=== deegee__ is now known as drussell === MacSlow is now known as MacSlow|lunch === MacSlow|lunch is now known as MacSlow === _salem is now known as salem_ === apw is now known as apw_ === apw_ is now known as cafetiere === cafetiere is now known as apw_ === apw_ is now known as cafetiere === cafetiere is now known as apw [14:03] * Zhenech pokes tedg to look at his patches :) === yofel_ is now known as yofel === dandrader is now known as dandrader|afk === dandrader|afk is now known as dandrader === zyga is now known as zyga-afk === cking_ is now known as cking === mfisch` is now known as mfisch === mfisch is now known as Guest71017 === greyback is now known as greyback|dindins === dandrader is now known as dandrader|lunch === rsalveti` is now known as rsalveti [17:43] hello, I have a question to unity or developing gtk app which are running under unity [17:45] I'm using an GTK-application and everytime this application opens an window (and the application is in the background) unity brings this GTK-application to the top and the application I'm currently using loses his focus. This don't happens with gnome-shell. [17:45] How can I avoid this behaviour? === greyback|dindins is now known as greyback === dandrader|lunch is now known as dandrader === JanC_ is now known as JanC [19:59] hi, is there a way to automatically test unity lenses? === dandrader is now known as dandrader|afk === dandrader|afk is now known as dandrader === salem_ is now known as _salem === Guest71017 is now known as mfisch [22:15] mhr3, ping [22:19] davidcalle, pong [22:19] mhr3, how are you? Can I bother you for a minute? [22:20] davidcalle, go ahead, you have just minutes before i fall asleep :) [22:20] mhr3 :) [22:20] mhr3, I'm testing your uri activation patch [22:20] mhr3, which doesn't work for me [22:21] gir? [22:21] mhr3, yes [22:21] did you just patch the gir file? [22:21] mhr3, yes... [22:21] that's not enough, the gir is used to compile a typelib [22:22] Hmm... [22:22] and that typelib is what's important [22:22] but that's done during the build process of libunity [22:22] Ok. That explains it. [22:22] anyway, it'll be in -proposed next week [22:23] hopefully :) [22:23] Does libunity build on quantal with the new gcc? [22:24] sure [22:25] it's only c++ that's broken [22:25] otoh that patch won't apply to trunk :P [22:25] geez [22:25] c++ isn't broken :) [22:25] thumper, you know it is :P [22:25] Ok :P [22:25] I know... [22:25] lets use vala [22:25] that'll solve all the problems [22:26] i'm not saying that [22:26] :P [22:27] mhr3, good night then, that was my only question ;) [22:27] davidcalle, be patient, all shall be fixed.. soonish :) [22:28] even c++ [22:28] :) [22:28] perhaps we should use go [22:28] mhr3, the workaround works fine. [22:28] right after we rewrite unity in go, right thumper? :) [22:28] snap [22:32] anyway gn