[10:22] <Varikonniemi> hello
[10:22] <Varikonniemi> i would like to inform you that fullscreen in spring RTS does not still work in ubuntu 12.04 LTS
[10:23] <Varikonniemi> this is definitely a unity bug, since it works on gnome3 shell flawlessly
[10:24] <Varikonniemi> this is something trivial (i hope) that really gives an unpolished look for this LTS release since this is the most popular OS RTS game out there
[10:55] <hyperair> for the record, i've never even heard of it.
[10:55] <hyperair> it can't be all that popular then.
[10:55] <hyperair> (disclaimer: i'm not a unity dev)
[10:56] <Zhenech> hyperair, you were never to #debian-games then :P
[10:56] <hyperair> Zhenech: nope :)
[10:56] <hyperair> Zhenech: what are you doing here anywy? i thought you didn't use unity?
[10:57] <Zhenech> hyperair, collecting laughs about your failures :P
[10:57] <Zhenech> (I package parts of the Ayatana stuff in Debian)
[10:57] <hyperair> Zhenech: oh yeah, this used to be #ayatana
[10:57] <hyperair> heheh
[10:57] <hyperair> i know you handle the indicator bits
[10:58] <Zhenech> so I sometimes have to poke ted or ken, and you find them here :)
[10:59] <hyperair> ah true that
[12:16] <Varikonniemi> well lets put it tis way: spring rts is as popular as ubuntu unity
[12:17] <Varikonniemi> and the point is: other DE:s are not doing what breaks spring rts windowed fullscreen
[12:17] <Varikonniemi> but unity does
[12:18] <Varikonniemi> so it should seriously be fixed, if 12.04 is thought to be called precise
[12:19] <Varikonniemi> i reported this at alpha, but no-one seems to care
[16:43] <English> The home page for unity.ubuntu.com has a typo
[16:43] <English> Learn more on where to find us to discuss Unity and it’s implementation.
[16:43] <English> should be "its implementation"
[17:49] <semitones_tea> Hello, my computer takes a long time to login now than before updating to 12.04. I was wondering if that could be from unity starting up
[20:20] <semitones_tea> So I went ahead and tested it with unity 2d and unity 3d
[20:20] <semitones_tea> it looks like it only takes a long time right after boot
[20:23] <semitones_tea> And regardless of which one I'm using, 2d or 3d, unity greeter pauses about 15 seconds before launching either one