 in floaty "Widget is not always refreshed after window resizing" [High,Confirmed]
[12:27] <pavolzetor> https://bugs.launchpad.net/unity/+bug/993204
[12:27] <ubot2> Launchpad bug 993204 in unity "bottom of windows are not drawn" [Undecided,New]
[12:27] <pavolzetor> and this one
[12:27] <pavolzetor> I am writing app
[12:28] <pavolzetor> and this drives me crazy, enforcing drawing on queued events gives me segfault