[03:22] <cnd> dreamon, hi, I believe your touchscreen is only two-touch
[03:22] <cnd> so you won't get any unity gesture support
[03:23] <cnd> you can verify with "xinput list 9"
[03:23] <cnd> it will tell you the maximum number of touches you can perform
[03:23] <cnd> if applications are written to support two-touch gestures, you will be able to use them
[03:23] <cnd> however, I don't know how many applications have support right now
[05:44] <dreamon> cnd, Max number of touches: 1 -> Think your right
[05:45] <dreamon> cnd, but I know 2Fingers are working with "twofing" fine.
[15:03] <dandrader> implementing this window switching with gestures is proving to be much more trouble than I anticipated
[15:03] <dandrader> as usual :)
[17:28] <cnd> dandrader, what trouble are you hitting?
[17:30] <dandrader> I'm not stuck. it's just that it was not so trivial to integrate the "3-touch tap anywhere for app swtich" into the existing gestures delivery logic
[17:30] <dandrader> and had to make a "compound gesture recognizer"
[17:31] <dandrader> I had to make it so that a single gesture can have more than one target
[17:31] <dandrader> in the window switching case, a 3-touch gesture can have as a target both the window it hits and the switcher
[17:33] <cnd> yeah
[17:38] <dreamon> Ok, now works 2Finger touch. how can i programm some gestures?
[18:13] <cnd> dreamon, I would suggest looking into touchegg
[18:13] <cnd> that allows for gesture to keyboard mappings
[18:13] <cnd> otherwise, if you're a developer you can add gestures using utouch-geis
[18:38] <dreamon> Want to add twofinger up/down scrolling like Arrow up/down ..touchegg shows "unknown gesture"
[18:39] <dreamon> how can i teach?
[18:40] <cnd> to be honest, I've not used touchegg much
[18:41] <cnd> what I remember of it made it seem intuitive though
[18:41] <dreamon> is there a wiki? couldnt find one