ochosi | astraljava: ping | 21:53 |
---|---|---|
astraljava | ochosi: pong | 23:28 |
knome | wot, you still awake? | 23:31 |
knome | :| | 23:31 |
astraljava | Yeah... | 23:33 |
ochosi | hey :) | 23:33 |
knome | yeah. | 23:33 |
knome | i'm just ircing while sleeping, btw | 23:33 |
knome | nah, actually, i'm just about to go to bed | 23:34 |
ochosi | astraljava: thought i'd be a pain in the a** and ask you about the display-dialog again ;D | 23:34 |
ochosi | knome: ah right | 23:34 |
knome | ochosi, i suppose i could make him eat some really hot food for you | 23:34 |
ochosi | knome: btw, those other tweaks you wanted to do for greybird, are they still planned? | 23:34 |
knome | ochosi, that way, the pain in the ass would kind of actualize | 23:34 |
ochosi | lol | 23:34 |
ochosi | sounds like a plan | 23:35 |
knome | probably, but not before thu, for sure | 23:35 |
knome | but they are not too critical | 23:35 |
knome | the windowlist looks fine now, and i'm happy | 23:35 |
ochosi | :) | 23:35 |
knome | anyway, i'm to bed now | 23:36 |
knome | have fun and good night! | 23:36 |
ochosi | ok, nighty! | 23:36 |
astraljava | ochosi: Well I did make some progress on it, but then it ground to a halt when I needed to upgrade to quantal on the machine that has dual monitors. | 23:37 |
astraljava | The upgrade didn't go too smoothly, and it's currently broken. | 23:37 |
ochosi | oh i see | 23:38 |
ochosi | well i guess i can also test it on precise | 23:38 |
ochosi | for now that should be fine | 23:38 |
astraljava | It's still missing some functionality, because I spent the last few days fighting with the system. | 23:38 |
ochosi | i mean there haven't been real changes (i know of) in the display dialog between 4.8 and 4.10 and X is also not too different | 23:38 |
ochosi | right | 23:39 |
ochosi | where are you at now? | 23:39 |
astraljava | It's got the GUI changes done, and the signal handling. Just needs the population of the combobox, and the calculations of the positions. It was implemented in a way that each randr->noutput has x and y coordinates. | 23:41 |
ochosi | that sounds manageable | 23:42 |
astraljava | It doesn't seem to have a simple option of telling which one is right and which is left, for instance. So all the different variations need to be calculated separately. | 23:42 |
ochosi | meh, that sucks a bit | 23:42 |
astraljava | It's not that tricky, of course. | 23:42 |
ochosi | yeah | 23:42 |
ochosi | only 2dimensional :) | 23:42 |
astraljava | But they're not there, yet. | 23:42 |
astraljava | Yeah, just gotta write up the logic in there. | 23:43 |
ochosi | ok sounds good | 23:43 |
ochosi | btw, it might be good to push what you have to a branch in launchpad | 23:43 |
astraljava | But I probably won't make it till the meeting this week. | 23:43 |
ochosi | just to be sure | 23:43 |
astraljava | Yeah, it's just on that machine that doesn't boot atm. :D | 23:43 |
* ochosi has seen too much code getting lost because of pc's breaking | 23:44 | |
astraljava | It has occasionally happened, yes. | 23:44 |
ochosi | also, that way more people could test | 23:45 |
astraljava | Well so far there's nothing to test. | 23:45 |
astraljava | It won't do anything. | 23:45 |
astraljava | All you could test is the layout. :) | 23:45 |
astraljava | It's not that fascinating. | 23:45 |
ochosi | heh | 23:46 |
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