[00:58] <__h__> hi
[10:34] <galymzhan> How do I use quickly with c++/gtkmm ?
[10:42] <commandoline> galymzhan: You can't, the only desktop template quickly includes uses as far as I know Python + Gtk
[10:43] <commandoline> there are a few other templates, but not for totallly different languages/toolkits except flash if I recall correctly.
[13:22] <savvy> howdy!!
[13:23] <savvy> i have just joined the ubuntu revolution ..
[15:22] <Phoenix87> I have created a 128x128 icon for my application, but it looks ugly in the tab switch (unity3d), like it's a poor res icon
[15:22] <Phoenix87> it's a svg if you're wondering
[15:40] <commandoline> why not scaling it up?
[15:42] <commandoline> if it's an svg, that won't cost you any space since svg isn't much more than a description of shapes anyway, but maybe it makes a difference for Unity...
[15:46] <__h__> Phoenix87: does it display ok in the dash?
[15:47] <Phoenix87> __h__: yes
[15:48] <__h__> Phoenix87: tried commandoline's suggestion?
[15:49] <Phoenix87> uhm no
[15:49] <Phoenix87> how much do you think I'd need to scale it?
[15:49] <Phoenix87> it's 128x128 already
[15:50] <Phoenix87> pretty much the size of the icons showing in the tab switch window
[15:50] <__h__> Phoenix87: maybe, the tab switch has some sort of cache, that did not get updated. I think that internally, svg files are converted to pixmaps, but I cant be sure on this
[15:50] <Phoenix87> __h__: that's what I'm thinking too. Do you know where those icons are taken from?
[15:52] <__h__> No idea, but if the are converted internally, the file could even have another extension, or be loaded in ram
[15:53] <__h__> Are you using quickly?
[15:53] <Phoenix87> __h__: I had a look at geany's icon: it's a 48x48 svg and it's shown perfectly in the switch
[15:53] <Phoenix87> __h__: yes
[15:55] <__h__> if you create a quickly project on say /tmp dir, you will see that the default icon also is looks pixelated
[15:56] <Phoenix87> __h__: you mean in the tabswitch?
[15:56] <__h__> Phoenix87: yes
[15:57] <Phoenix87> __h__: right. that's wierd...
[16:00] <Phoenix87> __h__, commandoline thanks anyway for your help. I'd be better focusing on developing right now ^^
[16:10] <__h__> Phoenix87: http://www.youtube.com/watch?v=UwbRQUCb5XM&t=108m38s head to 2:47:00
[16:10] <__h__> somewhere around say something about how gtk handles svg files
[16:11] <__h__> Phoenix87: Sure, don't get blocked now, I could suggest asking on askubuntu
[16:28] <Phoenix87> __h__: cheers mate! ;)
[16:33] <Phoenix87> oh nice i think i missed that part during the live broadcast
[16:33] <Phoenix87> so it is internally converted into a bitmap
[16:35] <Phoenix87> anyway now I've come with a design problem: whend implementing undo/redo, what should happen when the user undoes a few commands and then start issuing new commands? Do I have to forget about all the redos as soon as a new command is issued?
[16:35] <Phoenix87> *when
[16:45] <JanC> that's what most applications do (except in case of versioned backups)
[16:46] <Phoenix87> JanC: ok. thank you :D
[17:56] <Phoenix87> how can I create a deepcopy of a liststore?
[17:57] <Phoenix87> copy or pickle? or something else maybe
[18:37] <__h__> Phoenix87: you mean clone?
[18:43] <__h__> Should a Gtk.VBox be packed inside a Gtk.ScrolledWindow?